1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/elevator.h>
121 #include <linux/ktime.h>
122 #include <linux/rbtree.h>
123 #include <linux/ioprio.h>
124 #include <linux/sbitmap.h>
125 #include <linux/delay.h>
126 #include <linux/backing-dev.h>
127
128 #include <trace/events/block.h>
129
130 #include "blk.h"
131 #include "blk-mq.h"
132 #include "blk-mq-tag.h"
133 #include "blk-mq-sched.h"
134 #include "bfq-iosched.h"
135 #include "blk-stat.h"
136 #include "blk-wbt.h"
137
138 #define BFQ_BFQQ_FNS(name) \
139 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
140 { \
141 __set_bit(BFQQF_##name, &(bfqq)->flags); \
142 } \
143 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
144 { \
145 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
146 } \
147 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
148 { \
149 return test_bit(BFQQF_##name, &(bfqq)->flags); \
150 }
151
152 BFQ_BFQQ_FNS(just_created);
153 BFQ_BFQQ_FNS(busy);
154 BFQ_BFQQ_FNS(wait_request);
155 BFQ_BFQQ_FNS(non_blocking_wait_rq);
156 BFQ_BFQQ_FNS(fifo_expire);
157 BFQ_BFQQ_FNS(has_short_ttime);
158 BFQ_BFQQ_FNS(sync);
159 BFQ_BFQQ_FNS(IO_bound);
160 BFQ_BFQQ_FNS(in_large_burst);
161 BFQ_BFQQ_FNS(coop);
162 BFQ_BFQQ_FNS(split_coop);
163 BFQ_BFQQ_FNS(softrt_update);
164 #undef BFQ_BFQQ_FNS \
165
166 /* Expiration time of async (0) and sync (1) requests, in ns. */
167 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
168
169 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
170 static const int bfq_back_max = 16 * 1024;
171
172 /* Penalty of a backwards seek, in number of sectors. */
173 static const int bfq_back_penalty = 2;
174
175 /* Idling period duration, in ns. */
176 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
177
178 /* Minimum number of assigned budgets for which stats are safe to compute. */
179 static const int bfq_stats_min_budgets = 194;
180
181 /* Default maximum budget values, in sectors and number of requests. */
182 static const int bfq_default_max_budget = 16 * 1024;
183
184 /*
185 * When a sync request is dispatched, the queue that contains that
186 * request, and all the ancestor entities of that queue, are charged
187 * with the number of sectors of the request. In contrast, if the
188 * request is async, then the queue and its ancestor entities are
189 * charged with the number of sectors of the request, multiplied by
190 * the factor below. This throttles the bandwidth for async I/O,
191 * w.r.t. to sync I/O, and it is done to counter the tendency of async
192 * writes to steal I/O throughput to reads.
193 *
194 * The current value of this parameter is the result of a tuning with
195 * several hardware and software configurations. We tried to find the
196 * lowest value for which writes do not cause noticeable problems to
197 * reads. In fact, the lower this parameter, the stabler I/O control,
198 * in the following respect. The lower this parameter is, the less
199 * the bandwidth enjoyed by a group decreases
200 * - when the group does writes, w.r.t. to when it does reads;
201 * - when other groups do reads, w.r.t. to when they do writes.
202 */
203 static const int bfq_async_charge_factor = 3;
204
205 /* Default timeout values, in jiffies, approximating CFQ defaults. */
206 const int bfq_timeout = HZ / 8;
207
208 /*
209 * Time limit for merging (see comments in bfq_setup_cooperator). Set
210 * to the slowest value that, in our tests, proved to be effective in
211 * removing false positives, while not causing true positives to miss
212 * queue merging.
213 *
214 * As can be deduced from the low time limit below, queue merging, if
215 * successful, happens at the very beginning of the I/O of the involved
216 * cooperating processes, as a consequence of the arrival of the very
217 * first requests from each cooperator. After that, there is very
218 * little chance to find cooperators.
219 */
220 static const unsigned long bfq_merge_time_limit = HZ/10;
221
222 static struct kmem_cache *bfq_pool;
223
224 /* Below this threshold (in ns), we consider thinktime immediate. */
225 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
226
227 /* hw_tag detection: parallel requests threshold and min samples needed. */
228 #define BFQ_HW_QUEUE_THRESHOLD 3
229 #define BFQ_HW_QUEUE_SAMPLES 32
230
231 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
232 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
233 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
234 (get_sdist(last_pos, rq) > \
235 BFQQ_SEEK_THR && \
236 (!blk_queue_nonrot(bfqd->queue) || \
237 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
238 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
239 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
240 /*
241 * Sync random I/O is likely to be confused with soft real-time I/O,
242 * because it is characterized by limited throughput and apparently
243 * isochronous arrival pattern. To avoid false positives, queues
244 * containing only random (seeky) I/O are prevented from being tagged
245 * as soft real-time.
246 */
247 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
248
249 /* Min number of samples required to perform peak-rate update */
250 #define BFQ_RATE_MIN_SAMPLES 32
251 /* Min observation time interval required to perform a peak-rate update (ns) */
252 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
253 /* Target observation time interval for a peak-rate update (ns) */
254 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
255
256 /*
257 * Shift used for peak-rate fixed precision calculations.
258 * With
259 * - the current shift: 16 positions
260 * - the current type used to store rate: u32
261 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
262 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
263 * the range of rates that can be stored is
264 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
265 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
266 * [15, 65G] sectors/sec
267 * Which, assuming a sector size of 512B, corresponds to a range of
268 * [7.5K, 33T] B/sec
269 */
270 #define BFQ_RATE_SHIFT 16
271
272 /*
273 * When configured for computing the duration of the weight-raising
274 * for interactive queues automatically (see the comments at the
275 * beginning of this file), BFQ does it using the following formula:
276 * duration = (ref_rate / r) * ref_wr_duration,
277 * where r is the peak rate of the device, and ref_rate and
278 * ref_wr_duration are two reference parameters. In particular,
279 * ref_rate is the peak rate of the reference storage device (see
280 * below), and ref_wr_duration is about the maximum time needed, with
281 * BFQ and while reading two files in parallel, to load typical large
282 * applications on the reference device (see the comments on
283 * max_service_from_wr below, for more details on how ref_wr_duration
284 * is obtained). In practice, the slower/faster the device at hand
285 * is, the more/less it takes to load applications with respect to the
286 * reference device. Accordingly, the longer/shorter BFQ grants
287 * weight raising to interactive applications.
288 *
289 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
290 * depending on whether the device is rotational or non-rotational.
291 *
292 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
293 * are the reference values for a rotational device, whereas
294 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
295 * non-rotational device. The reference rates are not the actual peak
296 * rates of the devices used as a reference, but slightly lower
297 * values. The reason for using slightly lower values is that the
298 * peak-rate estimator tends to yield slightly lower values than the
299 * actual peak rate (it can yield the actual peak rate only if there
300 * is only one process doing I/O, and the process does sequential
301 * I/O).
302 *
303 * The reference peak rates are measured in sectors/usec, left-shifted
304 * by BFQ_RATE_SHIFT.
305 */
306 static int ref_rate[2] = {14000, 33000};
307 /*
308 * To improve readability, a conversion function is used to initialize
309 * the following array, which entails that the array can be
310 * initialized only in a function.
311 */
312 static int ref_wr_duration[2];
313
314 /*
315 * BFQ uses the above-detailed, time-based weight-raising mechanism to
316 * privilege interactive tasks. This mechanism is vulnerable to the
317 * following false positives: I/O-bound applications that will go on
318 * doing I/O for much longer than the duration of weight
319 * raising. These applications have basically no benefit from being
320 * weight-raised at the beginning of their I/O. On the opposite end,
321 * while being weight-raised, these applications
322 * a) unjustly steal throughput to applications that may actually need
323 * low latency;
324 * b) make BFQ uselessly perform device idling; device idling results
325 * in loss of device throughput with most flash-based storage, and may
326 * increase latencies when used purposelessly.
327 *
328 * BFQ tries to reduce these problems, by adopting the following
329 * countermeasure. To introduce this countermeasure, we need first to
330 * finish explaining how the duration of weight-raising for
331 * interactive tasks is computed.
332 *
333 * For a bfq_queue deemed as interactive, the duration of weight
334 * raising is dynamically adjusted, as a function of the estimated
335 * peak rate of the device, so as to be equal to the time needed to
336 * execute the 'largest' interactive task we benchmarked so far. By
337 * largest task, we mean the task for which each involved process has
338 * to do more I/O than for any of the other tasks we benchmarked. This
339 * reference interactive task is the start-up of LibreOffice Writer,
340 * and in this task each process/bfq_queue needs to have at most ~110K
341 * sectors transferred.
342 *
343 * This last piece of information enables BFQ to reduce the actual
344 * duration of weight-raising for at least one class of I/O-bound
345 * applications: those doing sequential or quasi-sequential I/O. An
346 * example is file copy. In fact, once started, the main I/O-bound
347 * processes of these applications usually consume the above 110K
348 * sectors in much less time than the processes of an application that
349 * is starting, because these I/O-bound processes will greedily devote
350 * almost all their CPU cycles only to their target,
351 * throughput-friendly I/O operations. This is even more true if BFQ
352 * happens to be underestimating the device peak rate, and thus
353 * overestimating the duration of weight raising. But, according to
354 * our measurements, once transferred 110K sectors, these processes
355 * have no right to be weight-raised any longer.
356 *
357 * Basing on the last consideration, BFQ ends weight-raising for a
358 * bfq_queue if the latter happens to have received an amount of
359 * service at least equal to the following constant. The constant is
360 * set to slightly more than 110K, to have a minimum safety margin.
361 *
362 * This early ending of weight-raising reduces the amount of time
363 * during which interactive false positives cause the two problems
364 * described at the beginning of these comments.
365 */
366 static const unsigned long max_service_from_wr = 120000;
367
368 /*
369 * Maximum time between the creation of two queues, for stable merge
370 * to be activated (in ms)
371 */
372 static const unsigned long bfq_activation_stable_merging = 600;
373 /*
374 * Minimum time to be waited before evaluating delayed stable merge (in ms)
375 */
376 static const unsigned long bfq_late_stable_merging = 600;
377
378 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0])
379 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
380
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync)381 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
382 {
383 return bic->bfqq[is_sync];
384 }
385
386 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
387
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync)388 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
389 {
390 struct bfq_queue *old_bfqq = bic->bfqq[is_sync];
391
392 /* Clear bic pointer if bfqq is detached from this bic */
393 if (old_bfqq && old_bfqq->bic == bic)
394 old_bfqq->bic = NULL;
395
396 /*
397 * If bfqq != NULL, then a non-stable queue merge between
398 * bic->bfqq and bfqq is happening here. This causes troubles
399 * in the following case: bic->bfqq has also been scheduled
400 * for a possible stable merge with bic->stable_merge_bfqq,
401 * and bic->stable_merge_bfqq == bfqq happens to
402 * hold. Troubles occur because bfqq may then undergo a split,
403 * thereby becoming eligible for a stable merge. Yet, if
404 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
405 * would be stably merged with itself. To avoid this anomaly,
406 * we cancel the stable merge if
407 * bic->stable_merge_bfqq == bfqq.
408 */
409 bic->bfqq[is_sync] = bfqq;
410
411 if (bfqq && bic->stable_merge_bfqq == bfqq) {
412 /*
413 * Actually, these same instructions are executed also
414 * in bfq_setup_cooperator, in case of abort or actual
415 * execution of a stable merge. We could avoid
416 * repeating these instructions there too, but if we
417 * did so, we would nest even more complexity in this
418 * function.
419 */
420 bfq_put_stable_ref(bic->stable_merge_bfqq);
421
422 bic->stable_merge_bfqq = NULL;
423 }
424 }
425
bic_to_bfqd(struct bfq_io_cq * bic)426 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
427 {
428 return bic->icq.q->elevator->elevator_data;
429 }
430
431 /**
432 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
433 * @icq: the iocontext queue.
434 */
icq_to_bic(struct io_cq * icq)435 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
436 {
437 /* bic->icq is the first member, %NULL will convert to %NULL */
438 return container_of(icq, struct bfq_io_cq, icq);
439 }
440
441 /**
442 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
443 * @bfqd: the lookup key.
444 * @ioc: the io_context of the process doing I/O.
445 * @q: the request queue.
446 */
bfq_bic_lookup(struct bfq_data * bfqd,struct io_context * ioc,struct request_queue * q)447 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
448 struct io_context *ioc,
449 struct request_queue *q)
450 {
451 if (ioc) {
452 unsigned long flags;
453 struct bfq_io_cq *icq;
454
455 spin_lock_irqsave(&q->queue_lock, flags);
456 icq = icq_to_bic(ioc_lookup_icq(ioc, q));
457 spin_unlock_irqrestore(&q->queue_lock, flags);
458
459 return icq;
460 }
461
462 return NULL;
463 }
464
465 /*
466 * Scheduler run of queue, if there are requests pending and no one in the
467 * driver that will restart queueing.
468 */
bfq_schedule_dispatch(struct bfq_data * bfqd)469 void bfq_schedule_dispatch(struct bfq_data *bfqd)
470 {
471 lockdep_assert_held(&bfqd->lock);
472
473 if (bfqd->queued != 0) {
474 bfq_log(bfqd, "schedule dispatch");
475 blk_mq_run_hw_queues(bfqd->queue, true);
476 }
477 }
478
479 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
480
481 #define bfq_sample_valid(samples) ((samples) > 80)
482
483 /*
484 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
485 * We choose the request that is closer to the head right now. Distance
486 * behind the head is penalized and only allowed to a certain extent.
487 */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)488 static struct request *bfq_choose_req(struct bfq_data *bfqd,
489 struct request *rq1,
490 struct request *rq2,
491 sector_t last)
492 {
493 sector_t s1, s2, d1 = 0, d2 = 0;
494 unsigned long back_max;
495 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
496 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
497 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
498
499 if (!rq1 || rq1 == rq2)
500 return rq2;
501 if (!rq2)
502 return rq1;
503
504 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
505 return rq1;
506 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
507 return rq2;
508 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
509 return rq1;
510 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
511 return rq2;
512
513 s1 = blk_rq_pos(rq1);
514 s2 = blk_rq_pos(rq2);
515
516 /*
517 * By definition, 1KiB is 2 sectors.
518 */
519 back_max = bfqd->bfq_back_max * 2;
520
521 /*
522 * Strict one way elevator _except_ in the case where we allow
523 * short backward seeks which are biased as twice the cost of a
524 * similar forward seek.
525 */
526 if (s1 >= last)
527 d1 = s1 - last;
528 else if (s1 + back_max >= last)
529 d1 = (last - s1) * bfqd->bfq_back_penalty;
530 else
531 wrap |= BFQ_RQ1_WRAP;
532
533 if (s2 >= last)
534 d2 = s2 - last;
535 else if (s2 + back_max >= last)
536 d2 = (last - s2) * bfqd->bfq_back_penalty;
537 else
538 wrap |= BFQ_RQ2_WRAP;
539
540 /* Found required data */
541
542 /*
543 * By doing switch() on the bit mask "wrap" we avoid having to
544 * check two variables for all permutations: --> faster!
545 */
546 switch (wrap) {
547 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
548 if (d1 < d2)
549 return rq1;
550 else if (d2 < d1)
551 return rq2;
552
553 if (s1 >= s2)
554 return rq1;
555 else
556 return rq2;
557
558 case BFQ_RQ2_WRAP:
559 return rq1;
560 case BFQ_RQ1_WRAP:
561 return rq2;
562 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
563 default:
564 /*
565 * Since both rqs are wrapped,
566 * start with the one that's further behind head
567 * (--> only *one* back seek required),
568 * since back seek takes more time than forward.
569 */
570 if (s1 <= s2)
571 return rq1;
572 else
573 return rq2;
574 }
575 }
576
577 /*
578 * Async I/O can easily starve sync I/O (both sync reads and sync
579 * writes), by consuming all tags. Similarly, storms of sync writes,
580 * such as those that sync(2) may trigger, can starve sync reads.
581 * Limit depths of async I/O and sync writes so as to counter both
582 * problems.
583 */
bfq_limit_depth(unsigned int op,struct blk_mq_alloc_data * data)584 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
585 {
586 struct bfq_data *bfqd = data->q->elevator->elevator_data;
587
588 if (op_is_sync(op) && !op_is_write(op))
589 return;
590
591 data->shallow_depth =
592 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
593
594 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
595 __func__, bfqd->wr_busy_queues, op_is_sync(op),
596 data->shallow_depth);
597 }
598
599 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)600 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
601 sector_t sector, struct rb_node **ret_parent,
602 struct rb_node ***rb_link)
603 {
604 struct rb_node **p, *parent;
605 struct bfq_queue *bfqq = NULL;
606
607 parent = NULL;
608 p = &root->rb_node;
609 while (*p) {
610 struct rb_node **n;
611
612 parent = *p;
613 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
614
615 /*
616 * Sort strictly based on sector. Smallest to the left,
617 * largest to the right.
618 */
619 if (sector > blk_rq_pos(bfqq->next_rq))
620 n = &(*p)->rb_right;
621 else if (sector < blk_rq_pos(bfqq->next_rq))
622 n = &(*p)->rb_left;
623 else
624 break;
625 p = n;
626 bfqq = NULL;
627 }
628
629 *ret_parent = parent;
630 if (rb_link)
631 *rb_link = p;
632
633 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
634 (unsigned long long)sector,
635 bfqq ? bfqq->pid : 0);
636
637 return bfqq;
638 }
639
bfq_too_late_for_merging(struct bfq_queue * bfqq)640 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
641 {
642 return bfqq->service_from_backlogged > 0 &&
643 time_is_before_jiffies(bfqq->first_IO_time +
644 bfq_merge_time_limit);
645 }
646
647 /*
648 * The following function is not marked as __cold because it is
649 * actually cold, but for the same performance goal described in the
650 * comments on the likely() at the beginning of
651 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
652 * execution time for the case where this function is not invoked, we
653 * had to add an unlikely() in each involved if().
654 */
655 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)656 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
657 {
658 struct rb_node **p, *parent;
659 struct bfq_queue *__bfqq;
660
661 if (bfqq->pos_root) {
662 rb_erase(&bfqq->pos_node, bfqq->pos_root);
663 bfqq->pos_root = NULL;
664 }
665
666 /* oom_bfqq does not participate in queue merging */
667 if (bfqq == &bfqd->oom_bfqq)
668 return;
669
670 /*
671 * bfqq cannot be merged any longer (see comments in
672 * bfq_setup_cooperator): no point in adding bfqq into the
673 * position tree.
674 */
675 if (bfq_too_late_for_merging(bfqq))
676 return;
677
678 if (bfq_class_idle(bfqq))
679 return;
680 if (!bfqq->next_rq)
681 return;
682
683 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
684 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
685 blk_rq_pos(bfqq->next_rq), &parent, &p);
686 if (!__bfqq) {
687 rb_link_node(&bfqq->pos_node, parent, p);
688 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
689 } else
690 bfqq->pos_root = NULL;
691 }
692
693 /*
694 * The following function returns false either if every active queue
695 * must receive the same share of the throughput (symmetric scenario),
696 * or, as a special case, if bfqq must receive a share of the
697 * throughput lower than or equal to the share that every other active
698 * queue must receive. If bfqq does sync I/O, then these are the only
699 * two cases where bfqq happens to be guaranteed its share of the
700 * throughput even if I/O dispatching is not plugged when bfqq remains
701 * temporarily empty (for more details, see the comments in the
702 * function bfq_better_to_idle()). For this reason, the return value
703 * of this function is used to check whether I/O-dispatch plugging can
704 * be avoided.
705 *
706 * The above first case (symmetric scenario) occurs when:
707 * 1) all active queues have the same weight,
708 * 2) all active queues belong to the same I/O-priority class,
709 * 3) all active groups at the same level in the groups tree have the same
710 * weight,
711 * 4) all active groups at the same level in the groups tree have the same
712 * number of children.
713 *
714 * Unfortunately, keeping the necessary state for evaluating exactly
715 * the last two symmetry sub-conditions above would be quite complex
716 * and time consuming. Therefore this function evaluates, instead,
717 * only the following stronger three sub-conditions, for which it is
718 * much easier to maintain the needed state:
719 * 1) all active queues have the same weight,
720 * 2) all active queues belong to the same I/O-priority class,
721 * 3) there are no active groups.
722 * In particular, the last condition is always true if hierarchical
723 * support or the cgroups interface are not enabled, thus no state
724 * needs to be maintained in this case.
725 */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)726 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
727 struct bfq_queue *bfqq)
728 {
729 bool smallest_weight = bfqq &&
730 bfqq->weight_counter &&
731 bfqq->weight_counter ==
732 container_of(
733 rb_first_cached(&bfqd->queue_weights_tree),
734 struct bfq_weight_counter,
735 weights_node);
736
737 /*
738 * For queue weights to differ, queue_weights_tree must contain
739 * at least two nodes.
740 */
741 bool varied_queue_weights = !smallest_weight &&
742 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
743 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
744 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
745
746 bool multiple_classes_busy =
747 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
748 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
749 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
750
751 return varied_queue_weights || multiple_classes_busy
752 #ifdef CONFIG_BFQ_GROUP_IOSCHED
753 || bfqd->num_groups_with_pending_reqs > 0
754 #endif
755 ;
756 }
757
758 /*
759 * If the weight-counter tree passed as input contains no counter for
760 * the weight of the input queue, then add that counter; otherwise just
761 * increment the existing counter.
762 *
763 * Note that weight-counter trees contain few nodes in mostly symmetric
764 * scenarios. For example, if all queues have the same weight, then the
765 * weight-counter tree for the queues may contain at most one node.
766 * This holds even if low_latency is on, because weight-raised queues
767 * are not inserted in the tree.
768 * In most scenarios, the rate at which nodes are created/destroyed
769 * should be low too.
770 */
bfq_weights_tree_add(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)771 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
772 struct rb_root_cached *root)
773 {
774 struct bfq_entity *entity = &bfqq->entity;
775 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
776 bool leftmost = true;
777
778 /*
779 * Do not insert if the queue is already associated with a
780 * counter, which happens if:
781 * 1) a request arrival has caused the queue to become both
782 * non-weight-raised, and hence change its weight, and
783 * backlogged; in this respect, each of the two events
784 * causes an invocation of this function,
785 * 2) this is the invocation of this function caused by the
786 * second event. This second invocation is actually useless,
787 * and we handle this fact by exiting immediately. More
788 * efficient or clearer solutions might possibly be adopted.
789 */
790 if (bfqq->weight_counter)
791 return;
792
793 while (*new) {
794 struct bfq_weight_counter *__counter = container_of(*new,
795 struct bfq_weight_counter,
796 weights_node);
797 parent = *new;
798
799 if (entity->weight == __counter->weight) {
800 bfqq->weight_counter = __counter;
801 goto inc_counter;
802 }
803 if (entity->weight < __counter->weight)
804 new = &((*new)->rb_left);
805 else {
806 new = &((*new)->rb_right);
807 leftmost = false;
808 }
809 }
810
811 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
812 GFP_ATOMIC);
813
814 /*
815 * In the unlucky event of an allocation failure, we just
816 * exit. This will cause the weight of queue to not be
817 * considered in bfq_asymmetric_scenario, which, in its turn,
818 * causes the scenario to be deemed wrongly symmetric in case
819 * bfqq's weight would have been the only weight making the
820 * scenario asymmetric. On the bright side, no unbalance will
821 * however occur when bfqq becomes inactive again (the
822 * invocation of this function is triggered by an activation
823 * of queue). In fact, bfq_weights_tree_remove does nothing
824 * if !bfqq->weight_counter.
825 */
826 if (unlikely(!bfqq->weight_counter))
827 return;
828
829 bfqq->weight_counter->weight = entity->weight;
830 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
831 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
832 leftmost);
833
834 inc_counter:
835 bfqq->weight_counter->num_active++;
836 bfqq->ref++;
837 }
838
839 /*
840 * Decrement the weight counter associated with the queue, and, if the
841 * counter reaches 0, remove the counter from the tree.
842 * See the comments to the function bfq_weights_tree_add() for considerations
843 * about overhead.
844 */
__bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)845 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
846 struct bfq_queue *bfqq,
847 struct rb_root_cached *root)
848 {
849 if (!bfqq->weight_counter)
850 return;
851
852 bfqq->weight_counter->num_active--;
853 if (bfqq->weight_counter->num_active > 0)
854 goto reset_entity_pointer;
855
856 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
857 kfree(bfqq->weight_counter);
858
859 reset_entity_pointer:
860 bfqq->weight_counter = NULL;
861 bfq_put_queue(bfqq);
862 }
863
864 /*
865 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
866 * of active groups for each queue's inactive parent entity.
867 */
bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq)868 void bfq_weights_tree_remove(struct bfq_data *bfqd,
869 struct bfq_queue *bfqq)
870 {
871 struct bfq_entity *entity = bfqq->entity.parent;
872
873 for_each_entity(entity) {
874 struct bfq_sched_data *sd = entity->my_sched_data;
875
876 if (sd->next_in_service || sd->in_service_entity) {
877 /*
878 * entity is still active, because either
879 * next_in_service or in_service_entity is not
880 * NULL (see the comments on the definition of
881 * next_in_service for details on why
882 * in_service_entity must be checked too).
883 *
884 * As a consequence, its parent entities are
885 * active as well, and thus this loop must
886 * stop here.
887 */
888 break;
889 }
890
891 /*
892 * The decrement of num_groups_with_pending_reqs is
893 * not performed immediately upon the deactivation of
894 * entity, but it is delayed to when it also happens
895 * that the first leaf descendant bfqq of entity gets
896 * all its pending requests completed. The following
897 * instructions perform this delayed decrement, if
898 * needed. See the comments on
899 * num_groups_with_pending_reqs for details.
900 */
901 if (entity->in_groups_with_pending_reqs) {
902 entity->in_groups_with_pending_reqs = false;
903 bfqd->num_groups_with_pending_reqs--;
904 }
905 }
906
907 /*
908 * Next function is invoked last, because it causes bfqq to be
909 * freed if the following holds: bfqq is not in service and
910 * has no dispatched request. DO NOT use bfqq after the next
911 * function invocation.
912 */
913 __bfq_weights_tree_remove(bfqd, bfqq,
914 &bfqd->queue_weights_tree);
915 }
916
917 /*
918 * Return expired entry, or NULL to just start from scratch in rbtree.
919 */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)920 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
921 struct request *last)
922 {
923 struct request *rq;
924
925 if (bfq_bfqq_fifo_expire(bfqq))
926 return NULL;
927
928 bfq_mark_bfqq_fifo_expire(bfqq);
929
930 rq = rq_entry_fifo(bfqq->fifo.next);
931
932 if (rq == last || ktime_get_ns() < rq->fifo_time)
933 return NULL;
934
935 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
936 return rq;
937 }
938
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)939 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
940 struct bfq_queue *bfqq,
941 struct request *last)
942 {
943 struct rb_node *rbnext = rb_next(&last->rb_node);
944 struct rb_node *rbprev = rb_prev(&last->rb_node);
945 struct request *next, *prev = NULL;
946
947 /* Follow expired path, else get first next available. */
948 next = bfq_check_fifo(bfqq, last);
949 if (next)
950 return next;
951
952 if (rbprev)
953 prev = rb_entry_rq(rbprev);
954
955 if (rbnext)
956 next = rb_entry_rq(rbnext);
957 else {
958 rbnext = rb_first(&bfqq->sort_list);
959 if (rbnext && rbnext != &last->rb_node)
960 next = rb_entry_rq(rbnext);
961 }
962
963 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
964 }
965
966 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)967 static unsigned long bfq_serv_to_charge(struct request *rq,
968 struct bfq_queue *bfqq)
969 {
970 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
971 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
972 return blk_rq_sectors(rq);
973
974 return blk_rq_sectors(rq) * bfq_async_charge_factor;
975 }
976
977 /**
978 * bfq_updated_next_req - update the queue after a new next_rq selection.
979 * @bfqd: the device data the queue belongs to.
980 * @bfqq: the queue to update.
981 *
982 * If the first request of a queue changes we make sure that the queue
983 * has enough budget to serve at least its first request (if the
984 * request has grown). We do this because if the queue has not enough
985 * budget for its first request, it has to go through two dispatch
986 * rounds to actually get it dispatched.
987 */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)988 static void bfq_updated_next_req(struct bfq_data *bfqd,
989 struct bfq_queue *bfqq)
990 {
991 struct bfq_entity *entity = &bfqq->entity;
992 struct request *next_rq = bfqq->next_rq;
993 unsigned long new_budget;
994
995 if (!next_rq)
996 return;
997
998 if (bfqq == bfqd->in_service_queue)
999 /*
1000 * In order not to break guarantees, budgets cannot be
1001 * changed after an entity has been selected.
1002 */
1003 return;
1004
1005 new_budget = max_t(unsigned long,
1006 max_t(unsigned long, bfqq->max_budget,
1007 bfq_serv_to_charge(next_rq, bfqq)),
1008 entity->service);
1009 if (entity->budget != new_budget) {
1010 entity->budget = new_budget;
1011 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1012 new_budget);
1013 bfq_requeue_bfqq(bfqd, bfqq, false);
1014 }
1015 }
1016
bfq_wr_duration(struct bfq_data * bfqd)1017 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1018 {
1019 u64 dur;
1020
1021 if (bfqd->bfq_wr_max_time > 0)
1022 return bfqd->bfq_wr_max_time;
1023
1024 dur = bfqd->rate_dur_prod;
1025 do_div(dur, bfqd->peak_rate);
1026
1027 /*
1028 * Limit duration between 3 and 25 seconds. The upper limit
1029 * has been conservatively set after the following worst case:
1030 * on a QEMU/KVM virtual machine
1031 * - running in a slow PC
1032 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1033 * - serving a heavy I/O workload, such as the sequential reading
1034 * of several files
1035 * mplayer took 23 seconds to start, if constantly weight-raised.
1036 *
1037 * As for higher values than that accommodating the above bad
1038 * scenario, tests show that higher values would often yield
1039 * the opposite of the desired result, i.e., would worsen
1040 * responsiveness by allowing non-interactive applications to
1041 * preserve weight raising for too long.
1042 *
1043 * On the other end, lower values than 3 seconds make it
1044 * difficult for most interactive tasks to complete their jobs
1045 * before weight-raising finishes.
1046 */
1047 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1048 }
1049
1050 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1051 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1052 struct bfq_data *bfqd)
1053 {
1054 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1055 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1056 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1057 }
1058
1059 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1060 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1061 struct bfq_io_cq *bic, bool bfq_already_existing)
1062 {
1063 unsigned int old_wr_coeff = 1;
1064 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1065
1066 if (bic->saved_has_short_ttime)
1067 bfq_mark_bfqq_has_short_ttime(bfqq);
1068 else
1069 bfq_clear_bfqq_has_short_ttime(bfqq);
1070
1071 if (bic->saved_IO_bound)
1072 bfq_mark_bfqq_IO_bound(bfqq);
1073 else
1074 bfq_clear_bfqq_IO_bound(bfqq);
1075
1076 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns;
1077 bfqq->inject_limit = bic->saved_inject_limit;
1078 bfqq->decrease_time_jif = bic->saved_decrease_time_jif;
1079
1080 bfqq->entity.new_weight = bic->saved_weight;
1081 bfqq->ttime = bic->saved_ttime;
1082 bfqq->io_start_time = bic->saved_io_start_time;
1083 bfqq->tot_idle_time = bic->saved_tot_idle_time;
1084 /*
1085 * Restore weight coefficient only if low_latency is on
1086 */
1087 if (bfqd->low_latency) {
1088 old_wr_coeff = bfqq->wr_coeff;
1089 bfqq->wr_coeff = bic->saved_wr_coeff;
1090 }
1091 bfqq->service_from_wr = bic->saved_service_from_wr;
1092 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1093 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1094 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1095
1096 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1097 time_is_before_jiffies(bfqq->last_wr_start_finish +
1098 bfqq->wr_cur_max_time))) {
1099 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1100 !bfq_bfqq_in_large_burst(bfqq) &&
1101 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1102 bfq_wr_duration(bfqd))) {
1103 switch_back_to_interactive_wr(bfqq, bfqd);
1104 } else {
1105 bfqq->wr_coeff = 1;
1106 bfq_log_bfqq(bfqq->bfqd, bfqq,
1107 "resume state: switching off wr");
1108 }
1109 }
1110
1111 /* make sure weight will be updated, however we got here */
1112 bfqq->entity.prio_changed = 1;
1113
1114 if (likely(!busy))
1115 return;
1116
1117 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1118 bfqd->wr_busy_queues++;
1119 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1120 bfqd->wr_busy_queues--;
1121 }
1122
bfqq_process_refs(struct bfq_queue * bfqq)1123 static int bfqq_process_refs(struct bfq_queue *bfqq)
1124 {
1125 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
1126 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1127 }
1128
1129 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1130 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1131 {
1132 struct bfq_queue *item;
1133 struct hlist_node *n;
1134
1135 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1136 hlist_del_init(&item->burst_list_node);
1137
1138 /*
1139 * Start the creation of a new burst list only if there is no
1140 * active queue. See comments on the conditional invocation of
1141 * bfq_handle_burst().
