1 // SPDX-License-Identifier: GPL-2.0 OR Linux-OpenIB 2 // Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. 3 4 #include "act.h" 5 #include "en/tc_priv.h" 6 7 static int tc_act_parse_accept(struct mlx5e_tc_act_parse_state * parse_state,const struct flow_action_entry * act,struct mlx5e_priv * priv,struct mlx5_flow_attr * attr)8tc_act_parse_accept(struct mlx5e_tc_act_parse_state *parse_state, 9 const struct flow_action_entry *act, 10 struct mlx5e_priv *priv, 11 struct mlx5_flow_attr *attr) 12 { 13 attr->action |= MLX5_FLOW_CONTEXT_ACTION_FWD_DEST; 14 attr->flags |= MLX5_ATTR_FLAG_ACCEPT; 15 16 return 0; 17 } 18 19 struct mlx5e_tc_act mlx5e_tc_act_accept = { 20 .parse_action = tc_act_parse_accept, 21 .is_terminating_action = true, 22 }; 23