• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // SPDX-License-Identifier: MIT
2 /*
3  * Copyright © 2014 Intel Corporation
4  */
5 
6 #include "gem/i915_gem_internal.h"
7 
8 #include "i915_drv.h"
9 #include "intel_renderstate.h"
10 #include "intel_context.h"
11 #include "intel_gpu_commands.h"
12 #include "intel_ring.h"
13 
14 static const struct intel_renderstate_rodata *
render_state_get_rodata(const struct intel_engine_cs * engine)15 render_state_get_rodata(const struct intel_engine_cs *engine)
16 {
17 	if (engine->class != RENDER_CLASS)
18 		return NULL;
19 
20 	switch (GRAPHICS_VER(engine->i915)) {
21 	case 6:
22 		return &gen6_null_state;
23 	case 7:
24 		return &gen7_null_state;
25 	case 8:
26 		return &gen8_null_state;
27 	case 9:
28 		return &gen9_null_state;
29 	}
30 
31 	return NULL;
32 }
33 
34 /*
35  * Macro to add commands to auxiliary batch.
36  * This macro only checks for page overflow before inserting the commands,
37  * this is sufficient as the null state generator makes the final batch
38  * with two passes to build command and state separately. At this point
39  * the size of both are known and it compacts them by relocating the state
40  * right after the commands taking care of alignment so we should sufficient
41  * space below them for adding new commands.
42  */
43 #define OUT_BATCH(batch, i, val)				\
44 	do {							\
45 		if ((i) >= PAGE_SIZE / sizeof(u32))		\
46 			goto out;				\
47 		(batch)[(i)++] = (val);				\
48 	} while (0)
49 
render_state_setup(struct intel_renderstate * so,struct drm_i915_private * i915)50 static int render_state_setup(struct intel_renderstate *so,
51 			      struct drm_i915_private *i915)
52 {
53 	const struct intel_renderstate_rodata *rodata = so->rodata;
54 	unsigned int i = 0, reloc_index = 0;
55 	int ret = -EINVAL;
56 	u32 *d;
57 
58 	d = i915_gem_object_pin_map(so->vma->obj, I915_MAP_WB);
59 	if (IS_ERR(d))
60 		return PTR_ERR(d);
61 
62 	while (i < rodata->batch_items) {
63 		u32 s = rodata->batch[i];
64 
65 		if (i * 4  == rodata->reloc[reloc_index]) {
66 			u64 r = s + so->vma->node.start;
67 
68 			s = lower_32_bits(r);
69 			if (HAS_64BIT_RELOC(i915)) {
70 				if (i + 1 >= rodata->batch_items ||
71 				    rodata->batch[i + 1] != 0)
72 					goto out;
73 
74 				d[i++] = s;
75 				s = upper_32_bits(r);
76 			}
77 
78 			reloc_index++;
79 		}
80 
81 		d[i++] = s;
82 	}
83 
84 	if (rodata->reloc[reloc_index] != -1) {
85 		drm_err(&i915->drm, "only %d relocs resolved\n", reloc_index);
86 		goto out;
87 	}
88 
89 	so->batch_offset = i915_ggtt_offset(so->vma);
90 	so->batch_size = rodata->batch_items * sizeof(u32);
91 
92 	while (i % CACHELINE_DWORDS)
93 		OUT_BATCH(d, i, MI_NOOP);
94 
95 	so->aux_offset = i * sizeof(u32);
96 
97 	if (HAS_POOLED_EU(i915)) {
98 		/*
99 		 * We always program 3x6 pool config but depending upon which
100 		 * subslice is disabled HW drops down to appropriate config
101 		 * shown below.
102 		 *
103 		 * In the below table 2x6 config always refers to
104 		 * fused-down version, native 2x6 is not available and can
105 		 * be ignored
106 		 *
107 		 * SNo  subslices config                eu pool configuration
108 		 * -----------------------------------------------------------
109 		 * 1    3 subslices enabled (3x6)  -    0x00777000  (9+9)
110 		 * 2    ss0 disabled (2x6)         -    0x00777000  (3+9)
111 		 * 3    ss1 disabled (2x6)         -    0x00770000  (6+6)
112 		 * 4    ss2 disabled (2x6)         -    0x00007000  (9+3)
113 		 */
114 		u32 eu_pool_config = 0x00777000;
115 
116 		OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
117 		OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
118 		OUT_BATCH(d, i, eu_pool_config);
119 		OUT_BATCH(d, i, 0);
120 		OUT_BATCH(d, i, 0);
121 		OUT_BATCH(d, i, 0);
122 	}
123 
124 	OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
125 	so->aux_size = i * sizeof(u32) - so->aux_offset;
126 	so->aux_offset += so->batch_offset;
127 	/*
128 	 * Since we are sending length, we need to strictly conform to
129 	 * all requirements. For Gen2 this must be a multiple of 8.