1142 */
1143 if (bfq_tot_busy_queues(bfqd) == 0) {
1144 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1145 bfqd->burst_size = 1;
1146 } else
1147 bfqd->burst_size = 0;
1148
1149 bfqd->burst_parent_entity = bfqq->entity.parent;
1150 }
1151
1152 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1153 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1154 {
1155 /* Increment burst size to take into account also bfqq */
1156 bfqd->burst_size++;
1157
1158 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1159 struct bfq_queue *pos, *bfqq_item;
1160 struct hlist_node *n;
1161
1162 /*
1163 * Enough queues have been activated shortly after each
1164 * other to consider this burst as large.
1165 */
1166 bfqd->large_burst = true;
1167
1168 /*
1169 * We can now mark all queues in the burst list as
1170 * belonging to a large burst.
1171 */
1172 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1173 burst_list_node)
1174 bfq_mark_bfqq_in_large_burst(bfqq_item);
1175 bfq_mark_bfqq_in_large_burst(bfqq);
1176
1177 /*
1178 * From now on, and until the current burst finishes, any
1179 * new queue being activated shortly after the last queue
1180 * was inserted in the burst can be immediately marked as
1181 * belonging to a large burst. So the burst list is not
1182 * needed any more. Remove it.
1183 */
1184 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1185 burst_list_node)
1186 hlist_del_init(&pos->burst_list_node);
1187 } else /*
1188 * Burst not yet large: add bfqq to the burst list. Do
1189 * not increment the ref counter for bfqq, because bfqq
1190 * is removed from the burst list before freeing bfqq
1191 * in put_queue.
1192 */
1193 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1194 }
1195
1196 /*
1197 * If many queues belonging to the same group happen to be created
1198 * shortly after each other, then the processes associated with these
1199 * queues have typically a common goal. In particular, bursts of queue
1200 * creations are usually caused by services or applications that spawn
1201 * many parallel threads/processes. Examples are systemd during boot,
1202 * or git grep. To help these processes get their job done as soon as
1203 * possible, it is usually better to not grant either weight-raising
1204 * or device idling to their queues, unless these queues must be
1205 * protected from the I/O flowing through other active queues.
1206 *
1207 * In this comment we describe, firstly, the reasons why this fact
1208 * holds, and, secondly, the next function, which implements the main
1209 * steps needed to properly mark these queues so that they can then be
1210 * treated in a different way.
1211 *
1212 * The above services or applications benefit mostly from a high
1213 * throughput: the quicker the requests of the activated queues are
1214 * cumulatively served, the sooner the target job of these queues gets
1215 * completed. As a consequence, weight-raising any of these queues,
1216 * which also implies idling the device for it, is almost always
1217 * counterproductive, unless there are other active queues to isolate
1218 * these new queues from. If there no other active queues, then
1219 * weight-raising these new queues just lowers throughput in most
1220 * cases.
1221 *
1222 * On the other hand, a burst of queue creations may be caused also by
1223 * the start of an application that does not consist of a lot of
1224 * parallel I/O-bound threads. In fact, with a complex application,
1225 * several short processes may need to be executed to start-up the
1226 * application. In this respect, to start an application as quickly as
1227 * possible, the best thing to do is in any case to privilege the I/O
1228 * related to the application with respect to all other
1229 * I/O. Therefore, the best strategy to start as quickly as possible
1230 * an application that causes a burst of queue creations is to
1231 * weight-raise all the queues created during the burst. This is the
1232 * exact opposite of the best strategy for the other type of bursts.
1233 *
1234 * In the end, to take the best action for each of the two cases, the
1235 * two types of bursts need to be distinguished. Fortunately, this
1236 * seems relatively easy, by looking at the sizes of the bursts. In
1237 * particular, we found a threshold such that only bursts with a
1238 * larger size than that threshold are apparently caused by
1239 * services or commands such as systemd or git grep. For brevity,
1240 * hereafter we call just 'large' these bursts. BFQ *does not*
1241 * weight-raise queues whose creation occurs in a large burst. In
1242 * addition, for each of these queues BFQ performs or does not perform
1243 * idling depending on which choice boosts the throughput more. The
1244 * exact choice depends on the device and request pattern at
1245 * hand.
1246 *
1247 * Unfortunately, false positives may occur while an interactive task
1248 * is starting (e.g., an application is being started). The
1249 * consequence is that the queues associated with the task do not
1250 * enjoy weight raising as expected. Fortunately these false positives
1251 * are very rare. They typically occur if some service happens to
1252 * start doing I/O exactly when the interactive task starts.
1253 *
1254 * Turning back to the next function, it is invoked only if there are
1255 * no active queues (apart from active queues that would belong to the
1256 * same, possible burst bfqq would belong to), and it implements all
1257 * the steps needed to detect the occurrence of a large burst and to
1258 * properly mark all the queues belonging to it (so that they can then
1259 * be treated in a different way). This goal is achieved by
1260 * maintaining a "burst list" that holds, temporarily, the queues that
1261 * belong to the burst in progress. The list is then used to mark
1262 * these queues as belonging to a large burst if the burst does become
1263 * large. The main steps are the following.
1264 *
1265 * . when the very first queue is created, the queue is inserted into the
1266 * list (as it could be the first queue in a possible burst)
1267 *
1268 * . if the current burst has not yet become large, and a queue Q that does
1269 * not yet belong to the burst is activated shortly after the last time
1270 * at which a new queue entered the burst list, then the function appends
1271 * Q to the burst list
1272 *
1273 * . if, as a consequence of the previous step, the burst size reaches
1274 * the large-burst threshold, then
1275 *
1276 * . all the queues in the burst list are marked as belonging to a
1277 * large burst
1278 *
1279 * . the burst list is deleted; in fact, the burst list already served
1280 * its purpose (keeping temporarily track of the queues in a burst,
1281 * so as to be able to mark them as belonging to a large burst in the
1282 * previous sub-step), and now is not needed any more
1283 *
1284 * . the device enters a large-burst mode
1285 *
1286 * . if a queue Q that does not belong to the burst is created while
1287 * the device is in large-burst mode and shortly after the last time
1288 * at which a queue either entered the burst list or was marked as
1289 * belonging to the current large burst, then Q is immediately marked
1290 * as belonging to a large burst.
1291 *
1292 * . if a queue Q that does not belong to the burst is created a while
1293 * later, i.e., not shortly after, than the last time at which a queue
1294 * either entered the burst list or was marked as belonging to the
1295 * current large burst, then the current burst is deemed as finished and:
1296 *
1297 * . the large-burst mode is reset if set
1298 *
1299 * . the burst list is emptied
1300 *
1301 * . Q is inserted in the burst list, as Q may be the first queue
1302 * in a possible new burst (then the burst list contains just Q
1303 * after this step).
1304 */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1305 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1306 {
1307 /*
1308 * If bfqq is already in the burst list or is part of a large
1309 * burst, or finally has just been split, then there is
1310 * nothing else to do.
1311 */
1312 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1313 bfq_bfqq_in_large_burst(bfqq) ||
1314 time_is_after_eq_jiffies(bfqq->split_time +
1315 msecs_to_jiffies(10)))
1316 return;
1317
1318 /*
1319 * If bfqq's creation happens late enough, or bfqq belongs to
1320 * a different group than the burst group, then the current
1321 * burst is finished, and related data structures must be
1322 * reset.
1323 *
1324 * In this respect, consider the special case where bfqq is
1325 * the very first queue created after BFQ is selected for this
1326 * device. In this case, last_ins_in_burst and
1327 * burst_parent_entity are not yet significant when we get
1328 * here. But it is easy to verify that, whether or not the
1329 * following condition is true, bfqq will end up being
1330 * inserted into the burst list. In particular the list will
1331 * happen to contain only bfqq. And this is exactly what has
1332 * to happen, as bfqq may be the first queue of the first
1333 * burst.
1334 */
1335 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1336 bfqd->bfq_burst_interval) ||
1337 bfqq->entity.parent != bfqd->burst_parent_entity) {
1338 bfqd->large_burst = false;
1339 bfq_reset_burst_list(bfqd, bfqq);
1340 goto end;
1341 }
1342
1343 /*
1344 * If we get here, then bfqq is being activated shortly after the
1345 * last queue. So, if the current burst is also large, we can mark
1346 * bfqq as belonging to this large burst immediately.
1347 */
1348 if (bfqd->large_burst) {
1349 bfq_mark_bfqq_in_large_burst(bfqq);
1350 goto end;
1351 }
1352
1353 /*
1354 * If we get here, then a large-burst state has not yet been
1355 * reached, but bfqq is being activated shortly after the last
1356 * queue. Then we add bfqq to the burst.
1357 */
1358 bfq_add_to_burst(bfqd, bfqq);
1359 end:
1360 /*
1361 * At this point, bfqq either has been added to the current
1362 * burst or has caused the current burst to terminate and a
1363 * possible new burst to start. In particular, in the second
1364 * case, bfqq has become the first queue in the possible new
1365 * burst. In both cases last_ins_in_burst needs to be moved
1366 * forward.
1367 */
1368 bfqd->last_ins_in_burst = jiffies;
1369 }
1370
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1371 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1372 {
1373 struct bfq_entity *entity = &bfqq->entity;
1374
1375 return entity->budget - entity->service;
1376 }
1377
1378 /*
1379 * If enough samples have been computed, return the current max budget
1380 * stored in bfqd, which is dynamically updated according to the
1381 * estimated disk peak rate; otherwise return the default max budget
1382 */
bfq_max_budget(struct bfq_data * bfqd)1383 static int bfq_max_budget(struct bfq_data *bfqd)
1384 {
1385 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1386 return bfq_default_max_budget;
1387 else
1388 return bfqd->bfq_max_budget;
1389 }
1390
1391 /*
1392 * Return min budget, which is a fraction of the current or default
1393 * max budget (trying with 1/32)
1394 */
bfq_min_budget(struct bfq_data * bfqd)1395 static int bfq_min_budget(struct bfq_data *bfqd)
1396 {
1397 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1398 return bfq_default_max_budget / 32;
1399 else
1400 return bfqd->bfq_max_budget / 32;
1401 }
1402
1403 /*
1404 * The next function, invoked after the input queue bfqq switches from
1405 * idle to busy, updates the budget of bfqq. The function also tells
1406 * whether the in-service queue should be expired, by returning
1407 * true. The purpose of expiring the in-service queue is to give bfqq
1408 * the chance to possibly preempt the in-service queue, and the reason
1409 * for preempting the in-service queue is to achieve one of the two
1410 * goals below.
1411 *
1412 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1413 * expired because it has remained idle. In particular, bfqq may have
1414 * expired for one of the following two reasons:
1415 *
1416 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1417 * and did not make it to issue a new request before its last
1418 * request was served;
1419 *
1420 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1421 * a new request before the expiration of the idling-time.
1422 *
1423 * Even if bfqq has expired for one of the above reasons, the process
1424 * associated with the queue may be however issuing requests greedily,
1425 * and thus be sensitive to the bandwidth it receives (bfqq may have
1426 * remained idle for other reasons: CPU high load, bfqq not enjoying
1427 * idling, I/O throttling somewhere in the path from the process to
1428 * the I/O scheduler, ...). But if, after every expiration for one of
1429 * the above two reasons, bfqq has to wait for the service of at least
1430 * one full budget of another queue before being served again, then
1431 * bfqq is likely to get a much lower bandwidth or resource time than
1432 * its reserved ones. To address this issue, two countermeasures need
1433 * to be taken.
1434 *
1435 * First, the budget and the timestamps of bfqq need to be updated in
1436 * a special way on bfqq reactivation: they need to be updated as if
1437 * bfqq did not remain idle and did not expire. In fact, if they are
1438 * computed as if bfqq expired and remained idle until reactivation,
1439 * then the process associated with bfqq is treated as if, instead of
1440 * being greedy, it stopped issuing requests when bfqq remained idle,
1441 * and restarts issuing requests only on this reactivation. In other
1442 * words, the scheduler does not help the process recover the "service
1443 * hole" between bfqq expiration and reactivation. As a consequence,
1444 * the process receives a lower bandwidth than its reserved one. In
1445 * contrast, to recover this hole, the budget must be updated as if
1446 * bfqq was not expired at all before this reactivation, i.e., it must
1447 * be set to the value of the remaining budget when bfqq was
1448 * expired. Along the same line, timestamps need to be assigned the
1449 * value they had the last time bfqq was selected for service, i.e.,
1450 * before last expiration. Thus timestamps need to be back-shifted
1451 * with respect to their normal computation (see [1] for more details
1452 * on this tricky aspect).
1453 *
1454 * Secondly, to allow the process to recover the hole, the in-service
1455 * queue must be expired too, to give bfqq the chance to preempt it
1456 * immediately. In fact, if bfqq has to wait for a full budget of the
1457 * in-service queue to be completed, then it may become impossible to
1458 * let the process recover the hole, even if the back-shifted
1459 * timestamps of bfqq are lower than those of the in-service queue. If
1460 * this happens for most or all of the holes, then the process may not
1461 * receive its reserved bandwidth. In this respect, it is worth noting
1462 * that, being the service of outstanding requests unpreemptible, a
1463 * little fraction of the holes may however be unrecoverable, thereby
1464 * causing a little loss of bandwidth.
1465 *
1466 * The last important point is detecting whether bfqq does need this
1467 * bandwidth recovery. In this respect, the next function deems the
1468 * process associated with bfqq greedy, and thus allows it to recover
1469 * the hole, if: 1) the process is waiting for the arrival of a new
1470 * request (which implies that bfqq expired for one of the above two
1471 * reasons), and 2) such a request has arrived soon. The first
1472 * condition is controlled through the flag non_blocking_wait_rq,
1473 * while the second through the flag arrived_in_time. If both
1474 * conditions hold, then the function computes the budget in the
1475 * above-described special way, and signals that the in-service queue
1476 * should be expired. Timestamp back-shifting is done later in
1477 * __bfq_activate_entity.
1478 *
1479 * 2. Reduce latency. Even if timestamps are not backshifted to let
1480 * the process associated with bfqq recover a service hole, bfqq may
1481 * however happen to have, after being (re)activated, a lower finish
1482 * timestamp than the in-service queue. That is, the next budget of
1483 * bfqq may have to be completed before the one of the in-service
1484 * queue. If this is the case, then preempting the in-service queue
1485 * allows this goal to be achieved, apart from the unpreemptible,
1486 * outstanding requests mentioned above.
1487 *
1488 * Unfortunately, regardless of which of the above two goals one wants
1489 * to achieve, service trees need first to be updated to know whether
1490 * the in-service queue must be preempted. To have service trees
1491 * correctly updated, the in-service queue must be expired and
1492 * rescheduled, and bfqq must be scheduled too. This is one of the
1493 * most costly operations (in future versions, the scheduling
1494 * mechanism may be re-designed in such a way to make it possible to
1495 * know whether preemption is needed without needing to update service
1496 * trees). In addition, queue preemptions almost always cause random
1497 * I/O, which may in turn cause loss of throughput. Finally, there may
1498 * even be no in-service queue when the next function is invoked (so,
1499 * no queue to compare timestamps with). Because of these facts, the
1500 * next function adopts the following simple scheme to avoid costly
1501 * operations, too frequent preemptions and too many dependencies on
1502 * the state of the scheduler: it requests the expiration of the
1503 * in-service queue (unconditionally) only for queues that need to
1504 * recover a hole. Then it delegates to other parts of the code the
1505 * responsibility of handling the above case 2.
1506 */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1507 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1508 struct bfq_queue *bfqq,
1509 bool arrived_in_time)
1510 {
1511 struct bfq_entity *entity = &bfqq->entity;
1512
1513 /*
1514 * In the next compound condition, we check also whether there
1515 * is some budget left, because otherwise there is no point in
1516 * trying to go on serving bfqq with this same budget: bfqq
1517 * would be expired immediately after being selected for
1518 * service. This would only cause useless overhead.
1519 */
1520 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1521 bfq_bfqq_budget_left(bfqq) > 0) {
1522 /*
1523 * We do not clear the flag non_blocking_wait_rq here, as
1524 * the latter is used in bfq_activate_bfqq to signal
1525 * that timestamps need to be back-shifted (and is
1526 * cleared right after).
1527 */
1528
1529 /*
1530 * In next assignment we rely on that either
1531 * entity->service or entity->budget are not updated
1532 * on expiration if bfqq is empty (see
1533 * __bfq_bfqq_recalc_budget). Thus both quantities
1534 * remain unchanged after such an expiration, and the
1535 * following statement therefore assigns to
1536 * entity->budget the remaining budget on such an
1537 * expiration.
1538 */
1539 entity->budget = min_t(unsigned long,
1540 bfq_bfqq_budget_left(bfqq),
1541 bfqq->max_budget);
1542
1543 /*
1544 * At this point, we have used entity->service to get
1545 * the budget left (needed for updating
1546 * entity->budget). Thus we finally can, and have to,
1547 * reset entity->service. The latter must be reset
1548 * because bfqq would otherwise be charged again for
1549 * the service it has received during its previous
1550 * service slot(s).
1551 */
1552 entity->service = 0;
1553
1554 return true;
1555 }
1556
1557 /*
1558 * We can finally complete expiration, by setting service to 0.
1559 */
1560 entity->service = 0;
1561 entity->budget = max_t(unsigned long, bfqq->max_budget,
1562 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1563 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1564 return false;
1565 }
1566
1567 /*
1568 * Return the farthest past time instant according to jiffies
1569 * macros.
1570 */
bfq_smallest_from_now(void)1571 static unsigned long bfq_smallest_from_now(void)
1572 {
1573 return jiffies - MAX_JIFFY_OFFSET;
1574 }
1575
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1576 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1577 struct bfq_queue *bfqq,
1578 unsigned int old_wr_coeff,
1579 bool wr_or_deserves_wr,
1580 bool interactive,
1581 bool in_burst,
1582 bool soft_rt)
1583 {
1584 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1585 /* start a weight-raising period */
1586 if (interactive) {
1587 bfqq->service_from_wr = 0;
1588 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1589 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1590 } else {
1591 /*
1592 * No interactive weight raising in progress
1593 * here: assign minus infinity to
1594 * wr_start_at_switch_to_srt, to make sure
1595 * that, at the end of the soft-real-time
1596 * weight raising periods that is starting
1597 * now, no interactive weight-raising period
1598 * may be wrongly considered as still in
1599 * progress (and thus actually started by
1600 * mistake).
1601 */
1602 bfqq->wr_start_at_switch_to_srt =
1603 bfq_smallest_from_now();
1604 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1605 BFQ_SOFTRT_WEIGHT_FACTOR;
1606 bfqq->wr_cur_max_time =
1607 bfqd->bfq_wr_rt_max_time;
1608 }
1609
1610 /*
1611 * If needed, further reduce budget to make sure it is
1612 * close to bfqq's backlog, so as to reduce the
1613 * scheduling-error component due to a too large
1614 * budget. Do not care about throughput consequences,
1615 * but only about latency. Finally, do not assign a
1616 * too small budget either, to avoid increasing
1617 * latency by causing too frequent expirations.
1618 */
1619 bfqq->entity.budget = min_t(unsigned long,
1620 bfqq->entity.budget,
1621 2 * bfq_min_budget(bfqd));
1622 } else if (old_wr_coeff > 1) {
1623 if (interactive) { /* update wr coeff and duration */
1624 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1625 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1626 } else if (in_burst)
1627 bfqq->wr_coeff = 1;
1628 else if (soft_rt) {
1629 /*
1630 * The application is now or still meeting the
1631 * requirements for being deemed soft rt. We
1632 * can then correctly and safely (re)charge
1633 * the weight-raising duration for the
1634 * application with the weight-raising
1635 * duration for soft rt applications.
1636 *
1637 * In particular, doing this recharge now, i.e.,
1638 * before the weight-raising period for the
1639 * application finishes, reduces the probability
1640 * of the following negative scenario:
1641 * 1) the weight of a soft rt application is
1642 * raised at startup (as for any newly
1643 * created application),
1644 * 2) since the application is not interactive,
1645 * at a certain time weight-raising is
1646 * stopped for the application,
1647 * 3) at that time the application happens to
1648 * still have pending requests, and hence
1649 * is destined to not have a chance to be
1650 * deemed soft rt before these requests are
1651 * completed (see the comments to the
1652 * function bfq_bfqq_softrt_next_start()
1653 * for details on soft rt detection),
1654 * 4) these pending requests experience a high
1655 * latency because the application is not
1656 * weight-raised while they are pending.
1657 */
1658 if (bfqq->wr_cur_max_time !=
1659 bfqd->bfq_wr_rt_max_time) {
1660 bfqq->wr_start_at_switch_to_srt =
1661 bfqq->last_wr_start_finish;
1662
1663 bfqq->wr_cur_max_time =
1664 bfqd->bfq_wr_rt_max_time;
1665 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1666 BFQ_SOFTRT_WEIGHT_FACTOR;
1667 }
1668 bfqq->last_wr_start_finish = jiffies;
1669 }
1670 }
1671 }
1672
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1673 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1674 struct bfq_queue *bfqq)
1675 {
1676 return bfqq->dispatched == 0 &&
1677 time_is_before_jiffies(
1678 bfqq->budget_timeout +
1679 bfqd->bfq_wr_min_idle_time);
1680 }
1681
1682
1683 /*
1684 * Return true if bfqq is in a higher priority class, or has a higher
1685 * weight than the in-service queue.
1686 */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1687 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1688 struct bfq_queue *in_serv_bfqq)
1689 {
1690 int bfqq_weight, in_serv_weight;
1691
1692 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1693 return true;
1694
1695 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1696 bfqq_weight = bfqq->entity.weight;
1697 in_serv_weight = in_serv_bfqq->entity.weight;
1698 } else {
1699 if (bfqq->entity.parent)
1700 bfqq_weight = bfqq->entity.parent->weight;
1701 else
1702 bfqq_weight = bfqq->entity.weight;
1703 if (in_serv_bfqq->entity.parent)
1704 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1705 else
1706 in_serv_weight = in_serv_bfqq->entity.weight;
1707 }
1708
1709 return bfqq_weight > in_serv_weight;
1710 }
1711
1712 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1713
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1714 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1715 struct bfq_queue *bfqq,
1716 int old_wr_coeff,
1717 struct request *rq,
1718 bool *interactive)
1719 {
1720 bool soft_rt, in_burst, wr_or_deserves_wr,
1721 bfqq_wants_to_preempt,
1722 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1723 /*
1724 * See the comments on
1725 * bfq_bfqq_update_budg_for_activation for
1726 * details on the usage of the next variable.
1727 */
1728 arrived_in_time = ktime_get_ns() <=
1729 bfqq->ttime.last_end_request +
1730 bfqd->bfq_slice_idle * 3;
1731
1732
1733 /*
1734 * bfqq deserves to be weight-raised if:
1735 * - it is sync,
1736 * - it does not belong to a large burst,
1737 * - it has been idle for enough time or is soft real-time,
1738 * - is linked to a bfq_io_cq (it is not shared in any sense),
1739 * - has a default weight (otherwise we assume the user wanted
1740 * to control its weight explicitly)
1741 */
1742 in_burst = bfq_bfqq_in_large_burst(bfqq);
1743 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1744 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1745 !in_burst &&
1746 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1747 bfqq->dispatched == 0 &&
1748 bfqq->entity.new_weight == 40;
1749 *interactive = !in_burst && idle_for_long_time &&
1750 bfqq->entity.new_weight == 40;
1751 /*
1752 * Merged bfq_queues are kept out of weight-raising
1753 * (low-latency) mechanisms. The reason is that these queues
1754 * are usually created for non-interactive and
1755 * non-soft-real-time tasks. Yet this is not the case for
1756 * stably-merged queues. These queues are merged just because
1757 * they are created shortly after each other. So they may
1758 * easily serve the I/O of an interactive or soft-real time
1759 * application, if the application happens to spawn multiple
1760 * processes. So let also stably-merged queued enjoy weight
1761 * raising.
1762 */
1763 wr_or_deserves_wr = bfqd->low_latency &&
1764 (bfqq->wr_coeff > 1 ||
1765 (bfq_bfqq_sync(bfqq) &&
1766 (bfqq->bic || RQ_BIC(rq)->stably_merged) &&
1767 (*interactive || soft_rt)));
1768
1769 /*
1770 * Using the last flag, update budget and check whether bfqq
1771 * may want to preempt the in-service queue.
1772 */
1773 bfqq_wants_to_preempt =
1774 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1775 arrived_in_time);
1776
1777 /*
1778 * If bfqq happened to be activated in a burst, but has been
1779 * idle for much more than an interactive queue, then we
1780 * assume that, in the overall I/O initiated in the burst, the
1781 * I/O associated with bfqq is finished. So bfqq does not need
1782 * to be treated as a queue belonging to a burst
1783 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1784 * if set, and remove bfqq from the burst list if it's
1785 * there. We do not decrement burst_size, because the fact
1786 * that bfqq does not need to belong to the burst list any
1787 * more does not invalidate the fact that bfqq was created in
1788 * a burst.
1789 */
1790 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1791 idle_for_long_time &&
1792 time_is_before_jiffies(
1793 bfqq->budget_timeout +
1794 msecs_to_jiffies(10000))) {
1795 hlist_del_init(&bfqq->burst_list_node);
1796 bfq_clear_bfqq_in_large_burst(bfqq);
1797 }
1798
1799 bfq_clear_bfqq_just_created(bfqq);
1800
1801 if (bfqd->low_latency) {
1802 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1803 /* wraparound */
1804 bfqq->split_time =
1805 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1806
1807 if (time_is_before_jiffies(bfqq->split_time +
1808 bfqd->bfq_wr_min_idle_time)) {
1809 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1810 old_wr_coeff,
1811 wr_or_deserves_wr,
1812 *interactive,
1813 in_burst,
1814 soft_rt);
1815
1816 if (old_wr_coeff != bfqq->wr_coeff)
1817 bfqq->entity.prio_changed = 1;
1818 }
1819 }
1820
1821 bfqq->last_idle_bklogged = jiffies;
1822 bfqq->service_from_backlogged = 0;
1823 bfq_clear_bfqq_softrt_update(bfqq);
1824
1825 bfq_add_bfqq_busy(bfqd, bfqq);
1826
1827 /*
1828 * Expire in-service queue if preemption may be needed for
1829 * guarantees or throughput. As for guarantees, we care
1830 * explicitly about two cases. The first is that bfqq has to
1831 * recover a service hole, as explained in the comments on
1832 * bfq_bfqq_update_budg_for_activation(), i.e., that
1833 * bfqq_wants_to_preempt is true. However, if bfqq does not
1834 * carry time-critical I/O, then bfqq's bandwidth is less
1835 * important than that of queues that carry time-critical I/O.
1836 * So, as a further constraint, we consider this case only if
1837 * bfqq is at least as weight-raised, i.e., at least as time
1838 * critical, as the in-service queue.
1839 *
1840 * The second case is that bfqq is in a higher priority class,
1841 * or has a higher weight than the in-service queue. If this
1842 * condition does not hold, we don't care because, even if
1843 * bfqq does not start to be served immediately, the resulting
1844 * delay for bfqq's I/O is however lower or much lower than
1845 * the ideal completion time to be guaranteed to bfqq's I/O.
1846 *
1847 * In both cases, preemption is needed only if, according to
1848 * the timestamps of both bfqq and of the in-service queue,
1849 * bfqq actually is the next queue to serve. So, to reduce
1850 * useless preemptions, the return value of
1851 * next_queue_may_preempt() is considered in the next compound
1852 * condition too. Yet next_queue_may_preempt() just checks a
1853 * simple, necessary condition for bfqq to be the next queue
1854 * to serve. In fact, to evaluate a sufficient condition, the
1855 * timestamps of the in-service queue would need to be
1856 * updated, and this operation is quite costly (see the
1857 * comments on bfq_bfqq_update_budg_for_activation()).
1858 *
1859 * As for throughput, we ask bfq_better_to_idle() whether we
1860 * still need to plug I/O dispatching. If bfq_better_to_idle()
1861 * says no, then plugging is not needed any longer, either to
1862 * boost throughput or to perserve service guarantees. Then
1863 * the best option is to stop plugging I/O, as not doing so
1864 * would certainly lower throughput. We may end up in this
1865 * case if: (1) upon a dispatch attempt, we detected that it
1866 * was better to plug I/O dispatch, and to wait for a new
1867 * request to arrive for the currently in-service queue, but
1868 * (2) this switch of bfqq to busy changes the scenario.
1869 */
1870 if (bfqd->in_service_queue &&
1871 ((bfqq_wants_to_preempt &&
1872 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1873 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1874 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1875 next_queue_may_preempt(bfqd))
1876 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1877 false, BFQQE_PREEMPTED);
1878 }
1879
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1880 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1881 struct bfq_queue *bfqq)
1882 {
1883 /* invalidate baseline total service time */
1884 bfqq->last_serv_time_ns = 0;
1885
1886 /*
1887 * Reset pointer in case we are waiting for
1888 * some request completion.
1889 */
1890 bfqd->waited_rq = NULL;
1891
1892 /*
1893 * If bfqq has a short think time, then start by setting the
1894 * inject limit to 0 prudentially, because the service time of
1895 * an injected I/O request may be higher than the think time
1896 * of bfqq, and therefore, if one request was injected when
1897 * bfqq remains empty, this injected request might delay the
1898 * service of the next I/O request for bfqq significantly. In
1899 * case bfqq can actually tolerate some injection, then the
1900 * adaptive update will however raise the limit soon. This
1901 * lucky circumstance holds exactly because bfqq has a short
1902 * think time, and thus, after remaining empty, is likely to
1903 * get new I/O enqueued---and then completed---before being
1904 * expired. This is the very pattern that gives the
1905 * limit-update algorithm the chance to measure the effect of
1906 * injection on request service times, and then to update the
1907 * limit accordingly.
1908 *
1909 * However, in the following special case, the inject limit is
1910 * left to 1 even if the think time is short: bfqq's I/O is
1911 * synchronized with that of some other queue, i.e., bfqq may
1912 * receive new I/O only after the I/O of the other queue is
1913 * completed. Keeping the inject limit to 1 allows the
1914 * blocking I/O to be served while bfqq is in service. And
1915 * this is very convenient both for bfqq and for overall
1916 * throughput, as explained in detail in the comments in
1917 * bfq_update_has_short_ttime().
