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Searched refs:avail_depths (Results 1 – 1 of 1) sorted by relevance

/drivers/gpu/drm/arm/display/komeda/
Dkomeda_pipeline_state.c779 u32 avail_depths, avail_formats; in komeda_improc_validate() local
784 avail_depths = output_depths & improc->supported_color_depths; in komeda_improc_validate()
785 if (avail_depths == 0) { in komeda_improc_validate()
801 st->color_depth = __fls(avail_depths); in komeda_improc_validate()