130 	 */
131 	so->aux_size = ALIGN(so->aux_size, 8);
132 
133 	ret = 0;
134 out:
135 	__i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32));
136 	__i915_gem_object_release_map(so->vma->obj);
137 	return ret;
138 }
139 
140 #undef OUT_BATCH
141 
intel_renderstate_init(struct intel_renderstate * so,struct intel_context * ce)142 int intel_renderstate_init(struct intel_renderstate *so,
143 			   struct intel_context *ce)
144 {
145 	struct intel_engine_cs *engine = ce->engine;
146 	struct drm_i915_gem_object *obj = NULL;
147 	int err;
148 
149 	memset(so, 0, sizeof(*so));
150 
151 	so->rodata = render_state_get_rodata(engine);
152 	if (so->rodata) {
153 		if (so->rodata->batch_items * 4 > PAGE_SIZE)
154 			return -EINVAL;
155 
156 		obj = i915_gem_object_create_internal(engine->i915, PAGE_SIZE);
157 		if (IS_ERR(obj))
158 			return PTR_ERR(obj);
159 
160 		so->vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
161 		if (IS_ERR(so->vma)) {
162 			err = PTR_ERR(so->vma);
163 			goto err_obj;
164 		}
165 	}
166 
167 	i915_gem_ww_ctx_init(&so->ww, true);
168 retry:
169 	err = intel_context_pin_ww(ce, &so->ww);
170 	if (err)
171 		goto err_fini;
172 
173 	/* return early if there's nothing to setup */
174 	if (!err && !so->rodata)
175 		return 0;
176 
177 	err = i915_gem_object_lock(so->vma->obj, &so->ww);
178 	if (err)
179 		goto err_context;
180 
181 	err = i915_vma_pin_ww(so->vma, &so->ww, 0, 0, PIN_GLOBAL | PIN_HIGH);
182 	if (err)
183 		goto err_context;
184 
185 	err = render_state_setup(so, engine->i915);
186 	if (err)
187 		goto err_unpin;
188 
189 	return 0;
190 
191 err_unpin:
192 	i915_vma_unpin(so->vma);
193 err_context:
194 	intel_context_unpin(ce);
195 err_fini:
196 	if (err == -EDEADLK) {
197 		err = i915_gem_ww_ctx_backoff(&so->ww);
198 		if (!err)
199 			goto retry;
200 	}
201 	i915_gem_ww_ctx_fini(&so->ww);
202 err_obj:
203 	if (obj)
204 		i915_gem_object_put(obj);
205 	so->vma = NULL;
206 	return err;
207 }
208 
intel_renderstate_emit(struct intel_renderstate * so,struct i915_request * rq)209 int intel_renderstate_emit(struct intel_renderstate *so,
210 			   struct i915_request *rq)
211 {
212 	struct intel_engine_cs *engine = rq->engine;
213 	int err;
214 
215 	if (!so->vma)
216 		return 0;
217 
218 	err = i915_request_await_object(rq, so->vma->obj, false);
219 	if (err == 0)
220 		err = i915_vma_move_to_active(so->vma, rq, 0);
221 	if (err)
222 		return err;
223 
224 	err = engine->emit_bb_start(rq,
225 				    so->batch_offset, so->batch_size,
226 				    I915_DISPATCH_SECURE);
227 	if (err)
228 		return err;
229 
230 	if (so->aux_size > 8) {
231 		err = engine->emit_bb_start(rq,
232 					    so->aux_offset, so->aux_size,
233 					    I915_DISPATCH_SECURE);
234 		if (err)
235 			return err;
236 	}
237 
238 	return 0;
239 }
240 
intel_renderstate_fini(struct intel_renderstate * so,struct intel_context * ce)241 void intel_renderstate_fini(struct intel_renderstate *so,
242 			    struct intel_context *ce)
243 {
244 	if (so->vma) {
245 		i915_vma_unpin(so->vma);
246 		i915_vma_close(so->vma);
247 	}
248 
249 	intel_context_unpin(ce);
250 	i915_gem_ww_ctx_fini(&so->ww);
251 
252 	if (so->vma)
253 		i915_gem_object_put(so->vma->obj);
254 }
255