1918 *
1919 * On the opposite end, if bfqq has a long think time, then
1920 * start directly by 1, because:
1921 * a) on the bright side, keeping at most one request in
1922 * service in the drive is unlikely to cause any harm to the
1923 * latency of bfqq's requests, as the service time of a single
1924 * request is likely to be lower than the think time of bfqq;
1925 * b) on the downside, after becoming empty, bfqq is likely to
1926 * expire before getting its next request. With this request
1927 * arrival pattern, it is very hard to sample total service
1928 * times and update the inject limit accordingly (see comments
1929 * on bfq_update_inject_limit()). So the limit is likely to be
1930 * never, or at least seldom, updated. As a consequence, by
1931 * setting the limit to 1, we avoid that no injection ever
1932 * occurs with bfqq. On the downside, this proactive step
1933 * further reduces chances to actually compute the baseline
1934 * total service time. Thus it reduces chances to execute the
1935 * limit-update algorithm and possibly raise the limit to more
1936 * than 1.
1937 */
1938 if (bfq_bfqq_has_short_ttime(bfqq))
1939 bfqq->inject_limit = 0;
1940 else
1941 bfqq->inject_limit = 1;
1942
1943 bfqq->decrease_time_jif = jiffies;
1944 }
1945
bfq_update_io_intensity(struct bfq_queue * bfqq,u64 now_ns)1946 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
1947 {
1948 u64 tot_io_time = now_ns - bfqq->io_start_time;
1949
1950 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
1951 bfqq->tot_idle_time +=
1952 now_ns - bfqq->ttime.last_end_request;
1953
1954 if (unlikely(bfq_bfqq_just_created(bfqq)))
1955 return;
1956
1957 /*
1958 * Must be busy for at least about 80% of the time to be
1959 * considered I/O bound.
1960 */
1961 if (bfqq->tot_idle_time * 5 > tot_io_time)
1962 bfq_clear_bfqq_IO_bound(bfqq);
1963 else
1964 bfq_mark_bfqq_IO_bound(bfqq);
1965
1966 /*
1967 * Keep an observation window of at most 200 ms in the past
1968 * from now.
1969 */
1970 if (tot_io_time > 200 * NSEC_PER_MSEC) {
1971 bfqq->io_start_time = now_ns - (tot_io_time>>1);
1972 bfqq->tot_idle_time >>= 1;
1973 }
1974 }
1975
1976 /*
1977 * Detect whether bfqq's I/O seems synchronized with that of some
1978 * other queue, i.e., whether bfqq, after remaining empty, happens to
1979 * receive new I/O only right after some I/O request of the other
1980 * queue has been completed. We call waker queue the other queue, and
1981 * we assume, for simplicity, that bfqq may have at most one waker
1982 * queue.
1983 *
1984 * A remarkable throughput boost can be reached by unconditionally
1985 * injecting the I/O of the waker queue, every time a new
1986 * bfq_dispatch_request happens to be invoked while I/O is being
1987 * plugged for bfqq. In addition to boosting throughput, this
1988 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
1989 * bfqq. Note that these same results may be achieved with the general
1990 * injection mechanism, but less effectively. For details on this
1991 * aspect, see the comments on the choice of the queue for injection
1992 * in bfq_select_queue().
1993 *
1994 * Turning back to the detection of a waker queue, a queue Q is deemed
1995 * as a waker queue for bfqq if, for three consecutive times, bfqq
1996 * happens to become non empty right after a request of Q has been
1997 * completed. In this respect, even if bfqq is empty, we do not check
1998 * for a waker if it still has some in-flight I/O. In fact, in this
1999 * case bfqq is actually still being served by the drive, and may
2000 * receive new I/O on the completion of some of the in-flight
2001 * requests. In particular, on the first time, Q is tentatively set as
2002 * a candidate waker queue, while on the third consecutive time that Q
2003 * is detected, the field waker_bfqq is set to Q, to confirm that Q is
2004 * a waker queue for bfqq. These detection steps are performed only if
2005 * bfqq has a long think time, so as to make it more likely that
2006 * bfqq's I/O is actually being blocked by a synchronization. This
2007 * last filter, plus the above three-times requirement, make false
2008 * positives less likely.
2009 *
2010 * NOTE
2011 *
2012 * The sooner a waker queue is detected, the sooner throughput can be
2013 * boosted by injecting I/O from the waker queue. Fortunately,
2014 * detection is likely to be actually fast, for the following
2015 * reasons. While blocked by synchronization, bfqq has a long think
2016 * time. This implies that bfqq's inject limit is at least equal to 1
2017 * (see the comments in bfq_update_inject_limit()). So, thanks to
2018 * injection, the waker queue is likely to be served during the very
2019 * first I/O-plugging time interval for bfqq. This triggers the first
2020 * step of the detection mechanism. Thanks again to injection, the
2021 * candidate waker queue is then likely to be confirmed no later than
2022 * during the next I/O-plugging interval for bfqq.
2023 *
2024 * ISSUE
2025 *
2026 * On queue merging all waker information is lost.
2027 */
bfq_check_waker(struct bfq_data * bfqd,struct bfq_queue * bfqq,u64 now_ns)2028 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2029 u64 now_ns)
2030 {
2031 if (!bfqd->last_completed_rq_bfqq ||
2032 bfqd->last_completed_rq_bfqq == bfqq ||
2033 bfq_bfqq_has_short_ttime(bfqq) ||
2034 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC)
2035 return;
2036
2037 if (bfqd->last_completed_rq_bfqq !=
2038 bfqq->tentative_waker_bfqq) {
2039 /*
2040 * First synchronization detected with a
2041 * candidate waker queue, or with a different
2042 * candidate waker queue from the current one.
2043 */
2044 bfqq->tentative_waker_bfqq =
2045 bfqd->last_completed_rq_bfqq;
2046 bfqq->num_waker_detections = 1;
2047 } else /* Same tentative waker queue detected again */
2048 bfqq->num_waker_detections++;
2049
2050 if (bfqq->num_waker_detections == 3) {
2051 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2052 bfqq->tentative_waker_bfqq = NULL;
2053
2054 /*
2055 * If the waker queue disappears, then
2056 * bfqq->waker_bfqq must be reset. To
2057 * this goal, we maintain in each
2058 * waker queue a list, woken_list, of
2059 * all the queues that reference the
2060 * waker queue through their
2061 * waker_bfqq pointer. When the waker
2062 * queue exits, the waker_bfqq pointer
2063 * of all the queues in the woken_list
2064 * is reset.
2065 *
2066 * In addition, if bfqq is already in
2067 * the woken_list of a waker queue,
2068 * then, before being inserted into
2069 * the woken_list of a new waker
2070 * queue, bfqq must be removed from
2071 * the woken_list of the old waker
2072 * queue.
2073 */
2074 if (!hlist_unhashed(&bfqq->woken_list_node))
2075 hlist_del_init(&bfqq->woken_list_node);
2076 hlist_add_head(&bfqq->woken_list_node,
2077 &bfqd->last_completed_rq_bfqq->woken_list);
2078 }
2079 }
2080
bfq_add_request(struct request * rq)2081 static void bfq_add_request(struct request *rq)
2082 {
2083 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2084 struct bfq_data *bfqd = bfqq->bfqd;
2085 struct request *next_rq, *prev;
2086 unsigned int old_wr_coeff = bfqq->wr_coeff;
2087 bool interactive = false;
2088 u64 now_ns = ktime_get_ns();
2089
2090 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2091 bfqq->queued[rq_is_sync(rq)]++;
2092 bfqd->queued++;
2093
2094 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2095 bfq_check_waker(bfqd, bfqq, now_ns);
2096
2097 /*
2098 * Periodically reset inject limit, to make sure that
2099 * the latter eventually drops in case workload
2100 * changes, see step (3) in the comments on
2101 * bfq_update_inject_limit().
2102 */
2103 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2104 msecs_to_jiffies(1000)))
2105 bfq_reset_inject_limit(bfqd, bfqq);
2106
2107 /*
2108 * The following conditions must hold to setup a new
2109 * sampling of total service time, and then a new
2110 * update of the inject limit:
2111 * - bfqq is in service, because the total service
2112 * time is evaluated only for the I/O requests of
2113 * the queues in service;
2114 * - this is the right occasion to compute or to
2115 * lower the baseline total service time, because
2116 * there are actually no requests in the drive,
2117 * or
2118 * the baseline total service time is available, and
2119 * this is the right occasion to compute the other
2120 * quantity needed to update the inject limit, i.e.,
2121 * the total service time caused by the amount of
2122 * injection allowed by the current value of the
2123 * limit. It is the right occasion because injection
2124 * has actually been performed during the service
2125 * hole, and there are still in-flight requests,
2126 * which are very likely to be exactly the injected
2127 * requests, or part of them;
2128 * - the minimum interval for sampling the total
2129 * service time and updating the inject limit has
2130 * elapsed.
2131 */
2132 if (bfqq == bfqd->in_service_queue &&
2133 (bfqd->rq_in_driver == 0 ||
2134 (bfqq->last_serv_time_ns > 0 &&
2135 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2136 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2137 msecs_to_jiffies(10))) {
2138 bfqd->last_empty_occupied_ns = ktime_get_ns();
2139 /*
2140 * Start the state machine for measuring the
2141 * total service time of rq: setting
2142 * wait_dispatch will cause bfqd->waited_rq to
2143 * be set when rq will be dispatched.
2144 */
2145 bfqd->wait_dispatch = true;
2146 /*
2147 * If there is no I/O in service in the drive,
2148 * then possible injection occurred before the
2149 * arrival of rq will not affect the total
2150 * service time of rq. So the injection limit
2151 * must not be updated as a function of such
2152 * total service time, unless new injection
2153 * occurs before rq is completed. To have the
2154 * injection limit updated only in the latter
2155 * case, reset rqs_injected here (rqs_injected
2156 * will be set in case injection is performed
2157 * on bfqq before rq is completed).
2158 */
2159 if (bfqd->rq_in_driver == 0)
2160 bfqd->rqs_injected = false;
2161 }
2162 }
2163
2164 if (bfq_bfqq_sync(bfqq))
2165 bfq_update_io_intensity(bfqq, now_ns);
2166
2167 elv_rb_add(&bfqq->sort_list, rq);
2168
2169 /*
2170 * Check if this request is a better next-serve candidate.
2171 */
2172 prev = bfqq->next_rq;
2173 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2174 bfqq->next_rq = next_rq;
2175
2176 /*
2177 * Adjust priority tree position, if next_rq changes.
2178 * See comments on bfq_pos_tree_add_move() for the unlikely().
2179 */
2180 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2181 bfq_pos_tree_add_move(bfqd, bfqq);
2182
2183 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2184 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2185 rq, &interactive);
2186 else {
2187 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2188 time_is_before_jiffies(
2189 bfqq->last_wr_start_finish +
2190 bfqd->bfq_wr_min_inter_arr_async)) {
2191 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2192 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2193
2194 bfqd->wr_busy_queues++;
2195 bfqq->entity.prio_changed = 1;
2196 }
2197 if (prev != bfqq->next_rq)
2198 bfq_updated_next_req(bfqd, bfqq);
2199 }
2200
2201 /*
2202 * Assign jiffies to last_wr_start_finish in the following
2203 * cases:
2204 *
2205 * . if bfqq is not going to be weight-raised, because, for
2206 * non weight-raised queues, last_wr_start_finish stores the
2207 * arrival time of the last request; as of now, this piece
2208 * of information is used only for deciding whether to
2209 * weight-raise async queues
2210 *
2211 * . if bfqq is not weight-raised, because, if bfqq is now
2212 * switching to weight-raised, then last_wr_start_finish
2213 * stores the time when weight-raising starts
2214 *
2215 * . if bfqq is interactive, because, regardless of whether
2216 * bfqq is currently weight-raised, the weight-raising
2217 * period must start or restart (this case is considered
2218 * separately because it is not detected by the above
2219 * conditions, if bfqq is already weight-raised)
2220 *
2221 * last_wr_start_finish has to be updated also if bfqq is soft
2222 * real-time, because the weight-raising period is constantly
2223 * restarted on idle-to-busy transitions for these queues, but
2224 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2225 * needed.
2226 */
2227 if (bfqd->low_latency &&
2228 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2229 bfqq->last_wr_start_finish = jiffies;
2230 }
2231
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2232 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2233 struct bio *bio,
2234 struct request_queue *q)
2235 {
2236 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2237
2238
2239 if (bfqq)
2240 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2241
2242 return NULL;
2243 }
2244
get_sdist(sector_t last_pos,struct request * rq)2245 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2246 {
2247 if (last_pos)
2248 return abs(blk_rq_pos(rq) - last_pos);
2249
2250 return 0;
2251 }
2252
2253 #if 0 /* Still not clear if we can do without next two functions */
2254 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2255 {
2256 struct bfq_data *bfqd = q->elevator->elevator_data;
2257
2258 bfqd->rq_in_driver++;
2259 }
2260
2261 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2262 {
2263 struct bfq_data *bfqd = q->elevator->elevator_data;
2264
2265 bfqd->rq_in_driver--;
2266 }
2267 #endif
2268
bfq_remove_request(struct request_queue * q,struct request * rq)2269 static void bfq_remove_request(struct request_queue *q,
2270 struct request *rq)
2271 {
2272 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2273 struct bfq_data *bfqd = bfqq->bfqd;
2274 const int sync = rq_is_sync(rq);
2275
2276 if (bfqq->next_rq == rq) {
2277 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2278 bfq_updated_next_req(bfqd, bfqq);
2279 }
2280
2281 if (rq->queuelist.prev != &rq->queuelist)
2282 list_del_init(&rq->queuelist);
2283 bfqq->queued[sync]--;
2284 bfqd->queued--;
2285 elv_rb_del(&bfqq->sort_list, rq);
2286
2287 elv_rqhash_del(q, rq);
2288 if (q->last_merge == rq)
2289 q->last_merge = NULL;
2290
2291 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2292 bfqq->next_rq = NULL;
2293
2294 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2295 bfq_del_bfqq_busy(bfqd, bfqq, false);
2296 /*
2297 * bfqq emptied. In normal operation, when
2298 * bfqq is empty, bfqq->entity.service and
2299 * bfqq->entity.budget must contain,
2300 * respectively, the service received and the
2301 * budget used last time bfqq emptied. These
2302 * facts do not hold in this case, as at least
2303 * this last removal occurred while bfqq is
2304 * not in service. To avoid inconsistencies,
2305 * reset both bfqq->entity.service and
2306 * bfqq->entity.budget, if bfqq has still a
2307 * process that may issue I/O requests to it.
2308 */
2309 bfqq->entity.budget = bfqq->entity.service = 0;
2310 }
2311
2312 /*
2313 * Remove queue from request-position tree as it is empty.
2314 */
2315 if (bfqq->pos_root) {
2316 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2317 bfqq->pos_root = NULL;
2318 }
2319 } else {
2320 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2321 if (unlikely(!bfqd->nonrot_with_queueing))
2322 bfq_pos_tree_add_move(bfqd, bfqq);
2323 }
2324
2325 if (rq->cmd_flags & REQ_META)
2326 bfqq->meta_pending--;
2327
2328 }
2329
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2330 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2331 unsigned int nr_segs)
2332 {
2333 struct bfq_data *bfqd = q->elevator->elevator_data;
2334 struct request *free = NULL;
2335 /*
2336 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2337 * store its return value for later use, to avoid nesting
2338 * queue_lock inside the bfqd->lock. We assume that the bic
2339 * returned by bfq_bic_lookup does not go away before
2340 * bfqd->lock is taken.
2341 */
2342 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
2343 bool ret;
2344
2345 spin_lock_irq(&bfqd->lock);
2346
2347 if (bic) {
2348 /*
2349 * Make sure cgroup info is uptodate for current process before
2350 * considering the merge.
2351 */
2352 bfq_bic_update_cgroup(bic, bio);
2353
2354 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2355 } else {
2356 bfqd->bio_bfqq = NULL;
2357 }
2358 bfqd->bio_bic = bic;
2359
2360 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2361
2362 spin_unlock_irq(&bfqd->lock);
2363 if (free)
2364 blk_mq_free_request(free);
2365
2366 return ret;
2367 }
2368
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2369 static int bfq_request_merge(struct request_queue *q, struct request **req,
2370 struct bio *bio)
2371 {
2372 struct bfq_data *bfqd = q->elevator->elevator_data;
2373 struct request *__rq;
2374
2375 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2376 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2377 *req = __rq;
2378
2379 if (blk_discard_mergable(__rq))
2380 return ELEVATOR_DISCARD_MERGE;
2381 return ELEVATOR_FRONT_MERGE;
2382 }
2383
2384 return ELEVATOR_NO_MERGE;
2385 }
2386
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2387 static void bfq_request_merged(struct request_queue *q, struct request *req,
2388 enum elv_merge type)
2389 {
2390 if (type == ELEVATOR_FRONT_MERGE &&
2391 rb_prev(&req->rb_node) &&
2392 blk_rq_pos(req) <
2393 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2394 struct request, rb_node))) {
2395 struct bfq_queue *bfqq = RQ_BFQQ(req);
2396 struct bfq_data *bfqd;
2397 struct request *prev, *next_rq;
2398
2399 if (!bfqq)
2400 return;
2401
2402 bfqd = bfqq->bfqd;
2403
2404 /* Reposition request in its sort_list */
2405 elv_rb_del(&bfqq->sort_list, req);
2406 elv_rb_add(&bfqq->sort_list, req);
2407
2408 /* Choose next request to be served for bfqq */
2409 prev = bfqq->next_rq;
2410 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2411 bfqd->last_position);
2412 bfqq->next_rq = next_rq;
2413 /*
2414 * If next_rq changes, update both the queue's budget to
2415 * fit the new request and the queue's position in its
2416 * rq_pos_tree.
2417 */
2418 if (prev != bfqq->next_rq) {
2419 bfq_updated_next_req(bfqd, bfqq);
2420 /*
2421 * See comments on bfq_pos_tree_add_move() for
2422 * the unlikely().
2423 */
2424 if (unlikely(!bfqd->nonrot_with_queueing))
2425 bfq_pos_tree_add_move(bfqd, bfqq);
2426 }
2427 }
2428 }
2429
2430 /*
2431 * This function is called to notify the scheduler that the requests
2432 * rq and 'next' have been merged, with 'next' going away. BFQ
2433 * exploits this hook to address the following issue: if 'next' has a
2434 * fifo_time lower that rq, then the fifo_time of rq must be set to
2435 * the value of 'next', to not forget the greater age of 'next'.
2436 *
2437 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2438 * on that rq is picked from the hash table q->elevator->hash, which,
2439 * in its turn, is filled only with I/O requests present in
2440 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2441 * the function that fills this hash table (elv_rqhash_add) is called
2442 * only by bfq_insert_request.
2443 */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2444 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2445 struct request *next)
2446 {
2447 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2448 *next_bfqq = RQ_BFQQ(next);
2449
2450 if (!bfqq)
2451 goto remove;
2452
2453 /*
2454 * If next and rq belong to the same bfq_queue and next is older
2455 * than rq, then reposition rq in the fifo (by substituting next
2456 * with rq). Otherwise, if next and rq belong to different
2457 * bfq_queues, never reposition rq: in fact, we would have to
2458 * reposition it with respect to next's position in its own fifo,
2459 * which would most certainly be too expensive with respect to
2460 * the benefits.
2461 */
2462 if (bfqq == next_bfqq &&
2463 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2464 next->fifo_time < rq->fifo_time) {
2465 list_del_init(&rq->queuelist);
2466 list_replace_init(&next->queuelist, &rq->queuelist);
2467 rq->fifo_time = next->fifo_time;
2468 }
2469
2470 if (bfqq->next_rq == next)
2471 bfqq->next_rq = rq;
2472
2473 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2474 remove:
2475 /* Merged request may be in the IO scheduler. Remove it. */
2476 if (!RB_EMPTY_NODE(&next->rb_node)) {
2477 bfq_remove_request(next->q, next);
2478 if (next_bfqq)
2479 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2480 next->cmd_flags);
2481 }
2482 }
2483
2484 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2485 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2486 {
2487 /*
2488 * If bfqq has been enjoying interactive weight-raising, then
2489 * reset soft_rt_next_start. We do it for the following
2490 * reason. bfqq may have been conveying the I/O needed to load
2491 * a soft real-time application. Such an application actually
2492 * exhibits a soft real-time I/O pattern after it finishes
2493 * loading, and finally starts doing its job. But, if bfqq has
2494 * been receiving a lot of bandwidth so far (likely to happen
2495 * on a fast device), then soft_rt_next_start now contains a
2496 * high value that. So, without this reset, bfqq would be
2497 * prevented from being possibly considered as soft_rt for a
2498 * very long time.
2499 */
2500
2501 if (bfqq->wr_cur_max_time !=
2502 bfqq->bfqd->bfq_wr_rt_max_time)
2503 bfqq->soft_rt_next_start = jiffies;
2504
2505 if (bfq_bfqq_busy(bfqq))
2506 bfqq->bfqd->wr_busy_queues--;
2507 bfqq->wr_coeff = 1;
2508 bfqq->wr_cur_max_time = 0;
2509 bfqq->last_wr_start_finish = jiffies;
2510 /*
2511 * Trigger a weight change on the next invocation of
2512 * __bfq_entity_update_weight_prio.
2513 */
2514 bfqq->entity.prio_changed = 1;
2515 }
2516
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2517 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2518 struct bfq_group *bfqg)
2519 {
2520 int i, j;
2521
2522 for (i = 0; i < 2; i++)
2523 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2524 if (bfqg->async_bfqq[i][j])
2525 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2526 if (bfqg->async_idle_bfqq)
2527 bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2528 }
2529
bfq_end_wr(struct bfq_data * bfqd)2530 static void bfq_end_wr(struct bfq_data *bfqd)
2531 {
2532 struct bfq_queue *bfqq;
2533
2534 spin_lock_irq(&bfqd->lock);
2535
2536 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2537 bfq_bfqq_end_wr(bfqq);
2538 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2539 bfq_bfqq_end_wr(bfqq);
2540 bfq_end_wr_async(bfqd);
2541
2542 spin_unlock_irq(&bfqd->lock);
2543 }
2544
bfq_io_struct_pos(void * io_struct,bool request)2545 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2546 {
2547 if (request)
2548 return blk_rq_pos(io_struct);
2549 else
2550 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2551 }
2552
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2553 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2554 sector_t sector)
2555 {
2556 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2557 BFQQ_CLOSE_THR;
2558 }
2559
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2560 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2561 struct bfq_queue *bfqq,
2562 sector_t sector)
2563 {
2564 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
2565 struct rb_node *parent, *node;
2566 struct bfq_queue *__bfqq;
2567
2568 if (RB_EMPTY_ROOT(root))
2569 return NULL;
2570
2571 /*
2572 * First, if we find a request starting at the end of the last
2573 * request, choose it.
2574 */
2575 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2576 if (__bfqq)
2577 return __bfqq;
2578
2579 /*
2580 * If the exact sector wasn't found, the parent of the NULL leaf
2581 * will contain the closest sector (rq_pos_tree sorted by
2582 * next_request position).
2583 */
2584 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2585 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2586 return __bfqq;
2587
2588 if (blk_rq_pos(__bfqq->next_rq) < sector)
2589 node = rb_next(&__bfqq->pos_node);
2590 else
2591 node = rb_prev(&__bfqq->pos_node);
2592 if (!node)
2593 return NULL;
2594
2595 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2596 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2597 return __bfqq;
2598
2599 return NULL;
2600 }
2601
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2602 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2603 struct bfq_queue *cur_bfqq,
2604 sector_t sector)
2605 {
2606 struct bfq_queue *bfqq;
2607
2608 /*
2609 * We shall notice if some of the queues are cooperating,
2610 * e.g., working closely on the same area of the device. In
2611 * that case, we can group them together and: 1) don't waste
2612 * time idling, and 2) serve the union of their requests in
2613 * the best possible order for throughput.
2614 */
2615 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2616 if (!bfqq || bfqq == cur_bfqq)
2617 return NULL;
2618
2619 return bfqq;
2620 }
2621
2622 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2623 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2624 {
2625 int process_refs, new_process_refs;
2626 struct bfq_queue *__bfqq;
2627
2628 /*
2629 * If there are no process references on the new_bfqq, then it is
2630 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2631 * may have dropped their last reference (not just their last process
2632 * reference).
2633 */
2634 if (!bfqq_process_refs(new_bfqq))
2635 return NULL;
2636
2637 /* Avoid a circular list and skip interim queue merges. */
2638 while ((__bfqq = new_bfqq->new_bfqq)) {
2639 if (__bfqq == bfqq)
2640 return NULL;
2641 new_bfqq = __bfqq;
2642 }
2643
2644 process_refs = bfqq_process_refs(bfqq);
2645 new_process_refs = bfqq_process_refs(new_bfqq);
2646 /*
2647 * If the process for the bfqq has gone away, there is no
2648 * sense in merging the queues.
2649 */
2650 if (process_refs == 0 || new_process_refs == 0)
2651 return NULL;
2652
2653 /*
2654 * Make sure merged queues belong to the same parent. Parents could
2655 * have changed since the time we decided the two queues are suitable
2656 * for merging.
2657 */
2658 if (new_bfqq->entity.parent != bfqq->entity.parent)
2659 return NULL;
2660
2661 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2662 new_bfqq->pid);
2663
2664 /*
2665 * Merging is just a redirection: the requests of the process
2666 * owning one of the two queues are redirected to the other queue.
2667 * The latter queue, in its turn, is set as shared if this is the
2668 * first time that the requests of some process are redirected to
2669 * it.
2670 *
2671 * We redirect bfqq to new_bfqq and not the opposite, because
2672 * we are in the context of the process owning bfqq, thus we
2673 * have the io_cq of this process. So we can immediately
2674 * configure this io_cq to redirect the requests of the
2675 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2676 * not available any more (new_bfqq->bic == NULL).
2677 *
2678 * Anyway, even in case new_bfqq coincides with the in-service
2679 * queue, redirecting requests the in-service queue is the
2680 * best option, as we feed the in-service queue with new
2681 * requests close to the last request served and, by doing so,
2682 * are likely to increase the throughput.
2683 */
2684 bfqq->new_bfqq = new_bfqq;
2685 /*
2686 * The above assignment schedules the following redirections:
2687 * each time some I/O for bfqq arrives, the process that
2688 * generated that I/O is disassociated from bfqq and
2689 * associated with new_bfqq. Here we increases new_bfqq->ref
2690 * in advance, adding the number of processes that are
2691 * expected to be associated with new_bfqq as they happen to
2692 * issue I/O.
2693 */
2694 new_bfqq->ref += process_refs;
2695 return new_bfqq;
2696 }
2697
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2698 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2699 struct bfq_queue *new_bfqq)
2700 {
2701 if (bfq_too_late_for_merging(new_bfqq))
2702 return false;
2703
2704 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2705 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2706 return false;
2707
2708 /*
2709 * If either of the queues has already been detected as seeky,
2710 * then merging it with the other queue is unlikely to lead to
2711 * sequential I/O.
2712 */
2713 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2714 return false;
2715
2716 /*
2717 * Interleaved I/O is known to be done by (some) applications
2718 * only for reads, so it does not make sense to merge async
2719 * queues.
2720 */
2721 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2722 return false;
2723
2724 return true;
2725 }
2726
2727 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2728 struct bfq_queue *bfqq);
2729
2730 /*
2731 * Attempt to schedule a merge of bfqq with the currently in-service
2732 * queue or with a close queue among the scheduled queues. Return
2733 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2734 * structure otherwise.
2735 *
2736 * The OOM queue is not allowed to participate to cooperation: in fact, since
2737 * the requests temporarily redirected to the OOM queue could be redirected
2738 * again to dedicated queues at any time, the state needed to correctly
2739 * handle merging with the OOM queue would be quite complex and expensive
2740 * to maintain. Besides, in such a critical condition as an out of memory,
2741 * the benefits of queue merging may be little relevant, or even negligible.
2742 *
2743 * WARNING: queue merging may impair fairness among non-weight raised
2744 * queues, for at least two reasons: 1) the original weight of a
2745 * merged queue may change during the merged state, 2) even being the
2746 * weight the same, a merged queue may be bloated with many more
2747 * requests than the ones produced by its originally-associated
2748 * process.
2749 */
2750 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request,struct bfq_io_cq * bic)2751 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2752 void *io_struct, bool request, struct bfq_io_cq *bic)
2753 {
2754 struct bfq_queue *in_service_bfqq, *new_bfqq;
2755
2756 /* if a merge has already been setup, then proceed with that first */
2757 if (bfqq->new_bfqq)
2758 return bfqq->new_bfqq;
2759
2760 /*
2761 * Check delayed stable merge for rotational or non-queueing
2762 * devs. For this branch to be executed, bfqq must not be
2763 * currently merged with some other queue (i.e., bfqq->bic
2764 * must be non null). If we considered also merged queues,
2765 * then we should also check whether bfqq has already been
2766 * merged with bic->stable_merge_bfqq. But this would be
2767 * costly and complicated.
2768 */
2769 if (unlikely(!bfqd->nonrot_with_queueing)) {
2770 /*
2771 * Make sure also that bfqq is sync, because
2772 * bic->stable_merge_bfqq may point to some queue (for
2773 * stable merging) also if bic is associated with a
2774 * sync queue, but this bfqq is async
2775 */
2776 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq &&
2777 !bfq_bfqq_just_created(bfqq) &&
2778 time_is_before_jiffies(bfqq->split_time +
2779 msecs_to_jiffies(bfq_late_stable_merging)) &&
2780 time_is_before_jiffies(bfqq->creation_time +
2781 msecs_to_jiffies(bfq_late_stable_merging))) {
2782 struct bfq_queue *stable_merge_bfqq =
2783 bic->stable_merge_bfqq;
2784 int proc_ref = min(bfqq_process_refs(bfqq),
2785 bfqq_process_refs(stable_merge_bfqq));
2786
2787 /* deschedule stable merge, because done or aborted here */
2788 bfq_put_stable_ref(stable_merge_bfqq);
2789
2790 bic->stable_merge_bfqq = NULL;
2791
2792 if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
2793 proc_ref > 0) {
2794 /* next function will take at least one ref */
2795 struct bfq_queue *new_bfqq =
2796 bfq_setup_merge(bfqq, stable_merge_bfqq);
2797
2798 if (new_bfqq) {
2799 bic->stably_merged = true;
2800 if (new_bfqq->bic)
2801 new_bfqq->bic->stably_merged =
2802 true;
2803 }
2804 return new_bfqq;
2805 } else
2806 return NULL;
2807 }
2808 }
2809
2810 /*
2811 * Do not perform queue merging if the device is non
2812 * rotational and performs internal queueing. In fact, such a
2813 * device reaches a high speed through internal parallelism
2814 * and pipelining. This means that, to reach a high
2815 * throughput, it must have many requests enqueued at the same
2816 * time. But, in this configuration, the internal scheduling
2817 * algorithm of the device does exactly the job of queue
2818 * merging: it reorders requests so as to obtain as much as
2819 * possible a sequential I/O pattern. As a consequence, with
2820 * the workload generated by processes doing interleaved I/O,
2821 * the throughput reached by the device is likely to be the
2822 * same, with and without queue merging.
2823 *
2824 * Disabling merging also provides a remarkable benefit in
2825 * terms of throughput. Merging tends to make many workloads
2826 * artificially more uneven, because of shared queues
2827 * remaining non empty for incomparably more time than
2828 * non-merged queues. This may accentuate workload
2829 * asymmetries. For example, if one of the queues in a set of
2830 * merged queues has a higher weight than a normal queue, then
2831 * the shared queue may inherit such a high weight and, by
2832 * staying almost always active, may force BFQ to perform I/O
2833 * plugging most of the time. This evidently makes it harder
2834 * for BFQ to let the device reach a high throughput.
