Lines Matching refs:errorHandler
200 auto errorHandler = this->gpu()->getContext()->priv().getShaderErrorHandler(); in finalize() local
241 cached = this->checkLinkStatus(programID, errorHandler, nullptr, nullptr); in finalize()
286 errorHandler); in finalize()
299 GR_GL_FRAGMENT_SHADER, &shadersToDelete, errorHandler)) { in finalize()
311 errorHandler); in finalize()
318 GR_GL_VERTEX_SHADER, &shadersToDelete, errorHandler)) { in finalize()
338 errorHandler); in finalize()
346 errorHandler)) { in finalize()
355 if (!this->checkLinkStatus(programID, errorHandler, sksl, glsl)) { in finalize()
411 GrContextOptions::ShaderErrorHandler* errorHandler, in checkLinkStatus() argument
440 errorHandler->compileError(allShaders.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in checkLinkStatus()