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1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  * Budget Fair Queueing (BFQ) I/O scheduler.
4  *
5  * Based on ideas and code from CFQ:
6  * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7  *
8  * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9  *		      Paolo Valente <paolo.valente@unimore.it>
10  *
11  * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12  *                    Arianna Avanzini <avanzini@google.com>
13  *
14  * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15  *
16  * BFQ is a proportional-share I/O scheduler, with some extra
17  * low-latency capabilities. BFQ also supports full hierarchical
18  * scheduling through cgroups. Next paragraphs provide an introduction
19  * on BFQ inner workings. Details on BFQ benefits, usage and
20  * limitations can be found in Documentation/block/bfq-iosched.rst.
21  *
22  * BFQ is a proportional-share storage-I/O scheduling algorithm based
23  * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24  * budgets, measured in number of sectors, to processes instead of
25  * time slices. The device is not granted to the in-service process
26  * for a given time slice, but until it has exhausted its assigned
27  * budget. This change from the time to the service domain enables BFQ
28  * to distribute the device throughput among processes as desired,
29  * without any distortion due to throughput fluctuations, or to device
30  * internal queueing. BFQ uses an ad hoc internal scheduler, called
31  * B-WF2Q+, to schedule processes according to their budgets. More
32  * precisely, BFQ schedules queues associated with processes. Each
33  * process/queue is assigned a user-configurable weight, and B-WF2Q+
34  * guarantees that each queue receives a fraction of the throughput
35  * proportional to its weight. Thanks to the accurate policy of
36  * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37  * processes issuing sequential requests (to boost the throughput),
38  * and yet guarantee a low latency to interactive and soft real-time
39  * applications.
40  *
41  * In particular, to provide these low-latency guarantees, BFQ
42  * explicitly privileges the I/O of two classes of time-sensitive
43  * applications: interactive and soft real-time. In more detail, BFQ
44  * behaves this way if the low_latency parameter is set (default
45  * configuration). This feature enables BFQ to provide applications in
46  * these classes with a very low latency.
47  *
48  * To implement this feature, BFQ constantly tries to detect whether
49  * the I/O requests in a bfq_queue come from an interactive or a soft
50  * real-time application. For brevity, in these cases, the queue is
51  * said to be interactive or soft real-time. In both cases, BFQ
52  * privileges the service of the queue, over that of non-interactive
53  * and non-soft-real-time queues. This privileging is performed,
54  * mainly, by raising the weight of the queue. So, for brevity, we
55  * call just weight-raising periods the time periods during which a
56  * queue is privileged, because deemed interactive or soft real-time.
57  *
58  * The detection of soft real-time queues/applications is described in
59  * detail in the comments on the function
60  * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61  * interactive queue works as follows: a queue is deemed interactive
62  * if it is constantly non empty only for a limited time interval,
63  * after which it does become empty. The queue may be deemed
64  * interactive again (for a limited time), if it restarts being
65  * constantly non empty, provided that this happens only after the
66  * queue has remained empty for a given minimum idle time.
67  *
68  * By default, BFQ computes automatically the above maximum time
69  * interval, i.e., the time interval after which a constantly
70  * non-empty queue stops being deemed interactive. Since a queue is
71  * weight-raised while it is deemed interactive, this maximum time
72  * interval happens to coincide with the (maximum) duration of the
73  * weight-raising for interactive queues.
74  *
75  * Finally, BFQ also features additional heuristics for
76  * preserving both a low latency and a high throughput on NCQ-capable,
77  * rotational or flash-based devices, and to get the job done quickly
78  * for applications consisting in many I/O-bound processes.
79  *
80  * NOTE: if the main or only goal, with a given device, is to achieve
81  * the maximum-possible throughput at all times, then do switch off
82  * all low-latency heuristics for that device, by setting low_latency
83  * to 0.
84  *
85  * BFQ is described in [1], where also a reference to the initial,
86  * more theoretical paper on BFQ can be found. The interested reader
87  * can find in the latter paper full details on the main algorithm, as
88  * well as formulas of the guarantees and formal proofs of all the
89  * properties.  With respect to the version of BFQ presented in these
90  * papers, this implementation adds a few more heuristics, such as the
91  * ones that guarantee a low latency to interactive and soft real-time
92  * applications, and a hierarchical extension based on H-WF2Q+.
93  *
94  * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95  * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96  * with O(log N) complexity derives from the one introduced with EEVDF
97  * in [3].
98  *
99  * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100  *     Scheduler", Proceedings of the First Workshop on Mobile System
101  *     Technologies (MST-2015), May 2015.
102  *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103  *
104  * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105  *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106  *     Oct 1997.
107  *
108  * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109  *
110  * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111  *     First: A Flexible and Accurate Mechanism for Proportional Share
112  *     Resource Allocation", technical report.
113  *
114  * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115  */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/elevator.h>
121 #include <linux/ktime.h>
122 #include <linux/rbtree.h>
123 #include <linux/ioprio.h>
124 #include <linux/sbitmap.h>
125 #include <linux/delay.h>
126 #include <linux/backing-dev.h>
127 
128 #include "blk.h"
129 #include "blk-mq.h"
130 #include "blk-mq-tag.h"
131 #include "blk-mq-sched.h"
132 #include "bfq-iosched.h"
133 #include "blk-wbt.h"
134 
135 #define BFQ_BFQQ_FNS(name)						\
136 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
137 {									\
138 	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
139 }									\
140 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
141 {									\
142 	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
143 }									\
144 int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
145 {									\
146 	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
147 }
148 
149 BFQ_BFQQ_FNS(just_created);
150 BFQ_BFQQ_FNS(busy);
151 BFQ_BFQQ_FNS(wait_request);
152 BFQ_BFQQ_FNS(non_blocking_wait_rq);
153 BFQ_BFQQ_FNS(fifo_expire);
154 BFQ_BFQQ_FNS(has_short_ttime);
155 BFQ_BFQQ_FNS(sync);
156 BFQ_BFQQ_FNS(IO_bound);
157 BFQ_BFQQ_FNS(in_large_burst);
158 BFQ_BFQQ_FNS(coop);
159 BFQ_BFQQ_FNS(split_coop);
160 BFQ_BFQQ_FNS(softrt_update);
161 BFQ_BFQQ_FNS(has_waker);
162 #undef BFQ_BFQQ_FNS						\
163 
164 /* Expiration time of sync (0) and async (1) requests, in ns. */
165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
166 
167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
168 static const int bfq_back_max = 16 * 1024;
169 
170 /* Penalty of a backwards seek, in number of sectors. */
171 static const int bfq_back_penalty = 2;
172 
173 /* Idling period duration, in ns. */
174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
175 
176 /* Minimum number of assigned budgets for which stats are safe to compute. */
177 static const int bfq_stats_min_budgets = 194;
178 
179 /* Default maximum budget values, in sectors and number of requests. */
180 static const int bfq_default_max_budget = 16 * 1024;
181 
182 /*
183  * When a sync request is dispatched, the queue that contains that
184  * request, and all the ancestor entities of that queue, are charged
185  * with the number of sectors of the request. In contrast, if the
186  * request is async, then the queue and its ancestor entities are
187  * charged with the number of sectors of the request, multiplied by
188  * the factor below. This throttles the bandwidth for async I/O,
189  * w.r.t. to sync I/O, and it is done to counter the tendency of async
190  * writes to steal I/O throughput to reads.
191  *
192  * The current value of this parameter is the result of a tuning with
193  * several hardware and software configurations. We tried to find the
194  * lowest value for which writes do not cause noticeable problems to
195  * reads. In fact, the lower this parameter, the stabler I/O control,
196  * in the following respect.  The lower this parameter is, the less
197  * the bandwidth enjoyed by a group decreases
198  * - when the group does writes, w.r.t. to when it does reads;
199  * - when other groups do reads, w.r.t. to when they do writes.