2835 *
2836 * Finally, the likely() macro below is not used because one
2837 * of the two branches is more likely than the other, but to
2838 * have the code path after the following if() executed as
2839 * fast as possible for the case of a non rotational device
2840 * with queueing. We want it because this is the fastest kind
2841 * of device. On the opposite end, the likely() may lengthen
2842 * the execution time of BFQ for the case of slower devices
2843 * (rotational or at least without queueing). But in this case
2844 * the execution time of BFQ matters very little, if not at
2845 * all.
2846 */
2847 if (likely(bfqd->nonrot_with_queueing))
2848 return NULL;
2849
2850 /*
2851 * Prevent bfqq from being merged if it has been created too
2852 * long ago. The idea is that true cooperating processes, and
2853 * thus their associated bfq_queues, are supposed to be
2854 * created shortly after each other. This is the case, e.g.,
2855 * for KVM/QEMU and dump I/O threads. Basing on this
2856 * assumption, the following filtering greatly reduces the
2857 * probability that two non-cooperating processes, which just
2858 * happen to do close I/O for some short time interval, have
2859 * their queues merged by mistake.
2860 */
2861 if (bfq_too_late_for_merging(bfqq))
2862 return NULL;
2863
2864 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2865 return NULL;
2866
2867 /* If there is only one backlogged queue, don't search. */
2868 if (bfq_tot_busy_queues(bfqd) == 1)
2869 return NULL;
2870
2871 in_service_bfqq = bfqd->in_service_queue;
2872
2873 if (in_service_bfqq && in_service_bfqq != bfqq &&
2874 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
2875 bfq_rq_close_to_sector(io_struct, request,
2876 bfqd->in_serv_last_pos) &&
2877 bfqq->entity.parent == in_service_bfqq->entity.parent &&
2878 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
2879 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
2880 if (new_bfqq)
2881 return new_bfqq;
2882 }
2883 /*
2884 * Check whether there is a cooperator among currently scheduled
2885 * queues. The only thing we need is that the bio/request is not
2886 * NULL, as we need it to establish whether a cooperator exists.
2887 */
2888 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
2889 bfq_io_struct_pos(io_struct, request));
2890
2891 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
2892 bfq_may_be_close_cooperator(bfqq, new_bfqq))
2893 return bfq_setup_merge(bfqq, new_bfqq);
2894
2895 return NULL;
2896 }
2897
bfq_bfqq_save_state(struct bfq_queue * bfqq)2898 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
2899 {
2900 struct bfq_io_cq *bic = bfqq->bic;
2901
2902 /*
2903 * If !bfqq->bic, the queue is already shared or its requests
2904 * have already been redirected to a shared queue; both idle window
2905 * and weight raising state have already been saved. Do nothing.
2906 */
2907 if (!bic)
2908 return;
2909
2910 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
2911 bic->saved_inject_limit = bfqq->inject_limit;
2912 bic->saved_decrease_time_jif = bfqq->decrease_time_jif;
2913
2914 bic->saved_weight = bfqq->entity.orig_weight;
2915 bic->saved_ttime = bfqq->ttime;
2916 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
2917 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
2918 bic->saved_io_start_time = bfqq->io_start_time;
2919 bic->saved_tot_idle_time = bfqq->tot_idle_time;
2920 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
2921 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
2922 if (unlikely(bfq_bfqq_just_created(bfqq) &&
2923 !bfq_bfqq_in_large_burst(bfqq) &&
2924 bfqq->bfqd->low_latency)) {
2925 /*
2926 * bfqq being merged right after being created: bfqq
2927 * would have deserved interactive weight raising, but
2928 * did not make it to be set in a weight-raised state,
2929 * because of this early merge. Store directly the
2930 * weight-raising state that would have been assigned
2931 * to bfqq, so that to avoid that bfqq unjustly fails
2932 * to enjoy weight raising if split soon.
2933 */
2934 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
2935 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
2936 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
2937 bic->saved_last_wr_start_finish = jiffies;
2938 } else {
2939 bic->saved_wr_coeff = bfqq->wr_coeff;
2940 bic->saved_wr_start_at_switch_to_srt =
2941 bfqq->wr_start_at_switch_to_srt;
2942 bic->saved_service_from_wr = bfqq->service_from_wr;
2943 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
2944 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
2945 }
2946 }
2947
2948
2949 static void
bfq_reassign_last_bfqq(struct bfq_queue * cur_bfqq,struct bfq_queue * new_bfqq)2950 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
2951 {
2952 if (cur_bfqq->entity.parent &&
2953 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
2954 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
2955 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
2956 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
2957 }
2958
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)2959 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
2960 {
2961 /*
2962 * To prevent bfqq's service guarantees from being violated,
2963 * bfqq may be left busy, i.e., queued for service, even if
2964 * empty (see comments in __bfq_bfqq_expire() for
2965 * details). But, if no process will send requests to bfqq any
2966 * longer, then there is no point in keeping bfqq queued for
2967 * service. In addition, keeping bfqq queued for service, but
2968 * with no process ref any longer, may have caused bfqq to be
2969 * freed when dequeued from service. But this is assumed to
2970 * never happen.
2971 */
2972 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
2973 bfqq != bfqd->in_service_queue)
2974 bfq_del_bfqq_busy(bfqd, bfqq, false);
2975
2976 bfq_reassign_last_bfqq(bfqq, NULL);
2977
2978 bfq_put_queue(bfqq);
2979 }
2980
2981 static void
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2982 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
2983 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2984 {
2985 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
2986 (unsigned long)new_bfqq->pid);
2987 /* Save weight raising and idle window of the merged queues */
2988 bfq_bfqq_save_state(bfqq);
2989 bfq_bfqq_save_state(new_bfqq);
2990 if (bfq_bfqq_IO_bound(bfqq))
2991 bfq_mark_bfqq_IO_bound(new_bfqq);
2992 bfq_clear_bfqq_IO_bound(bfqq);
2993
2994 /*
2995 * The processes associated with bfqq are cooperators of the
2996 * processes associated with new_bfqq. So, if bfqq has a
2997 * waker, then assume that all these processes will be happy
2998 * to let bfqq's waker freely inject I/O when they have no
2999 * I/O.
3000 */
3001 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3002 bfqq->waker_bfqq != new_bfqq) {
3003 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3004 new_bfqq->tentative_waker_bfqq = NULL;
3005
3006 /*
3007 * If the waker queue disappears, then
3008 * new_bfqq->waker_bfqq must be reset. So insert
3009 * new_bfqq into the woken_list of the waker. See
3010 * bfq_check_waker for details.
3011 */
3012 hlist_add_head(&new_bfqq->woken_list_node,
3013 &new_bfqq->waker_bfqq->woken_list);
3014
3015 }
3016
3017 /*
3018 * If bfqq is weight-raised, then let new_bfqq inherit
3019 * weight-raising. To reduce false positives, neglect the case
3020 * where bfqq has just been created, but has not yet made it
3021 * to be weight-raised (which may happen because EQM may merge
3022 * bfqq even before bfq_add_request is executed for the first
3023 * time for bfqq). Handling this case would however be very
3024 * easy, thanks to the flag just_created.
3025 */
3026 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3027 new_bfqq->wr_coeff = bfqq->wr_coeff;
3028 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3029 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3030 new_bfqq->wr_start_at_switch_to_srt =
3031 bfqq->wr_start_at_switch_to_srt;
3032 if (bfq_bfqq_busy(new_bfqq))
3033 bfqd->wr_busy_queues++;
3034 new_bfqq->entity.prio_changed = 1;
3035 }
3036
3037 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3038 bfqq->wr_coeff = 1;
3039 bfqq->entity.prio_changed = 1;
3040 if (bfq_bfqq_busy(bfqq))
3041 bfqd->wr_busy_queues--;
3042 }
3043
3044 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3045 bfqd->wr_busy_queues);
3046
3047 /*
3048 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3049 */
3050 bic_set_bfqq(bic, new_bfqq, true);
3051 bfq_mark_bfqq_coop(new_bfqq);
3052 /*
3053 * new_bfqq now belongs to at least two bics (it is a shared queue):
3054 * set new_bfqq->bic to NULL. bfqq either:
3055 * - does not belong to any bic any more, and hence bfqq->bic must
3056 * be set to NULL, or
3057 * - is a queue whose owning bics have already been redirected to a
3058 * different queue, hence the queue is destined to not belong to
3059 * any bic soon and bfqq->bic is already NULL (therefore the next
3060 * assignment causes no harm).
3061 */
3062 new_bfqq->bic = NULL;
3063 /*
3064 * If the queue is shared, the pid is the pid of one of the associated
3065 * processes. Which pid depends on the exact sequence of merge events
3066 * the queue underwent. So printing such a pid is useless and confusing
3067 * because it reports a random pid between those of the associated
3068 * processes.
3069 * We mark such a queue with a pid -1, and then print SHARED instead of
3070 * a pid in logging messages.
3071 */
3072 new_bfqq->pid = -1;
3073 bfqq->bic = NULL;
3074
3075 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3076
3077 bfq_release_process_ref(bfqd, bfqq);
3078 }
3079
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)3080 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3081 struct bio *bio)
3082 {
3083 struct bfq_data *bfqd = q->elevator->elevator_data;
3084 bool is_sync = op_is_sync(bio->bi_opf);
3085 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3086
3087 /*
3088 * Disallow merge of a sync bio into an async request.
3089 */
3090 if (is_sync && !rq_is_sync(rq))
3091 return false;
3092
3093 /*
3094 * Lookup the bfqq that this bio will be queued with. Allow
3095 * merge only if rq is queued there.
3096 */
3097 if (!bfqq)
3098 return false;
3099
3100 /*
3101 * We take advantage of this function to perform an early merge
3102 * of the queues of possible cooperating processes.
3103 */
3104 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3105 if (new_bfqq) {
3106 /*
3107 * bic still points to bfqq, then it has not yet been
3108 * redirected to some other bfq_queue, and a queue
3109 * merge between bfqq and new_bfqq can be safely
3110 * fulfilled, i.e., bic can be redirected to new_bfqq
3111 * and bfqq can be put.
3112 */
3113 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3114 new_bfqq);
3115 /*
3116 * If we get here, bio will be queued into new_queue,
3117 * so use new_bfqq to decide whether bio and rq can be
3118 * merged.
3119 */
3120 bfqq = new_bfqq;
3121
3122 /*
3123 * Change also bqfd->bio_bfqq, as
3124 * bfqd->bio_bic now points to new_bfqq, and
3125 * this function may be invoked again (and then may
3126 * use again bqfd->bio_bfqq).
3127 */
3128 bfqd->bio_bfqq = bfqq;
3129 }
3130
3131 return bfqq == RQ_BFQQ(rq);
3132 }
3133
3134 /*
3135 * Set the maximum time for the in-service queue to consume its
3136 * budget. This prevents seeky processes from lowering the throughput.
3137 * In practice, a time-slice service scheme is used with seeky
3138 * processes.
3139 */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)3140 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3141 struct bfq_queue *bfqq)
3142 {
3143 unsigned int timeout_coeff;
3144
3145 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3146 timeout_coeff = 1;
3147 else
3148 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3149
3150 bfqd->last_budget_start = ktime_get();
3151
3152 bfqq->budget_timeout = jiffies +
3153 bfqd->bfq_timeout * timeout_coeff;
3154 }
3155
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)3156 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3157 struct bfq_queue *bfqq)
3158 {
3159 if (bfqq) {
3160 bfq_clear_bfqq_fifo_expire(bfqq);
3161
3162 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3163
3164 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3165 bfqq->wr_coeff > 1 &&
3166 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3167 time_is_before_jiffies(bfqq->budget_timeout)) {
3168 /*
3169 * For soft real-time queues, move the start
3170 * of the weight-raising period forward by the
3171 * time the queue has not received any
3172 * service. Otherwise, a relatively long
3173 * service delay is likely to cause the
3174 * weight-raising period of the queue to end,
3175 * because of the short duration of the
3176 * weight-raising period of a soft real-time
3177 * queue. It is worth noting that this move
3178 * is not so dangerous for the other queues,
3179 * because soft real-time queues are not
3180 * greedy.
3181 *
3182 * To not add a further variable, we use the
3183 * overloaded field budget_timeout to
3184 * determine for how long the queue has not
3185 * received service, i.e., how much time has
3186 * elapsed since the queue expired. However,
3187 * this is a little imprecise, because
3188 * budget_timeout is set to jiffies if bfqq
3189 * not only expires, but also remains with no
3190 * request.
3191 */
3192 if (time_after(bfqq->budget_timeout,
3193 bfqq->last_wr_start_finish))
3194 bfqq->last_wr_start_finish +=
3195 jiffies - bfqq->budget_timeout;
3196 else
3197 bfqq->last_wr_start_finish = jiffies;
3198 }
3199
3200 bfq_set_budget_timeout(bfqd, bfqq);
3201 bfq_log_bfqq(bfqd, bfqq,
3202 "set_in_service_queue, cur-budget = %d",
3203 bfqq->entity.budget);
3204 }
3205
3206 bfqd->in_service_queue = bfqq;
3207 bfqd->in_serv_last_pos = 0;
3208 }
3209
3210 /*
3211 * Get and set a new queue for service.
3212 */
bfq_set_in_service_queue(struct bfq_data * bfqd)3213 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3214 {
3215 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3216
3217 __bfq_set_in_service_queue(bfqd, bfqq);
3218 return bfqq;
3219 }
3220
bfq_arm_slice_timer(struct bfq_data * bfqd)3221 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3222 {
3223 struct bfq_queue *bfqq = bfqd->in_service_queue;
3224 u32 sl;
3225
3226 bfq_mark_bfqq_wait_request(bfqq);
3227
3228 /*
3229 * We don't want to idle for seeks, but we do want to allow
3230 * fair distribution of slice time for a process doing back-to-back
3231 * seeks. So allow a little bit of time for him to submit a new rq.
3232 */
3233 sl = bfqd->bfq_slice_idle;
3234 /*
3235 * Unless the queue is being weight-raised or the scenario is
3236 * asymmetric, grant only minimum idle time if the queue
3237 * is seeky. A long idling is preserved for a weight-raised
3238 * queue, or, more in general, in an asymmetric scenario,
3239 * because a long idling is needed for guaranteeing to a queue
3240 * its reserved share of the throughput (in particular, it is
3241 * needed if the queue has a higher weight than some other
3242 * queue).
3243 */
3244 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3245 !bfq_asymmetric_scenario(bfqd, bfqq))
3246 sl = min_t(u64, sl, BFQ_MIN_TT);
3247 else if (bfqq->wr_coeff > 1)
3248 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3249
3250 bfqd->last_idling_start = ktime_get();
3251 bfqd->last_idling_start_jiffies = jiffies;
3252
3253 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3254 HRTIMER_MODE_REL);
3255 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3256 }
3257
3258 /*
3259 * In autotuning mode, max_budget is dynamically recomputed as the
3260 * amount of sectors transferred in timeout at the estimated peak
3261 * rate. This enables BFQ to utilize a full timeslice with a full
3262 * budget, even if the in-service queue is served at peak rate. And
3263 * this maximises throughput with sequential workloads.
3264 */
bfq_calc_max_budget(struct bfq_data * bfqd)3265 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3266 {
3267 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3268 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3269 }
3270
3271 /*
3272 * Update parameters related to throughput and responsiveness, as a
3273 * function of the estimated peak rate. See comments on
3274 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3275 */
update_thr_responsiveness_params(struct bfq_data * bfqd)3276 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3277 {
3278 if (bfqd->bfq_user_max_budget == 0) {
3279 bfqd->bfq_max_budget =
3280 bfq_calc_max_budget(bfqd);
3281 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3282 }
3283 }
3284
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3285 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3286 struct request *rq)
3287 {
3288 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3289 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3290 bfqd->peak_rate_samples = 1;
3291 bfqd->sequential_samples = 0;
3292 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3293 blk_rq_sectors(rq);
3294 } else /* no new rq dispatched, just reset the number of samples */
3295 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3296
3297 bfq_log(bfqd,
3298 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3299 bfqd->peak_rate_samples, bfqd->sequential_samples,
3300 bfqd->tot_sectors_dispatched);
3301 }
3302
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3303 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3304 {
3305 u32 rate, weight, divisor;
3306
3307 /*
3308 * For the convergence property to hold (see comments on
3309 * bfq_update_peak_rate()) and for the assessment to be
3310 * reliable, a minimum number of samples must be present, and
3311 * a minimum amount of time must have elapsed. If not so, do
3312 * not compute new rate. Just reset parameters, to get ready
3313 * for a new evaluation attempt.
3314 */
3315 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3316 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3317 goto reset_computation;
3318
3319 /*
3320 * If a new request completion has occurred after last
3321 * dispatch, then, to approximate the rate at which requests
3322 * have been served by the device, it is more precise to
3323 * extend the observation interval to the last completion.
3324 */
3325 bfqd->delta_from_first =
3326 max_t(u64, bfqd->delta_from_first,
3327 bfqd->last_completion - bfqd->first_dispatch);
3328
3329 /*
3330 * Rate computed in sects/usec, and not sects/nsec, for
3331 * precision issues.
3332 */
3333 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3334 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3335
3336 /*
3337 * Peak rate not updated if:
3338 * - the percentage of sequential dispatches is below 3/4 of the
3339 * total, and rate is below the current estimated peak rate
3340 * - rate is unreasonably high (> 20M sectors/sec)
3341 */
3342 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3343 rate <= bfqd->peak_rate) ||
3344 rate > 20<<BFQ_RATE_SHIFT)
3345 goto reset_computation;
3346
3347 /*
3348 * We have to update the peak rate, at last! To this purpose,
3349 * we use a low-pass filter. We compute the smoothing constant
3350 * of the filter as a function of the 'weight' of the new
3351 * measured rate.
3352 *
3353 * As can be seen in next formulas, we define this weight as a
3354 * quantity proportional to how sequential the workload is,
3355 * and to how long the observation time interval is.
3356 *
3357 * The weight runs from 0 to 8. The maximum value of the
3358 * weight, 8, yields the minimum value for the smoothing
3359 * constant. At this minimum value for the smoothing constant,
3360 * the measured rate contributes for half of the next value of
3361 * the estimated peak rate.
3362 *
3363 * So, the first step is to compute the weight as a function
3364 * of how sequential the workload is. Note that the weight
3365 * cannot reach 9, because bfqd->sequential_samples cannot
3366 * become equal to bfqd->peak_rate_samples, which, in its
3367 * turn, holds true because bfqd->sequential_samples is not
3368 * incremented for the first sample.
3369 */
3370 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3371
3372 /*
3373 * Second step: further refine the weight as a function of the
3374 * duration of the observation interval.
3375 */
3376 weight = min_t(u32, 8,
3377 div_u64(weight * bfqd->delta_from_first,
3378 BFQ_RATE_REF_INTERVAL));
3379
3380 /*
3381 * Divisor ranging from 10, for minimum weight, to 2, for
3382 * maximum weight.
3383 */
3384 divisor = 10 - weight;
3385
3386 /*
3387 * Finally, update peak rate:
3388 *
3389 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3390 */
3391 bfqd->peak_rate *= divisor-1;
3392 bfqd->peak_rate /= divisor;
3393 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3394
3395 bfqd->peak_rate += rate;
3396
3397 /*
3398 * For a very slow device, bfqd->peak_rate can reach 0 (see
3399 * the minimum representable values reported in the comments
3400 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3401 * divisions by zero where bfqd->peak_rate is used as a
3402 * divisor.
3403 */
3404 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3405
3406 update_thr_responsiveness_params(bfqd);
3407
3408 reset_computation:
3409 bfq_reset_rate_computation(bfqd, rq);
3410 }
3411
3412 /*
3413 * Update the read/write peak rate (the main quantity used for
3414 * auto-tuning, see update_thr_responsiveness_params()).
3415 *
3416 * It is not trivial to estimate the peak rate (correctly): because of
3417 * the presence of sw and hw queues between the scheduler and the
3418 * device components that finally serve I/O requests, it is hard to
3419 * say exactly when a given dispatched request is served inside the
3420 * device, and for how long. As a consequence, it is hard to know
3421 * precisely at what rate a given set of requests is actually served
3422 * by the device.
3423 *
3424 * On the opposite end, the dispatch time of any request is trivially
3425 * available, and, from this piece of information, the "dispatch rate"
3426 * of requests can be immediately computed. So, the idea in the next
3427 * function is to use what is known, namely request dispatch times
3428 * (plus, when useful, request completion times), to estimate what is
3429 * unknown, namely in-device request service rate.
3430 *
3431 * The main issue is that, because of the above facts, the rate at
3432 * which a certain set of requests is dispatched over a certain time
3433 * interval can vary greatly with respect to the rate at which the
3434 * same requests are then served. But, since the size of any
3435 * intermediate queue is limited, and the service scheme is lossless
3436 * (no request is silently dropped), the following obvious convergence
3437 * property holds: the number of requests dispatched MUST become
3438 * closer and closer to the number of requests completed as the
3439 * observation interval grows. This is the key property used in
3440 * the next function to estimate the peak service rate as a function
3441 * of the observed dispatch rate. The function assumes to be invoked
3442 * on every request dispatch.
3443 */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3444 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3445 {
3446 u64 now_ns = ktime_get_ns();
3447
3448 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3449 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3450 bfqd->peak_rate_samples);
3451 bfq_reset_rate_computation(bfqd, rq);
3452 goto update_last_values; /* will add one sample */
3453 }
3454
3455 /*
3456 * Device idle for very long: the observation interval lasting
3457 * up to this dispatch cannot be a valid observation interval
3458 * for computing a new peak rate (similarly to the late-
3459 * completion event in bfq_completed_request()). Go to
3460 * update_rate_and_reset to have the following three steps
3461 * taken:
3462 * - close the observation interval at the last (previous)
3463 * request dispatch or completion
3464 * - compute rate, if possible, for that observation interval
3465 * - start a new observation interval with this dispatch
3466 */
3467 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3468 bfqd->rq_in_driver == 0)
3469 goto update_rate_and_reset;
3470
3471 /* Update sampling information */
3472 bfqd->peak_rate_samples++;
3473
3474 if ((bfqd->rq_in_driver > 0 ||
3475 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3476 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3477 bfqd->sequential_samples++;
3478
3479 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3480
3481 /* Reset max observed rq size every 32 dispatches */
3482 if (likely(bfqd->peak_rate_samples % 32))
3483 bfqd->last_rq_max_size =
3484 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3485 else
3486 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3487
3488 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3489
3490 /* Target observation interval not yet reached, go on sampling */
3491 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3492 goto update_last_values;
3493
3494 update_rate_and_reset:
3495 bfq_update_rate_reset(bfqd, rq);
3496 update_last_values:
3497 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3498 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3499 bfqd->in_serv_last_pos = bfqd->last_position;
3500 bfqd->last_dispatch = now_ns;
3501 }
3502
3503 /*
3504 * Remove request from internal lists.
3505 */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3506 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3507 {
3508 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3509
3510 /*
3511 * For consistency, the next instruction should have been
3512 * executed after removing the request from the queue and
3513 * dispatching it. We execute instead this instruction before
3514 * bfq_remove_request() (and hence introduce a temporary
3515 * inconsistency), for efficiency. In fact, should this
3516 * dispatch occur for a non in-service bfqq, this anticipated
3517 * increment prevents two counters related to bfqq->dispatched
3518 * from risking to be, first, uselessly decremented, and then
3519 * incremented again when the (new) value of bfqq->dispatched
3520 * happens to be taken into account.
3521 */
3522 bfqq->dispatched++;
3523 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3524
3525 bfq_remove_request(q, rq);
3526 }
3527
3528 /*
3529 * There is a case where idling does not have to be performed for
3530 * throughput concerns, but to preserve the throughput share of
3531 * the process associated with bfqq.
3532 *
3533 * To introduce this case, we can note that allowing the drive
3534 * to enqueue more than one request at a time, and hence
3535 * delegating de facto final scheduling decisions to the
3536 * drive's internal scheduler, entails loss of control on the
3537 * actual request service order. In particular, the critical
3538 * situation is when requests from different processes happen
3539 * to be present, at the same time, in the internal queue(s)
3540 * of the drive. In such a situation, the drive, by deciding
3541 * the service order of the internally-queued requests, does
3542 * determine also the actual throughput distribution among
3543 * these processes. But the drive typically has no notion or
3544 * concern about per-process throughput distribution, and
3545 * makes its decisions only on a per-request basis. Therefore,
3546 * the service distribution enforced by the drive's internal
3547 * scheduler is likely to coincide with the desired throughput
3548 * distribution only in a completely symmetric, or favorably
3549 * skewed scenario where:
3550 * (i-a) each of these processes must get the same throughput as
3551 * the others,
3552 * (i-b) in case (i-a) does not hold, it holds that the process
3553 * associated with bfqq must receive a lower or equal
3554 * throughput than any of the other processes;
3555 * (ii) the I/O of each process has the same properties, in
3556 * terms of locality (sequential or random), direction
3557 * (reads or writes), request sizes, greediness
3558 * (from I/O-bound to sporadic), and so on;
3559
3560 * In fact, in such a scenario, the drive tends to treat the requests
3561 * of each process in about the same way as the requests of the
3562 * others, and thus to provide each of these processes with about the
3563 * same throughput. This is exactly the desired throughput
3564 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3565 * even more convenient distribution for (the process associated with)
3566 * bfqq.
3567 *
3568 * In contrast, in any asymmetric or unfavorable scenario, device
3569 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3570 * that bfqq receives its assigned fraction of the device throughput
3571 * (see [1] for details).
3572 *
3573 * The problem is that idling may significantly reduce throughput with
3574 * certain combinations of types of I/O and devices. An important
3575 * example is sync random I/O on flash storage with command
3576 * queueing. So, unless bfqq falls in cases where idling also boosts
3577 * throughput, it is important to check conditions (i-a), i(-b) and
3578 * (ii) accurately, so as to avoid idling when not strictly needed for
3579 * service guarantees.
3580 *
3581 * Unfortunately, it is extremely difficult to thoroughly check
3582 * condition (ii). And, in case there are active groups, it becomes
3583 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3584 * if there are active groups, then, for conditions (i-a) or (i-b) to
3585 * become false 'indirectly', it is enough that an active group
3586 * contains more active processes or sub-groups than some other active
3587 * group. More precisely, for conditions (i-a) or (i-b) to become
3588 * false because of such a group, it is not even necessary that the
3589 * group is (still) active: it is sufficient that, even if the group
3590 * has become inactive, some of its descendant processes still have
3591 * some request already dispatched but still waiting for
3592 * completion. In fact, requests have still to be guaranteed their
3593 * share of the throughput even after being dispatched. In this
3594 * respect, it is easy to show that, if a group frequently becomes
3595 * inactive while still having in-flight requests, and if, when this
3596 * happens, the group is not considered in the calculation of whether
3597 * the scenario is asymmetric, then the group may fail to be
3598 * guaranteed its fair share of the throughput (basically because
3599 * idling may not be performed for the descendant processes of the
3600 * group, but it had to be). We address this issue with the following
3601 * bi-modal behavior, implemented in the function
3602 * bfq_asymmetric_scenario().
3603 *
3604 * If there are groups with requests waiting for completion
3605 * (as commented above, some of these groups may even be
3606 * already inactive), then the scenario is tagged as
3607 * asymmetric, conservatively, without checking any of the
3608 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3609 * This behavior matches also the fact that groups are created
3610 * exactly if controlling I/O is a primary concern (to
3611 * preserve bandwidth and latency guarantees).
3612 *
3613 * On the opposite end, if there are no groups with requests waiting
3614 * for completion, then only conditions (i-a) and (i-b) are actually
3615 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3616 * idling is not performed, regardless of whether condition (ii)
3617 * holds. In other words, only if conditions (i-a) and (i-b) do not
3618 * hold, then idling is allowed, and the device tends to be prevented
3619 * from queueing many requests, possibly of several processes. Since
3620 * there are no groups with requests waiting for completion, then, to
3621 * control conditions (i-a) and (i-b) it is enough to check just
3622 * whether all the queues with requests waiting for completion also
3623 * have the same weight.
3624 *
3625 * Not checking condition (ii) evidently exposes bfqq to the
3626 * risk of getting less throughput than its fair share.
3627 * However, for queues with the same weight, a further
3628 * mechanism, preemption, mitigates or even eliminates this
3629 * problem. And it does so without consequences on overall
3630 * throughput. This mechanism and its benefits are explained
3631 * in the next three paragraphs.
3632 *
3633 * Even if a queue, say Q, is expired when it remains idle, Q
3634 * can still preempt the new in-service queue if the next
3635 * request of Q arrives soon (see the comments on
3636 * bfq_bfqq_update_budg_for_activation). If all queues and
3637 * groups have the same weight, this form of preemption,
3638 * combined with the hole-recovery heuristic described in the
3639 * comments on function bfq_bfqq_update_budg_for_activation,
3640 * are enough to preserve a correct bandwidth distribution in
3641 * the mid term, even without idling. In fact, even if not
3642 * idling allows the internal queues of the device to contain
3643 * many requests, and thus to reorder requests, we can rather
3644 * safely assume that the internal scheduler still preserves a
3645 * minimum of mid-term fairness.
3646 *
3647 * More precisely, this preemption-based, idleless approach
3648 * provides fairness in terms of IOPS, and not sectors per
3649 * second. This can be seen with a simple example. Suppose
3650 * that there are two queues with the same weight, but that
3651 * the first queue receives requests of 8 sectors, while the
3652 * second queue receives requests of 1024 sectors. In
3653 * addition, suppose that each of the two queues contains at
3654 * most one request at a time, which implies that each queue
3655 * always remains idle after it is served. Finally, after
3656 * remaining idle, each queue receives very quickly a new
3657 * request. It follows that the two queues are served
3658 * alternatively, preempting each other if needed. This
3659 * implies that, although both queues have the same weight,
3660 * the queue with large requests receives a service that is
3661 * 1024/8 times as high as the service received by the other
3662 * queue.
3663 *
3664 * The motivation for using preemption instead of idling (for
3665 * queues with the same weight) is that, by not idling,
3666 * service guarantees are preserved (completely or at least in
3667 * part) without minimally sacrificing throughput. And, if
3668 * there is no active group, then the primary expectation for
3669 * this device is probably a high throughput.
3670 *
3671 * We are now left only with explaining the two sub-conditions in the
3672 * additional compound condition that is checked below for deciding
3673 * whether the scenario is asymmetric. To explain the first
3674 * sub-condition, we need to add that the function
3675 * bfq_asymmetric_scenario checks the weights of only
3676 * non-weight-raised queues, for efficiency reasons (see comments on
3677 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3678 * is checked explicitly here. More precisely, the compound condition
3679 * below takes into account also the fact that, even if bfqq is being
3680 * weight-raised, the scenario is still symmetric if all queues with
3681 * requests waiting for completion happen to be
3682 * weight-raised. Actually, we should be even more precise here, and
3683 * differentiate between interactive weight raising and soft real-time
3684 * weight raising.
3685 *
3686 * The second sub-condition checked in the compound condition is
3687 * whether there is a fair amount of already in-flight I/O not
3688 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3689 * following reason. The drive may decide to serve in-flight
3690 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3691 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3692 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3693 * basically uncontrolled amount of I/O from other queues may be
3694 * dispatched too, possibly causing the service of bfqq's I/O to be
3695 * delayed even longer in the drive. This problem gets more and more
3696 * serious as the speed and the queue depth of the drive grow,
3697 * because, as these two quantities grow, the probability to find no
3698 * queue busy but many requests in flight grows too. By contrast,
3699 * plugging I/O dispatching minimizes the delay induced by already
3700 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3701 * lose because of this delay.
3702 *
3703 * As a side note, it is worth considering that the above
3704 * device-idling countermeasures may however fail in the following
3705 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3706 * in a time period during which all symmetry sub-conditions hold, and
3707 * therefore the device is allowed to enqueue many requests, but at
3708 * some later point in time some sub-condition stops to hold, then it
3709 * may become impossible to make requests be served in the desired
3710 * order until all the requests already queued in the device have been
3711 * served. The last sub-condition commented above somewhat mitigates
3712 * this problem for weight-raised queues.
