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Searched refs:num_audio (Results 1 – 17 of 17) sorted by relevance

/drivers/gpu/drm/amd/display/dc/inc/
Dresource.h44 int num_audio; member
/drivers/gpu/drm/amd/display/dc/dce80/
Ddce80_resource.c379 .num_audio = 6,
387 .num_audio = 7,
395 .num_audio = 6,
/drivers/gpu/drm/amd/display/dc/dce60/
Ddce60_resource.c374 .num_audio = 6,
382 .num_audio = 6,
390 .num_audio = 2,
/drivers/gpu/drm/amd/display/dc/core/
Ddc_resource.c273 unsigned int *num_audio, in update_num_audio() argument
291 *num_audio = 1; in update_num_audio()
307 unsigned int num_audio = caps->num_audio; in resource_construct() local
322 update_num_audio(&straps, &num_audio, &pool->audio_support); in resource_construct()
323 for (i = 0; i < caps->num_audio; i++) { in resource_construct()
/drivers/gpu/drm/amd/display/dc/dce112/
Ddce112_resource.c396 .num_audio = 6,
404 .num_audio = 5,
/drivers/gpu/drm/amd/display/dc/dcn21/
Ddcn21_resource.c807 .num_audio = 4, // 4 audio endpoints. 4 audio streams
821 .num_audio = 7,
833 .num_audio = 7,
/drivers/gpu/drm/amd/display/dc/dce110/
Ddce110_resource.c389 .num_audio = 3,
398 .num_audio = 3,
Ddce110_hw_sequencer.c1088 unsigned int i, num_audio = 1; in dce110_enable_audio_stream() local
1103 num_audio++; in dce110_enable_audio_stream()
1108 if (num_audio >= 1 && clk_mgr->funcs->enable_pme_wa) in dce110_enable_audio_stream()
/drivers/gpu/drm/amd/display/dc/dcn10/
Ddcn10_resource.c553 .num_audio = 4,
563 .num_audio = 3,
/drivers/gpu/drm/amd/display/dc/dce100/
Ddce100_resource.c378 .num_audio = 6,
/drivers/gpu/drm/amd/display/dc/dce120/
Ddce120_resource.c501 .num_audio = 7,
/drivers/gpu/drm/amd/display/dc/dcn302/
Ddcn302_resource.c261 .num_audio = 5,
/drivers/gpu/drm/amd/display/dc/dcn303/
Ddcn303_resource.c239 .num_audio = 2,
/drivers/gpu/drm/amd/display/dc/dcn301/
Ddcn301_resource.c816 .num_audio = 4,
/drivers/gpu/drm/amd/display/dc/dcn20/
Ddcn20_resource.c1015 .num_audio = 7,
1055 .num_audio = 6,
/drivers/gpu/drm/amd/display/dc/dcn31/
Ddcn31_resource.c888 .num_audio = 5,
/drivers/gpu/drm/amd/display/dc/dcn30/
Ddcn30_resource.c799 .num_audio = 6,