200  */
201 static const int bfq_async_charge_factor = 3;
202 
203 /* Default timeout values, in jiffies, approximating CFQ defaults. */
204 const int bfq_timeout = HZ / 8;
205 
206 /*
207  * Time limit for merging (see comments in bfq_setup_cooperator). Set
208  * to the slowest value that, in our tests, proved to be effective in
209  * removing false positives, while not causing true positives to miss
210  * queue merging.
211  *
212  * As can be deduced from the low time limit below, queue merging, if
213  * successful, happens at the very beginning of the I/O of the involved
214  * cooperating processes, as a consequence of the arrival of the very
215  * first requests from each cooperator.  After that, there is very
216  * little chance to find cooperators.
217  */
218 static const unsigned long bfq_merge_time_limit = HZ/10;
219 
220 static struct kmem_cache *bfq_pool;
221 
222 /* Below this threshold (in ns), we consider thinktime immediate. */
223 #define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)
224 
225 /* hw_tag detection: parallel requests threshold and min samples needed. */
226 #define BFQ_HW_QUEUE_THRESHOLD	3
227 #define BFQ_HW_QUEUE_SAMPLES	32
228 
229 #define BFQQ_SEEK_THR		(sector_t)(8 * 100)
230 #define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
232 	(get_sdist(last_pos, rq) >			\
233 	 BFQQ_SEEK_THR &&				\
234 	 (!blk_queue_nonrot(bfqd->queue) ||		\
235 	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
236 #define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
237 #define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
238 /*
239  * Sync random I/O is likely to be confused with soft real-time I/O,
240  * because it is characterized by limited throughput and apparently
241  * isochronous arrival pattern. To avoid false positives, queues
242  * containing only random (seeky) I/O are prevented from being tagged
243  * as soft real-time.
244  */
245 #define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1)
246 
247 /* Min number of samples required to perform peak-rate update */
248 #define BFQ_RATE_MIN_SAMPLES	32
249 /* Min observation time interval required to perform a peak-rate update (ns) */
250 #define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
251 /* Target observation time interval for a peak-rate update (ns) */
252 #define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC
253 
254 /*
255  * Shift used for peak-rate fixed precision calculations.
256  * With
257  * - the current shift: 16 positions
258  * - the current type used to store rate: u32
259  * - the current unit of measure for rate: [sectors/usec], or, more precisely,
260  *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
261  * the range of rates that can be stored is
262  * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
263  * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
264  * [15, 65G] sectors/sec
265  * Which, assuming a sector size of 512B, corresponds to a range of
266  * [7.5K, 33T] B/sec
267  */
268 #define BFQ_RATE_SHIFT		16
269 
270 /*
271  * When configured for computing the duration of the weight-raising
272  * for interactive queues automatically (see the comments at the
273  * beginning of this file), BFQ does it using the following formula:
274  * duration = (ref_rate / r) * ref_wr_duration,
275  * where r is the peak rate of the device, and ref_rate and
276  * ref_wr_duration are two reference parameters.  In particular,
277  * ref_rate is the peak rate of the reference storage device (see
278  * below), and ref_wr_duration is about the maximum time needed, with
279  * BFQ and while reading two files in parallel, to load typical large
280  * applications on the reference device (see the comments on
281  * max_service_from_wr below, for more details on how ref_wr_duration
282  * is obtained).  In practice, the slower/faster the device at hand
283  * is, the more/less it takes to load applications with respect to the
284  * reference device.  Accordingly, the longer/shorter BFQ grants
285  * weight raising to interactive applications.
286  *
287  * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
288  * depending on whether the device is rotational or non-rotational.
289  *
290  * In the following definitions, ref_rate[0] and ref_wr_duration[0]
291  * are the reference values for a rotational device, whereas
292  * ref_rate[1] and ref_wr_duration[1] are the reference values for a
293  * non-rotational device. The reference rates are not the actual peak
294  * rates of the devices used as a reference, but slightly lower
295  * values. The reason for using slightly lower values is that the
296  * peak-rate estimator tends to yield slightly lower values than the
297  * actual peak rate (it can yield the actual peak rate only if there
298  * is only one process doing I/O, and the process does sequential
299  * I/O).
300  *
301  * The reference peak rates are measured in sectors/usec, left-shifted
302  * by BFQ_RATE_SHIFT.
303  */
304 static int ref_rate[2] = {14000, 33000};
305 /*
306  * To improve readability, a conversion function is used to initialize
307  * the following array, which entails that the array can be
308  * initialized only in a function.
309  */
310 static int ref_wr_duration[2];
311 
312 /*
313  * BFQ uses the above-detailed, time-based weight-raising mechanism to
314  * privilege interactive tasks. This mechanism is vulnerable to the
315  * following false positives: I/O-bound applications that will go on
316  * doing I/O for much longer than the duration of weight
317  * raising. These applications have basically no benefit from being
318  * weight-raised at the beginning of their I/O. On the opposite end,
319  * while being weight-raised, these applications
320  * a) unjustly steal throughput to applications that may actually need
321  * low latency;
322  * b) make BFQ uselessly perform device idling; device idling results
323  * in loss of device throughput with most flash-based storage, and may
324  * increase latencies when used purposelessly.
325  *
326  * BFQ tries to reduce these problems, by adopting the following
327  * countermeasure. To introduce this countermeasure, we need first to
328  * finish explaining how the duration of weight-raising for
329  * interactive tasks is computed.
330  *
331  * For a bfq_queue deemed as interactive, the duration of weight
332  * raising is dynamically adjusted, as a function of the estimated
333  * peak rate of the device, so as to be equal to the time needed to
334  * execute the 'largest' interactive task we benchmarked so far. By
335  * largest task, we mean the task for which each involved process has
336  * to do more I/O than for any of the other tasks we benchmarked. This
337  * reference interactive task is the start-up of LibreOffice Writer,
338  * and in this task each process/bfq_queue needs to have at most ~110K
339  * sectors transferred.
340  *
341  * This last piece of information enables BFQ to reduce the actual
342  * duration of weight-raising for at least one class of I/O-bound
343  * applications: those doing sequential or quasi-sequential I/O. An
344  * example is file copy. In fact, once started, the main I/O-bound
345  * processes of these applications usually consume the above 110K
346  * sectors in much less time than the processes of an application that
347  * is starting, because these I/O-bound processes will greedily devote
348  * almost all their CPU cycles only to their target,
349  * throughput-friendly I/O operations. This is even more true if BFQ
350  * happens to be underestimating the device peak rate, and thus
351  * overestimating the duration of weight raising. But, according to
352  * our measurements, once transferred 110K sectors, these processes
353  * have no right to be weight-raised any longer.
354  *
355  * Basing on the last consideration, BFQ ends weight-raising for a
356  * bfq_queue if the latter happens to have received an amount of
357  * service at least equal to the following constant. The constant is
358  * set to slightly more than 110K, to have a minimum safety margin.
359  *
360  * This early ending of weight-raising reduces the amount of time
361  * during which interactive false positives cause the two problems
362  * described at the beginning of these comments.
363  */
364 static const unsigned long max_service_from_wr = 120000;
365 
366 #define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0])
367 #define RQ_BFQQ(rq)		((rq)->elv.priv[1])
368 
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync)369 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
370 {
371 	return bic->bfqq[is_sync];
372 }
373 
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync)374 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
375 {
376 	bic->bfqq[is_sync] = bfqq;
377 }
378 
bic_to_bfqd(struct bfq_io_cq * bic)379 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
380 {
381 	return bic->icq.q->elevator->elevator_data;
382 }
383 
384 /**
385  * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
386  * @icq: the iocontext queue.
