Searched refs:temp_scratch (Results 1 – 1 of 1) sorted by relevance
16 u64 checksum = 0, temp_scratch = 0; in validate_scratch_checksum() local19 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH); in validate_scratch_checksum()20 version = (temp_scratch & BITMAP_VERSION_SMASK) >> BITMAP_VERSION_SHIFT; in validate_scratch_checksum()38 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH + (8 * i)); in validate_scratch_checksum()40 checksum += (temp_scratch & 0xFFFF); in validate_scratch_checksum()41 temp_scratch >>= 16; in validate_scratch_checksum()48 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH); in validate_scratch_checksum()49 temp_scratch &= CHECKSUM_SMASK; in validate_scratch_checksum()50 temp_scratch >>= CHECKSUM_SHIFT; in validate_scratch_checksum()52 if (checksum + temp_scratch == 0xFFFF) in validate_scratch_checksum()[all …]