Lines Matching refs:basicGroup
1082 MovePtr<TestCaseGroup> basicGroup (new tcu::TestCaseGroup(testCtx, "basic", "Basic tests.")); in createBasicGeometryShaderTests() local
1084 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_10", "Output 10 vertices", … in createBasicGeometryShaderTests()
1085 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_128", "Output 128 vertices",… in createBasicGeometryShaderTests()
1086 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_10_and_100", "Output 10 and 10… in createBasicGeometryShaderTests()
1087 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_100_and_10", "Output 100 and 1… in createBasicGeometryShaderTests()
1088 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_0_and_128", "Output 0 and 128… in createBasicGeometryShaderTests()
1089 …basicGroup->addChild(new GeometryOutputCountTest (testCtx, "output_128_and_0", "Output 128 and 0… in createBasicGeometryShaderTests()
1091 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_attribute", "Output … in createBasicGeometryShaderTests()
1092 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_uniform", "Output va… in createBasicGeometryShaderTests()
1093 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_texture", "Output va… in createBasicGeometryShaderTests()
1094 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_attribute_instancing", … in createBasicGeometryShaderTests()
1095 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_uniform_instancing", "O… in createBasicGeometryShaderTests()
1096 …basicGroup->addChild(new VaryingOutputCountCase (testCtx, "output_vary_by_texture_instancing", "O… in createBasicGeometryShaderTests()
1098 …basicGroup->addChild(new BuiltinVariableRenderTest (testCtx, "point_size", "test gl_PointSize"… in createBasicGeometryShaderTests()
1099 …basicGroup->addChild(new BuiltinVariableRenderTest (testCtx, "primitive_id_in", "test gl_Primit… in createBasicGeometryShaderTests()
1100 …basicGroup->addChild(new BuiltinVariableRenderTest (testCtx, "primitive_id_in_restarted", "test gl… in createBasicGeometryShaderTests()
1101 …basicGroup->addChild(new BuiltinVariableRenderTest (testCtx, "primitive_id", "test gl_Primitiv… in createBasicGeometryShaderTests()
1103 return basicGroup.release(); in createBasicGeometryShaderTests()