387  */
icq_to_bic(struct io_cq * icq)388 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
389 {
390 	/* bic->icq is the first member, %NULL will convert to %NULL */
391 	return container_of(icq, struct bfq_io_cq, icq);
392 }
393 
394 /**
395  * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
396  * @bfqd: the lookup key.
397  * @ioc: the io_context of the process doing I/O.
398  * @q: the request queue.
399  */
bfq_bic_lookup(struct bfq_data * bfqd,struct io_context * ioc,struct request_queue * q)400 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
401 					struct io_context *ioc,
402 					struct request_queue *q)
403 {
404 	if (ioc) {
405 		unsigned long flags;
406 		struct bfq_io_cq *icq;
407 
408 		spin_lock_irqsave(&q->queue_lock, flags);
409 		icq = icq_to_bic(ioc_lookup_icq(ioc, q));
410 		spin_unlock_irqrestore(&q->queue_lock, flags);
411 
412 		return icq;
413 	}
414 
415 	return NULL;
416 }
417 
418 /*
419  * Scheduler run of queue, if there are requests pending and no one in the
420  * driver that will restart queueing.
421  */
bfq_schedule_dispatch(struct bfq_data * bfqd)422 void bfq_schedule_dispatch(struct bfq_data *bfqd)
423 {
424 	lockdep_assert_held(&bfqd->lock);
425 
426 	if (bfqd->queued != 0) {
427 		bfq_log(bfqd, "schedule dispatch");
428 		blk_mq_run_hw_queues(bfqd->queue, true);
429 	}
430 }
431 
432 #define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
433 
434 #define bfq_sample_valid(samples)	((samples) > 80)
435 
436 /*
437  * Lifted from AS - choose which of rq1 and rq2 that is best served now.
438  * We choose the request that is closer to the head right now.  Distance
439  * behind the head is penalized and only allowed to a certain extent.
440  */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)441 static struct request *bfq_choose_req(struct bfq_data *bfqd,
442 				      struct request *rq1,
443 				      struct request *rq2,
444 				      sector_t last)
445 {
446 	sector_t s1, s2, d1 = 0, d2 = 0;
447 	unsigned long back_max;
448 #define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
449 #define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
450 	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
451 
452 	if (!rq1 || rq1 == rq2)
453 		return rq2;
454 	if (!rq2)
455 		return rq1;
456 
457 	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
458 		return rq1;
459 	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
460 		return rq2;
461 	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
462 		return rq1;
463 	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
464 		return rq2;
465 
466 	s1 = blk_rq_pos(rq1);
467 	s2 = blk_rq_pos(rq2);
468 
469 	/*
470 	 * By definition, 1KiB is 2 sectors.
471 	 */
472 	back_max = bfqd->bfq_back_max * 2;
473 
474 	/*
475 	 * Strict one way elevator _except_ in the case where we allow
476 	 * short backward seeks which are biased as twice the cost of a
477 	 * similar forward seek.
478 	 */
479 	if (s1 >= last)
480 		d1 = s1 - last;
481 	else if (s1 + back_max >= last)
482 		d1 = (last - s1) * bfqd->bfq_back_penalty;
483 	else
484 		wrap |= BFQ_RQ1_WRAP;
485 
486 	if (s2 >= last)
487 		d2 = s2 - last;
488 	else if (s2 + back_max >= last)
489 		d2 = (last - s2) * bfqd->bfq_back_penalty;
490 	else
491 		wrap |= BFQ_RQ2_WRAP;
492 
493 	/* Found required data */
494 
495 	/*
496 	 * By doing switch() on the bit mask "wrap" we avoid having to
497 	 * check two variables for all permutations: --> faster!
498 	 */
499 	switch (wrap) {
500 	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
501 		if (d1 < d2)
502 			return rq1;
503 		else if (d2 < d1)
504 			return rq2;
505 
506 		if (s1 >= s2)
507 			return rq1;
508 		else
509 			return rq2;
510 
511 	case BFQ_RQ2_WRAP:
512 		return rq1;
513 	case BFQ_RQ1_WRAP:
514 		return rq2;
515 	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
516 	default:
517 		/*
518 		 * Since both rqs are wrapped,
519 		 * start with the one that's further behind head
520 		 * (--> only *one* back seek required),
521 		 * since back seek takes more time than forward.
522 		 */
523 		if (s1 <= s2)
524 			return rq1;
525 		else
526 			return rq2;
527 	}
528 }
529 
530 /*
531  * Async I/O can easily starve sync I/O (both sync reads and sync
532  * writes), by consuming all tags. Similarly, storms of sync writes,
533  * such as those that sync(2) may trigger, can starve sync reads.
534  * Limit depths of async I/O and sync writes so as to counter both
535  * problems.
536  */
bfq_limit_depth(unsigned int op,struct blk_mq_alloc_data * data)537 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
538 {
539 	struct bfq_data *bfqd = data->q->elevator->elevator_data;
540 
541 	if (op_is_sync(op) && !op_is_write(op))
542 		return;
543 
544 	data->shallow_depth =
545 		bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
546 
547 	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
548 			__func__, bfqd->wr_busy_queues, op_is_sync(op),
549 			data->shallow_depth);
550 }
551 
552 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)553 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
554 		     sector_t sector, struct rb_node **ret_parent,
555 		     struct rb_node ***rb_link)
556 {
557 	struct rb_node **p, *parent;
558 	struct bfq_queue *bfqq = NULL;
559 
560 	parent = NULL;
561 	p = &root->rb_node;
562 	while (*p) {
563 		struct rb_node **n;
564 
565 		parent = *p;
566 		bfqq = rb_entry(parent, struct bfq_queue, pos_node);
567 
568 		/*
569 		 * Sort strictly based on sector. Smallest to the left,
570 		 * largest to the right.
571 		 */
572 		if (sector > blk_rq_pos(bfqq->next_rq))
573 			n = &(*p)->rb_right;
574 		else if (sector < blk_rq_pos(bfqq->next_rq))
575 			n = &(*p)->rb_left;
576 		else
577 			break;
578 		p = n;
579 		bfqq = NULL;
580 	}
581 
582 	*ret_parent = parent;
583 	if (rb_link)
584 		*rb_link = p;
585 
586 	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
587 		(unsigned long long)sector,
588 		bfqq ? bfqq->pid : 0);
589 
590 	return bfqq;
591 }
592 
bfq_too_late_for_merging(struct bfq_queue * bfqq)593 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
594 {
595 	return bfqq->service_from_backlogged > 0 &&
596 		time_is_before_jiffies(bfqq->first_IO_time +
597 				       bfq_merge_time_limit);
598 }
599 
600 /*
601  * The following function is not marked as __cold because it is
602  * actually cold, but for the same performance goal described in the
603  * comments on the likely() at the beginning of
604  * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
605  * execution time for the case where this function is not invoked, we
606  * had to add an unlikely() in each involved if().
607  */
608 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)609 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
610 {
611 	struct rb_node **p, *parent;
612 	struct bfq_queue *__bfqq;
613 
614 	if (bfqq->pos_root) {
615 		rb_erase(&bfqq->pos_node, bfqq->pos_root);
616 		bfqq->pos_root = NULL;
617 	}
618 
619 	/* oom_bfqq does not participate in queue merging */
620 	if (bfqq == &bfqd->oom_bfqq)
621 		return;
622 
623 	/*
624 	 * bfqq cannot be merged any longer (see comments in
625 	 * bfq_setup_cooperator): no point in adding bfqq into the
626 	 * position tree.
