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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef ACCEL_H__
3 #define ACCEL_H__
4 
5 #define HW_ROP2_COPY 0xc
6 #define HW_ROP2_XOR 0x6
7 
8 /* notes: below address are the offset value from de_base_address (0x100000)*/
9 
10 /* for sm718/750/502 de_base is at mmreg_1mb*/
11 #define DE_BASE_ADDR_TYPE1 0x100000
12 /* for sm712,de_base is at mmreg_32kb */
13 #define DE_BASE_ADDR_TYPE2  0x8000
14 /* for sm722,de_base is at mmreg_0 */
15 #define DE_BASE_ADDR_TYPE3 0
16 
17 /* type1 data port address is at mmreg_0x110000*/
18 #define DE_PORT_ADDR_TYPE1 0x110000
19 /* for sm712,data port address is at mmreg_0 */
20 #define DE_PORT_ADDR_TYPE2 0x100000
21 /* for sm722,data port address is at mmreg_1mb */
22 #define DE_PORT_ADDR_TYPE3 0x100000
23 
24 #define DE_SOURCE                                       0x0
25 #define DE_SOURCE_WRAP                                  BIT(31)
26 #define DE_SOURCE_X_K1_SHIFT                            16
27 #define DE_SOURCE_X_K1_MASK                             (0x3fff << 16)
28 #define DE_SOURCE_X_K1_MONO_MASK			(0x1f << 16)
29 #define DE_SOURCE_Y_K2_MASK                             0xffff
30 
31 #define DE_DESTINATION                                  0x4
32 #define DE_DESTINATION_WRAP                             BIT(31)
33 #define DE_DESTINATION_X_SHIFT                          16
34 #define DE_DESTINATION_X_MASK                           (0x1fff << 16)
35 #define DE_DESTINATION_Y_MASK                           0xffff
36 
37 #define DE_DIMENSION                                    0x8
38 #define DE_DIMENSION_X_SHIFT                            16
39 #define DE_DIMENSION_X_MASK                             (0x1fff << 16)
40 #define DE_DIMENSION_Y_ET_MASK                          0x1fff
41 
42 #define DE_CONTROL                                      0xC
43 #define DE_CONTROL_STATUS                               BIT(31)
44 #define DE_CONTROL_PATTERN                              BIT(30)
45 #define DE_CONTROL_UPDATE_DESTINATION_X                 BIT(29)
46 #define DE_CONTROL_QUICK_START                          BIT(28)
47 #define DE_CONTROL_DIRECTION                            BIT(27)
48 #define DE_CONTROL_MAJOR                                BIT(26)
49 #define DE_CONTROL_STEP_X                               BIT(25)
50 #define DE_CONTROL_STEP_Y                               BIT(24)
51 #define DE_CONTROL_STRETCH                              BIT(23)
52 #define DE_CONTROL_HOST                                 BIT(22)
53 #define DE_CONTROL_LAST_PIXEL                           BIT(21)
54 #define DE_CONTROL_COMMAND_SHIFT                        16
55 #define DE_CONTROL_COMMAND_MASK                         (0x1f << 16)
56 #define DE_CONTROL_COMMAND_BITBLT                       (0x0 << 16)
57 #define DE_CONTROL_COMMAND_RECTANGLE_FILL               (0x1 << 16)
58 #define DE_CONTROL_COMMAND_DE_TILE                      (0x2 << 16)
59 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL               (0x3 << 16)
60 #define DE_CONTROL_COMMAND_ALPHA_BLEND                  (0x4 << 16)
61 #define DE_CONTROL_COMMAND_RLE_STRIP                    (0x5 << 16)
62 #define DE_CONTROL_COMMAND_SHORT_STROKE                 (0x6 << 16)
63 #define DE_CONTROL_COMMAND_LINE_DRAW                    (0x7 << 16)
64 #define DE_CONTROL_COMMAND_HOST_WRITE                   (0x8 << 16)
65 #define DE_CONTROL_COMMAND_HOST_READ                    (0x9 << 16)
66 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP         (0xa << 16)
67 #define DE_CONTROL_COMMAND_ROTATE                       (0xb << 16)
68 #define DE_CONTROL_COMMAND_FONT                         (0xc << 16)
69 #define DE_CONTROL_COMMAND_TEXTURE_LOAD                 (0xe << 16)
70 #define DE_CONTROL_ROP_SELECT                           BIT(15)
71 #define DE_CONTROL_ROP2_SOURCE                          BIT(14)
72 #define DE_CONTROL_MONO_DATA_SHIFT                      12
73 #define DE_CONTROL_MONO_DATA_MASK                       (0x3 << 12)
74 #define DE_CONTROL_MONO_DATA_NOT_PACKED                 (0x0 << 12)
75 #define DE_CONTROL_MONO_DATA_8_PACKED                   (0x1 << 12)
76 #define DE_CONTROL_MONO_DATA_16_PACKED                  (0x2 << 12)
77 #define DE_CONTROL_MONO_DATA_32_PACKED                  (0x3 << 12)
78 #define DE_CONTROL_REPEAT_ROTATE                        BIT(11)
