Searched refs:depths (Results 1 – 3 of 3) sorted by relevance
137 int depths[2] = { -1, -1 }; in update_hop_count() local148 if (node->ports[i]->max_depth > depths[0]) { in update_hop_count()149 depths[1] = depths[0]; in update_hop_count()150 depths[0] = node->ports[i]->max_depth; in update_hop_count()151 } else if (node->ports[i]->max_depth > depths[1]) in update_hop_count()152 depths[1] = node->ports[i]->max_depth; in update_hop_count()155 node->max_depth = depths[0] + 1; in update_hop_count()156 node->max_hops = max(max_child_hops, depths[0] + depths[1] + 2); in update_hop_count()
74 and 4 bits per pixel depths which has opposite order of pixels in
1772 color operation, with depths ranging from 1 bpp to 8 bpp monochrome