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Searched refs:max_count (Results 1 – 5 of 5) sorted by relevance

/sound/oss/dmasound/
Ddmasound_core.c480 sq->max_count = sq->numBufs ; in sq_setup()
513 sq->max_count = sq->user_frags ; in sq_setup()
515 sq->max_active = (sq->max_active <= sq->max_count) ? in sq_setup()
516 sq->max_active : sq->max_count ; in sq_setup()
521 sq->max_count = in sq_setup()
647 dest = write_sq.buffers[(write_sq.rear+1) % write_sq.max_count]; in sq_write()
658 write_sq.rear = (write_sq.rear+1) % write_sq.max_count; in sq_write()
1310 "write", write_sq.max_count, write_sq.block_size, in state_open()
Ddmasound.h216 int max_count; /* actual # fragments <= numBufs */ member
Ddmasound_q40.c417 write_sq.front = (write_sq.front+1) % write_sq.max_count; in Q40PlayNextFrame()
Ddmasound_paula.c515 write_sq.front = (write_sq.front+1) % write_sq.max_count; in AmiPlayNextFrame()
Ddmasound_atari.c1184 write_sq.front = (write_sq.front+1) % write_sq.max_count; in AtaPlayNextFrame()