627 	 */
628 	if (bfq_too_late_for_merging(bfqq))
629 		return;
630 
631 	if (bfq_class_idle(bfqq))
632 		return;
633 	if (!bfqq->next_rq)
634 		return;
635 
636 	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
637 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
638 			blk_rq_pos(bfqq->next_rq), &parent, &p);
639 	if (!__bfqq) {
640 		rb_link_node(&bfqq->pos_node, parent, p);
641 		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
642 	} else
643 		bfqq->pos_root = NULL;
644 }
645 
646 /*
647  * The following function returns false either if every active queue
648  * must receive the same share of the throughput (symmetric scenario),
649  * or, as a special case, if bfqq must receive a share of the
650  * throughput lower than or equal to the share that every other active
651  * queue must receive.  If bfqq does sync I/O, then these are the only
652  * two cases where bfqq happens to be guaranteed its share of the
653  * throughput even if I/O dispatching is not plugged when bfqq remains
654  * temporarily empty (for more details, see the comments in the
655  * function bfq_better_to_idle()). For this reason, the return value
656  * of this function is used to check whether I/O-dispatch plugging can
657  * be avoided.
658  *
659  * The above first case (symmetric scenario) occurs when:
660  * 1) all active queues have the same weight,
661  * 2) all active queues belong to the same I/O-priority class,
662  * 3) all active groups at the same level in the groups tree have the same
663  *    weight,
664  * 4) all active groups at the same level in the groups tree have the same
665  *    number of children.
666  *
667  * Unfortunately, keeping the necessary state for evaluating exactly
668  * the last two symmetry sub-conditions above would be quite complex
669  * and time consuming. Therefore this function evaluates, instead,
670  * only the following stronger three sub-conditions, for which it is
671  * much easier to maintain the needed state:
672  * 1) all active queues have the same weight,
673  * 2) all active queues belong to the same I/O-priority class,
674  * 3) there are no active groups.
675  * In particular, the last condition is always true if hierarchical
676  * support or the cgroups interface are not enabled, thus no state
677  * needs to be maintained in this case.
678  */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)679 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
680 				   struct bfq_queue *bfqq)
681 {
682 	bool smallest_weight = bfqq &&
683 		bfqq->weight_counter &&
684 		bfqq->weight_counter ==
685 		container_of(
686 			rb_first_cached(&bfqd->queue_weights_tree),
687 			struct bfq_weight_counter,
688 			weights_node);
689 
690 	/*
691 	 * For queue weights to differ, queue_weights_tree must contain
692 	 * at least two nodes.
693 	 */
694 	bool varied_queue_weights = !smallest_weight &&
695 		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
696 		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
697 		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
698 
699 	bool multiple_classes_busy =
700 		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
701 		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
702 		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);
703 
704 	return varied_queue_weights || multiple_classes_busy
705 #ifdef CONFIG_BFQ_GROUP_IOSCHED
706 	       || bfqd->num_groups_with_pending_reqs > 0
707 #endif
708 		;
709 }
710 
711 /*
712  * If the weight-counter tree passed as input contains no counter for
713  * the weight of the input queue, then add that counter; otherwise just
714  * increment the existing counter.
715  *
716  * Note that weight-counter trees contain few nodes in mostly symmetric
717  * scenarios. For example, if all queues have the same weight, then the
718  * weight-counter tree for the queues may contain at most one node.
719  * This holds even if low_latency is on, because weight-raised queues
720  * are not inserted in the tree.
721  * In most scenarios, the rate at which nodes are created/destroyed
722  * should be low too.
723  */
bfq_weights_tree_add(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)724 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
725 			  struct rb_root_cached *root)
726 {
727 	struct bfq_entity *entity = &bfqq->entity;
728 	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
729 	bool leftmost = true;
730 
731 	/*
732 	 * Do not insert if the queue is already associated with a
733 	 * counter, which happens if:
734 	 *   1) a request arrival has caused the queue to become both
735 	 *      non-weight-raised, and hence change its weight, and
736 	 *      backlogged; in this respect, each of the two events
737 	 *      causes an invocation of this function,
738 	 *   2) this is the invocation of this function caused by the
739 	 *      second event. This second invocation is actually useless,
740 	 *      and we handle this fact by exiting immediately. More
741 	 *      efficient or clearer solutions might possibly be adopted.
742 	 */
743 	if (bfqq->weight_counter)
744 		return;
745 
746 	while (*new) {
747 		struct bfq_weight_counter *__counter = container_of(*new,
748 						struct bfq_weight_counter,
749 						weights_node);
750 		parent = *new;
751 
752 		if (entity->weight == __counter->weight) {
753 			bfqq->weight_counter = __counter;
754 			goto inc_counter;
755 		}
756 		if (entity->weight < __counter->weight)
757 			new = &((*new)->rb_left);
758 		else {
759 			new = &((*new)->rb_right);
760 			leftmost = false;
761 		}
762 	}
763 
764 	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
765 				       GFP_ATOMIC);
766 
767 	/*
768 	 * In the unlucky event of an allocation failure, we just
769 	 * exit. This will cause the weight of queue to not be
770 	 * considered in bfq_asymmetric_scenario, which, in its turn,
771 	 * causes the scenario to be deemed wrongly symmetric in case
772 	 * bfqq's weight would have been the only weight making the
773 	 * scenario asymmetric.  On the bright side, no unbalance will
774 	 * however occur when bfqq becomes inactive again (the
775 	 * invocation of this function is triggered by an activation
776 	 * of queue).  In fact, bfq_weights_tree_remove does nothing
777 	 * if !bfqq->weight_counter.
778 	 */
779 	if (unlikely(!bfqq->weight_counter))
780 		return;
781 
782 	bfqq->weight_counter->weight = entity->weight;
783 	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
784 	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
785 				leftmost);
786 
787 inc_counter:
788 	bfqq->weight_counter->num_active++;
789 	bfqq->ref++;
790 }
791 
792 /*
793  * Decrement the weight counter associated with the queue, and, if the
794  * counter reaches 0, remove the counter from the tree.
795  * See the comments to the function bfq_weights_tree_add() for considerations
796  * about overhead.
797  */
__bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct rb_root_cached * root)798 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
799 			       struct bfq_queue *bfqq,
800 			       struct rb_root_cached *root)
801 {
802 	if (!bfqq->weight_counter)
803 		return;
804 
805 	bfqq->weight_counter->num_active--;
806 	if (bfqq->weight_counter->num_active > 0)
807 		goto reset_entity_pointer;
808 
809 	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
810 	kfree(bfqq->weight_counter);
811 
812 reset_entity_pointer:
813 	bfqq->weight_counter = NULL;
814 	bfq_put_queue(bfqq);
815 }
816 
817 /*
818  * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
819  * of active groups for each queue's inactive parent entity.
820  */
bfq_weights_tree_remove(struct bfq_data * bfqd,struct bfq_queue * bfqq)821 void bfq_weights_tree_remove(struct bfq_data *bfqd,
822 			     struct bfq_queue *bfqq)
823 {
824 	struct bfq_entity *entity = bfqq->entity.parent;
825 
826 	for_each_entity(entity) {
827 		struct bfq_sched_data *sd = entity->my_sched_data;
828 
829 		if (sd->next_in_service || sd->in_service_entity) {
830 			/*
831 			 * entity is still active, because either
832 			 * next_in_service or in_service_entity is not
833 			 * NULL (see the comments on the definition of
834 			 * next_in_service for details on why
835 			 * in_service_entity must be checked too).
836 			 *
837 			 * As a consequence, its parent entities are
838 			 * active as well, and thus this loop must
839 			 * stop here.
840 			 */
841 			break;
842 		}
843 
844 		/*
845 		 * The decrement of num_groups_with_pending_reqs is
846 		 * not performed immediately upon the deactivation of
847 		 * entity, but it is delayed to when it also happens
848 		 * that the first leaf descendant bfqq of entity gets
849 		 * all its pending requests completed. The following
850 		 * instructions perform this delayed decrement, if
851 		 * needed. See the comments on
852 		 * num_groups_with_pending_reqs for details.
