Searched refs:gameport_bus (Results 1 – 1 of 1) sorted by relevance
42 static struct bus_type gameport_bus; variable483 } else if ((drv = driver_find(buf, &gameport_bus)) != NULL) { in drvctl_store()534 gameport->dev.bus = &gameport_bus; in gameport_init_port()723 drv->driver.bus = &gameport_bus; in __gameport_register_driver()786 static struct bus_type gameport_bus = { variable833 error = bus_register(&gameport_bus); in gameport_init()845 bus_unregister(&gameport_bus); in gameport_exit()