79 #define DE_CONTROL_TRANSPARENCY_MATCH                   BIT(10)
80 #define DE_CONTROL_TRANSPARENCY_SELECT                  BIT(9)
81 #define DE_CONTROL_TRANSPARENCY                         BIT(8)
82 #define DE_CONTROL_ROP_MASK                             0xff
83 
84 /* Pseudo fields. */
85 
86 #define DE_CONTROL_SHORT_STROKE_DIR_MASK                (0xf << 24)
87 #define DE_CONTROL_SHORT_STROKE_DIR_225                 (0x0 << 24)
88 #define DE_CONTROL_SHORT_STROKE_DIR_135                 (0x1 << 24)
89 #define DE_CONTROL_SHORT_STROKE_DIR_315                 (0x2 << 24)
90 #define DE_CONTROL_SHORT_STROKE_DIR_45                  (0x3 << 24)
91 #define DE_CONTROL_SHORT_STROKE_DIR_270                 (0x4 << 24)
92 #define DE_CONTROL_SHORT_STROKE_DIR_90                  (0x5 << 24)
93 #define DE_CONTROL_SHORT_STROKE_DIR_180                 (0x8 << 24)
94 #define DE_CONTROL_SHORT_STROKE_DIR_0                   (0xa << 24)
95 #define DE_CONTROL_ROTATION_MASK                        (0x3 << 24)
96 #define DE_CONTROL_ROTATION_0                           (0x0 << 24)
97 #define DE_CONTROL_ROTATION_270                         (0x1 << 24)
98 #define DE_CONTROL_ROTATION_90                          (0x2 << 24)
99 #define DE_CONTROL_ROTATION_180                         (0x3 << 24)
100 
101 #define DE_PITCH                                        0x000010
102 #define DE_PITCH_DESTINATION_SHIFT                      16
103 #define DE_PITCH_DESTINATION_MASK                       (0x1fff << 16)
104 #define DE_PITCH_SOURCE_MASK                            0x1fff
105 
106 #define DE_FOREGROUND                                   0x000014
107 #define DE_FOREGROUND_COLOR_MASK                        0xffffffff
108 
109 #define DE_BACKGROUND                                   0x000018
110 #define DE_BACKGROUND_COLOR_MASK                        0xffffffff
111 
112 #define DE_STRETCH_FORMAT                               0x00001C
113 #define DE_STRETCH_FORMAT_PATTERN_XY                    BIT(30)
114 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT               27
115 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK                (0x7 << 27)
116 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT               23
117 #define DE_STRETCH_FORMAT_PATTERN_X_MASK                (0x7 << 23)
118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT            20
119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK             (0x3 << 20)
120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8                (0x0 << 20)
121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16               (0x1 << 20)
122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32               (0x2 << 20)
123 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24               (0x3 << 20)
124 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT              16
125 #define DE_STRETCH_FORMAT_ADDRESSING_MASK               (0xf << 16)
126 #define DE_STRETCH_FORMAT_ADDRESSING_XY                 (0x0 << 16)
127 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR             (0xf << 16)
128 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK            0xfff
129 
130 #define DE_COLOR_COMPARE                                0x000020
131 #define DE_COLOR_COMPARE_COLOR_MASK                     0xffffff
132 
133 #define DE_COLOR_COMPARE_MASK                           0x000024
134 #define DE_COLOR_COMPARE_MASK_MASK                      0xffffff
135 
136 #define DE_MASKS                                        0x000028
137 #define DE_MASKS_BYTE_MASK                              (0xffff << 16)
138 #define DE_MASKS_BIT_MASK                               0xffff
139 
140 #define DE_CLIP_TL                                      0x00002C
141 #define DE_CLIP_TL_TOP_MASK                             (0xffff << 16)
142 #define DE_CLIP_TL_STATUS                               BIT(13)
143 #define DE_CLIP_TL_INHIBIT                              BIT(12)
144 #define DE_CLIP_TL_LEFT_MASK                            0xfff
145 
146 #define DE_CLIP_BR                                      0x000030
147 #define DE_CLIP_BR_BOTTOM_MASK                          (0xffff << 16)
148 #define DE_CLIP_BR_RIGHT_MASK                           0x1fff
149 
150 #define DE_MONO_PATTERN_LOW                             0x000034