853 		 */
854 		if (entity->in_groups_with_pending_reqs) {
855 			entity->in_groups_with_pending_reqs = false;
856 			bfqd->num_groups_with_pending_reqs--;
857 		}
858 	}
859 
860 	/*
861 	 * Next function is invoked last, because it causes bfqq to be
862 	 * freed if the following holds: bfqq is not in service and
863 	 * has no dispatched request. DO NOT use bfqq after the next
864 	 * function invocation.
865 	 */
866 	__bfq_weights_tree_remove(bfqd, bfqq,
867 				  &bfqd->queue_weights_tree);
868 }
869 
870 /*
871  * Return expired entry, or NULL to just start from scratch in rbtree.
872  */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)873 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
874 				      struct request *last)
875 {
876 	struct request *rq;
877 
878 	if (bfq_bfqq_fifo_expire(bfqq))
879 		return NULL;
880 
881 	bfq_mark_bfqq_fifo_expire(bfqq);
882 
883 	rq = rq_entry_fifo(bfqq->fifo.next);
884 
885 	if (rq == last || ktime_get_ns() < rq->fifo_time)
886 		return NULL;
887 
888 	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
889 	return rq;
890 }
891 
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)892 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
893 					struct bfq_queue *bfqq,
894 					struct request *last)
895 {
896 	struct rb_node *rbnext = rb_next(&last->rb_node);
897 	struct rb_node *rbprev = rb_prev(&last->rb_node);
898 	struct request *next, *prev = NULL;
899 
900 	/* Follow expired path, else get first next available. */
901 	next = bfq_check_fifo(bfqq, last);
902 	if (next)
903 		return next;
904 
905 	if (rbprev)
906 		prev = rb_entry_rq(rbprev);
907 
908 	if (rbnext)
909 		next = rb_entry_rq(rbnext);
910 	else {
911 		rbnext = rb_first(&bfqq->sort_list);
912 		if (rbnext && rbnext != &last->rb_node)
913 			next = rb_entry_rq(rbnext);
914 	}
915 
916 	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
917 }
918 
919 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)920 static unsigned long bfq_serv_to_charge(struct request *rq,
921 					struct bfq_queue *bfqq)
922 {
923 	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
924 	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
925 		return blk_rq_sectors(rq);
926 
927 	return blk_rq_sectors(rq) * bfq_async_charge_factor;
928 }
929 
930 /**
931  * bfq_updated_next_req - update the queue after a new next_rq selection.
932  * @bfqd: the device data the queue belongs to.
933  * @bfqq: the queue to update.
934  *
935  * If the first request of a queue changes we make sure that the queue
936  * has enough budget to serve at least its first request (if the
937  * request has grown).  We do this because if the queue has not enough
938  * budget for its first request, it has to go through two dispatch
939  * rounds to actually get it dispatched.
940  */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)941 static void bfq_updated_next_req(struct bfq_data *bfqd,
942 				 struct bfq_queue *bfqq)
943 {
944 	struct bfq_entity *entity = &bfqq->entity;
945 	struct request *next_rq = bfqq->next_rq;
946 	unsigned long new_budget;
947 
948 	if (!next_rq)
949 		return;
950 
951 	if (bfqq == bfqd->in_service_queue)
952 		/*
953 		 * In order not to break guarantees, budgets cannot be
954 		 * changed after an entity has been selected.
955 		 */
956 		return;
957 
958 	new_budget = max_t(unsigned long,
959 			   max_t(unsigned long, bfqq->max_budget,
960 				 bfq_serv_to_charge(next_rq, bfqq)),
961 			   entity->service);
962 	if (entity->budget != new_budget) {
963 		entity->budget = new_budget;
964 		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
965 					 new_budget);
966 		bfq_requeue_bfqq(bfqd, bfqq, false);
967 	}
968 }
969 
bfq_wr_duration(struct bfq_data * bfqd)970 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
971 {
972 	u64 dur;
973 
974 	if (bfqd->bfq_wr_max_time > 0)
975 		return bfqd->bfq_wr_max_time;
976 
977 	dur = bfqd->rate_dur_prod;
978 	do_div(dur, bfqd->peak_rate);
979 
980 	/*
981 	 * Limit duration between 3 and 25 seconds. The upper limit
982 	 * has been conservatively set after the following worst case:
983 	 * on a QEMU/KVM virtual machine
984 	 * - running in a slow PC
985 	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
986 	 * - serving a heavy I/O workload, such as the sequential reading
987 	 *   of several files
988 	 * mplayer took 23 seconds to start, if constantly weight-raised.
989 	 *
990 	 * As for higher values than that accommodating the above bad
991 	 * scenario, tests show that higher values would often yield
992 	 * the opposite of the desired result, i.e., would worsen
993 	 * responsiveness by allowing non-interactive applications to
994 	 * preserve weight raising for too long.
995 	 *
996 	 * On the other end, lower values than 3 seconds make it
997 	 * difficult for most interactive tasks to complete their jobs
998 	 * before weight-raising finishes.
999 	 */
1000 	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1001 }
1002 
1003 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1004 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1005 					  struct bfq_data *bfqd)
1006 {
1007 	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1008 	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1009 	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1010 }
1011 
1012 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1013 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1014 		      struct bfq_io_cq *bic, bool bfq_already_existing)
1015 {
1016 	unsigned int old_wr_coeff = bfqq->wr_coeff;
1017 	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1018 
1019 	if (bic->saved_has_short_ttime)
1020 		bfq_mark_bfqq_has_short_ttime(bfqq);
1021 	else
1022 		bfq_clear_bfqq_has_short_ttime(bfqq);
1023 
1024 	if (bic->saved_IO_bound)
1025 		bfq_mark_bfqq_IO_bound(bfqq);
1026 	else
1027 		bfq_clear_bfqq_IO_bound(bfqq);
1028 
1029 	bfqq->entity.new_weight = bic->saved_weight;
1030 	bfqq->ttime = bic->saved_ttime;
1031 	bfqq->wr_coeff = bic->saved_wr_coeff;
1032 	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1033 	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1034 	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1035 
1036 	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1037 	    time_is_before_jiffies(bfqq->last_wr_start_finish +
1038 				   bfqq->wr_cur_max_time))) {
1039 		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1040 		    !bfq_bfqq_in_large_burst(bfqq) &&
1041 		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1042 					     bfq_wr_duration(bfqd))) {
1043 			switch_back_to_interactive_wr(bfqq, bfqd);
1044 		} else {
1045 			bfqq->wr_coeff = 1;
1046 			bfq_log_bfqq(bfqq->bfqd, bfqq,
1047 				     "resume state: switching off wr");
1048 		}
1049 	}
1050 
1051 	/* make sure weight will be updated, however we got here */
1052 	bfqq->entity.prio_changed = 1;
1053 
1054 	if (likely(!busy))
1055 		return;
1056 
1057 	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1058 		bfqd->wr_busy_queues++;
1059 	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1060 		bfqd->wr_busy_queues--;
1061 }
1062 
bfqq_process_refs(struct bfq_queue * bfqq)1063 static int bfqq_process_refs(struct bfq_queue *bfqq)
1064 {
1065 	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
1066 		(bfqq->weight_counter != NULL);
1067 }
1068 
1069 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1070 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1071 {
1072 	struct bfq_queue *item;
1073 	struct hlist_node *n;
1074 
1075 	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1076 		hlist_del_init(&item->burst_list_node);
1077 
1078 	/*
1079 	 * Start the creation of a new burst list only if there is no
1080 	 * active queue. See comments on the conditional invocation of
1081 	 * bfq_handle_burst().
