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Searched refs:layers (Results 1 – 3 of 3) sorted by relevance

/security/landlock/
Druleset.c73 const struct landlock_layer (*const layers)[], const u32 num_layers, in create_rule() argument
88 new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers), in create_rule()
97 memcpy(new_rule->layers, layers, in create_rule()
98 flex_array_size(new_rule, layers, num_layers)); in create_rule()
101 new_rule->layers[new_rule->num_layers - 1] = *new_layer; in create_rule()
147 const struct landlock_layer (*const layers)[], in insert_rule() argument
156 if (WARN_ON_ONCE(!object || !layers)) in insert_rule()
177 if ((*layers)[0].level == 0) { in insert_rule()
184 if (WARN_ON_ONCE(this->layers[0].level != 0)) in insert_rule()
186 this->layers[0].access |= (*layers)[0].access; in insert_rule()
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Druleset.h70 struct landlock_layer layers[]; member
Dfs.c241 &rule->layers[layer_level]; in unmask_layers()