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Lines Matching refs:rebind

117 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
119 bool rebind);
120 static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
121 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
122 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
123 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
124 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
127 bool rebind);
128 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
129 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
130 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
131 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
132 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
550 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_shader() argument
568 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()
582 bool rebind) in vmw_binding_scrub_render_target() argument
600 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()
618 bool rebind) in vmw_binding_scrub_texture() argument
640 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()
652 static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_shader() argument
669 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()
681 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cb() argument
699 if (rebind) { in vmw_binding_scrub_cb()
1180 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_sr() argument
1202 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_rt() argument
1219 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so_target() argument
1236 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_vb() argument
1255 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_ib() argument
1271 if (rebind) { in vmw_binding_scrub_ib()
1286 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_uav() argument
1294 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cs_uav() argument
1307 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so() argument
1323 cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID; in vmw_binding_scrub_so()