1082 	 */
1083 	if (bfq_tot_busy_queues(bfqd) == 0) {
1084 		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1085 		bfqd->burst_size = 1;
1086 	} else
1087 		bfqd->burst_size = 0;
1088 
1089 	bfqd->burst_parent_entity = bfqq->entity.parent;
1090 }
1091 
1092 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1093 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1094 {
1095 	/* Increment burst size to take into account also bfqq */
1096 	bfqd->burst_size++;
1097 
1098 	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1099 		struct bfq_queue *pos, *bfqq_item;
1100 		struct hlist_node *n;
1101 
1102 		/*
1103 		 * Enough queues have been activated shortly after each
1104 		 * other to consider this burst as large.
1105 		 */
1106 		bfqd->large_burst = true;
1107 
1108 		/*
1109 		 * We can now mark all queues in the burst list as
1110 		 * belonging to a large burst.
1111 		 */
1112 		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1113 				     burst_list_node)
1114 			bfq_mark_bfqq_in_large_burst(bfqq_item);
1115 		bfq_mark_bfqq_in_large_burst(bfqq);
1116 
1117 		/*
1118 		 * From now on, and until the current burst finishes, any
1119 		 * new queue being activated shortly after the last queue
1120 		 * was inserted in the burst can be immediately marked as
1121 		 * belonging to a large burst. So the burst list is not
1122 		 * needed any more. Remove it.
1123 		 */
1124 		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1125 					  burst_list_node)
1126 			hlist_del_init(&pos->burst_list_node);
1127 	} else /*
1128 		* Burst not yet large: add bfqq to the burst list. Do
1129 		* not increment the ref counter for bfqq, because bfqq
1130 		* is removed from the burst list before freeing bfqq
1131 		* in put_queue.
1132 		*/
1133 		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1134 }
1135 
1136 /*
1137  * If many queues belonging to the same group happen to be created
1138  * shortly after each other, then the processes associated with these
1139  * queues have typically a common goal. In particular, bursts of queue
1140  * creations are usually caused by services or applications that spawn
1141  * many parallel threads/processes. Examples are systemd during boot,
1142  * or git grep. To help these processes get their job done as soon as
1143  * possible, it is usually better to not grant either weight-raising
1144  * or device idling to their queues, unless these queues must be
1145  * protected from the I/O flowing through other active queues.
1146  *
1147  * In this comment we describe, firstly, the reasons why this fact
1148  * holds, and, secondly, the next function, which implements the main
1149  * steps needed to properly mark these queues so that they can then be
1150  * treated in a different way.
1151  *
1152  * The above services or applications benefit mostly from a high
1153  * throughput: the quicker the requests of the activated queues are
1154  * cumulatively served, the sooner the target job of these queues gets
1155  * completed. As a consequence, weight-raising any of these queues,
1156  * which also implies idling the device for it, is almost always
1157  * counterproductive, unless there are other active queues to isolate
1158  * these new queues from. If there no other active queues, then
1159  * weight-raising these new queues just lowers throughput in most
1160  * cases.
1161  *
1162  * On the other hand, a burst of queue creations may be caused also by
1163  * the start of an application that does not consist of a lot of
1164  * parallel I/O-bound threads. In fact, with a complex application,
1165  * several short processes may need to be executed to start-up the
1166  * application. In this respect, to start an application as quickly as
1167  * possible, the best thing to do is in any case to privilege the I/O
1168  * related to the application with respect to all other
1169  * I/O. Therefore, the best strategy to start as quickly as possible
1170  * an application that causes a burst of queue creations is to
1171  * weight-raise all the queues created during the burst. This is the
1172  * exact opposite of the best strategy for the other type of bursts.
1173  *
1174  * In the end, to take the best action for each of the two cases, the
1175  * two types of bursts need to be distinguished. Fortunately, this
1176  * seems relatively easy, by looking at the sizes of the bursts. In
1177  * particular, we found a threshold such that only bursts with a
1178  * larger size than that threshold are apparently caused by
1179  * services or commands such as systemd or git grep. For brevity,
1180  * hereafter we call just 'large' these bursts. BFQ *does not*
1181  * weight-raise queues whose creation occurs in a large burst. In
1182  * addition, for each of these queues BFQ performs or does not perform
1183  * idling depending on which choice boosts the throughput more. The
1184  * exact choice depends on the device and request pattern at
1185  * hand.
1186  *
1187  * Unfortunately, false positives may occur while an interactive task
1188  * is starting (e.g., an application is being started). The
1189  * consequence is that the queues associated with the task do not
1190  * enjoy weight raising as expected. Fortunately these false positives
1191  * are very rare. They typically occur if some service happens to
1192  * start doing I/O exactly when the interactive task starts.
1193  *
1194  * Turning back to the next function, it is invoked only if there are
1195  * no active queues (apart from active queues that would belong to the
1196  * same, possible burst bfqq would belong to), and it implements all
1197  * the steps needed to detect the occurrence of a large burst and to
1198  * properly mark all the queues belonging to it (so that they can then
1199  * be treated in a different way). This goal is achieved by
1200  * maintaining a "burst list" that holds, temporarily, the queues that
1201  * belong to the burst in progress. The list is then used to mark
1202  * these queues as belonging to a large burst if the burst does become
1203  * large. The main steps are the following.
1204  *
1205  * . when the very first queue is created, the queue is inserted into the
1206  *   list (as it could be the first queue in a possible burst)
1207  *
1208  * . if the current burst has not yet become large, and a queue Q that does
1209  *   not yet belong to the burst is activated shortly after the last time
1210  *   at which a new queue entered the burst list, then the function appends
1211  *   Q to the burst list
1212  *
1213  * . if, as a consequence of the previous step, the burst size reaches
1214  *   the large-burst threshold, then
1215  *
1216  *     . all the queues in the burst list are marked as belonging to a
1217  *       large burst
1218  *
1219  *     . the burst list is deleted; in fact, the burst list already served
1220  *       its purpose (keeping temporarily track of the queues in a burst,
1221  *       so as to be able to mark them as belonging to a large burst in the
1222  *       previous sub-step), and now is not needed any more
1223  *
1224  *     . the device enters a large-burst mode
1225  *
1226  * . if a queue Q that does not belong to the burst is created while
1227  *   the device is in large-burst mode and shortly after the last time
1228  *   at which a queue either entered the burst list or was marked as
1229  *   belonging to the current large burst, then Q is immediately marked
1230  *   as belonging to a large burst.
1231  *
1232  * . if a queue Q that does not belong to the burst is created a while
1233  *   later, i.e., not shortly after, than the last time at which a queue
1234  *   either entered the burst list or was marked as belonging to the
1235  *   current large burst, then the current burst is deemed as finished and:
1236  *
1237  *        . the large-burst mode is reset if set
1238  *
1239  *        . the burst list is emptied
1240  *
1241  *        . Q is inserted in the burst list, as Q may be the first queue
1242  *          in a possible new burst (then the burst list contains just Q
1243  *          after this step).
1244  */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1245 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1246 {
1247 	/*
1248 	 * If bfqq is already in the burst list or is part of a large
1249 	 * burst, or finally has just been split, then there is
1250 	 * nothing else to do.
1251 	 */
1252 	if (!hlist_unhashed(&bfqq->burst_list_node) ||
1253 	    bfq_bfqq_in_large_burst(bfqq) ||
1254 	    time_is_after_eq_jiffies(bfqq->split_time +
1255 				     msecs_to_jiffies(10)))
1256 		return;
1257 
1258 	/*
1259 	 * If bfqq's creation happens late enough, or bfqq belongs to
1260 	 * a different group than the burst group, then the current
1261 	 * burst is finished, and related data structures must be
1262 	 * reset.
