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Searched refs:rumble_queue (Results 1 – 1 of 1) sorted by relevance

/drivers/hid/
Dhid-nintendo.c464 struct workqueue_struct *rumble_queue; member
1292 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_parse_report()
1647 queue_work(ctlr->rumble_queue, &ctlr->rumble_worker); in joycon_set_rumble()
2308 ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq", in nintendo_hid_probe()
2310 if (!ctlr->rumble_queue) { in nintendo_hid_probe()
2388 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_probe()
2406 destroy_workqueue(ctlr->rumble_queue); in nintendo_hid_remove()