Searched refs:slot_h (Results 1 – 1 of 1) sorted by relevance
58 .slot_h = 1 << (SLOT_HEIGHT_BITS - (yshift)), \66 u32 slot_h; /* height of each slot (in pixels) */ member552 h = DIV_ROUND_UP(h, geom[fmt].slot_h); in tiler_reserve_2d()680 block->area.p0.y * geom[block->fmt].slot_h); in tiler_ssptr()691 (p->y * geom[block->fmt].slot_h) + y); in tiler_tsptr()698 *h = round_up(*h, geom[fmt].slot_h); in tiler_align()