1263 	 *
1264 	 * In this respect, consider the special case where bfqq is
1265 	 * the very first queue created after BFQ is selected for this
1266 	 * device. In this case, last_ins_in_burst and
1267 	 * burst_parent_entity are not yet significant when we get
1268 	 * here. But it is easy to verify that, whether or not the
1269 	 * following condition is true, bfqq will end up being
1270 	 * inserted into the burst list. In particular the list will
1271 	 * happen to contain only bfqq. And this is exactly what has
1272 	 * to happen, as bfqq may be the first queue of the first
1273 	 * burst.
1274 	 */
1275 	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1276 	    bfqd->bfq_burst_interval) ||
1277 	    bfqq->entity.parent != bfqd->burst_parent_entity) {
1278 		bfqd->large_burst = false;
1279 		bfq_reset_burst_list(bfqd, bfqq);
1280 		goto end;
1281 	}
1282 
1283 	/*
1284 	 * If we get here, then bfqq is being activated shortly after the
1285 	 * last queue. So, if the current burst is also large, we can mark
1286 	 * bfqq as belonging to this large burst immediately.
1287 	 */
1288 	if (bfqd->large_burst) {
1289 		bfq_mark_bfqq_in_large_burst(bfqq);
1290 		goto end;
1291 	}
1292 
1293 	/*
1294 	 * If we get here, then a large-burst state has not yet been
1295 	 * reached, but bfqq is being activated shortly after the last
1296 	 * queue. Then we add bfqq to the burst.
1297 	 */
1298 	bfq_add_to_burst(bfqd, bfqq);
1299 end:
1300 	/*
1301 	 * At this point, bfqq either has been added to the current
1302 	 * burst or has caused the current burst to terminate and a
1303 	 * possible new burst to start. In particular, in the second
1304 	 * case, bfqq has become the first queue in the possible new
1305 	 * burst.  In both cases last_ins_in_burst needs to be moved
1306 	 * forward.
1307 	 */
1308 	bfqd->last_ins_in_burst = jiffies;
1309 }
1310 
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1311 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1312 {
1313 	struct bfq_entity *entity = &bfqq->entity;
1314 
1315 	return entity->budget - entity->service;
1316 }
1317 
1318 /*
1319  * If enough samples have been computed, return the current max budget
1320  * stored in bfqd, which is dynamically updated according to the
1321  * estimated disk peak rate; otherwise return the default max budget
1322  */
bfq_max_budget(struct bfq_data * bfqd)1323 static int bfq_max_budget(struct bfq_data *bfqd)
1324 {
1325 	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1326 		return bfq_default_max_budget;
1327 	else
1328 		return bfqd->bfq_max_budget;
1329 }
1330 
1331 /*
1332  * Return min budget, which is a fraction of the current or default
1333  * max budget (trying with 1/32)
1334  */
bfq_min_budget(struct bfq_data * bfqd)1335 static int bfq_min_budget(struct bfq_data *bfqd)
1336 {
1337 	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1338 		return bfq_default_max_budget / 32;
1339 	else
1340 		return bfqd->bfq_max_budget / 32;
1341 }
1342 
1343 /*
1344  * The next function, invoked after the input queue bfqq switches from
1345  * idle to busy, updates the budget of bfqq. The function also tells
1346  * whether the in-service queue should be expired, by returning
1347  * true. The purpose of expiring the in-service queue is to give bfqq
1348  * the chance to possibly preempt the in-service queue, and the reason
1349  * for preempting the in-service queue is to achieve one of the two
1350  * goals below.
1351  *
1352  * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1353  * expired because it has remained idle. In particular, bfqq may have
1354  * expired for one of the following two reasons:
1355  *
1356  * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1357  *   and did not make it to issue a new request before its last
1358  *   request was served;
1359  *
1360  * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1361  *   a new request before the expiration of the idling-time.
1362  *
1363  * Even if bfqq has expired for one of the above reasons, the process
1364  * associated with the queue may be however issuing requests greedily,
1365  * and thus be sensitive to the bandwidth it receives (bfqq may have
1366  * remained idle for other reasons: CPU high load, bfqq not enjoying
1367  * idling, I/O throttling somewhere in the path from the process to
1368  * the I/O scheduler, ...). But if, after every expiration for one of
1369  * the above two reasons, bfqq has to wait for the service of at least
1370  * one full budget of another queue before being served again, then
1371  * bfqq is likely to get a much lower bandwidth or resource time than
1372  * its reserved ones. To address this issue, two countermeasures need
1373  * to be taken.
1374  *
1375  * First, the budget and the timestamps of bfqq need to be updated in
1376  * a special way on bfqq reactivation: they need to be updated as if
1377  * bfqq did not remain idle and did not expire. In fact, if they are
1378  * computed as if bfqq expired and remained idle until reactivation,
1379  * then the process associated with bfqq is treated as if, instead of
1380  * being greedy, it stopped issuing requests when bfqq remained idle,
1381  * and restarts issuing requests only on this reactivation. In other
1382  * words, the scheduler does not help the process recover the "service
1383  * hole" between bfqq expiration and reactivation. As a consequence,
1384  * the process receives a lower bandwidth than its reserved one. In
1385  * contrast, to recover this hole, the budget must be updated as if
1386  * bfqq was not expired at all before this reactivation, i.e., it must
1387  * be set to the value of the remaining budget when bfqq was
1388  * expired. Along the same line, timestamps need to be assigned the
1389  * value they had the last time bfqq was selected for service, i.e.,
1390  * before last expiration. Thus timestamps need to be back-shifted
1391  * with respect to their normal computation (see [1] for more details
1392  * on this tricky aspect).
1393  *
1394  * Secondly, to allow the process to recover the hole, the in-service
1395  * queue must be expired too, to give bfqq the chance to preempt it
1396  * immediately. In fact, if bfqq has to wait for a full budget of the
1397  * in-service queue to be completed, then it may become impossible to
1398  * let the process recover the hole, even if the back-shifted
1399  * timestamps of bfqq are lower than those of the in-service queue. If
1400  * this happens for most or all of the holes, then the process may not
1401  * receive its reserved bandwidth. In this respect, it is worth noting
1402  * that, being the service of outstanding requests unpreemptible, a
1403  * little fraction of the holes may however be unrecoverable, thereby
1404  * causing a little loss of bandwidth.
1405  *
1406  * The last important point is detecting whether bfqq does need this
1407  * bandwidth recovery. In this respect, the next function deems the
1408  * process associated with bfqq greedy, and thus allows it to recover
1409  * the hole, if: 1) the process is waiting for the arrival of a new
1410  * request (which implies that bfqq expired for one of the above two
1411  * reasons), and 2) such a request has arrived soon. The first
1412  * condition is controlled through the flag non_blocking_wait_rq,
1413  * while the second through the flag arrived_in_time. If both
1414  * conditions hold, then the function computes the budget in the
1415  * above-described special way, and signals that the in-service queue
1416  * should be expired. Timestamp back-shifting is done later in
1417  * __bfq_activate_entity.
1418  *
1419  * 2. Reduce latency. Even if timestamps are not backshifted to let
1420  * the process associated with bfqq recover a service hole, bfqq may
1421  * however happen to have, after being (re)activated, a lower finish
1422  * timestamp than the in-service queue.	 That is, the next budget of
1423  * bfqq may have to be completed before the one of the in-service
1424  * queue. If this is the case, then preempting the in-service queue
1425  * allows this goal to be achieved, apart from the unpreemptible,
1426  * outstanding requests mentioned above.
