Lines Matching refs:bufferSize
163 …return state.bufferPos == state.bufferSize && !state.segmentedBufferHelper.RefillBuffer(ref buffer… in IsAtEnd()
170 if (state.totalBytesRetired + state.bufferSize == state.currentLimit) in RefillFromReadOnlySequence()
183 state.totalBytesRetired += state.bufferSize; in RefillFromReadOnlySequence()
186 state.bufferSize = 0; in RefillFromReadOnlySequence()
190 state.bufferSize = buffer.Length; in RefillFromReadOnlySequence()
197 if (state.bufferSize == 0) in RefillFromReadOnlySequence()
212 state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit; in RefillFromReadOnlySequence()
225 if (state.totalBytesRetired + state.bufferSize == state.currentLimit) in RefillFromCodedInputStream()
240 state.totalBytesRetired += state.bufferSize; in RefillFromCodedInputStream()
243 …state.bufferSize = (input == null) ? 0 : input.Read(codedInputStream.InternalBuffer, 0, buffer.Len… in RefillFromCodedInputStream()
244 if (state.bufferSize < 0) in RefillFromCodedInputStream()
248 if (state.bufferSize == 0) in RefillFromCodedInputStream()
263 state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit; in RefillFromCodedInputStream()
274 state.bufferSize += state.bufferSizeAfterLimit; in RecomputeBufferSizeAfterLimit()
275 int bufferEnd = state.totalBytesRetired + state.bufferSize; in RecomputeBufferSizeAfterLimit()
280 state.bufferSize -= state.bufferSizeAfterLimit; in RecomputeBufferSizeAfterLimit()
290 if (state.bufferPos < state.bufferSize) in CheckCurrentBufferIsEmpty()