Lines Matching refs:frame
31 if (fpsBeanStructData.frame) {
32 let fpsBeanWidth = fpsBeanStructData.frame.width || 0;
38 …let drawHeight: number = ((fpsBeanStructData.fps || 0) * (fpsBeanStructData.frame.height || 0) * 1…
39 …eanStructCanvasCtx.fillRect(fpsBeanStructData.frame.x, fpsBeanStructData.frame.y + fpsBeanStructDa…
41 …fpsBeanStructCanvasCtx.arc(fpsBeanStructData.frame.x, fpsBeanStructData.frame.y + fpsBeanStructDat…
46 …eanStructCanvasCtx.moveTo(fpsBeanStructData.frame.x + 3, fpsBeanStructData.frame.y + fpsBeanStruct…
48 …ructCanvasCtx.lineTo(fpsBeanStructData.frame.x + fpsBeanWidth, fpsBeanStructData.frame.y + fpsBean…
53 …let drawHeight: number = ((fpsBeanStructData.fps || 0) * (fpsBeanStructData.frame.height || 0) * 1…
54 …eanStructCanvasCtx.fillRect(fpsBeanStructData.frame.x, fpsBeanStructData.frame.y + fpsBeanStructDa…
61 …truct, fpsBeanFramePadding: number, startNS: number, endNS: number, totalNS: number, frame: Rect) {
66 fpsBeanStructX1 = ns2x(fpsBeanStructNode.startNS || 0, startNS, endNS, totalNS, frame);
69 fpsBeanStructX2 = frame.width;
71 …x((fpsBeanStructNode.startNS || 0) + (fpsBeanStructNode.dur || 0), startNS, endNS, totalNS, frame);
76 Math.ceil(frame.y + fpsBeanFramePadding),
78 Math.floor(frame.height - fpsBeanFramePadding * 2)
80 fpsBeanStructNode.frame = rectangle;