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Searched refs:catchRadius (Results 1 – 4 of 4) sorted by relevance

/sound/oss/dmasound/
Ddmasound.h243 #define catchRadius dmasound_catchRadius macro
Ddmasound_core.c1446 printk("dmasound_setup: invalid catch radius, using default = %d\n", catchRadius); in dmasound_setup()
1448 catchRadius = ints[3]; in dmasound_setup()
Ddmasound_q40.c517 if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) <= catchRadius) in Q40Init()
Ddmasound_atari.c919 if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) in TTInit()
1046 if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) in FalconInit()