3713 *
3714 * However, as an additional mitigation for this problem, we preserve
3715 * plugging for a special symmetric case that may suddenly turn into
3716 * asymmetric: the case where only bfqq is busy. In this case, not
3717 * expiring bfqq does not cause any harm to any other queues in terms
3718 * of service guarantees. In contrast, it avoids the following unlucky
3719 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3720 * lower weight than bfqq becomes busy (or more queues), (3) the new
3721 * queue is served until a new request arrives for bfqq, (4) when bfqq
3722 * is finally served, there are so many requests of the new queue in
3723 * the drive that the pending requests for bfqq take a lot of time to
3724 * be served. In particular, event (2) may case even already
3725 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3726 * avoid this series of events, the scenario is preventively declared
3727 * as asymmetric also if bfqq is the only busy queues
3728 */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3729 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3730 struct bfq_queue *bfqq)
3731 {
3732 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3733
3734 /* No point in idling for bfqq if it won't get requests any longer */
3735 if (unlikely(!bfqq_process_refs(bfqq)))
3736 return false;
3737
3738 return (bfqq->wr_coeff > 1 &&
3739 (bfqd->wr_busy_queues <
3740 tot_busy_queues ||
3741 bfqd->rq_in_driver >=
3742 bfqq->dispatched + 4)) ||
3743 bfq_asymmetric_scenario(bfqd, bfqq) ||
3744 tot_busy_queues == 1;
3745 }
3746
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3747 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3748 enum bfqq_expiration reason)
3749 {
3750 /*
3751 * If this bfqq is shared between multiple processes, check
3752 * to make sure that those processes are still issuing I/Os
3753 * within the mean seek distance. If not, it may be time to
3754 * break the queues apart again.
3755 */
3756 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3757 bfq_mark_bfqq_split_coop(bfqq);
3758
3759 /*
3760 * Consider queues with a higher finish virtual time than
3761 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3762 * true, then bfqq's bandwidth would be violated if an
3763 * uncontrolled amount of I/O from these queues were
3764 * dispatched while bfqq is waiting for its new I/O to
3765 * arrive. This is exactly what may happen if this is a forced
3766 * expiration caused by a preemption attempt, and if bfqq is
3767 * not re-scheduled. To prevent this from happening, re-queue
3768 * bfqq if it needs I/O-dispatch plugging, even if it is
3769 * empty. By doing so, bfqq is granted to be served before the
3770 * above queues (provided that bfqq is of course eligible).
3771 */
3772 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3773 !(reason == BFQQE_PREEMPTED &&
3774 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3775 if (bfqq->dispatched == 0)
3776 /*
3777 * Overloading budget_timeout field to store
3778 * the time at which the queue remains with no
3779 * backlog and no outstanding request; used by
3780 * the weight-raising mechanism.
3781 */
3782 bfqq->budget_timeout = jiffies;
3783
3784 bfq_del_bfqq_busy(bfqd, bfqq, true);
3785 } else {
3786 bfq_requeue_bfqq(bfqd, bfqq, true);
3787 /*
3788 * Resort priority tree of potential close cooperators.
3789 * See comments on bfq_pos_tree_add_move() for the unlikely().
3790 */
3791 if (unlikely(!bfqd->nonrot_with_queueing &&
3792 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3793 bfq_pos_tree_add_move(bfqd, bfqq);
3794 }
3795
3796 /*
3797 * All in-service entities must have been properly deactivated
3798 * or requeued before executing the next function, which
3799 * resets all in-service entities as no more in service. This
3800 * may cause bfqq to be freed. If this happens, the next
3801 * function returns true.
3802 */
3803 return __bfq_bfqd_reset_in_service(bfqd);
3804 }
3805
3806 /**
3807 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3808 * @bfqd: device data.
3809 * @bfqq: queue to update.
3810 * @reason: reason for expiration.
3811 *
3812 * Handle the feedback on @bfqq budget at queue expiration.
3813 * See the body for detailed comments.
3814 */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3815 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3816 struct bfq_queue *bfqq,
3817 enum bfqq_expiration reason)
3818 {
3819 struct request *next_rq;
3820 int budget, min_budget;
3821
3822 min_budget = bfq_min_budget(bfqd);
3823
3824 if (bfqq->wr_coeff == 1)
3825 budget = bfqq->max_budget;
3826 else /*
3827 * Use a constant, low budget for weight-raised queues,
3828 * to help achieve a low latency. Keep it slightly higher
3829 * than the minimum possible budget, to cause a little
3830 * bit fewer expirations.
3831 */
3832 budget = 2 * min_budget;
3833
3834 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3835 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3836 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3837 budget, bfq_min_budget(bfqd));
3838 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3839 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3840
3841 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3842 switch (reason) {
3843 /*
3844 * Caveat: in all the following cases we trade latency
3845 * for throughput.
3846 */
3847 case BFQQE_TOO_IDLE:
3848 /*
3849 * This is the only case where we may reduce
3850 * the budget: if there is no request of the
3851 * process still waiting for completion, then
3852 * we assume (tentatively) that the timer has
3853 * expired because the batch of requests of
3854 * the process could have been served with a
3855 * smaller budget. Hence, betting that
3856 * process will behave in the same way when it
3857 * becomes backlogged again, we reduce its
3858 * next budget. As long as we guess right,
3859 * this budget cut reduces the latency
3860 * experienced by the process.
3861 *
3862 * However, if there are still outstanding
3863 * requests, then the process may have not yet
3864 * issued its next request just because it is
3865 * still waiting for the completion of some of
3866 * the still outstanding ones. So in this
3867 * subcase we do not reduce its budget, on the
3868 * contrary we increase it to possibly boost
3869 * the throughput, as discussed in the
3870 * comments to the BUDGET_TIMEOUT case.
3871 */
3872 if (bfqq->dispatched > 0) /* still outstanding reqs */
3873 budget = min(budget * 2, bfqd->bfq_max_budget);
3874 else {
3875 if (budget > 5 * min_budget)
3876 budget -= 4 * min_budget;
3877 else
3878 budget = min_budget;
3879 }
3880 break;
3881 case BFQQE_BUDGET_TIMEOUT:
3882 /*
3883 * We double the budget here because it gives
3884 * the chance to boost the throughput if this
3885 * is not a seeky process (and has bumped into
3886 * this timeout because of, e.g., ZBR).
3887 */
3888 budget = min(budget * 2, bfqd->bfq_max_budget);
3889 break;
3890 case BFQQE_BUDGET_EXHAUSTED:
3891 /*
3892 * The process still has backlog, and did not
3893 * let either the budget timeout or the disk
3894 * idling timeout expire. Hence it is not
3895 * seeky, has a short thinktime and may be
3896 * happy with a higher budget too. So
3897 * definitely increase the budget of this good
3898 * candidate to boost the disk throughput.
3899 */
3900 budget = min(budget * 4, bfqd->bfq_max_budget);
3901 break;
3902 case BFQQE_NO_MORE_REQUESTS:
3903 /*
3904 * For queues that expire for this reason, it
3905 * is particularly important to keep the
3906 * budget close to the actual service they
3907 * need. Doing so reduces the timestamp
3908 * misalignment problem described in the
3909 * comments in the body of
3910 * __bfq_activate_entity. In fact, suppose
3911 * that a queue systematically expires for
3912 * BFQQE_NO_MORE_REQUESTS and presents a
3913 * new request in time to enjoy timestamp
3914 * back-shifting. The larger the budget of the
3915 * queue is with respect to the service the
3916 * queue actually requests in each service
3917 * slot, the more times the queue can be
3918 * reactivated with the same virtual finish
3919 * time. It follows that, even if this finish
3920 * time is pushed to the system virtual time
3921 * to reduce the consequent timestamp
3922 * misalignment, the queue unjustly enjoys for
3923 * many re-activations a lower finish time
3924 * than all newly activated queues.
3925 *
3926 * The service needed by bfqq is measured
3927 * quite precisely by bfqq->entity.service.
3928 * Since bfqq does not enjoy device idling,
3929 * bfqq->entity.service is equal to the number
3930 * of sectors that the process associated with
3931 * bfqq requested to read/write before waiting
3932 * for request completions, or blocking for
3933 * other reasons.
3934 */
3935 budget = max_t(int, bfqq->entity.service, min_budget);
3936 break;
3937 default:
3938 return;
3939 }
3940 } else if (!bfq_bfqq_sync(bfqq)) {
3941 /*
3942 * Async queues get always the maximum possible
3943 * budget, as for them we do not care about latency
3944 * (in addition, their ability to dispatch is limited
3945 * by the charging factor).
3946 */
3947 budget = bfqd->bfq_max_budget;
3948 }
3949
3950 bfqq->max_budget = budget;
3951
3952 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
3953 !bfqd->bfq_user_max_budget)
3954 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
3955
3956 /*
3957 * If there is still backlog, then assign a new budget, making
3958 * sure that it is large enough for the next request. Since
3959 * the finish time of bfqq must be kept in sync with the
3960 * budget, be sure to call __bfq_bfqq_expire() *after* this
3961 * update.
3962 *
3963 * If there is no backlog, then no need to update the budget;
3964 * it will be updated on the arrival of a new request.
3965 */
3966 next_rq = bfqq->next_rq;
3967 if (next_rq)
3968 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
3969 bfq_serv_to_charge(next_rq, bfqq));
3970
3971 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
3972 next_rq ? blk_rq_sectors(next_rq) : 0,
3973 bfqq->entity.budget);
3974 }
3975
3976 /*
3977 * Return true if the process associated with bfqq is "slow". The slow
3978 * flag is used, in addition to the budget timeout, to reduce the
3979 * amount of service provided to seeky processes, and thus reduce
3980 * their chances to lower the throughput. More details in the comments
3981 * on the function bfq_bfqq_expire().
3982 *
3983 * An important observation is in order: as discussed in the comments
3984 * on the function bfq_update_peak_rate(), with devices with internal
3985 * queues, it is hard if ever possible to know when and for how long
3986 * an I/O request is processed by the device (apart from the trivial
3987 * I/O pattern where a new request is dispatched only after the
3988 * previous one has been completed). This makes it hard to evaluate
3989 * the real rate at which the I/O requests of each bfq_queue are
3990 * served. In fact, for an I/O scheduler like BFQ, serving a
3991 * bfq_queue means just dispatching its requests during its service
3992 * slot (i.e., until the budget of the queue is exhausted, or the
3993 * queue remains idle, or, finally, a timeout fires). But, during the
3994 * service slot of a bfq_queue, around 100 ms at most, the device may
3995 * be even still processing requests of bfq_queues served in previous
3996 * service slots. On the opposite end, the requests of the in-service
3997 * bfq_queue may be completed after the service slot of the queue
3998 * finishes.
3999 *
4000 * Anyway, unless more sophisticated solutions are used
4001 * (where possible), the sum of the sizes of the requests dispatched
4002 * during the service slot of a bfq_queue is probably the only
4003 * approximation available for the service received by the bfq_queue
4004 * during its service slot. And this sum is the quantity used in this
4005 * function to evaluate the I/O speed of a process.
4006 */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason,unsigned long * delta_ms)4007 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4008 bool compensate, enum bfqq_expiration reason,
4009 unsigned long *delta_ms)
4010 {
4011 ktime_t delta_ktime;
4012 u32 delta_usecs;
4013 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4014
4015 if (!bfq_bfqq_sync(bfqq))
4016 return false;
4017
4018 if (compensate)
4019 delta_ktime = bfqd->last_idling_start;
4020 else
4021 delta_ktime = ktime_get();
4022 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4023 delta_usecs = ktime_to_us(delta_ktime);
4024
4025 /* don't use too short time intervals */
4026 if (delta_usecs < 1000) {
4027 if (blk_queue_nonrot(bfqd->queue))
4028 /*
4029 * give same worst-case guarantees as idling
4030 * for seeky
4031 */
4032 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4033 else /* charge at least one seek */
4034 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4035
4036 return slow;
4037 }
4038
4039 *delta_ms = delta_usecs / USEC_PER_MSEC;
4040
4041 /*
4042 * Use only long (> 20ms) intervals to filter out excessive
4043 * spikes in service rate estimation.
4044 */
4045 if (delta_usecs > 20000) {
4046 /*
4047 * Caveat for rotational devices: processes doing I/O
4048 * in the slower disk zones tend to be slow(er) even
4049 * if not seeky. In this respect, the estimated peak
4050 * rate is likely to be an average over the disk
4051 * surface. Accordingly, to not be too harsh with
4052 * unlucky processes, a process is deemed slow only if
4053 * its rate has been lower than half of the estimated
4054 * peak rate.
4055 */
4056 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4057 }
4058
4059 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4060
4061 return slow;
4062 }
4063
4064 /*
4065 * To be deemed as soft real-time, an application must meet two
4066 * requirements. First, the application must not require an average
4067 * bandwidth higher than the approximate bandwidth required to playback or
4068 * record a compressed high-definition video.
4069 * The next function is invoked on the completion of the last request of a
4070 * batch, to compute the next-start time instant, soft_rt_next_start, such
4071 * that, if the next request of the application does not arrive before
4072 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4073 *
4074 * The second requirement is that the request pattern of the application is
4075 * isochronous, i.e., that, after issuing a request or a batch of requests,
4076 * the application stops issuing new requests until all its pending requests
4077 * have been completed. After that, the application may issue a new batch,
4078 * and so on.
4079 * For this reason the next function is invoked to compute
4080 * soft_rt_next_start only for applications that meet this requirement,
4081 * whereas soft_rt_next_start is set to infinity for applications that do
4082 * not.
4083 *
4084 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4085 * happen to meet, occasionally or systematically, both the above
4086 * bandwidth and isochrony requirements. This may happen at least in
4087 * the following circumstances. First, if the CPU load is high. The
4088 * application may stop issuing requests while the CPUs are busy
4089 * serving other processes, then restart, then stop again for a while,
4090 * and so on. The other circumstances are related to the storage
4091 * device: the storage device is highly loaded or reaches a low-enough
4092 * throughput with the I/O of the application (e.g., because the I/O
4093 * is random and/or the device is slow). In all these cases, the
4094 * I/O of the application may be simply slowed down enough to meet
4095 * the bandwidth and isochrony requirements. To reduce the probability
4096 * that greedy applications are deemed as soft real-time in these
4097 * corner cases, a further rule is used in the computation of
4098 * soft_rt_next_start: the return value of this function is forced to
4099 * be higher than the maximum between the following two quantities.
4100 *
4101 * (a) Current time plus: (1) the maximum time for which the arrival
4102 * of a request is waited for when a sync queue becomes idle,
4103 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4104 * postpone for a moment the reason for adding a few extra
4105 * jiffies; we get back to it after next item (b). Lower-bounding
4106 * the return value of this function with the current time plus
4107 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4108 * because the latter issue their next request as soon as possible
4109 * after the last one has been completed. In contrast, a soft
4110 * real-time application spends some time processing data, after a
4111 * batch of its requests has been completed.
4112 *
4113 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4114 * above, greedy applications may happen to meet both the
4115 * bandwidth and isochrony requirements under heavy CPU or
4116 * storage-device load. In more detail, in these scenarios, these
4117 * applications happen, only for limited time periods, to do I/O
4118 * slowly enough to meet all the requirements described so far,
4119 * including the filtering in above item (a). These slow-speed
4120 * time intervals are usually interspersed between other time
4121 * intervals during which these applications do I/O at a very high
4122 * speed. Fortunately, exactly because of the high speed of the
4123 * I/O in the high-speed intervals, the values returned by this
4124 * function happen to be so high, near the end of any such
4125 * high-speed interval, to be likely to fall *after* the end of
4126 * the low-speed time interval that follows. These high values are
4127 * stored in bfqq->soft_rt_next_start after each invocation of
4128 * this function. As a consequence, if the last value of
4129 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4130 * next value that this function may return, then, from the very
4131 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4132 * likely to be constantly kept so high that any I/O request
4133 * issued during the low-speed interval is considered as arriving
4134 * to soon for the application to be deemed as soft
4135 * real-time. Then, in the high-speed interval that follows, the
4136 * application will not be deemed as soft real-time, just because
4137 * it will do I/O at a high speed. And so on.
4138 *
4139 * Getting back to the filtering in item (a), in the following two
4140 * cases this filtering might be easily passed by a greedy
4141 * application, if the reference quantity was just
4142 * bfqd->bfq_slice_idle:
4143 * 1) HZ is so low that the duration of a jiffy is comparable to or
4144 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4145 * devices with HZ=100. The time granularity may be so coarse
4146 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4147 * is rather lower than the exact value.
4148 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4149 * for a while, then suddenly 'jump' by several units to recover the lost
4150 * increments. This seems to happen, e.g., inside virtual machines.
4151 * To address this issue, in the filtering in (a) we do not use as a
4152 * reference time interval just bfqd->bfq_slice_idle, but
4153 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4154 * minimum number of jiffies for which the filter seems to be quite
4155 * precise also in embedded systems and KVM/QEMU virtual machines.
4156 */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)4157 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4158 struct bfq_queue *bfqq)
4159 {
4160 return max3(bfqq->soft_rt_next_start,
4161 bfqq->last_idle_bklogged +
4162 HZ * bfqq->service_from_backlogged /
4163 bfqd->bfq_wr_max_softrt_rate,
4164 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4165 }
4166
4167 /**
4168 * bfq_bfqq_expire - expire a queue.
4169 * @bfqd: device owning the queue.
4170 * @bfqq: the queue to expire.
4171 * @compensate: if true, compensate for the time spent idling.
4172 * @reason: the reason causing the expiration.
4173 *
4174 * If the process associated with bfqq does slow I/O (e.g., because it
4175 * issues random requests), we charge bfqq with the time it has been
4176 * in service instead of the service it has received (see
4177 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4178 * a consequence, bfqq will typically get higher timestamps upon
4179 * reactivation, and hence it will be rescheduled as if it had
4180 * received more service than what it has actually received. In the
4181 * end, bfqq receives less service in proportion to how slowly its
4182 * associated process consumes its budgets (and hence how seriously it
4183 * tends to lower the throughput). In addition, this time-charging
4184 * strategy guarantees time fairness among slow processes. In
4185 * contrast, if the process associated with bfqq is not slow, we
4186 * charge bfqq exactly with the service it has received.
4187 *
4188 * Charging time to the first type of queues and the exact service to
4189 * the other has the effect of using the WF2Q+ policy to schedule the
4190 * former on a timeslice basis, without violating service domain
4191 * guarantees among the latter.
4192 */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)4193 void bfq_bfqq_expire(struct bfq_data *bfqd,
4194 struct bfq_queue *bfqq,
4195 bool compensate,
4196 enum bfqq_expiration reason)
4197 {
4198 bool slow;
4199 unsigned long delta = 0;
4200 struct bfq_entity *entity = &bfqq->entity;
4201
4202 /*
4203 * Check whether the process is slow (see bfq_bfqq_is_slow).
4204 */
4205 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
4206
4207 /*
4208 * As above explained, charge slow (typically seeky) and
4209 * timed-out queues with the time and not the service
4210 * received, to favor sequential workloads.
4211 *
4212 * Processes doing I/O in the slower disk zones will tend to
4213 * be slow(er) even if not seeky. Therefore, since the
4214 * estimated peak rate is actually an average over the disk
4215 * surface, these processes may timeout just for bad luck. To
4216 * avoid punishing them, do not charge time to processes that
4217 * succeeded in consuming at least 2/3 of their budget. This
4218 * allows BFQ to preserve enough elasticity to still perform
4219 * bandwidth, and not time, distribution with little unlucky
4220 * or quasi-sequential processes.
4221 */
4222 if (bfqq->wr_coeff == 1 &&
4223 (slow ||
4224 (reason == BFQQE_BUDGET_TIMEOUT &&
4225 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4226 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4227
4228 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4229 bfqq->last_wr_start_finish = jiffies;
4230
4231 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4232 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4233 /*
4234 * If we get here, and there are no outstanding
4235 * requests, then the request pattern is isochronous
4236 * (see the comments on the function
4237 * bfq_bfqq_softrt_next_start()). Therefore we can
4238 * compute soft_rt_next_start.
4239 *
4240 * If, instead, the queue still has outstanding
4241 * requests, then we have to wait for the completion
4242 * of all the outstanding requests to discover whether
4243 * the request pattern is actually isochronous.
4244 */
4245 if (bfqq->dispatched == 0)
4246 bfqq->soft_rt_next_start =
4247 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4248 else if (bfqq->dispatched > 0) {
4249 /*
4250 * Schedule an update of soft_rt_next_start to when
4251 * the task may be discovered to be isochronous.
4252 */
4253 bfq_mark_bfqq_softrt_update(bfqq);
4254 }
4255 }
4256
4257 bfq_log_bfqq(bfqd, bfqq,
4258 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4259 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4260
4261 /*
4262 * bfqq expired, so no total service time needs to be computed
4263 * any longer: reset state machine for measuring total service
4264 * times.
4265 */
4266 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4267 bfqd->waited_rq = NULL;
4268
4269 /*
4270 * Increase, decrease or leave budget unchanged according to
4271 * reason.
4272 */
4273 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4274 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4275 /* bfqq is gone, no more actions on it */
4276 return;
4277
4278 /* mark bfqq as waiting a request only if a bic still points to it */
4279 if (!bfq_bfqq_busy(bfqq) &&
4280 reason != BFQQE_BUDGET_TIMEOUT &&
4281 reason != BFQQE_BUDGET_EXHAUSTED) {
4282 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4283 /*
4284 * Not setting service to 0, because, if the next rq
4285 * arrives in time, the queue will go on receiving
4286 * service with this same budget (as if it never expired)
4287 */
4288 } else
4289 entity->service = 0;
4290
4291 /*
4292 * Reset the received-service counter for every parent entity.
4293 * Differently from what happens with bfqq->entity.service,
4294 * the resetting of this counter never needs to be postponed
4295 * for parent entities. In fact, in case bfqq may have a
4296 * chance to go on being served using the last, partially
4297 * consumed budget, bfqq->entity.service needs to be kept,
4298 * because if bfqq then actually goes on being served using
4299 * the same budget, the last value of bfqq->entity.service is
4300 * needed to properly decrement bfqq->entity.budget by the
4301 * portion already consumed. In contrast, it is not necessary
4302 * to keep entity->service for parent entities too, because
4303 * the bubble up of the new value of bfqq->entity.budget will
4304 * make sure that the budgets of parent entities are correct,
4305 * even in case bfqq and thus parent entities go on receiving
4306 * service with the same budget.
4307 */
4308 entity = entity->parent;
4309 for_each_entity(entity)
4310 entity->service = 0;
4311 }
4312
4313 /*
4314 * Budget timeout is not implemented through a dedicated timer, but
4315 * just checked on request arrivals and completions, as well as on
4316 * idle timer expirations.
4317 */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4318 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4319 {
4320 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4321 }
4322
4323 /*
4324 * If we expire a queue that is actively waiting (i.e., with the
4325 * device idled) for the arrival of a new request, then we may incur
4326 * the timestamp misalignment problem described in the body of the
4327 * function __bfq_activate_entity. Hence we return true only if this
4328 * condition does not hold, or if the queue is slow enough to deserve
4329 * only to be kicked off for preserving a high throughput.
4330 */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4331 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4332 {
4333 bfq_log_bfqq(bfqq->bfqd, bfqq,
4334 "may_budget_timeout: wait_request %d left %d timeout %d",
4335 bfq_bfqq_wait_request(bfqq),
4336 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4337 bfq_bfqq_budget_timeout(bfqq));
4338
4339 return (!bfq_bfqq_wait_request(bfqq) ||
4340 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4341 &&
4342 bfq_bfqq_budget_timeout(bfqq);
4343 }
4344
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4345 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4346 struct bfq_queue *bfqq)
4347 {
4348 bool rot_without_queueing =
4349 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4350 bfqq_sequential_and_IO_bound,
4351 idling_boosts_thr;
4352
4353 /* No point in idling for bfqq if it won't get requests any longer */
4354 if (unlikely(!bfqq_process_refs(bfqq)))
4355 return false;
4356
4357 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4358 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4359
4360 /*
4361 * The next variable takes into account the cases where idling
4362 * boosts the throughput.
4363 *
4364 * The value of the variable is computed considering, first, that
4365 * idling is virtually always beneficial for the throughput if:
4366 * (a) the device is not NCQ-capable and rotational, or
4367 * (b) regardless of the presence of NCQ, the device is rotational and
4368 * the request pattern for bfqq is I/O-bound and sequential, or
4369 * (c) regardless of whether it is rotational, the device is
4370 * not NCQ-capable and the request pattern for bfqq is
4371 * I/O-bound and sequential.
4372 *
4373 * Secondly, and in contrast to the above item (b), idling an
4374 * NCQ-capable flash-based device would not boost the
4375 * throughput even with sequential I/O; rather it would lower
4376 * the throughput in proportion to how fast the device
4377 * is. Accordingly, the next variable is true if any of the
4378 * above conditions (a), (b) or (c) is true, and, in
4379 * particular, happens to be false if bfqd is an NCQ-capable
4380 * flash-based device.
4381 */
4382 idling_boosts_thr = rot_without_queueing ||
4383 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4384 bfqq_sequential_and_IO_bound);
4385
4386 /*
4387 * The return value of this function is equal to that of
4388 * idling_boosts_thr, unless a special case holds. In this
4389 * special case, described below, idling may cause problems to
4390 * weight-raised queues.
4391 *
4392 * When the request pool is saturated (e.g., in the presence
4393 * of write hogs), if the processes associated with
4394 * non-weight-raised queues ask for requests at a lower rate,
4395 * then processes associated with weight-raised queues have a
4396 * higher probability to get a request from the pool
4397 * immediately (or at least soon) when they need one. Thus
4398 * they have a higher probability to actually get a fraction
4399 * of the device throughput proportional to their high
4400 * weight. This is especially true with NCQ-capable drives,
4401 * which enqueue several requests in advance, and further
4402 * reorder internally-queued requests.
4403 *
4404 * For this reason, we force to false the return value if
4405 * there are weight-raised busy queues. In this case, and if
4406 * bfqq is not weight-raised, this guarantees that the device
4407 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4408 * then idling will be guaranteed by another variable, see
4409 * below). Combined with the timestamping rules of BFQ (see
4410 * [1] for details), this behavior causes bfqq, and hence any
4411 * sync non-weight-raised queue, to get a lower number of
4412 * requests served, and thus to ask for a lower number of
4413 * requests from the request pool, before the busy
4414 * weight-raised queues get served again. This often mitigates
4415 * starvation problems in the presence of heavy write
4416 * workloads and NCQ, thereby guaranteeing a higher
4417 * application and system responsiveness in these hostile
4418 * scenarios.
4419 */
4420 return idling_boosts_thr &&
4421 bfqd->wr_busy_queues == 0;
4422 }
4423
4424 /*
4425 * For a queue that becomes empty, device idling is allowed only if
4426 * this function returns true for that queue. As a consequence, since
4427 * device idling plays a critical role for both throughput boosting
4428 * and service guarantees, the return value of this function plays a
4429 * critical role as well.
4430 *
4431 * In a nutshell, this function returns true only if idling is
4432 * beneficial for throughput or, even if detrimental for throughput,
4433 * idling is however necessary to preserve service guarantees (low
4434 * latency, desired throughput distribution, ...). In particular, on
4435 * NCQ-capable devices, this function tries to return false, so as to
4436 * help keep the drives' internal queues full, whenever this helps the
4437 * device boost the throughput without causing any service-guarantee
4438 * issue.
4439 *
4440 * Most of the issues taken into account to get the return value of
4441 * this function are not trivial. We discuss these issues in the two
4442 * functions providing the main pieces of information needed by this
4443 * function.
4444 */
bfq_better_to_idle(struct bfq_queue * bfqq)4445 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4446 {
4447 struct bfq_data *bfqd = bfqq->bfqd;
4448 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4449
4450 /* No point in idling for bfqq if it won't get requests any longer */
4451 if (unlikely(!bfqq_process_refs(bfqq)))
4452 return false;
4453
4454 if (unlikely(bfqd->strict_guarantees))
4455 return true;
4456
4457 /*
4458 * Idling is performed only if slice_idle > 0. In addition, we
4459 * do not idle if
4460 * (a) bfqq is async
4461 * (b) bfqq is in the idle io prio class: in this case we do
4462 * not idle because we want to minimize the bandwidth that
4463 * queues in this class can steal to higher-priority queues
4464 */
4465 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4466 bfq_class_idle(bfqq))
4467 return false;
4468
4469 idling_boosts_thr_with_no_issue =
4470 idling_boosts_thr_without_issues(bfqd, bfqq);
4471
4472 idling_needed_for_service_guar =
4473 idling_needed_for_service_guarantees(bfqd, bfqq);
4474
4475 /*
4476 * We have now the two components we need to compute the
4477 * return value of the function, which is true only if idling
4478 * either boosts the throughput (without issues), or is
4479 * necessary to preserve service guarantees.
4480 */
4481 return idling_boosts_thr_with_no_issue ||
4482 idling_needed_for_service_guar;
4483 }
4484
4485 /*
4486 * If the in-service queue is empty but the function bfq_better_to_idle
4487 * returns true, then:
4488 * 1) the queue must remain in service and cannot be expired, and
4489 * 2) the device must be idled to wait for the possible arrival of a new
4490 * request for the queue.
4491 * See the comments on the function bfq_better_to_idle for the reasons
4492 * why performing device idling is the best choice to boost the throughput
4493 * and preserve service guarantees when bfq_better_to_idle itself
4494 * returns true.
4495 */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4496 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4497 {
4498 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4499 }
4500
4501 /*
4502 * This function chooses the queue from which to pick the next extra
4503 * I/O request to inject, if it finds a compatible queue. See the
4504 * comments on bfq_update_inject_limit() for details on the injection
4505 * mechanism, and for the definitions of the quantities mentioned
4506 * below.
4507 */
4508 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4509 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4510 {
4511 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4512 unsigned int limit = in_serv_bfqq->inject_limit;
4513 /*
4514 * If
4515 * - bfqq is not weight-raised and therefore does not carry
4516 * time-critical I/O,
4517 * or
4518 * - regardless of whether bfqq is weight-raised, bfqq has
4519 * however a long think time, during which it can absorb the
4520 * effect of an appropriate number of extra I/O requests
4521 * from other queues (see bfq_update_inject_limit for
4522 * details on the computation of this number);
4523 * then injection can be performed without restrictions.
4524 */
4525 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4526 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4527
4528 /*
4529 * If
4530 * - the baseline total service time could not be sampled yet,
4531 * so the inject limit happens to be still 0, and
4532 * - a lot of time has elapsed since the plugging of I/O
4533 * dispatching started, so drive speed is being wasted
4534 * significantly;
4535 * then temporarily raise inject limit to one request.
4536 */
4537 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4538 bfq_bfqq_wait_request(in_serv_bfqq) &&
4539 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4540 bfqd->bfq_slice_idle)
4541 )
4542 limit = 1;
4543
4544 if (bfqd->rq_in_driver >= limit)
4545 return NULL;
4546
4547 /*
4548 * Linear search of the source queue for injection; but, with
4549 * a high probability, very few steps are needed to find a
4550 * candidate queue, i.e., a queue with enough budget left for
4551 * its next request. In fact:
4552 * - BFQ dynamically updates the budget of every queue so as
4553 * to accommodate the expected backlog of the queue;
4554 * - if a queue gets all its requests dispatched as injected
4555 * service, then the queue is removed from the active list
4556 * (and re-added only if it gets new requests, but then it
4557 * is assigned again enough budget for its new backlog).
