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Searched refs:cooked_read (Results 1 – 1 of 1) sorted by relevance

/include/linux/
Dgameport.h29 int (*cooked_read)(struct gameport *, int *, int *); member
184 if (gameport->cooked_read) in gameport_cooked_read()
185 return gameport->cooked_read(gameport, axes, buttons); in gameport_cooked_read()