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Searched refs:queued (Results 1 – 4 of 4) sorted by relevance

/sound/firewire/fireworks/
Dfireworks_hwdep.c128 bool queued; in hwdep_read() local
133 queued = efw->push_ptr != efw->pull_ptr; in hwdep_read()
135 while (!dev_lock_changed && !queued) { in hwdep_read()
144 queued = efw->push_ptr != efw->pull_ptr; in hwdep_read()
151 else if (queued) in hwdep_read()
/sound/usb/
Dpcm.c40 int queued; in snd_usb_pcm_delay() local
43 queued = bytes_to_frames(runtime, subs->inflight_bytes); in snd_usb_pcm_delay()
44 if (!queued) in snd_usb_pcm_delay()
63 est_delay = queued - est_delay; in snd_usb_pcm_delay()
1331 ctx->queued += bytes; in urb_ctx_queue_advance()
1348 unsigned int queued = 0; in fill_playback_urb_dsd_dop() local
1387 queued++; in fill_playback_urb_dsd_dop()
1391 urb_ctx_queue_advance(subs, urb, queued); in fill_playback_urb_dsd_dop()
1476 ctx->queued = 0; in prepare_playback_urb()
1601 if (ctx->queued) { in retire_playback_urb()
[all …]
Dcard.h60 int queued; /* queued data bytes by this urb */ member
Dendpoint.c316 ctx->queued = 0; in prepare_silent_urb()