4558 */
4559 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4560 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4561 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4562 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4563 bfq_bfqq_budget_left(bfqq)) {
4564 /*
4565 * Allow for only one large in-flight request
4566 * on non-rotational devices, for the
4567 * following reason. On non-rotationl drives,
4568 * large requests take much longer than
4569 * smaller requests to be served. In addition,
4570 * the drive prefers to serve large requests
4571 * w.r.t. to small ones, if it can choose. So,
4572 * having more than one large requests queued
4573 * in the drive may easily make the next first
4574 * request of the in-service queue wait for so
4575 * long to break bfqq's service guarantees. On
4576 * the bright side, large requests let the
4577 * drive reach a very high throughput, even if
4578 * there is only one in-flight large request
4579 * at a time.
4580 */
4581 if (blk_queue_nonrot(bfqd->queue) &&
4582 blk_rq_sectors(bfqq->next_rq) >=
4583 BFQQ_SECT_THR_NONROT)
4584 limit = min_t(unsigned int, 1, limit);
4585 else
4586 limit = in_serv_bfqq->inject_limit;
4587
4588 if (bfqd->rq_in_driver < limit) {
4589 bfqd->rqs_injected = true;
4590 return bfqq;
4591 }
4592 }
4593
4594 return NULL;
4595 }
4596
4597 /*
4598 * Select a queue for service. If we have a current queue in service,
4599 * check whether to continue servicing it, or retrieve and set a new one.
4600 */
bfq_select_queue(struct bfq_data * bfqd)4601 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4602 {
4603 struct bfq_queue *bfqq;
4604 struct request *next_rq;
4605 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4606
4607 bfqq = bfqd->in_service_queue;
4608 if (!bfqq)
4609 goto new_queue;
4610
4611 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4612
4613 /*
4614 * Do not expire bfqq for budget timeout if bfqq may be about
4615 * to enjoy device idling. The reason why, in this case, we
4616 * prevent bfqq from expiring is the same as in the comments
4617 * on the case where bfq_bfqq_must_idle() returns true, in
4618 * bfq_completed_request().
4619 */
4620 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4621 !bfq_bfqq_must_idle(bfqq))
4622 goto expire;
4623
4624 check_queue:
4625 /*
4626 * This loop is rarely executed more than once. Even when it
4627 * happens, it is much more convenient to re-execute this loop
4628 * than to return NULL and trigger a new dispatch to get a
4629 * request served.
4630 */
4631 next_rq = bfqq->next_rq;
4632 /*
4633 * If bfqq has requests queued and it has enough budget left to
4634 * serve them, keep the queue, otherwise expire it.
4635 */
4636 if (next_rq) {
4637 if (bfq_serv_to_charge(next_rq, bfqq) >
4638 bfq_bfqq_budget_left(bfqq)) {
4639 /*
4640 * Expire the queue for budget exhaustion,
4641 * which makes sure that the next budget is
4642 * enough to serve the next request, even if
4643 * it comes from the fifo expired path.
4644 */
4645 reason = BFQQE_BUDGET_EXHAUSTED;
4646 goto expire;
4647 } else {
4648 /*
4649 * The idle timer may be pending because we may
4650 * not disable disk idling even when a new request
4651 * arrives.
4652 */
4653 if (bfq_bfqq_wait_request(bfqq)) {
4654 /*
4655 * If we get here: 1) at least a new request
4656 * has arrived but we have not disabled the
4657 * timer because the request was too small,
4658 * 2) then the block layer has unplugged
4659 * the device, causing the dispatch to be
4660 * invoked.
4661 *
4662 * Since the device is unplugged, now the
4663 * requests are probably large enough to
4664 * provide a reasonable throughput.
4665 * So we disable idling.
4666 */
4667 bfq_clear_bfqq_wait_request(bfqq);
4668 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4669 }
4670 goto keep_queue;
4671 }
4672 }
4673
4674 /*
4675 * No requests pending. However, if the in-service queue is idling
4676 * for a new request, or has requests waiting for a completion and
4677 * may idle after their completion, then keep it anyway.
4678 *
4679 * Yet, inject service from other queues if it boosts
4680 * throughput and is possible.
4681 */
4682 if (bfq_bfqq_wait_request(bfqq) ||
4683 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4684 struct bfq_queue *async_bfqq =
4685 bfqq->bic && bfqq->bic->bfqq[0] &&
4686 bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4687 bfqq->bic->bfqq[0]->next_rq ?
4688 bfqq->bic->bfqq[0] : NULL;
4689 struct bfq_queue *blocked_bfqq =
4690 !hlist_empty(&bfqq->woken_list) ?
4691 container_of(bfqq->woken_list.first,
4692 struct bfq_queue,
4693 woken_list_node)
4694 : NULL;
4695
4696 /*
4697 * The next four mutually-exclusive ifs decide
4698 * whether to try injection, and choose the queue to
4699 * pick an I/O request from.
4700 *
4701 * The first if checks whether the process associated
4702 * with bfqq has also async I/O pending. If so, it
4703 * injects such I/O unconditionally. Injecting async
4704 * I/O from the same process can cause no harm to the
4705 * process. On the contrary, it can only increase
4706 * bandwidth and reduce latency for the process.
4707 *
4708 * The second if checks whether there happens to be a
4709 * non-empty waker queue for bfqq, i.e., a queue whose
4710 * I/O needs to be completed for bfqq to receive new
4711 * I/O. This happens, e.g., if bfqq is associated with
4712 * a process that does some sync. A sync generates
4713 * extra blocking I/O, which must be completed before
4714 * the process associated with bfqq can go on with its
4715 * I/O. If the I/O of the waker queue is not served,
4716 * then bfqq remains empty, and no I/O is dispatched,
4717 * until the idle timeout fires for bfqq. This is
4718 * likely to result in lower bandwidth and higher
4719 * latencies for bfqq, and in a severe loss of total
4720 * throughput. The best action to take is therefore to
4721 * serve the waker queue as soon as possible. So do it
4722 * (without relying on the third alternative below for
4723 * eventually serving waker_bfqq's I/O; see the last
4724 * paragraph for further details). This systematic
4725 * injection of I/O from the waker queue does not
4726 * cause any delay to bfqq's I/O. On the contrary,
4727 * next bfqq's I/O is brought forward dramatically,
4728 * for it is not blocked for milliseconds.
4729 *
4730 * The third if checks whether there is a queue woken
4731 * by bfqq, and currently with pending I/O. Such a
4732 * woken queue does not steal bandwidth from bfqq,
4733 * because it remains soon without I/O if bfqq is not
4734 * served. So there is virtually no risk of loss of
4735 * bandwidth for bfqq if this woken queue has I/O
4736 * dispatched while bfqq is waiting for new I/O.
4737 *
4738 * The fourth if checks whether bfqq is a queue for
4739 * which it is better to avoid injection. It is so if
4740 * bfqq delivers more throughput when served without
4741 * any further I/O from other queues in the middle, or
4742 * if the service times of bfqq's I/O requests both
4743 * count more than overall throughput, and may be
4744 * easily increased by injection (this happens if bfqq
4745 * has a short think time). If none of these
4746 * conditions holds, then a candidate queue for
4747 * injection is looked for through
4748 * bfq_choose_bfqq_for_injection(). Note that the
4749 * latter may return NULL (for example if the inject
4750 * limit for bfqq is currently 0).
4751 *
4752 * NOTE: motivation for the second alternative
4753 *
4754 * Thanks to the way the inject limit is updated in
4755 * bfq_update_has_short_ttime(), it is rather likely
4756 * that, if I/O is being plugged for bfqq and the
4757 * waker queue has pending I/O requests that are
4758 * blocking bfqq's I/O, then the fourth alternative
4759 * above lets the waker queue get served before the
4760 * I/O-plugging timeout fires. So one may deem the
4761 * second alternative superfluous. It is not, because
4762 * the fourth alternative may be way less effective in
4763 * case of a synchronization. For two main
4764 * reasons. First, throughput may be low because the
4765 * inject limit may be too low to guarantee the same
4766 * amount of injected I/O, from the waker queue or
4767 * other queues, that the second alternative
4768 * guarantees (the second alternative unconditionally
4769 * injects a pending I/O request of the waker queue
4770 * for each bfq_dispatch_request()). Second, with the
4771 * fourth alternative, the duration of the plugging,
4772 * i.e., the time before bfqq finally receives new I/O,
4773 * may not be minimized, because the waker queue may
4774 * happen to be served only after other queues.
4775 */
4776 if (async_bfqq &&
4777 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4778 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4779 bfq_bfqq_budget_left(async_bfqq))
4780 bfqq = bfqq->bic->bfqq[0];
4781 else if (bfqq->waker_bfqq &&
4782 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4783 bfqq->waker_bfqq->next_rq &&
4784 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4785 bfqq->waker_bfqq) <=
4786 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4787 )
4788 bfqq = bfqq->waker_bfqq;
4789 else if (blocked_bfqq &&
4790 bfq_bfqq_busy(blocked_bfqq) &&
4791 blocked_bfqq->next_rq &&
4792 bfq_serv_to_charge(blocked_bfqq->next_rq,
4793 blocked_bfqq) <=
4794 bfq_bfqq_budget_left(blocked_bfqq)
4795 )
4796 bfqq = blocked_bfqq;
4797 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4798 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4799 !bfq_bfqq_has_short_ttime(bfqq)))
4800 bfqq = bfq_choose_bfqq_for_injection(bfqd);
4801 else
4802 bfqq = NULL;
4803
4804 goto keep_queue;
4805 }
4806
4807 reason = BFQQE_NO_MORE_REQUESTS;
4808 expire:
4809 bfq_bfqq_expire(bfqd, bfqq, false, reason);
4810 new_queue:
4811 bfqq = bfq_set_in_service_queue(bfqd);
4812 if (bfqq) {
4813 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4814 goto check_queue;
4815 }
4816 keep_queue:
4817 if (bfqq)
4818 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4819 else
4820 bfq_log(bfqd, "select_queue: no queue returned");
4821
4822 return bfqq;
4823 }
4824
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)4825 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4826 {
4827 struct bfq_entity *entity = &bfqq->entity;
4828
4829 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4830 bfq_log_bfqq(bfqd, bfqq,
4831 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4832 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4833 jiffies_to_msecs(bfqq->wr_cur_max_time),
4834 bfqq->wr_coeff,
4835 bfqq->entity.weight, bfqq->entity.orig_weight);
4836
4837 if (entity->prio_changed)
4838 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4839
4840 /*
4841 * If the queue was activated in a burst, or too much
4842 * time has elapsed from the beginning of this
4843 * weight-raising period, then end weight raising.
4844 */
4845 if (bfq_bfqq_in_large_burst(bfqq))
4846 bfq_bfqq_end_wr(bfqq);
4847 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4848 bfqq->wr_cur_max_time)) {
4849 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4850 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4851 bfq_wr_duration(bfqd))) {
4852 /*
4853 * Either in interactive weight
4854 * raising, or in soft_rt weight
4855 * raising with the
4856 * interactive-weight-raising period
4857 * elapsed (so no switch back to
4858 * interactive weight raising).
4859 */
4860 bfq_bfqq_end_wr(bfqq);
4861 } else { /*
4862 * soft_rt finishing while still in
4863 * interactive period, switch back to
4864 * interactive weight raising
4865 */
4866 switch_back_to_interactive_wr(bfqq, bfqd);
4867 bfqq->entity.prio_changed = 1;
4868 }
4869 }
4870 if (bfqq->wr_coeff > 1 &&
4871 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
4872 bfqq->service_from_wr > max_service_from_wr) {
4873 /* see comments on max_service_from_wr */
4874 bfq_bfqq_end_wr(bfqq);
4875 }
4876 }
4877 /*
4878 * To improve latency (for this or other queues), immediately
4879 * update weight both if it must be raised and if it must be
4880 * lowered. Since, entity may be on some active tree here, and
4881 * might have a pending change of its ioprio class, invoke
4882 * next function with the last parameter unset (see the
4883 * comments on the function).
4884 */
4885 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
4886 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
4887 entity, false);
4888 }
4889
4890 /*
4891 * Dispatch next request from bfqq.
4892 */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)4893 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
4894 struct bfq_queue *bfqq)
4895 {
4896 struct request *rq = bfqq->next_rq;
4897 unsigned long service_to_charge;
4898
4899 service_to_charge = bfq_serv_to_charge(rq, bfqq);
4900
4901 bfq_bfqq_served(bfqq, service_to_charge);
4902
4903 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
4904 bfqd->wait_dispatch = false;
4905 bfqd->waited_rq = rq;
4906 }
4907
4908 bfq_dispatch_remove(bfqd->queue, rq);
4909
4910 if (bfqq != bfqd->in_service_queue)
4911 goto return_rq;
4912
4913 /*
4914 * If weight raising has to terminate for bfqq, then next
4915 * function causes an immediate update of bfqq's weight,
4916 * without waiting for next activation. As a consequence, on
4917 * expiration, bfqq will be timestamped as if has never been
4918 * weight-raised during this service slot, even if it has
4919 * received part or even most of the service as a
4920 * weight-raised queue. This inflates bfqq's timestamps, which
4921 * is beneficial, as bfqq is then more willing to leave the
4922 * device immediately to possible other weight-raised queues.
4923 */
4924 bfq_update_wr_data(bfqd, bfqq);
4925
4926 /*
4927 * Expire bfqq, pretending that its budget expired, if bfqq
4928 * belongs to CLASS_IDLE and other queues are waiting for
4929 * service.
4930 */
4931 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
4932 goto return_rq;
4933
4934 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
4935
4936 return_rq:
4937 return rq;
4938 }
4939
bfq_has_work(struct blk_mq_hw_ctx * hctx)4940 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
4941 {
4942 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4943
4944 /*
4945 * Avoiding lock: a race on bfqd->busy_queues should cause at
4946 * most a call to dispatch for nothing
4947 */
4948 return !list_empty_careful(&bfqd->dispatch) ||
4949 bfq_tot_busy_queues(bfqd) > 0;
4950 }
4951
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)4952 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4953 {
4954 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4955 struct request *rq = NULL;
4956 struct bfq_queue *bfqq = NULL;
4957
4958 if (!list_empty(&bfqd->dispatch)) {
4959 rq = list_first_entry(&bfqd->dispatch, struct request,
4960 queuelist);
4961 list_del_init(&rq->queuelist);
4962
4963 bfqq = RQ_BFQQ(rq);
4964
4965 if (bfqq) {
4966 /*
4967 * Increment counters here, because this
4968 * dispatch does not follow the standard
4969 * dispatch flow (where counters are
4970 * incremented)
4971 */
4972 bfqq->dispatched++;
4973
4974 goto inc_in_driver_start_rq;
4975 }
4976
4977 /*
4978 * We exploit the bfq_finish_requeue_request hook to
4979 * decrement rq_in_driver, but
4980 * bfq_finish_requeue_request will not be invoked on
4981 * this request. So, to avoid unbalance, just start
4982 * this request, without incrementing rq_in_driver. As
4983 * a negative consequence, rq_in_driver is deceptively
4984 * lower than it should be while this request is in
4985 * service. This may cause bfq_schedule_dispatch to be
4986 * invoked uselessly.
4987 *
4988 * As for implementing an exact solution, the
4989 * bfq_finish_requeue_request hook, if defined, is
4990 * probably invoked also on this request. So, by
4991 * exploiting this hook, we could 1) increment
4992 * rq_in_driver here, and 2) decrement it in
4993 * bfq_finish_requeue_request. Such a solution would
4994 * let the value of the counter be always accurate,
4995 * but it would entail using an extra interface
4996 * function. This cost seems higher than the benefit,
4997 * being the frequency of non-elevator-private
4998 * requests very low.
4999 */
5000 goto start_rq;
5001 }
5002
5003 bfq_log(bfqd, "dispatch requests: %d busy queues",
5004 bfq_tot_busy_queues(bfqd));
5005
5006 if (bfq_tot_busy_queues(bfqd) == 0)
5007 goto exit;
5008
5009 /*
5010 * Force device to serve one request at a time if
5011 * strict_guarantees is true. Forcing this service scheme is
5012 * currently the ONLY way to guarantee that the request
5013 * service order enforced by the scheduler is respected by a
5014 * queueing device. Otherwise the device is free even to make
5015 * some unlucky request wait for as long as the device
5016 * wishes.
5017 *
5018 * Of course, serving one request at a time may cause loss of
5019 * throughput.
5020 */
5021 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
5022 goto exit;
5023
5024 bfqq = bfq_select_queue(bfqd);
5025 if (!bfqq)
5026 goto exit;
5027
5028 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5029
5030 if (rq) {
5031 inc_in_driver_start_rq:
5032 bfqd->rq_in_driver++;
5033 start_rq:
5034 rq->rq_flags |= RQF_STARTED;
5035 }
5036 exit:
5037 return rq;
5038 }
5039
5040 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5041 static void bfq_update_dispatch_stats(struct request_queue *q,
5042 struct request *rq,
5043 struct bfq_queue *in_serv_queue,
5044 bool idle_timer_disabled)
5045 {
5046 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5047
5048 if (!idle_timer_disabled && !bfqq)
5049 return;
5050
5051 /*
5052 * rq and bfqq are guaranteed to exist until this function
5053 * ends, for the following reasons. First, rq can be
5054 * dispatched to the device, and then can be completed and
5055 * freed, only after this function ends. Second, rq cannot be
5056 * merged (and thus freed because of a merge) any longer,
5057 * because it has already started. Thus rq cannot be freed
5058 * before this function ends, and, since rq has a reference to
5059 * bfqq, the same guarantee holds for bfqq too.
5060 *
5061 * In addition, the following queue lock guarantees that
5062 * bfqq_group(bfqq) exists as well.
5063 */
5064 spin_lock_irq(&q->queue_lock);
5065 if (idle_timer_disabled)
5066 /*
5067 * Since the idle timer has been disabled,
5068 * in_serv_queue contained some request when
5069 * __bfq_dispatch_request was invoked above, which
5070 * implies that rq was picked exactly from
5071 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5072 * therefore guaranteed to exist because of the above
5073 * arguments.
5074 */
5075 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5076 if (bfqq) {
5077 struct bfq_group *bfqg = bfqq_group(bfqq);
5078
5079 bfqg_stats_update_avg_queue_size(bfqg);
5080 bfqg_stats_set_start_empty_time(bfqg);
5081 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5082 }
5083 spin_unlock_irq(&q->queue_lock);
5084 }
5085 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5086 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5087 struct request *rq,
5088 struct bfq_queue *in_serv_queue,
5089 bool idle_timer_disabled) {}
5090 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5091
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5092 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5093 {
5094 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5095 struct request *rq;
5096 struct bfq_queue *in_serv_queue;
5097 bool waiting_rq, idle_timer_disabled = false;
5098
5099 spin_lock_irq(&bfqd->lock);
5100
5101 in_serv_queue = bfqd->in_service_queue;
5102 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5103
5104 rq = __bfq_dispatch_request(hctx);
5105 if (in_serv_queue == bfqd->in_service_queue) {
5106 idle_timer_disabled =
5107 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5108 }
5109
5110 spin_unlock_irq(&bfqd->lock);
5111 bfq_update_dispatch_stats(hctx->queue, rq,
5112 idle_timer_disabled ? in_serv_queue : NULL,
5113 idle_timer_disabled);
5114
5115 return rq;
5116 }
5117
5118 /*
5119 * Task holds one reference to the queue, dropped when task exits. Each rq
5120 * in-flight on this queue also holds a reference, dropped when rq is freed.
5121 *
5122 * Scheduler lock must be held here. Recall not to use bfqq after calling
5123 * this function on it.
5124 */
bfq_put_queue(struct bfq_queue * bfqq)5125 void bfq_put_queue(struct bfq_queue *bfqq)
5126 {
5127 struct bfq_queue *item;
5128 struct hlist_node *n;
5129 struct bfq_group *bfqg = bfqq_group(bfqq);
5130
5131 if (bfqq->bfqd)
5132 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
5133 bfqq, bfqq->ref);
5134
5135 bfqq->ref--;
5136 if (bfqq->ref)
5137 return;
5138
5139 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5140 hlist_del_init(&bfqq->burst_list_node);
5141 /*
5142 * Decrement also burst size after the removal, if the
5143 * process associated with bfqq is exiting, and thus
5144 * does not contribute to the burst any longer. This
5145 * decrement helps filter out false positives of large
5146 * bursts, when some short-lived process (often due to
5147 * the execution of commands by some service) happens
5148 * to start and exit while a complex application is
5149 * starting, and thus spawning several processes that
5150 * do I/O (and that *must not* be treated as a large
5151 * burst, see comments on bfq_handle_burst).
5152 *
5153 * In particular, the decrement is performed only if:
5154 * 1) bfqq is not a merged queue, because, if it is,
5155 * then this free of bfqq is not triggered by the exit
5156 * of the process bfqq is associated with, but exactly
5157 * by the fact that bfqq has just been merged.
5158 * 2) burst_size is greater than 0, to handle
5159 * unbalanced decrements. Unbalanced decrements may
5160 * happen in te following case: bfqq is inserted into
5161 * the current burst list--without incrementing
5162 * bust_size--because of a split, but the current
5163 * burst list is not the burst list bfqq belonged to
5164 * (see comments on the case of a split in
5165 * bfq_set_request).
5166 */
5167 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5168 bfqq->bfqd->burst_size--;
5169 }
5170
5171 /*
5172 * bfqq does not exist any longer, so it cannot be woken by
5173 * any other queue, and cannot wake any other queue. Then bfqq
5174 * must be removed from the woken list of its possible waker
5175 * queue, and all queues in the woken list of bfqq must stop
5176 * having a waker queue. Strictly speaking, these updates
5177 * should be performed when bfqq remains with no I/O source
5178 * attached to it, which happens before bfqq gets freed. In
5179 * particular, this happens when the last process associated
5180 * with bfqq exits or gets associated with a different
5181 * queue. However, both events lead to bfqq being freed soon,
5182 * and dangling references would come out only after bfqq gets
5183 * freed. So these updates are done here, as a simple and safe
5184 * way to handle all cases.
5185 */
5186 /* remove bfqq from woken list */
5187 if (!hlist_unhashed(&bfqq->woken_list_node))
5188 hlist_del_init(&bfqq->woken_list_node);
5189
5190 /* reset waker for all queues in woken list */
5191 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5192 woken_list_node) {
5193 item->waker_bfqq = NULL;
5194 hlist_del_init(&item->woken_list_node);
5195 }
5196
5197 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5198 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5199
5200 WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5201 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5202 WARN_ON_ONCE(bfqq->dispatched);
5203
5204 kmem_cache_free(bfq_pool, bfqq);
5205 bfqg_and_blkg_put(bfqg);
5206 }
5207
bfq_put_stable_ref(struct bfq_queue * bfqq)5208 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5209 {
5210 bfqq->stable_ref--;
5211 bfq_put_queue(bfqq);
5212 }
5213
bfq_put_cooperator(struct bfq_queue * bfqq)5214 void bfq_put_cooperator(struct bfq_queue *bfqq)
5215 {
5216 struct bfq_queue *__bfqq, *next;
5217
5218 /*
5219 * If this queue was scheduled to merge with another queue, be
5220 * sure to drop the reference taken on that queue (and others in
5221 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5222 */
5223 __bfqq = bfqq->new_bfqq;
5224 while (__bfqq) {
5225 if (__bfqq == bfqq)
5226 break;
5227 next = __bfqq->new_bfqq;
5228 bfq_put_queue(__bfqq);
5229 __bfqq = next;
5230 }
5231 }
5232
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5233 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5234 {
5235 if (bfqq == bfqd->in_service_queue) {
5236 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5237 bfq_schedule_dispatch(bfqd);
5238 }
5239
5240 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5241
5242 bfq_put_cooperator(bfqq);
5243
5244 bfq_release_process_ref(bfqd, bfqq);
5245 }
5246
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync)5247 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
5248 {
5249 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
5250 struct bfq_data *bfqd;
5251
5252 if (bfqq)
5253 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5254
5255 if (bfqq && bfqd) {
5256 unsigned long flags;
5257
5258 spin_lock_irqsave(&bfqd->lock, flags);
5259 bic_set_bfqq(bic, NULL, is_sync);
5260 bfq_exit_bfqq(bfqd, bfqq);
5261 spin_unlock_irqrestore(&bfqd->lock, flags);
5262 }
5263 }
5264
bfq_exit_icq(struct io_cq * icq)5265 static void bfq_exit_icq(struct io_cq *icq)
5266 {
5267 struct bfq_io_cq *bic = icq_to_bic(icq);
5268
5269 if (bic->stable_merge_bfqq) {
5270 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd;
5271
5272 /*
5273 * bfqd is NULL if scheduler already exited, and in
5274 * that case this is the last time bfqq is accessed.
5275 */
5276 if (bfqd) {
5277 unsigned long flags;
5278
5279 spin_lock_irqsave(&bfqd->lock, flags);
5280 bfq_put_stable_ref(bic->stable_merge_bfqq);
5281 spin_unlock_irqrestore(&bfqd->lock, flags);
5282 } else {
5283 bfq_put_stable_ref(bic->stable_merge_bfqq);
5284 }
5285 }
5286
5287 bfq_exit_icq_bfqq(bic, true);
5288 bfq_exit_icq_bfqq(bic, false);
5289 }
5290
5291 /*
5292 * Update the entity prio values; note that the new values will not
5293 * be used until the next (re)activation.
5294 */
5295 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5296 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5297 {
5298 struct task_struct *tsk = current;
5299 int ioprio_class;
5300 struct bfq_data *bfqd = bfqq->bfqd;
5301
5302 if (!bfqd)
5303 return;
5304
5305 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5306 switch (ioprio_class) {
5307 default:
5308 pr_err("bdi %s: bfq: bad prio class %d\n",
5309 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5310 ioprio_class);
5311 fallthrough;
5312 case IOPRIO_CLASS_NONE:
5313 /*
5314 * No prio set, inherit CPU scheduling settings.
5315 */
5316 bfqq->new_ioprio = task_nice_ioprio(tsk);
5317 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5318 break;
5319 case IOPRIO_CLASS_RT:
5320 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5321 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5322 break;
5323 case IOPRIO_CLASS_BE:
5324 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5325 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5326 break;
5327 case IOPRIO_CLASS_IDLE:
5328 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5329 bfqq->new_ioprio = 7;
5330 break;
5331 }
5332
5333 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5334 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5335 bfqq->new_ioprio);
5336 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5337 }
5338
5339 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5340 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5341 bfqq->new_ioprio, bfqq->entity.new_weight);
5342 bfqq->entity.prio_changed = 1;
5343 }
5344
5345 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5346 struct bio *bio, bool is_sync,
5347 struct bfq_io_cq *bic,
5348 bool respawn);
5349
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5350 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5351 {
5352 struct bfq_data *bfqd = bic_to_bfqd(bic);
5353 struct bfq_queue *bfqq;
5354 int ioprio = bic->icq.ioc->ioprio;
5355
5356 /*
5357 * This condition may trigger on a newly created bic, be sure to
5358 * drop the lock before returning.
5359 */
5360 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5361 return;
5362
5363 bic->ioprio = ioprio;
5364
5365 bfqq = bic_to_bfqq(bic, false);
5366 if (bfqq) {
5367 struct bfq_queue *old_bfqq = bfqq;
5368
5369 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5370 bic_set_bfqq(bic, bfqq, false);
5371 bfq_release_process_ref(bfqd, old_bfqq);
5372 }
5373
5374 bfqq = bic_to_bfqq(bic, true);
5375 if (bfqq)
5376 bfq_set_next_ioprio_data(bfqq, bic);
5377 }
5378
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync)5379 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5380 struct bfq_io_cq *bic, pid_t pid, int is_sync)
5381 {
5382 u64 now_ns = ktime_get_ns();
5383
5384 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5385 INIT_LIST_HEAD(&bfqq->fifo);
5386 INIT_HLIST_NODE(&bfqq->burst_list_node);
5387 INIT_HLIST_NODE(&bfqq->woken_list_node);
5388 INIT_HLIST_HEAD(&bfqq->woken_list);
5389
5390 bfqq->ref = 0;
5391 bfqq->bfqd = bfqd;
5392
5393 if (bic)
5394 bfq_set_next_ioprio_data(bfqq, bic);
5395
5396 if (is_sync) {
5397 /*
5398 * No need to mark as has_short_ttime if in
5399 * idle_class, because no device idling is performed
5400 * for queues in idle class
5401 */
5402 if (!bfq_class_idle(bfqq))
5403 /* tentatively mark as has_short_ttime */
5404 bfq_mark_bfqq_has_short_ttime(bfqq);
5405 bfq_mark_bfqq_sync(bfqq);
5406 bfq_mark_bfqq_just_created(bfqq);
5407 } else
5408 bfq_clear_bfqq_sync(bfqq);
5409
5410 /* set end request to minus infinity from now */
5411 bfqq->ttime.last_end_request = now_ns + 1;
5412
5413 bfqq->creation_time = jiffies;
5414
5415 bfqq->io_start_time = now_ns;
5416
5417 bfq_mark_bfqq_IO_bound(bfqq);
5418
5419 bfqq->pid = pid;
5420
5421 /* Tentative initial value to trade off between thr and lat */
5422 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5423 bfqq->budget_timeout = bfq_smallest_from_now();
5424
5425 bfqq->wr_coeff = 1;
5426 bfqq->last_wr_start_finish = jiffies;
5427 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5428 bfqq->split_time = bfq_smallest_from_now();
5429
5430 /*
5431 * To not forget the possibly high bandwidth consumed by a
5432 * process/queue in the recent past,
5433 * bfq_bfqq_softrt_next_start() returns a value at least equal
5434 * to the current value of bfqq->soft_rt_next_start (see
5435 * comments on bfq_bfqq_softrt_next_start). Set
5436 * soft_rt_next_start to now, to mean that bfqq has consumed
5437 * no bandwidth so far.
5438 */
5439 bfqq->soft_rt_next_start = jiffies;
5440
5441 /* first request is almost certainly seeky */
5442 bfqq->seek_history = 1;
5443 }
5444
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio)5445 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5446 struct bfq_group *bfqg,
5447 int ioprio_class, int ioprio)
5448 {
5449 switch (ioprio_class) {
5450 case IOPRIO_CLASS_RT:
5451 return &bfqg->async_bfqq[0][ioprio];
5452 case IOPRIO_CLASS_NONE:
5453 ioprio = IOPRIO_BE_NORM;
5454 fallthrough;
5455 case IOPRIO_CLASS_BE:
5456 return &bfqg->async_bfqq[1][ioprio];
5457 case IOPRIO_CLASS_IDLE:
5458 return &bfqg->async_idle_bfqq;
5459 default:
5460 return NULL;
5461 }
5462 }
5463
5464 static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,struct bfq_queue * last_bfqq_created)5465 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5466 struct bfq_io_cq *bic,
5467 struct bfq_queue *last_bfqq_created)
5468 {
5469 struct bfq_queue *new_bfqq =
5470 bfq_setup_merge(bfqq, last_bfqq_created);
5471
5472 if (!new_bfqq)
5473 return bfqq;
5474
5475 if (new_bfqq->bic)
5476 new_bfqq->bic->stably_merged = true;
5477 bic->stably_merged = true;
5478
5479 /*
5480 * Reusing merge functions. This implies that
5481 * bfqq->bic must be set too, for
5482 * bfq_merge_bfqqs to correctly save bfqq's
5483 * state before killing it.
5484 */
5485 bfqq->bic = bic;
5486 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5487
5488 return new_bfqq;
5489 }
5490
5491 /*
5492 * Many throughput-sensitive workloads are made of several parallel
5493 * I/O flows, with all flows generated by the same application, or
5494 * more generically by the same task (e.g., system boot). The most
5495 * counterproductive action with these workloads is plugging I/O
5496 * dispatch when one of the bfq_queues associated with these flows
5497 * remains temporarily empty.
5498 *
5499 * To avoid this plugging, BFQ has been using a burst-handling
5500 * mechanism for years now. This mechanism has proven effective for
5501 * throughput, and not detrimental for service guarantees. The
5502 * following function pushes this mechanism a little bit further,
5503 * basing on the following two facts.
