Searched refs:JOYCON_CTLR_STATE_READ (Results 1 – 1 of 1) sorted by relevance
302 JOYCON_CTLR_STATE_READ, enumerator528 if (ctlr->ctlr_state == JOYCON_CTLR_STATE_READ) { in joycon_wait_for_input_report()564 if (unlikely(ctlr->ctlr_state != JOYCON_CTLR_STATE_READ)) in joycon_enforce_subcmd_rate()579 ctlr->ctlr_state == JOYCON_CTLR_STATE_READ && in joycon_enforce_subcmd_rate()2269 if (ctlr->ctlr_state == JOYCON_CTLR_STATE_READ) in joycon_ctlr_handle_event()2378 ctlr->ctlr_state = JOYCON_CTLR_STATE_READ; in nintendo_hid_probe()