Searched refs:joydev (Results 1 – 5 of 5) sorted by relevance
35 struct joydev { struct64 struct joydev *joydev; argument91 struct joydev *joydev = client->joydev; in joydev_pass_event() local100 if (client->startup == joydev->nabs + joydev->nkey) { in joydev_pass_event()115 struct joydev *joydev = handle->private; in joydev_event() local125 event.number = joydev->keymap[code - BTN_MISC]; in joydev_event()131 event.number = joydev->absmap[code]; in joydev_event()133 &joydev->corr[event.number]); in joydev_event()134 if (event.value == joydev->abs[event.number]) in joydev_event()136 joydev->abs[event.number] = event.value; in joydev_event()[all …]
18 obj-$(CONFIG_INPUT_JOYDEV) += joydev.o
134 More information is available: <file:Documentation/input/joydev/joystick.rst>137 module will be called joydev.
31 <file:Documentation/input/joydev/joystick.rst>
14 Please read the file <file:Documentation/input/joydev/joystick.rst> which30 Please read the file <file:Documentation/input/joydev/joystick.rst> which