5504 *
5505 * First, all the I/O flows of a the same application or task
5506 * contribute to the execution/completion of that common application
5507 * or task. So the performance figures that matter are total
5508 * throughput of the flows and task-wide I/O latency. In particular,
5509 * these flows do not need to be protected from each other, in terms
5510 * of individual bandwidth or latency.
5511 *
5512 * Second, the above fact holds regardless of the number of flows.
5513 *
5514 * Putting these two facts together, this commits merges stably the
5515 * bfq_queues associated with these I/O flows, i.e., with the
5516 * processes that generate these IO/ flows, regardless of how many the
5517 * involved processes are.
5518 *
5519 * To decide whether a set of bfq_queues is actually associated with
5520 * the I/O flows of a common application or task, and to merge these
5521 * queues stably, this function operates as follows: given a bfq_queue,
5522 * say Q2, currently being created, and the last bfq_queue, say Q1,
5523 * created before Q2, Q2 is merged stably with Q1 if
5524 * - very little time has elapsed since when Q1 was created
5525 * - Q2 has the same ioprio as Q1
5526 * - Q2 belongs to the same group as Q1
5527 *
5528 * Merging bfq_queues also reduces scheduling overhead. A fio test
5529 * with ten random readers on /dev/nullb shows a throughput boost of
5530 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5531 * the total per-request processing time, the above throughput boost
5532 * implies that BFQ's overhead is reduced by more than 50%.
5533 *
5534 * This new mechanism most certainly obsoletes the current
5535 * burst-handling heuristics. We keep those heuristics for the moment.
5536 */
bfq_do_or_sched_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5537 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5538 struct bfq_queue *bfqq,
5539 struct bfq_io_cq *bic)
5540 {
5541 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5542 &bfqq->entity.parent->last_bfqq_created :
5543 &bfqd->last_bfqq_created;
5544
5545 struct bfq_queue *last_bfqq_created = *source_bfqq;
5546
5547 /*
5548 * If last_bfqq_created has not been set yet, then init it. If
5549 * it has been set already, but too long ago, then move it
5550 * forward to bfqq. Finally, move also if bfqq belongs to a
5551 * different group than last_bfqq_created, or if bfqq has a
5552 * different ioprio or ioprio_class. If none of these
5553 * conditions holds true, then try an early stable merge or
5554 * schedule a delayed stable merge.
5555 *
5556 * A delayed merge is scheduled (instead of performing an
5557 * early merge), in case bfqq might soon prove to be more
5558 * throughput-beneficial if not merged. Currently this is
5559 * possible only if bfqd is rotational with no queueing. For
5560 * such a drive, not merging bfqq is better for throughput if
5561 * bfqq happens to contain sequential I/O. So, we wait a
5562 * little bit for enough I/O to flow through bfqq. After that,
5563 * if such an I/O is sequential, then the merge is
5564 * canceled. Otherwise the merge is finally performed.
5565 */
5566 if (!last_bfqq_created ||
5567 time_before(last_bfqq_created->creation_time +
5568 msecs_to_jiffies(bfq_activation_stable_merging),
5569 bfqq->creation_time) ||
5570 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5571 bfqq->ioprio != last_bfqq_created->ioprio ||
5572 bfqq->ioprio_class != last_bfqq_created->ioprio_class)
5573 *source_bfqq = bfqq;
5574 else if (time_after_eq(last_bfqq_created->creation_time +
5575 bfqd->bfq_burst_interval,
5576 bfqq->creation_time)) {
5577 if (likely(bfqd->nonrot_with_queueing))
5578 /*
5579 * With this type of drive, leaving
5580 * bfqq alone may provide no
5581 * throughput benefits compared with
5582 * merging bfqq. So merge bfqq now.
5583 */
5584 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5585 bic,
5586 last_bfqq_created);
5587 else { /* schedule tentative stable merge */
5588 /*
5589 * get reference on last_bfqq_created,
5590 * to prevent it from being freed,
5591 * until we decide whether to merge
5592 */
5593 last_bfqq_created->ref++;
5594 /*
5595 * need to keep track of stable refs, to
5596 * compute process refs correctly
5597 */
5598 last_bfqq_created->stable_ref++;
5599 /*
5600 * Record the bfqq to merge to.
5601 */
5602 bic->stable_merge_bfqq = last_bfqq_created;
5603 }
5604 }
5605
5606 return bfqq;
5607 }
5608
5609
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic,bool respawn)5610 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5611 struct bio *bio, bool is_sync,
5612 struct bfq_io_cq *bic,
5613 bool respawn)
5614 {
5615 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5616 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5617 struct bfq_queue **async_bfqq = NULL;
5618 struct bfq_queue *bfqq;
5619 struct bfq_group *bfqg;
5620
5621 bfqg = bfq_bio_bfqg(bfqd, bio);
5622 if (!is_sync) {
5623 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5624 ioprio);
5625 bfqq = *async_bfqq;
5626 if (bfqq)
5627 goto out;
5628 }
5629
5630 bfqq = kmem_cache_alloc_node(bfq_pool,
5631 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5632 bfqd->queue->node);
5633
5634 if (bfqq) {
5635 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5636 is_sync);
5637 bfq_init_entity(&bfqq->entity, bfqg);
5638 bfq_log_bfqq(bfqd, bfqq, "allocated");
5639 } else {
5640 bfqq = &bfqd->oom_bfqq;
5641 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5642 goto out;
5643 }
5644
5645 /*
5646 * Pin the queue now that it's allocated, scheduler exit will
5647 * prune it.
5648 */
5649 if (async_bfqq) {
5650 bfqq->ref++; /*
5651 * Extra group reference, w.r.t. sync
5652 * queue. This extra reference is removed
5653 * only if bfqq->bfqg disappears, to
5654 * guarantee that this queue is not freed
5655 * until its group goes away.
5656 */
5657 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5658 bfqq, bfqq->ref);
5659 *async_bfqq = bfqq;
5660 }
5661
5662 out:
5663 bfqq->ref++; /* get a process reference to this queue */
5664
5665 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5666 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5667 return bfqq;
5668 }
5669
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5670 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5671 struct bfq_queue *bfqq)
5672 {
5673 struct bfq_ttime *ttime = &bfqq->ttime;
5674 u64 elapsed;
5675
5676 /*
5677 * We are really interested in how long it takes for the queue to
5678 * become busy when there is no outstanding IO for this queue. So
5679 * ignore cases when the bfq queue has already IO queued.
5680 */
5681 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5682 return;
5683 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5684 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5685
5686 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5687 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5688 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5689 ttime->ttime_samples);
5690 }
5691
5692 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5693 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5694 struct request *rq)
5695 {
5696 bfqq->seek_history <<= 1;
5697 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5698
5699 if (bfqq->wr_coeff > 1 &&
5700 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5701 BFQQ_TOTALLY_SEEKY(bfqq)) {
5702 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5703 bfq_wr_duration(bfqd))) {
5704 /*
5705 * In soft_rt weight raising with the
5706 * interactive-weight-raising period
5707 * elapsed (so no switch back to
5708 * interactive weight raising).
5709 */
5710 bfq_bfqq_end_wr(bfqq);
5711 } else { /*
5712 * stopping soft_rt weight raising
5713 * while still in interactive period,
5714 * switch back to interactive weight
5715 * raising
5716 */
5717 switch_back_to_interactive_wr(bfqq, bfqd);
5718 bfqq->entity.prio_changed = 1;
5719 }
5720 }
5721 }
5722
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5723 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5724 struct bfq_queue *bfqq,
5725 struct bfq_io_cq *bic)
5726 {
5727 bool has_short_ttime = true, state_changed;
5728
5729 /*
5730 * No need to update has_short_ttime if bfqq is async or in
5731 * idle io prio class, or if bfq_slice_idle is zero, because
5732 * no device idling is performed for bfqq in this case.
5733 */
5734 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5735 bfqd->bfq_slice_idle == 0)
5736 return;
5737
5738 /* Idle window just restored, statistics are meaningless. */
5739 if (time_is_after_eq_jiffies(bfqq->split_time +
5740 bfqd->bfq_wr_min_idle_time))
5741 return;
5742
5743 /* Think time is infinite if no process is linked to
5744 * bfqq. Otherwise check average think time to decide whether
5745 * to mark as has_short_ttime. To this goal, compare average
5746 * think time with half the I/O-plugging timeout.
5747 */
5748 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5749 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5750 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5751 has_short_ttime = false;
5752
5753 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5754
5755 if (has_short_ttime)
5756 bfq_mark_bfqq_has_short_ttime(bfqq);
5757 else
5758 bfq_clear_bfqq_has_short_ttime(bfqq);
5759
5760 /*
5761 * Until the base value for the total service time gets
5762 * finally computed for bfqq, the inject limit does depend on
5763 * the think-time state (short|long). In particular, the limit
5764 * is 0 or 1 if the think time is deemed, respectively, as
5765 * short or long (details in the comments in
5766 * bfq_update_inject_limit()). Accordingly, the next
5767 * instructions reset the inject limit if the think-time state
5768 * has changed and the above base value is still to be
5769 * computed.
5770 *
5771 * However, the reset is performed only if more than 100 ms
5772 * have elapsed since the last update of the inject limit, or
5773 * (inclusive) if the change is from short to long think
5774 * time. The reason for this waiting is as follows.
5775 *
5776 * bfqq may have a long think time because of a
5777 * synchronization with some other queue, i.e., because the
5778 * I/O of some other queue may need to be completed for bfqq
5779 * to receive new I/O. Details in the comments on the choice
5780 * of the queue for injection in bfq_select_queue().
5781 *
5782 * As stressed in those comments, if such a synchronization is
5783 * actually in place, then, without injection on bfqq, the
5784 * blocking I/O cannot happen to served while bfqq is in
5785 * service. As a consequence, if bfqq is granted
5786 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5787 * is dispatched, until the idle timeout fires. This is likely
5788 * to result in lower bandwidth and higher latencies for bfqq,
5789 * and in a severe loss of total throughput.
5790 *
5791 * On the opposite end, a non-zero inject limit may allow the
5792 * I/O that blocks bfqq to be executed soon, and therefore
5793 * bfqq to receive new I/O soon.
5794 *
5795 * But, if the blocking gets actually eliminated, then the
5796 * next think-time sample for bfqq may be very low. This in
5797 * turn may cause bfqq's think time to be deemed
5798 * short. Without the 100 ms barrier, this new state change
5799 * would cause the body of the next if to be executed
5800 * immediately. But this would set to 0 the inject
5801 * limit. Without injection, the blocking I/O would cause the
5802 * think time of bfqq to become long again, and therefore the
5803 * inject limit to be raised again, and so on. The only effect
5804 * of such a steady oscillation between the two think-time
5805 * states would be to prevent effective injection on bfqq.
5806 *
5807 * In contrast, if the inject limit is not reset during such a
5808 * long time interval as 100 ms, then the number of short
5809 * think time samples can grow significantly before the reset
5810 * is performed. As a consequence, the think time state can
5811 * become stable before the reset. Therefore there will be no
5812 * state change when the 100 ms elapse, and no reset of the
5813 * inject limit. The inject limit remains steadily equal to 1
5814 * both during and after the 100 ms. So injection can be
5815 * performed at all times, and throughput gets boosted.
5816 *
5817 * An inject limit equal to 1 is however in conflict, in
5818 * general, with the fact that the think time of bfqq is
5819 * short, because injection may be likely to delay bfqq's I/O
5820 * (as explained in the comments in
5821 * bfq_update_inject_limit()). But this does not happen in
5822 * this special case, because bfqq's low think time is due to
5823 * an effective handling of a synchronization, through
5824 * injection. In this special case, bfqq's I/O does not get
5825 * delayed by injection; on the contrary, bfqq's I/O is
5826 * brought forward, because it is not blocked for
5827 * milliseconds.
5828 *
5829 * In addition, serving the blocking I/O much sooner, and much
5830 * more frequently than once per I/O-plugging timeout, makes
5831 * it much quicker to detect a waker queue (the concept of
5832 * waker queue is defined in the comments in
5833 * bfq_add_request()). This makes it possible to start sooner
5834 * to boost throughput more effectively, by injecting the I/O
5835 * of the waker queue unconditionally on every
5836 * bfq_dispatch_request().
5837 *
5838 * One last, important benefit of not resetting the inject
5839 * limit before 100 ms is that, during this time interval, the
5840 * base value for the total service time is likely to get
5841 * finally computed for bfqq, freeing the inject limit from
5842 * its relation with the think time.
5843 */
5844 if (state_changed && bfqq->last_serv_time_ns == 0 &&
5845 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5846 msecs_to_jiffies(100)) ||
5847 !has_short_ttime))
5848 bfq_reset_inject_limit(bfqd, bfqq);
5849 }
5850
5851 /*
5852 * Called when a new fs request (rq) is added to bfqq. Check if there's
5853 * something we should do about it.
5854 */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5855 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5856 struct request *rq)
5857 {
5858 if (rq->cmd_flags & REQ_META)
5859 bfqq->meta_pending++;
5860
5861 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5862
5863 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5864 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5865 blk_rq_sectors(rq) < 32;
5866 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5867
5868 /*
5869 * There is just this request queued: if
5870 * - the request is small, and
5871 * - we are idling to boost throughput, and
5872 * - the queue is not to be expired,
5873 * then just exit.
5874 *
5875 * In this way, if the device is being idled to wait
5876 * for a new request from the in-service queue, we
5877 * avoid unplugging the device and committing the
5878 * device to serve just a small request. In contrast
5879 * we wait for the block layer to decide when to
5880 * unplug the device: hopefully, new requests will be
5881 * merged to this one quickly, then the device will be
5882 * unplugged and larger requests will be dispatched.
5883 */
5884 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
5885 !budget_timeout)
5886 return;
5887
5888 /*
5889 * A large enough request arrived, or idling is being
5890 * performed to preserve service guarantees, or
5891 * finally the queue is to be expired: in all these
5892 * cases disk idling is to be stopped, so clear
5893 * wait_request flag and reset timer.
5894 */
5895 bfq_clear_bfqq_wait_request(bfqq);
5896 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
5897
5898 /*
5899 * The queue is not empty, because a new request just
5900 * arrived. Hence we can safely expire the queue, in
5901 * case of budget timeout, without risking that the
5902 * timestamps of the queue are not updated correctly.
5903 * See [1] for more details.
5904 */
5905 if (budget_timeout)
5906 bfq_bfqq_expire(bfqd, bfqq, false,
5907 BFQQE_BUDGET_TIMEOUT);
5908 }
5909 }
5910
5911 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)5912 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
5913 {
5914 struct bfq_queue *bfqq = RQ_BFQQ(rq),
5915 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
5916 RQ_BIC(rq));
5917 bool waiting, idle_timer_disabled = false;
5918
5919 if (new_bfqq) {
5920 /*
5921 * Release the request's reference to the old bfqq
5922 * and make sure one is taken to the shared queue.
5923 */
5924 new_bfqq->allocated++;
5925 bfqq->allocated--;
5926 new_bfqq->ref++;
5927 /*
5928 * If the bic associated with the process
5929 * issuing this request still points to bfqq
5930 * (and thus has not been already redirected
5931 * to new_bfqq or even some other bfq_queue),
5932 * then complete the merge and redirect it to
5933 * new_bfqq.
5934 */
5935 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
5936 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
5937 bfqq, new_bfqq);
5938
5939 bfq_clear_bfqq_just_created(bfqq);
5940 /*
5941 * rq is about to be enqueued into new_bfqq,
5942 * release rq reference on bfqq
5943 */
5944 bfq_put_queue(bfqq);
5945 rq->elv.priv[1] = new_bfqq;
5946 bfqq = new_bfqq;
5947 }
5948
5949 bfq_update_io_thinktime(bfqd, bfqq);
5950 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
5951 bfq_update_io_seektime(bfqd, bfqq, rq);
5952
5953 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
5954 bfq_add_request(rq);
5955 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
5956
5957 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
5958 list_add_tail(&rq->queuelist, &bfqq->fifo);
5959
5960 bfq_rq_enqueued(bfqd, bfqq, rq);
5961
5962 return idle_timer_disabled;
5963 }
5964
5965 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,unsigned int cmd_flags)5966 static void bfq_update_insert_stats(struct request_queue *q,
5967 struct bfq_queue *bfqq,
5968 bool idle_timer_disabled,
5969 unsigned int cmd_flags)
5970 {
5971 if (!bfqq)
5972 return;
5973
5974 /*
5975 * bfqq still exists, because it can disappear only after
5976 * either it is merged with another queue, or the process it
5977 * is associated with exits. But both actions must be taken by
5978 * the same process currently executing this flow of
5979 * instructions.
5980 *
5981 * In addition, the following queue lock guarantees that
5982 * bfqq_group(bfqq) exists as well.
5983 */
5984 spin_lock_irq(&q->queue_lock);
5985 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
5986 if (idle_timer_disabled)
5987 bfqg_stats_update_idle_time(bfqq_group(bfqq));
5988 spin_unlock_irq(&q->queue_lock);
5989 }
5990 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,unsigned int cmd_flags)5991 static inline void bfq_update_insert_stats(struct request_queue *q,
5992 struct bfq_queue *bfqq,
5993 bool idle_timer_disabled,
5994 unsigned int cmd_flags) {}
5995 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5996
5997 static struct bfq_queue *bfq_init_rq(struct request *rq);
5998
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,bool at_head)5999 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6000 bool at_head)
6001 {
6002 struct request_queue *q = hctx->queue;
6003 struct bfq_data *bfqd = q->elevator->elevator_data;
6004 struct bfq_queue *bfqq;
6005 bool idle_timer_disabled = false;
6006 unsigned int cmd_flags;
6007 LIST_HEAD(free);
6008
6009 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6010 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6011 bfqg_stats_update_legacy_io(q, rq);
6012 #endif
6013 spin_lock_irq(&bfqd->lock);
6014 bfqq = bfq_init_rq(rq);
6015 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6016 spin_unlock_irq(&bfqd->lock);
6017 blk_mq_free_requests(&free);
6018 return;
6019 }
6020
6021 trace_block_rq_insert(rq);
6022
6023 if (!bfqq || at_head) {
6024 if (at_head)
6025 list_add(&rq->queuelist, &bfqd->dispatch);
6026 else
6027 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6028 } else {
6029 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6030 /*
6031 * Update bfqq, because, if a queue merge has occurred
6032 * in __bfq_insert_request, then rq has been
6033 * redirected into a new queue.
6034 */
6035 bfqq = RQ_BFQQ(rq);
6036
6037 if (rq_mergeable(rq)) {
6038 elv_rqhash_add(q, rq);
6039 if (!q->last_merge)
6040 q->last_merge = rq;
6041 }
6042 }
6043
6044 /*
6045 * Cache cmd_flags before releasing scheduler lock, because rq
6046 * may disappear afterwards (for example, because of a request
6047 * merge).
6048 */
6049 cmd_flags = rq->cmd_flags;
6050 spin_unlock_irq(&bfqd->lock);
6051
6052 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6053 cmd_flags);
6054 }
6055
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,bool at_head)6056 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6057 struct list_head *list, bool at_head)
6058 {
6059 while (!list_empty(list)) {
6060 struct request *rq;
6061
6062 rq = list_first_entry(list, struct request, queuelist);
6063 list_del_init(&rq->queuelist);
6064 bfq_insert_request(hctx, rq, at_head);
6065 }
6066 }
6067
bfq_update_hw_tag(struct bfq_data * bfqd)6068 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6069 {
6070 struct bfq_queue *bfqq = bfqd->in_service_queue;
6071
6072 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6073 bfqd->rq_in_driver);
6074
6075 if (bfqd->hw_tag == 1)
6076 return;
6077
6078 /*
6079 * This sample is valid if the number of outstanding requests
6080 * is large enough to allow a queueing behavior. Note that the
6081 * sum is not exact, as it's not taking into account deactivated
6082 * requests.
6083 */
6084 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6085 return;
6086
6087 /*
6088 * If active queue hasn't enough requests and can idle, bfq might not
6089 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6090 * case
6091 */
6092 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6093 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6094 BFQ_HW_QUEUE_THRESHOLD &&
6095 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6096 return;
6097
6098 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6099 return;
6100
6101 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6102 bfqd->max_rq_in_driver = 0;
6103 bfqd->hw_tag_samples = 0;
6104
6105 bfqd->nonrot_with_queueing =
6106 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6107 }
6108
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)6109 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6110 {
6111 u64 now_ns;
6112 u32 delta_us;
6113
6114 bfq_update_hw_tag(bfqd);
6115
6116 bfqd->rq_in_driver--;
6117 bfqq->dispatched--;
6118
6119 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6120 /*
6121 * Set budget_timeout (which we overload to store the
6122 * time at which the queue remains with no backlog and
6123 * no outstanding request; used by the weight-raising
6124 * mechanism).
6125 */
6126 bfqq->budget_timeout = jiffies;
6127
6128 bfq_weights_tree_remove(bfqd, bfqq);
6129 }
6130
6131 now_ns = ktime_get_ns();
6132
6133 bfqq->ttime.last_end_request = now_ns;
6134
6135 /*
6136 * Using us instead of ns, to get a reasonable precision in
6137 * computing rate in next check.
6138 */
6139 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6140
6141 /*
6142 * If the request took rather long to complete, and, according
6143 * to the maximum request size recorded, this completion latency
6144 * implies that the request was certainly served at a very low
6145 * rate (less than 1M sectors/sec), then the whole observation
6146 * interval that lasts up to this time instant cannot be a
6147 * valid time interval for computing a new peak rate. Invoke
6148 * bfq_update_rate_reset to have the following three steps
6149 * taken:
6150 * - close the observation interval at the last (previous)
6151 * request dispatch or completion
6152 * - compute rate, if possible, for that observation interval
6153 * - reset to zero samples, which will trigger a proper
6154 * re-initialization of the observation interval on next
6155 * dispatch
6156 */
6157 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6158 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6159 1UL<<(BFQ_RATE_SHIFT - 10))
6160 bfq_update_rate_reset(bfqd, NULL);
6161 bfqd->last_completion = now_ns;
6162 /*
6163 * Shared queues are likely to receive I/O at a high
6164 * rate. This may deceptively let them be considered as wakers
6165 * of other queues. But a false waker will unjustly steal
6166 * bandwidth to its supposedly woken queue. So considering
6167 * also shared queues in the waking mechanism may cause more
6168 * control troubles than throughput benefits. Then reset
6169 * last_completed_rq_bfqq if bfqq is a shared queue.
6170 */
6171 if (!bfq_bfqq_coop(bfqq))
6172 bfqd->last_completed_rq_bfqq = bfqq;
6173 else
6174 bfqd->last_completed_rq_bfqq = NULL;
6175
6176 /*
6177 * If we are waiting to discover whether the request pattern
6178 * of the task associated with the queue is actually
6179 * isochronous, and both requisites for this condition to hold
6180 * are now satisfied, then compute soft_rt_next_start (see the
6181 * comments on the function bfq_bfqq_softrt_next_start()). We
6182 * do not compute soft_rt_next_start if bfqq is in interactive
6183 * weight raising (see the comments in bfq_bfqq_expire() for
6184 * an explanation). We schedule this delayed update when bfqq
6185 * expires, if it still has in-flight requests.
6186 */
6187 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6188 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6189 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6190 bfqq->soft_rt_next_start =
6191 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6192
6193 /*
6194 * If this is the in-service queue, check if it needs to be expired,
6195 * or if we want to idle in case it has no pending requests.
6196 */
6197 if (bfqd->in_service_queue == bfqq) {
6198 if (bfq_bfqq_must_idle(bfqq)) {
6199 if (bfqq->dispatched == 0)
6200 bfq_arm_slice_timer(bfqd);
6201 /*
6202 * If we get here, we do not expire bfqq, even
6203 * if bfqq was in budget timeout or had no
6204 * more requests (as controlled in the next
6205 * conditional instructions). The reason for
6206 * not expiring bfqq is as follows.
6207 *
6208 * Here bfqq->dispatched > 0 holds, but
6209 * bfq_bfqq_must_idle() returned true. This
6210 * implies that, even if no request arrives
6211 * for bfqq before bfqq->dispatched reaches 0,
6212 * bfqq will, however, not be expired on the
6213 * completion event that causes bfqq->dispatch
6214 * to reach zero. In contrast, on this event,
6215 * bfqq will start enjoying device idling
6216 * (I/O-dispatch plugging).
6217 *
6218 * But, if we expired bfqq here, bfqq would
6219 * not have the chance to enjoy device idling
6220 * when bfqq->dispatched finally reaches
6221 * zero. This would expose bfqq to violation
6222 * of its reserved service guarantees.
6223 */
6224 return;
6225 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6226 bfq_bfqq_expire(bfqd, bfqq, false,
6227 BFQQE_BUDGET_TIMEOUT);
6228 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6229 (bfqq->dispatched == 0 ||
6230 !bfq_better_to_idle(bfqq)))
6231 bfq_bfqq_expire(bfqd, bfqq, false,
6232 BFQQE_NO_MORE_REQUESTS);
6233 }
6234
6235 if (!bfqd->rq_in_driver)
6236 bfq_schedule_dispatch(bfqd);
6237 }
6238
bfq_finish_requeue_request_body(struct bfq_queue * bfqq)6239 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
6240 {
6241 bfqq->allocated--;
6242
6243 bfq_put_queue(bfqq);
6244 }
6245
6246 /*
6247 * The processes associated with bfqq may happen to generate their
6248 * cumulative I/O at a lower rate than the rate at which the device
6249 * could serve the same I/O. This is rather probable, e.g., if only
6250 * one process is associated with bfqq and the device is an SSD. It
6251 * results in bfqq becoming often empty while in service. In this
6252 * respect, if BFQ is allowed to switch to another queue when bfqq
6253 * remains empty, then the device goes on being fed with I/O requests,
6254 * and the throughput is not affected. In contrast, if BFQ is not
6255 * allowed to switch to another queue---because bfqq is sync and
6256 * I/O-dispatch needs to be plugged while bfqq is temporarily
6257 * empty---then, during the service of bfqq, there will be frequent
6258 * "service holes", i.e., time intervals during which bfqq gets empty
6259 * and the device can only consume the I/O already queued in its
6260 * hardware queues. During service holes, the device may even get to
6261 * remaining idle. In the end, during the service of bfqq, the device
6262 * is driven at a lower speed than the one it can reach with the kind
6263 * of I/O flowing through bfqq.
6264 *
6265 * To counter this loss of throughput, BFQ implements a "request
6266 * injection mechanism", which tries to fill the above service holes
6267 * with I/O requests taken from other queues. The hard part in this
6268 * mechanism is finding the right amount of I/O to inject, so as to
6269 * both boost throughput and not break bfqq's bandwidth and latency
6270 * guarantees. In this respect, the mechanism maintains a per-queue
6271 * inject limit, computed as below. While bfqq is empty, the injection
6272 * mechanism dispatches extra I/O requests only until the total number
6273 * of I/O requests in flight---i.e., already dispatched but not yet
6274 * completed---remains lower than this limit.
6275 *
6276 * A first definition comes in handy to introduce the algorithm by
6277 * which the inject limit is computed. We define as first request for
6278 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6279 * service, and causes bfqq to switch from empty to non-empty. The
6280 * algorithm updates the limit as a function of the effect of
6281 * injection on the service times of only the first requests of
6282 * bfqq. The reason for this restriction is that these are the
6283 * requests whose service time is affected most, because they are the
6284 * first to arrive after injection possibly occurred.
6285 *
6286 * To evaluate the effect of injection, the algorithm measures the
6287 * "total service time" of first requests. We define as total service
6288 * time of an I/O request, the time that elapses since when the
6289 * request is enqueued into bfqq, to when it is completed. This
6290 * quantity allows the whole effect of injection to be measured. It is
6291 * easy to see why. Suppose that some requests of other queues are
6292 * actually injected while bfqq is empty, and that a new request R
6293 * then arrives for bfqq. If the device does start to serve all or
6294 * part of the injected requests during the service hole, then,
6295 * because of this extra service, it may delay the next invocation of
6296 * the dispatch hook of BFQ. Then, even after R gets eventually
6297 * dispatched, the device may delay the actual service of R if it is
6298 * still busy serving the extra requests, or if it decides to serve,
6299 * before R, some extra request still present in its queues. As a
6300 * conclusion, the cumulative extra delay caused by injection can be
6301 * easily evaluated by just comparing the total service time of first
6302 * requests with and without injection.
6303 *
6304 * The limit-update algorithm works as follows. On the arrival of a
6305 * first request of bfqq, the algorithm measures the total time of the
6306 * request only if one of the three cases below holds, and, for each
6307 * case, it updates the limit as described below:
6308 *
6309 * (1) If there is no in-flight request. This gives a baseline for the
6310 * total service time of the requests of bfqq. If the baseline has
6311 * not been computed yet, then, after computing it, the limit is
6312 * set to 1, to start boosting throughput, and to prepare the
6313 * ground for the next case. If the baseline has already been
6314 * computed, then it is updated, in case it results to be lower
6315 * than the previous value.
6316 *
6317 * (2) If the limit is higher than 0 and there are in-flight
6318 * requests. By comparing the total service time in this case with
6319 * the above baseline, it is possible to know at which extent the
6320 * current value of the limit is inflating the total service
6321 * time. If the inflation is below a certain threshold, then bfqq
6322 * is assumed to be suffering from no perceivable loss of its
6323 * service guarantees, and the limit is even tentatively
6324 * increased. If the inflation is above the threshold, then the
6325 * limit is decreased. Due to the lack of any hysteresis, this
6326 * logic makes the limit oscillate even in steady workload
6327 * conditions. Yet we opted for it, because it is fast in reaching
6328 * the best value for the limit, as a function of the current I/O
6329 * workload. To reduce oscillations, this step is disabled for a
6330 * short time interval after the limit happens to be decreased.
6331 *
6332 * (3) Periodically, after resetting the limit, to make sure that the
6333 * limit eventually drops in case the workload changes. This is
6334 * needed because, after the limit has gone safely up for a
6335 * certain workload, it is impossible to guess whether the
6336 * baseline total service time may have changed, without measuring
6337 * it again without injection. A more effective version of this
6338 * step might be to just sample the baseline, by interrupting
6339 * injection only once, and then to reset/lower the limit only if
6340 * the total service time with the current limit does happen to be
6341 * too large.
6342 *
6343 * More details on each step are provided in the comments on the
6344 * pieces of code that implement these steps: the branch handling the
6345 * transition from empty to non empty in bfq_add_request(), the branch
6346 * handling injection in bfq_select_queue(), and the function
6347 * bfq_choose_bfqq_for_injection(). These comments also explain some
6348 * exceptions, made by the injection mechanism in some special cases.
6349 */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)6350 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6351 struct bfq_queue *bfqq)
6352 {
6353 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6354 unsigned int old_limit = bfqq->inject_limit;
6355
6356 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6357 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6358
6359 if (tot_time_ns >= threshold && old_limit > 0) {
6360 bfqq->inject_limit--;
6361 bfqq->decrease_time_jif = jiffies;
6362 } else if (tot_time_ns < threshold &&
6363 old_limit <= bfqd->max_rq_in_driver)
6364 bfqq->inject_limit++;
6365 }
6366
6367 /*
6368 * Either we still have to compute the base value for the
6369 * total service time, and there seem to be the right
6370 * conditions to do it, or we can lower the last base value
6371 * computed.
6372 *
6373 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
6374 * request in flight, because this function is in the code
6375 * path that handles the completion of a request of bfqq, and,
6376 * in particular, this function is executed before
6377 * bfqd->rq_in_driver is decremented in such a code path.
6378 */
6379 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
6380 tot_time_ns < bfqq->last_serv_time_ns) {
6381 if (bfqq->last_serv_time_ns == 0) {
6382 /*
6383 * Now we certainly have a base value: make sure we
6384 * start trying injection.
