Searched refs:OBJECT_ALLOCATED (Results 1 – 1 of 1) sorted by relevance
172 #define OBJECT_ALLOCATED (1 << 0) macro343 return (color_white(object) && object->flags & OBJECT_ALLOCATED) && in unreferenced_object()530 WARN_ON(object->flags & OBJECT_ALLOCATED); in put_object()652 object->flags = OBJECT_ALLOCATED | (is_phys ? OBJECT_PHYS : 0); in __create_object()746 WARN_ON(!(object->flags & OBJECT_ALLOCATED)); in __delete_object()754 object->flags &= ~OBJECT_ALLOCATED; in __delete_object()1419 if (!(object->flags & OBJECT_ALLOCATED)) in scan_object()1444 } while (object->flags & OBJECT_ALLOCATED); in scan_object()1644 if (color_white(object) && (object->flags & OBJECT_ALLOCATED) in kmemleak_scan()