Lines Matching refs:ODEBUG_STATE_ACTIVE
125 [ODEBUG_STATE_ACTIVE] = "active",
592 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
672 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
676 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
744 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
802 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
846 case ODEBUG_STATE_ACTIVE: in debug_object_free()
934 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
990 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
1100 case ODEBUG_STATE_ACTIVE: in fixup_init()
1121 case ODEBUG_STATE_ACTIVE: in fixup_activate()
1140 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
1158 case ODEBUG_STATE_ACTIVE: in fixup_free()
1233 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1236 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1259 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1273 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()