6385 */
6386 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6387 }
6388 bfqq->last_serv_time_ns = tot_time_ns;
6389 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
6390 /*
6391 * No I/O injected and no request still in service in
6392 * the drive: these are the exact conditions for
6393 * computing the base value of the total service time
6394 * for bfqq. So let's update this value, because it is
6395 * rather variable. For example, it varies if the size
6396 * or the spatial locality of the I/O requests in bfqq
6397 * change.
6398 */
6399 bfqq->last_serv_time_ns = tot_time_ns;
6400
6401
6402 /* update complete, not waiting for any request completion any longer */
6403 bfqd->waited_rq = NULL;
6404 bfqd->rqs_injected = false;
6405 }
6406
6407 /*
6408 * Handle either a requeue or a finish for rq. The things to do are
6409 * the same in both cases: all references to rq are to be dropped. In
6410 * particular, rq is considered completed from the point of view of
6411 * the scheduler.
6412 */
bfq_finish_requeue_request(struct request * rq)6413 static void bfq_finish_requeue_request(struct request *rq)
6414 {
6415 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6416 struct bfq_data *bfqd;
6417 unsigned long flags;
6418
6419 /*
6420 * rq either is not associated with any icq, or is an already
6421 * requeued request that has not (yet) been re-inserted into
6422 * a bfq_queue.
6423 */
6424 if (!rq->elv.icq || !bfqq)
6425 return;
6426
6427 bfqd = bfqq->bfqd;
6428
6429 if (rq->rq_flags & RQF_STARTED)
6430 bfqg_stats_update_completion(bfqq_group(bfqq),
6431 rq->start_time_ns,
6432 rq->io_start_time_ns,
6433 rq->cmd_flags);
6434
6435 spin_lock_irqsave(&bfqd->lock, flags);
6436 if (likely(rq->rq_flags & RQF_STARTED)) {
6437 if (rq == bfqd->waited_rq)
6438 bfq_update_inject_limit(bfqd, bfqq);
6439
6440 bfq_completed_request(bfqq, bfqd);
6441 }
6442 bfq_finish_requeue_request_body(bfqq);
6443 RQ_BIC(rq)->requests--;
6444 spin_unlock_irqrestore(&bfqd->lock, flags);
6445
6446 /*
6447 * Reset private fields. In case of a requeue, this allows
6448 * this function to correctly do nothing if it is spuriously
6449 * invoked again on this same request (see the check at the
6450 * beginning of the function). Probably, a better general
6451 * design would be to prevent blk-mq from invoking the requeue
6452 * or finish hooks of an elevator, for a request that is not
6453 * referred by that elevator.
6454 *
6455 * Resetting the following fields would break the
6456 * request-insertion logic if rq is re-inserted into a bfq
6457 * internal queue, without a re-preparation. Here we assume
6458 * that re-insertions of requeued requests, without
6459 * re-preparation, can happen only for pass_through or at_head
6460 * requests (which are not re-inserted into bfq internal
6461 * queues).
6462 */
6463 rq->elv.priv[0] = NULL;
6464 rq->elv.priv[1] = NULL;
6465 }
6466
6467 /*
6468 * Removes the association between the current task and bfqq, assuming
6469 * that bic points to the bfq iocontext of the task.
6470 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6471 * was the last process referring to that bfqq.
6472 */
6473 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)6474 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6475 {
6476 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6477
6478 if (bfqq_process_refs(bfqq) == 1) {
6479 bfqq->pid = current->pid;
6480 bfq_clear_bfqq_coop(bfqq);
6481 bfq_clear_bfqq_split_coop(bfqq);
6482 return bfqq;
6483 }
6484
6485 bic_set_bfqq(bic, NULL, true);
6486
6487 bfq_put_cooperator(bfqq);
6488
6489 bfq_release_process_ref(bfqq->bfqd, bfqq);
6490 return NULL;
6491 }
6492
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6493 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6494 struct bfq_io_cq *bic,
6495 struct bio *bio,
6496 bool split, bool is_sync,
6497 bool *new_queue)
6498 {
6499 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
6500
6501 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6502 return bfqq;
6503
6504 if (new_queue)
6505 *new_queue = true;
6506
6507 if (bfqq)
6508 bfq_put_queue(bfqq);
6509 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6510
6511 bic_set_bfqq(bic, bfqq, is_sync);
6512 if (split && is_sync) {
6513 if ((bic->was_in_burst_list && bfqd->large_burst) ||
6514 bic->saved_in_large_burst)
6515 bfq_mark_bfqq_in_large_burst(bfqq);
6516 else {
6517 bfq_clear_bfqq_in_large_burst(bfqq);
6518 if (bic->was_in_burst_list)
6519 /*
6520 * If bfqq was in the current
6521 * burst list before being
6522 * merged, then we have to add
6523 * it back. And we do not need
6524 * to increase burst_size, as
6525 * we did not decrement
6526 * burst_size when we removed
6527 * bfqq from the burst list as
6528 * a consequence of a merge
6529 * (see comments in
6530 * bfq_put_queue). In this
6531 * respect, it would be rather
6532 * costly to know whether the
6533 * current burst list is still
6534 * the same burst list from
6535 * which bfqq was removed on
6536 * the merge. To avoid this
6537 * cost, if bfqq was in a
6538 * burst list, then we add
6539 * bfqq to the current burst
6540 * list without any further
6541 * check. This can cause
6542 * inappropriate insertions,
6543 * but rarely enough to not
6544 * harm the detection of large
6545 * bursts significantly.
6546 */
6547 hlist_add_head(&bfqq->burst_list_node,
6548 &bfqd->burst_list);
6549 }
6550 bfqq->split_time = jiffies;
6551 }
6552
6553 return bfqq;
6554 }
6555
6556 /*
6557 * Only reset private fields. The actual request preparation will be
6558 * performed by bfq_init_rq, when rq is either inserted or merged. See
6559 * comments on bfq_init_rq for the reason behind this delayed
6560 * preparation.
6561 */
bfq_prepare_request(struct request * rq)6562 static void bfq_prepare_request(struct request *rq)
6563 {
6564 /*
6565 * Regardless of whether we have an icq attached, we have to
6566 * clear the scheduler pointers, as they might point to
6567 * previously allocated bic/bfqq structs.
6568 */
6569 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6570 }
6571
6572 /*
6573 * If needed, init rq, allocate bfq data structures associated with
6574 * rq, and increment reference counters in the destination bfq_queue
6575 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6576 * not associated with any bfq_queue.
6577 *
6578 * This function is invoked by the functions that perform rq insertion
6579 * or merging. One may have expected the above preparation operations
6580 * to be performed in bfq_prepare_request, and not delayed to when rq
6581 * is inserted or merged. The rationale behind this delayed
6582 * preparation is that, after the prepare_request hook is invoked for
6583 * rq, rq may still be transformed into a request with no icq, i.e., a
6584 * request not associated with any queue. No bfq hook is invoked to
6585 * signal this transformation. As a consequence, should these
6586 * preparation operations be performed when the prepare_request hook
6587 * is invoked, and should rq be transformed one moment later, bfq
6588 * would end up in an inconsistent state, because it would have
6589 * incremented some queue counters for an rq destined to
6590 * transformation, without any chance to correctly lower these
6591 * counters back. In contrast, no transformation can still happen for
6592 * rq after rq has been inserted or merged. So, it is safe to execute
6593 * these preparation operations when rq is finally inserted or merged.
6594 */
bfq_init_rq(struct request * rq)6595 static struct bfq_queue *bfq_init_rq(struct request *rq)
6596 {
6597 struct request_queue *q = rq->q;
6598 struct bio *bio = rq->bio;
6599 struct bfq_data *bfqd = q->elevator->elevator_data;
6600 struct bfq_io_cq *bic;
6601 const int is_sync = rq_is_sync(rq);
6602 struct bfq_queue *bfqq;
6603 bool new_queue = false;
6604 bool bfqq_already_existing = false, split = false;
6605
6606 if (unlikely(!rq->elv.icq))
6607 return NULL;
6608
6609 /*
6610 * Assuming that elv.priv[1] is set only if everything is set
6611 * for this rq. This holds true, because this function is
6612 * invoked only for insertion or merging, and, after such
6613 * events, a request cannot be manipulated any longer before
6614 * being removed from bfq.
6615 */
6616 if (rq->elv.priv[1])
6617 return rq->elv.priv[1];
6618
6619 bic = icq_to_bic(rq->elv.icq);
6620
6621 bfq_check_ioprio_change(bic, bio);
6622
6623 bfq_bic_update_cgroup(bic, bio);
6624
6625 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6626 &new_queue);
6627
6628 if (likely(!new_queue)) {
6629 /* If the queue was seeky for too long, break it apart. */
6630 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6631 !bic->stably_merged) {
6632 struct bfq_queue *old_bfqq = bfqq;
6633
6634 /* Update bic before losing reference to bfqq */
6635 if (bfq_bfqq_in_large_burst(bfqq))
6636 bic->saved_in_large_burst = true;
6637
6638 bfqq = bfq_split_bfqq(bic, bfqq);
6639 split = true;
6640
6641 if (!bfqq) {
6642 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6643 true, is_sync,
6644 NULL);
6645 if (unlikely(bfqq == &bfqd->oom_bfqq))
6646 bfqq_already_existing = true;
6647 } else
6648 bfqq_already_existing = true;
6649
6650 if (!bfqq_already_existing) {
6651 bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6652 bfqq->tentative_waker_bfqq = NULL;
6653
6654 /*
6655 * If the waker queue disappears, then
6656 * new_bfqq->waker_bfqq must be
6657 * reset. So insert new_bfqq into the
6658 * woken_list of the waker. See
6659 * bfq_check_waker for details.
6660 */
6661 if (bfqq->waker_bfqq)
6662 hlist_add_head(&bfqq->woken_list_node,
6663 &bfqq->waker_bfqq->woken_list);
6664 }
6665 }
6666 }
6667
6668 bfqq->allocated++;
6669 bfqq->ref++;
6670 bic->requests++;
6671 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6672 rq, bfqq, bfqq->ref);
6673
6674 rq->elv.priv[0] = bic;
6675 rq->elv.priv[1] = bfqq;
6676
6677 /*
6678 * If a bfq_queue has only one process reference, it is owned
6679 * by only this bic: we can then set bfqq->bic = bic. in
6680 * addition, if the queue has also just been split, we have to
6681 * resume its state.
6682 */
6683 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6684 bfqq->bic = bic;
6685 if (split) {
6686 /*
6687 * The queue has just been split from a shared
6688 * queue: restore the idle window and the
6689 * possible weight raising period.
6690 */
6691 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6692 bfqq_already_existing);
6693 }
6694 }
6695
6696 /*
6697 * Consider bfqq as possibly belonging to a burst of newly
6698 * created queues only if:
6699 * 1) A burst is actually happening (bfqd->burst_size > 0)
6700 * or
6701 * 2) There is no other active queue. In fact, if, in
6702 * contrast, there are active queues not belonging to the
6703 * possible burst bfqq may belong to, then there is no gain
6704 * in considering bfqq as belonging to a burst, and
6705 * therefore in not weight-raising bfqq. See comments on
6706 * bfq_handle_burst().
6707 *
6708 * This filtering also helps eliminating false positives,
6709 * occurring when bfqq does not belong to an actual large
6710 * burst, but some background task (e.g., a service) happens
6711 * to trigger the creation of new queues very close to when
6712 * bfqq and its possible companion queues are created. See
6713 * comments on bfq_handle_burst() for further details also on
6714 * this issue.
6715 */
6716 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6717 (bfqd->burst_size > 0 ||
6718 bfq_tot_busy_queues(bfqd) == 0)))
6719 bfq_handle_burst(bfqd, bfqq);
6720
6721 return bfqq;
6722 }
6723
6724 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)6725 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6726 {
6727 enum bfqq_expiration reason;
6728 unsigned long flags;
6729
6730 spin_lock_irqsave(&bfqd->lock, flags);
6731
6732 /*
6733 * Considering that bfqq may be in race, we should firstly check
6734 * whether bfqq is in service before doing something on it. If
6735 * the bfqq in race is not in service, it has already been expired
6736 * through __bfq_bfqq_expire func and its wait_request flags has
6737 * been cleared in __bfq_bfqd_reset_in_service func.
6738 */
6739 if (bfqq != bfqd->in_service_queue) {
6740 spin_unlock_irqrestore(&bfqd->lock, flags);
6741 return;
6742 }
6743
6744 bfq_clear_bfqq_wait_request(bfqq);
6745
6746 if (bfq_bfqq_budget_timeout(bfqq))
6747 /*
6748 * Also here the queue can be safely expired
6749 * for budget timeout without wasting
6750 * guarantees
6751 */
6752 reason = BFQQE_BUDGET_TIMEOUT;
6753 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6754 /*
6755 * The queue may not be empty upon timer expiration,
6756 * because we may not disable the timer when the
6757 * first request of the in-service queue arrives
6758 * during disk idling.
6759 */
6760 reason = BFQQE_TOO_IDLE;
6761 else
6762 goto schedule_dispatch;
6763
6764 bfq_bfqq_expire(bfqd, bfqq, true, reason);
6765
6766 schedule_dispatch:
6767 bfq_schedule_dispatch(bfqd);
6768 spin_unlock_irqrestore(&bfqd->lock, flags);
6769 }
6770
6771 /*
6772 * Handler of the expiration of the timer running if the in-service queue
6773 * is idling inside its time slice.
6774 */
bfq_idle_slice_timer(struct hrtimer * timer)6775 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6776 {
6777 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6778 idle_slice_timer);
6779 struct bfq_queue *bfqq = bfqd->in_service_queue;
6780
6781 /*
6782 * Theoretical race here: the in-service queue can be NULL or
6783 * different from the queue that was idling if a new request
6784 * arrives for the current queue and there is a full dispatch
6785 * cycle that changes the in-service queue. This can hardly
6786 * happen, but in the worst case we just expire a queue too
6787 * early.
6788 */
6789 if (bfqq)
6790 bfq_idle_slice_timer_body(bfqd, bfqq);
6791
6792 return HRTIMER_NORESTART;
6793 }
6794
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)6795 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6796 struct bfq_queue **bfqq_ptr)
6797 {
6798 struct bfq_queue *bfqq = *bfqq_ptr;
6799
6800 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6801 if (bfqq) {
6802 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6803
6804 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6805 bfqq, bfqq->ref);
6806 bfq_put_queue(bfqq);
6807 *bfqq_ptr = NULL;
6808 }
6809 }
6810
6811 /*
6812 * Release all the bfqg references to its async queues. If we are
6813 * deallocating the group these queues may still contain requests, so
6814 * we reparent them to the root cgroup (i.e., the only one that will
6815 * exist for sure until all the requests on a device are gone).
6816 */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)6817 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6818 {
6819 int i, j;
6820
6821 for (i = 0; i < 2; i++)
6822 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
6823 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6824
6825 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6826 }
6827
6828 /*
6829 * See the comments on bfq_limit_depth for the purpose of
6830 * the depths set in the function. Return minimum shallow depth we'll use.
6831 */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)6832 static unsigned int bfq_update_depths(struct bfq_data *bfqd,
6833 struct sbitmap_queue *bt)
6834 {
6835 unsigned int i, j, min_shallow = UINT_MAX;
6836
6837 /*
6838 * In-word depths if no bfq_queue is being weight-raised:
6839 * leaving 25% of tags only for sync reads.
6840 *
6841 * In next formulas, right-shift the value
6842 * (1U<<bt->sb.shift), instead of computing directly
6843 * (1U<<(bt->sb.shift - something)), to be robust against
6844 * any possible value of bt->sb.shift, without having to
6845 * limit 'something'.
6846 */
6847 /* no more than 50% of tags for async I/O */
6848 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
6849 /*
6850 * no more than 75% of tags for sync writes (25% extra tags
6851 * w.r.t. async I/O, to prevent async I/O from starving sync
6852 * writes)
6853 */
6854 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
6855
6856 /*
6857 * In-word depths in case some bfq_queue is being weight-
6858 * raised: leaving ~63% of tags for sync reads. This is the
6859 * highest percentage for which, in our tests, application
6860 * start-up times didn't suffer from any regression due to tag
6861 * shortage.
6862 */
6863 /* no more than ~18% of tags for async I/O */
6864 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
6865 /* no more than ~37% of tags for sync writes (~20% extra tags) */
6866 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
6867
6868 for (i = 0; i < 2; i++)
6869 for (j = 0; j < 2; j++)
6870 min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
6871
6872 return min_shallow;
6873 }
6874
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)6875 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
6876 {
6877 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
6878 struct blk_mq_tags *tags = hctx->sched_tags;
6879 unsigned int min_shallow;
6880
6881 min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags);
6882 sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow);
6883 }
6884
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)6885 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
6886 {
6887 bfq_depth_updated(hctx);
6888 return 0;
6889 }
6890
bfq_exit_queue(struct elevator_queue * e)6891 static void bfq_exit_queue(struct elevator_queue *e)
6892 {
6893 struct bfq_data *bfqd = e->elevator_data;
6894 struct bfq_queue *bfqq, *n;
6895
6896 hrtimer_cancel(&bfqd->idle_slice_timer);
6897
6898 spin_lock_irq(&bfqd->lock);
6899 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
6900 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
6901 spin_unlock_irq(&bfqd->lock);
6902
6903 WARN_ON_ONCE(bfqd->rq_in_driver);
6904
6905 hrtimer_cancel(&bfqd->idle_slice_timer);
6906
6907 /* release oom-queue reference to root group */
6908 bfqg_and_blkg_put(bfqd->root_group);
6909
6910 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6911 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
6912 #else
6913 spin_lock_irq(&bfqd->lock);
6914 bfq_put_async_queues(bfqd, bfqd->root_group);
6915 kfree(bfqd->root_group);
6916 spin_unlock_irq(&bfqd->lock);
6917 #endif
6918
6919 wbt_enable_default(bfqd->queue);
6920
6921 kfree(bfqd);
6922 }
6923
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)6924 static void bfq_init_root_group(struct bfq_group *root_group,
6925 struct bfq_data *bfqd)
6926 {
6927 int i;
6928
6929 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6930 root_group->entity.parent = NULL;
6931 root_group->my_entity = NULL;
6932 root_group->bfqd = bfqd;
6933 #endif
6934 root_group->rq_pos_tree = RB_ROOT;
6935 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
6936 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
6937 root_group->sched_data.bfq_class_idle_last_service = jiffies;
6938 }
6939
bfq_init_queue(struct request_queue * q,struct elevator_type * e)6940 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
6941 {
6942 struct bfq_data *bfqd;
6943 struct elevator_queue *eq;
6944
6945 eq = elevator_alloc(q, e);
6946 if (!eq)
6947 return -ENOMEM;
6948
6949 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
6950 if (!bfqd) {
6951 kobject_put(&eq->kobj);
6952 return -ENOMEM;
6953 }
6954 eq->elevator_data = bfqd;
6955
6956 spin_lock_irq(&q->queue_lock);
6957 q->elevator = eq;
6958 spin_unlock_irq(&q->queue_lock);
6959
6960 /*
6961 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
6962 * Grab a permanent reference to it, so that the normal code flow
6963 * will not attempt to free it.
6964 */
6965 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
6966 bfqd->oom_bfqq.ref++;
6967 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
6968 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
6969 bfqd->oom_bfqq.entity.new_weight =
6970 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
6971
6972 /* oom_bfqq does not participate to bursts */
6973 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
6974
6975 /*
6976 * Trigger weight initialization, according to ioprio, at the
6977 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
6978 * class won't be changed any more.
6979 */
6980 bfqd->oom_bfqq.entity.prio_changed = 1;
6981
6982 bfqd->queue = q;
6983
6984 INIT_LIST_HEAD(&bfqd->dispatch);
6985
6986 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
6987 HRTIMER_MODE_REL);
6988 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
6989
6990 bfqd->queue_weights_tree = RB_ROOT_CACHED;
6991 bfqd->num_groups_with_pending_reqs = 0;
6992
6993 INIT_LIST_HEAD(&bfqd->active_list);
6994 INIT_LIST_HEAD(&bfqd->idle_list);
6995 INIT_HLIST_HEAD(&bfqd->burst_list);
6996
6997 bfqd->hw_tag = -1;
6998 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
6999
7000 bfqd->bfq_max_budget = bfq_default_max_budget;
7001
7002 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7003 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7004 bfqd->bfq_back_max = bfq_back_max;
7005 bfqd->bfq_back_penalty = bfq_back_penalty;
7006 bfqd->bfq_slice_idle = bfq_slice_idle;
7007 bfqd->bfq_timeout = bfq_timeout;
7008
7009 bfqd->bfq_large_burst_thresh = 8;
7010 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7011
7012 bfqd->low_latency = true;
7013
7014 /*
7015 * Trade-off between responsiveness and fairness.
7016 */
7017 bfqd->bfq_wr_coeff = 30;
7018 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7019 bfqd->bfq_wr_max_time = 0;
7020 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7021 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7022 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7023 * Approximate rate required
7024 * to playback or record a
7025 * high-definition compressed
7026 * video.
7027 */
7028 bfqd->wr_busy_queues = 0;
7029
7030 /*
7031 * Begin by assuming, optimistically, that the device peak
7032 * rate is equal to 2/3 of the highest reference rate.
7033 */
7034 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7035 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7036 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7037
7038 spin_lock_init(&bfqd->lock);
7039
7040 /*
7041 * The invocation of the next bfq_create_group_hierarchy
7042 * function is the head of a chain of function calls
7043 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7044 * blk_mq_freeze_queue) that may lead to the invocation of the
7045 * has_work hook function. For this reason,
7046 * bfq_create_group_hierarchy is invoked only after all
7047 * scheduler data has been initialized, apart from the fields
7048 * that can be initialized only after invoking
7049 * bfq_create_group_hierarchy. This, in particular, enables
7050 * has_work to correctly return false. Of course, to avoid
7051 * other inconsistencies, the blk-mq stack must then refrain
7052 * from invoking further scheduler hooks before this init
7053 * function is finished.
7054 */
7055 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7056 if (!bfqd->root_group)
7057 goto out_free;
7058 bfq_init_root_group(bfqd->root_group, bfqd);
7059 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7060
7061 wbt_disable_default(q);
7062 blk_stat_enable_accounting(q);
7063
7064 return 0;
7065
7066 out_free:
7067 kfree(bfqd);
7068 kobject_put(&eq->kobj);
7069 return -ENOMEM;
7070 }
7071
bfq_slab_kill(void)7072 static void bfq_slab_kill(void)
7073 {
7074 kmem_cache_destroy(bfq_pool);
7075 }
7076
bfq_slab_setup(void)7077 static int __init bfq_slab_setup(void)
7078 {
7079 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7080 if (!bfq_pool)
7081 return -ENOMEM;
7082 return 0;
7083 }
7084
bfq_var_show(unsigned int var,char * page)7085 static ssize_t bfq_var_show(unsigned int var, char *page)
7086 {
7087 return sprintf(page, "%u\n", var);
7088 }
7089
bfq_var_store(unsigned long * var,const char * page)7090 static int bfq_var_store(unsigned long *var, const char *page)
7091 {
7092 unsigned long new_val;
7093 int ret = kstrtoul(page, 10, &new_val);
7094
7095 if (ret)
7096 return ret;
7097 *var = new_val;
7098 return 0;
7099 }
7100
7101 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7102 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7103 { \
7104 struct bfq_data *bfqd = e->elevator_data; \
7105 u64 __data = __VAR; \
7106 if (__CONV == 1) \
7107 __data = jiffies_to_msecs(__data); \
7108 else if (__CONV == 2) \
7109 __data = div_u64(__data, NSEC_PER_MSEC); \
7110 return bfq_var_show(__data, (page)); \
7111 }
7112 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7113 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7114 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7115 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7116 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7117 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7118 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7119 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7120 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7121 #undef SHOW_FUNCTION
7122
7123 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7124 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7125 { \
7126 struct bfq_data *bfqd = e->elevator_data; \
7127 u64 __data = __VAR; \
7128 __data = div_u64(__data, NSEC_PER_USEC); \
7129 return bfq_var_show(__data, (page)); \
7130 }
7131 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7132 #undef USEC_SHOW_FUNCTION
7133
7134 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7135 static ssize_t \
7136 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7137 { \
7138 struct bfq_data *bfqd = e->elevator_data; \
7139 unsigned long __data, __min = (MIN), __max = (MAX); \
7140 int ret; \
7141 \
7142 ret = bfq_var_store(&__data, (page)); \
7143 if (ret) \
7144 return ret; \
7145 if (__data < __min) \
7146 __data = __min; \
7147 else if (__data > __max) \
7148 __data = __max; \
7149 if (__CONV == 1) \
7150 *(__PTR) = msecs_to_jiffies(__data); \
7151 else if (__CONV == 2) \
7152 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7153 else \
7154 *(__PTR) = __data; \
7155 return count; \
7156 }
7157 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7158 INT_MAX, 2);
7159 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7160 INT_MAX, 2);
7161 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7162 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7163 INT_MAX, 0);
7164 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7165 #undef STORE_FUNCTION
7166
7167 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7168 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7169 { \
7170 struct bfq_data *bfqd = e->elevator_data; \
7171 unsigned long __data, __min = (MIN), __max = (MAX); \
7172 int ret; \
7173 \
7174 ret = bfq_var_store(&__data, (page)); \
7175 if (ret) \
7176 return ret; \
7177 if (__data < __min) \
7178 __data = __min; \
7179 else if (__data > __max) \
7180 __data = __max; \
7181 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7182 return count; \
7183 }
7184 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7185 UINT_MAX);
7186 #undef USEC_STORE_FUNCTION
7187
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)7188 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7189 const char *page, size_t count)
7190 {
7191 struct bfq_data *bfqd = e->elevator_data;
7192 unsigned long __data;
7193 int ret;
7194
7195 ret = bfq_var_store(&__data, (page));
7196 if (ret)
7197 return ret;
7198
7199 if (__data == 0)
7200 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7201 else {
7202 if (__data > INT_MAX)
7203 __data = INT_MAX;
7204 bfqd->bfq_max_budget = __data;
7205 }
7206
7207 bfqd->bfq_user_max_budget = __data;
7208
7209 return count;
7210 }
7211
7212 /*
7213 * Leaving this name to preserve name compatibility with cfq
7214 * parameters, but this timeout is used for both sync and async.
7215 */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)7216 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7217 const char *page, size_t count)
7218 {
7219 struct bfq_data *bfqd = e->elevator_data;
7220 unsigned long __data;
7221 int ret;
7222
7223 ret = bfq_var_store(&__data, (page));
7224 if (ret)
7225 return ret;
7226
7227 if (__data < 1)
7228 __data = 1;
7229 else if (__data > INT_MAX)
7230 __data = INT_MAX;
7231
7232 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7233 if (bfqd->bfq_user_max_budget == 0)
7234 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7235
7236 return count;
7237 }
7238
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)7239 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7240 const char *page, size_t count)
7241 {
7242 struct bfq_data *bfqd = e->elevator_data;
7243 unsigned long __data;
7244 int ret;
7245
7246 ret = bfq_var_store(&__data, (page));
7247 if (ret)
7248 return ret;
7249
7250 if (__data > 1)
7251 __data = 1;
7252 if (!bfqd->strict_guarantees && __data == 1
7253 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7254 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7255
7256 bfqd->strict_guarantees = __data;
7257
7258 return count;
7259 }
7260
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)7261 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7262 const char *page, size_t count)
7263 {
7264 struct bfq_data *bfqd = e->elevator_data;
7265 unsigned long __data;
7266 int ret;
7267
7268 ret = bfq_var_store(&__data, (page));
7269 if (ret)
7270 return ret;
7271
7272 if (__data > 1)
7273 __data = 1;
7274 if (__data == 0 && bfqd->low_latency != 0)
7275 bfq_end_wr(bfqd);
7276 bfqd->low_latency = __data;
7277
7278 return count;
7279 }
7280
7281 #define BFQ_ATTR(name) \
7282 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7283
7284 static struct elv_fs_entry bfq_attrs[] = {
7285 BFQ_ATTR(fifo_expire_sync),
7286 BFQ_ATTR(fifo_expire_async),
7287 BFQ_ATTR(back_seek_max),
7288 BFQ_ATTR(back_seek_penalty),
7289 BFQ_ATTR(slice_idle),
7290 BFQ_ATTR(slice_idle_us),
7291 BFQ_ATTR(max_budget),
7292 BFQ_ATTR(timeout_sync),
7293 BFQ_ATTR(strict_guarantees),
7294 BFQ_ATTR(low_latency),
7295 __ATTR_NULL
7296 };
7297
7298 static struct elevator_type iosched_bfq_mq = {
7299 .ops = {
7300 .limit_depth = bfq_limit_depth,
7301 .prepare_request = bfq_prepare_request,
7302 .requeue_request = bfq_finish_requeue_request,
7303 .finish_request = bfq_finish_requeue_request,
7304 .exit_icq = bfq_exit_icq,
7305 .insert_requests = bfq_insert_requests,
7306 .dispatch_request = bfq_dispatch_request,
7307 .next_request = elv_rb_latter_request,
7308 .former_request = elv_rb_former_request,
7309 .allow_merge = bfq_allow_bio_merge,
7310 .bio_merge = bfq_bio_merge,
7311 .request_merge = bfq_request_merge,
7312 .requests_merged = bfq_requests_merged,
7313 .request_merged = bfq_request_merged,
7314 .has_work = bfq_has_work,
7315 .depth_updated = bfq_depth_updated,
7316 .init_hctx = bfq_init_hctx,
7317 .init_sched = bfq_init_queue,
7318 .exit_sched = bfq_exit_queue,
7319 },
7320
7321 .icq_size = sizeof(struct bfq_io_cq),
7322 .icq_align = __alignof__(struct bfq_io_cq),
7323 .elevator_attrs = bfq_attrs,
7324 .elevator_name = "bfq",
7325 .elevator_owner = THIS_MODULE,
7326 };
7327 MODULE_ALIAS("bfq-iosched");
7328
bfq_init(void)7329 static int __init bfq_init(void)
7330 {
7331 int ret;
7332
7333 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7334 ret = blkcg_policy_register(&blkcg_policy_bfq);
7335 if (ret)
7336 return ret;
7337 #endif
7338
7339 ret = -ENOMEM;
7340 if (bfq_slab_setup())
7341 goto err_pol_unreg;
7342
7343 /*
7344 * Times to load large popular applications for the typical
7345 * systems installed on the reference devices (see the
7346 * comments before the definition of the next
7347 * array). Actually, we use slightly lower values, as the
7348 * estimated peak rate tends to be smaller than the actual
7349 * peak rate. The reason for this last fact is that estimates
7350 * are computed over much shorter time intervals than the long
7351 * intervals typically used for benchmarking. Why? First, to
7352 * adapt more quickly to variations. Second, because an I/O
7353 * scheduler cannot rely on a peak-rate-evaluation workload to
7354 * be run for a long time.
7355 */
7356 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7357 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7358
7359 ret = elv_register(&iosched_bfq_mq);
7360 if (ret)
7361 goto slab_kill;
7362
7363 return 0;
7364
7365 slab_kill:
7366 bfq_slab_kill();
7367 err_pol_unreg:
7368 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7369 blkcg_policy_unregister(&blkcg_policy_bfq);
7370 #endif
7371 return ret;
7372 }
7373
bfq_exit(void)7374 static void __exit bfq_exit(void)
7375 {
7376 elv_unregister(&iosched_bfq_mq);
7377 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7378 blkcg_policy_unregister(&blkcg_policy_bfq);
7379 #endif
7380 bfq_slab_kill();
7381 }
7382
7383 module_init(bfq_init);
7384 module_exit(bfq_exit);
7385
7386 MODULE_AUTHOR("Paolo Valente");
7387 MODULE_LICENSE("GPL");
7388 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7389