Lines Matching refs:arrayCount
55 int arrayCount, in set1iv() argument
59 SkASSERT(arrayCount > 0); in set1iv()
60 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set1iv()
62 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv()
76 int arrayCount, in set1fv() argument
80 SkASSERT(arrayCount > 0); in set1fv()
81 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set1fv()
87 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v)); in set1fv()
101 int arrayCount, in set2iv() argument
105 SkASSERT(arrayCount > 0); in set2iv()
106 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set2iv()
108 GR_GL_CALL(fGpu->glInterface(), Uniform2iv(uni.fLocation, arrayCount, v)); in set2iv()
122 int arrayCount, in set2fv() argument
126 SkASSERT(arrayCount > 0); in set2fv()
127 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set2fv()
129 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v)); in set2fv()
143 int arrayCount, in set3iv() argument
147 SkASSERT(arrayCount > 0); in set3iv()
148 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set3iv()
150 GR_GL_CALL(fGpu->glInterface(), Uniform3iv(uni.fLocation, arrayCount, v)); in set3iv()
164 int arrayCount, in set3fv() argument
168 SkASSERT(arrayCount > 0); in set3fv()
169 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set3fv()
171 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fLocation, arrayCount, v)); in set3fv()
189 int arrayCount, in set4iv() argument
193 SkASSERT(arrayCount > 0); in set4iv()
194 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set4iv()
196 GR_GL_CALL(fGpu->glInterface(), Uniform4iv(uni.fLocation, arrayCount, v)); in set4iv()
214 int arrayCount, in set4fv() argument
218 SkASSERT(arrayCount > 0); in set4fv()
219 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set4fv()
221 GR_GL_CALL(fGpu->glInterface(), Uniform4fv(uni.fLocation, arrayCount, v)); in set4fv()
237 void GrGLProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv() argument
238 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
241 void GrGLProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv() argument
242 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
245 void GrGLProgramDataManager::setMatrix4fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix4fv() argument
246 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
252 int arrayCount, in setMatrices() argument
257 SkASSERT(arrayCount > 0); in setMatrices()
258 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in setMatrices()
260 set_uniform_matrix<N>::set(fGpu->glInterface(), uni.fLocation, arrayCount, matrices); in setMatrices()