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Searched defs:ImGuiTextBuffer (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/imgui/
Dimgui.h1580 struct ImGuiTextBuffer struct
1585 ImGuiTextBuffer() { } in ImGuiTextBuffer() argument
1587 const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; } in begin()
1588 …Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator in end()
1589 int size() const { return Buf.Size ? Buf.Size - 1 : 0; } in size()
1590 bool empty() { return Buf.Size <= 1; } in empty()
1591 void clear() { Buf.clear(); } in clear()
1592 void reserve(int capacity) { Buf.reserve(capacity); } in reserve()
1593 const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; } in c_str()
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui.h1573 struct ImGuiTextBuffer struct
1578 ImGuiTextBuffer() { } in ImGuiTextBuffer() argument
1580 const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; } in begin()
1581 …Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator in end()
1582 int size() const { return Buf.Data ? Buf.Size - 1 : 0; } in size()
1583 bool empty() { return Buf.Size <= 1; } in empty()
1584 void clear() { Buf.clear(); } in clear()
1585 void reserve(int capacity) { Buf.reserve(capacity); } in reserve()
1586 const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; } in c_str()
/third_party/skia/third_party/externals/imgui/
Dimgui.h2102 struct ImGuiTextBuffer struct
2107 ImGuiTextBuffer() { } in ImGuiTextBuffer() argument
2109 const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; } in begin()
2110 …Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator in end()
2111 int size() const { return Buf.Size ? Buf.Size - 1 : 0; } in size()
2112 bool empty() const { return Buf.Size <= 1; } in empty()
2113 void clear() { Buf.clear(); } in clear()
2114 void reserve(int capacity) { Buf.reserve(capacity); } in reserve()
2115 const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; } in c_str()