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1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Copyright (C) 2013 Red Hat
4  * Author: Rob Clark <robdclark@gmail.com>
5  */
6 
7 #ifndef __MSM_RINGBUFFER_H__
8 #define __MSM_RINGBUFFER_H__
9 
10 #include "drm/gpu_scheduler.h"
11 #include "msm_drv.h"
12 
13 #define rbmemptr(ring, member)  \
14 	((ring)->memptrs_iova + offsetof(struct msm_rbmemptrs, member))
15 
16 #define rbmemptr_stats(ring, index, member) \
17 	(rbmemptr((ring), stats) + \
18 	 ((index) * sizeof(struct msm_gpu_submit_stats)) + \
19 	 offsetof(struct msm_gpu_submit_stats, member))
20 
21 struct msm_gpu_submit_stats {
22 	u64 cpcycles_start;
23 	u64 cpcycles_end;
24 	u64 alwayson_start;
25 	u64 alwayson_end;
26 };
27 
28 #define MSM_GPU_SUBMIT_STATS_COUNT 64
29 
30 struct msm_rbmemptrs {
31 	volatile uint32_t rptr;
32 	volatile uint32_t fence;
33 
34 	volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];
35 	volatile u64 ttbr0;
36 };
37 
38 struct msm_cp_state {
39 	uint64_t ib1_base, ib2_base;
40 	uint32_t ib1_rem, ib2_rem;
41 };
42 
43 struct msm_ringbuffer {
44 	struct msm_gpu *gpu;
45 	int id;
46 	struct drm_gem_object *bo;
47 	uint32_t *start, *end, *cur, *next;
48 
49 	/*
50 	 * The job scheduler for this ring.
51 	 */
52 	struct drm_gpu_scheduler sched;
53 
54 	/*
55 	 * List of in-flight submits on this ring.  Protected by submit_lock.
56 	 *
57 	 * Currently just submits that are already written into the ring, not
58 	 * submits that are still in drm_gpu_scheduler's queues.  At a later
59 	 * step we could probably move to letting drm_gpu_scheduler manage
60 	 * hangcheck detection and keep track of submit jobs that are in-
61 	 * flight.
62 	 */
63 	struct list_head submits;
64 	spinlock_t submit_lock;
65 
66 	uint64_t iova;
67 	uint32_t hangcheck_fence;
68 	struct msm_rbmemptrs *memptrs;
69 	uint64_t memptrs_iova;
70 	struct msm_fence_context *fctx;
71 
72 	/**
73 	 * hangcheck_progress_retries:
74 	 *
75 	 * The number of extra hangcheck duration cycles that we have given
76 	 * due to it appearing that the GPU is making forward progress.
77 	 *
78 	 * For GPU generations which support progress detection (see.
79 	 * msm_gpu_funcs::progress()), if the GPU appears to be making progress
80 	 * (ie. the CP has advanced in the command stream, we'll allow up to
81 	 * DRM_MSM_HANGCHECK_PROGRESS_RETRIES expirations of the hangcheck timer
82 	 * before killing the job.  But to detect progress we need two sample
83 	 * points, so the duration of the hangcheck timer is halved.  In other
84 	 * words we'll let the submit run for up to:
85 	 *
86 	 * (DRM_MSM_HANGCHECK_DEFAULT_PERIOD / 2) * (DRM_MSM_HANGCHECK_PROGRESS_RETRIES + 1)
87 	 */
88 	int hangcheck_progress_retries;
89 
90 	/**
91 	 * last_cp_state: The state of the CP at the last call to gpu->progress()
92 	 */
93 	struct msm_cp_state last_cp_state;
94 
95 	/*
96 	 * preempt_lock protects preemption and serializes wptr updates against
97 	 * preemption.  Can be aquired from irq context.
98 	 */
99 	spinlock_t preempt_lock;
100 };
101 
102 struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
103 		void *memptrs, uint64_t memptrs_iova);
104 void msm_ringbuffer_destroy(struct msm_ringbuffer *ring);
105 
106 /* ringbuffer helpers (the parts that are same for a3xx/a2xx/z180..) */
107 
108 static inline void
OUT_RING(struct msm_ringbuffer * ring,uint32_t data)109 OUT_RING(struct msm_ringbuffer *ring, uint32_t data)
110 {
111 	/*
112 	 * ring->next points to the current command being written - it won't be
113 	 * committed as ring->cur until the flush
114 	 */
115 	if (ring->next == ring->end)
116 		ring->next = ring->start;
117 	*(ring->next++) = data;
118 }
119 
120 #endif /* __MSM_RINGBUFFER_H__ */
121