151 #define DE_MONO_PATTERN_LOW_PATTERN_MASK                0xffffffff
152 
153 #define DE_MONO_PATTERN_HIGH                            0x000038
154 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK               0xffffffff
155 
156 #define DE_WINDOW_WIDTH                                 0x00003C
157 #define DE_WINDOW_WIDTH_DST_SHIFT                       16
158 #define DE_WINDOW_WIDTH_DST_MASK                        (0x1fff << 16)
159 #define DE_WINDOW_WIDTH_SRC_MASK                        0x1fff
160 
161 #define DE_WINDOW_SOURCE_BASE                           0x000040
162 #define DE_WINDOW_SOURCE_BASE_EXT                       BIT(27)
163 #define DE_WINDOW_SOURCE_BASE_CS                        BIT(26)
164 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK              0x3ffffff
165 
166 #define DE_WINDOW_DESTINATION_BASE                      0x000044
167 #define DE_WINDOW_DESTINATION_BASE_EXT                  BIT(27)
168 #define DE_WINDOW_DESTINATION_BASE_CS                   BIT(26)
169 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK         0x3ffffff
170 
171 #define DE_ALPHA                                        0x000048
172 #define DE_ALPHA_VALUE_MASK                             0xff
173 
174 #define DE_WRAP                                         0x00004C
175 #define DE_WRAP_X_MASK                                  (0xffff << 16)
176 #define DE_WRAP_Y_MASK                                  0xffff
177 
178 #define DE_STATUS                                       0x000050
179 #define DE_STATUS_CSC                                   BIT(1)
180 #define DE_STATUS_2D                                    BIT(0)
181 
182 /* blt direction */
183 #define TOP_TO_BOTTOM 0
184 #define LEFT_TO_RIGHT 0
185 #define BOTTOM_TO_TOP 1
186 #define RIGHT_TO_LEFT 1
187 
188 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt);
189 
190 void sm750_hw_de_init(struct lynx_accel *accel);
191 
192 int sm750_hw_fillrect(struct lynx_accel *accel,
193 		      u32 base, u32 pitch, u32 Bpp,
194 		      u32 x, u32 y, u32 width, u32 height,
195 		      u32 color, u32 rop);
196 
197 /**
198  * sm750_hm_copyarea
199  * @sBase: Address of source: offset in frame buffer
200  * @sPitch: Pitch value of source surface in BYTE
201  * @sx: Starting x coordinate of source surface
202  * @sy: Starting y coordinate of source surface
203  * @dBase: Address of destination: offset in frame buffer
204  * @dPitch: Pitch value of destination surface in BYTE
205  * @Bpp: Color depth of destination surface
206  * @dx: Starting x coordinate of destination surface
207  * @dy: Starting y coordinate of destination surface
208  * @width: width of rectangle in pixel value
209  * @height: height of rectangle in pixel value
210  * @rop2: ROP value
211  */
212 int sm750_hw_copyarea(struct lynx_accel *accel,
213 		      unsigned int sBase, unsigned int sPitch,
214 		      unsigned int sx, unsigned int sy,
215 		      unsigned int dBase, unsigned int dPitch,
216 		      unsigned int Bpp, unsigned int dx, unsigned int dy,
217 		      unsigned int width, unsigned int height,
218 		      unsigned int rop2);
219 
220 /**
221  * sm750_hw_imageblit
222  * @pSrcbuf: pointer to start of source buffer in system memory
223  * @srcDelta: Pitch value (in bytes) of the source buffer, +ive means top down
224  *>-----      and -ive mean button up
225  * @startBit: Mono data can start at any bit in a byte, this value should be
226  *>-----      0 to 7
227  * @dBase: Address of destination: offset in frame buffer
228  * @dPitch: Pitch value of destination surface in BYTE
229  * @bytePerPixel: Color depth of destination surface
230  * @dx: Starting x coordinate of destination surface
231  * @dy: Starting y coordinate of destination surface
232  * @width: width of rectangle in pixel value
233  * @height: height of rectangle in pixel value
234  * @fColor: Foreground color (corresponding to a 1 in the monochrome data
235  * @bColor: Background color (corresponding to a 0 in the monochrome data
236  * @rop2: ROP value
237  */
238 int sm750_hw_imageblit(struct lynx_accel *accel, const char *pSrcbuf,
239 		       u32 srcDelta, u32 startBit, u32 dBase, u32 dPitch,
240 		       u32 bytePerPixel, u32 dx, u32 dy, u32 width,
241 		       u32 height, u32 fColor, u32 bColor, u32 rop2);
242 
243 #endif
244