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Searched refs:joydev (Results 1 – 5 of 5) sorted by relevance

/drivers/input/
Djoydev.c35 struct joydev { struct
64 struct joydev *joydev; argument
91 struct joydev *joydev = client->joydev; in joydev_pass_event() local
100 if (client->startup == joydev->nabs + joydev->nkey) { in joydev_pass_event()
115 struct joydev *joydev = handle->private; in joydev_event() local
125 event.number = joydev->keymap[code - BTN_MISC]; in joydev_event()
131 event.number = joydev->absmap[code]; in joydev_event()
133 &joydev->corr[event.number]); in joydev_event()
134 if (event.value == joydev->abs[event.number]) in joydev_event()
136 joydev->abs[event.number] = event.value; in joydev_event()
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DMakefile18 obj-$(CONFIG_INPUT_JOYDEV) += joydev.o
DKconfig134 More information is available: <file:Documentation/input/joydev/joystick.rst>
137 module will be called joydev.
/drivers/input/joystick/iforce/
DKconfig31 <file:Documentation/input/joydev/joystick.rst>
/drivers/input/joystick/
DKconfig14 Please read the file <file:Documentation/input/joydev/joystick.rst> which
30 Please read the file <file:Documentation/input/joydev/joystick.rst> which