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/sound/synth/emux/
Dsoundfont.c416 struct snd_sf_zone *zp, *prevp; in load_map() local
433 prevp = NULL; in load_map()
434 for (zp = sf->zones; zp; prevp = zp, zp = zp->next) { in load_map()
444 if (prevp) { in load_map()
445 prevp->next = zp->next; in load_map()