1427  *
1428  * Unfortunately, regardless of which of the above two goals one wants
1429  * to achieve, service trees need first to be updated to know whether
1430  * the in-service queue must be preempted. To have service trees
1431  * correctly updated, the in-service queue must be expired and
1432  * rescheduled, and bfqq must be scheduled too. This is one of the
1433  * most costly operations (in future versions, the scheduling
1434  * mechanism may be re-designed in such a way to make it possible to
1435  * know whether preemption is needed without needing to update service
1436  * trees). In addition, queue preemptions almost always cause random
1437  * I/O, which may in turn cause loss of throughput. Finally, there may
1438  * even be no in-service queue when the next function is invoked (so,
1439  * no queue to compare timestamps with). Because of these facts, the
1440  * next function adopts the following simple scheme to avoid costly
1441  * operations, too frequent preemptions and too many dependencies on
1442  * the state of the scheduler: it requests the expiration of the
1443  * in-service queue (unconditionally) only for queues that need to
1444  * recover a hole. Then it delegates to other parts of the code the
1445  * responsibility of handling the above case 2.
1446  */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1447 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1448 						struct bfq_queue *bfqq,
1449 						bool arrived_in_time)
1450 {
1451 	struct bfq_entity *entity = &bfqq->entity;
1452 
1453 	/*
1454 	 * In the next compound condition, we check also whether there
1455 	 * is some budget left, because otherwise there is no point in
1456 	 * trying to go on serving bfqq with this same budget: bfqq
1457 	 * would be expired immediately after being selected for
1458 	 * service. This would only cause useless overhead.
1459 	 */
1460 	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1461 	    bfq_bfqq_budget_left(bfqq) > 0) {
1462 		/*
1463 		 * We do not clear the flag non_blocking_wait_rq here, as
1464 		 * the latter is used in bfq_activate_bfqq to signal
1465 		 * that timestamps need to be back-shifted (and is
1466 		 * cleared right after).
1467 		 */
1468 
1469 		/*
1470 		 * In next assignment we rely on that either
1471 		 * entity->service or entity->budget are not updated
1472 		 * on expiration if bfqq is empty (see
1473 		 * __bfq_bfqq_recalc_budget). Thus both quantities
1474 		 * remain unchanged after such an expiration, and the
1475 		 * following statement therefore assigns to
1476 		 * entity->budget the remaining budget on such an
1477 		 * expiration.
1478 		 */
1479 		entity->budget = min_t(unsigned long,
1480 				       bfq_bfqq_budget_left(bfqq),
1481 				       bfqq->max_budget);
1482 
1483 		/*
1484 		 * At this point, we have used entity->service to get
1485 		 * the budget left (needed for updating
1486 		 * entity->budget). Thus we finally can, and have to,
1487 		 * reset entity->service. The latter must be reset
1488 		 * because bfqq would otherwise be charged again for
1489 		 * the service it has received during its previous
1490 		 * service slot(s).
1491 		 */
1492 		entity->service = 0;
1493 
1494 		return true;
1495 	}
1496 
1497 	/*
1498 	 * We can finally complete expiration, by setting service to 0.
1499 	 */
1500 	entity->service = 0;
1501 	entity->budget = max_t(unsigned long, bfqq->max_budget,
1502 			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
1503 	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1504 	return false;
1505 }
1506 
1507 /*
1508  * Return the farthest past time instant according to jiffies
1509  * macros.
1510  */
bfq_smallest_from_now(void)1511 static unsigned long bfq_smallest_from_now(void)
1512 {
1513 	return jiffies - MAX_JIFFY_OFFSET;
1514 }
1515 
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1516 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1517 					     struct bfq_queue *bfqq,
1518 					     unsigned int old_wr_coeff,
1519 					     bool wr_or_deserves_wr,
1520 					     bool interactive,
1521 					     bool in_burst,
1522 					     bool soft_rt)
1523 {
1524 	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1525 		/* start a weight-raising period */
1526 		if (interactive) {
1527 			bfqq->service_from_wr = 0;
1528 			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1529 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1530 		} else {
1531 			/*
1532 			 * No interactive weight raising in progress
1533 			 * here: assign minus infinity to
1534 			 * wr_start_at_switch_to_srt, to make sure
1535 			 * that, at the end of the soft-real-time
1536 			 * weight raising periods that is starting
1537 			 * now, no interactive weight-raising period
1538 			 * may be wrongly considered as still in
1539 			 * progress (and thus actually started by
1540 			 * mistake).
1541 			 */
1542 			bfqq->wr_start_at_switch_to_srt =
1543 				bfq_smallest_from_now();
1544 			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1545 				BFQ_SOFTRT_WEIGHT_FACTOR;
1546 			bfqq->wr_cur_max_time =
1547 				bfqd->bfq_wr_rt_max_time;
1548 		}
1549 
1550 		/*
1551 		 * If needed, further reduce budget to make sure it is
1552 		 * close to bfqq's backlog, so as to reduce the
1553 		 * scheduling-error component due to a too large
1554 		 * budget. Do not care about throughput consequences,
1555 		 * but only about latency. Finally, do not assign a
1556 		 * too small budget either, to avoid increasing
1557 		 * latency by causing too frequent expirations.
1558 		 */
1559 		bfqq->entity.budget = min_t(unsigned long,
1560 					    bfqq->entity.budget,
1561 					    2 * bfq_min_budget(bfqd));
1562 	} else if (old_wr_coeff > 1) {
1563 		if (interactive) { /* update wr coeff and duration */
1564 			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1565 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1566 		} else if (in_burst)
1567 			bfqq->wr_coeff = 1;
1568 		else if (soft_rt) {
1569 			/*
1570 			 * The application is now or still meeting the
1571 			 * requirements for being deemed soft rt.  We
1572 			 * can then correctly and safely (re)charge
1573 			 * the weight-raising duration for the
1574 			 * application with the weight-raising
1575 			 * duration for soft rt applications.
1576 			 *
1577 			 * In particular, doing this recharge now, i.e.,
1578 			 * before the weight-raising period for the
1579 			 * application finishes, reduces the probability
1580 			 * of the following negative scenario:
1581 			 * 1) the weight of a soft rt application is
1582 			 *    raised at startup (as for any newly
1583 			 *    created application),
1584 			 * 2) since the application is not interactive,
1585 			 *    at a certain time weight-raising is
1586 			 *    stopped for the application,
1587 			 * 3) at that time the application happens to
1588 			 *    still have pending requests, and hence
1589 			 *    is destined to not have a chance to be
1590 			 *    deemed soft rt before these requests are
1591 			 *    completed (see the comments to the
1592 			 *    function bfq_bfqq_softrt_next_start()
1593 			 *    for details on soft rt detection),
1594 			 * 4) these pending requests experience a high
1595 			 *    latency because the application is not
1596 			 *    weight-raised while they are pending.
1597 			 */
1598 			if (bfqq->wr_cur_max_time !=
1599 				bfqd->bfq_wr_rt_max_time) {
1600 				bfqq->wr_start_at_switch_to_srt =
1601 					bfqq->last_wr_start_finish;
1602 
1603 				bfqq->wr_cur_max_time =
1604 					bfqd->bfq_wr_rt_max_time;
1605 				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1606 					BFQ_SOFTRT_WEIGHT_FACTOR;
1607 			}
1608 			bfqq->last_wr_start_finish = jiffies;
1609 		}
1610 	}
1611 }
1612 
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1613 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1614 					struct bfq_queue *bfqq)
1615 {
1616 	return bfqq->dispatched == 0 &&
1617 		time_is_before_jiffies(
1618 			bfqq->budget_timeout +
1619 			bfqd->bfq_wr_min_idle_time);
1620 }
1621 
1622 
1623 /*
1624  * Return true if bfqq is in a higher priority class, or has a higher
1625  * weight than the in-service queue.
1626  */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1627 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1628 					    struct bfq_queue *in_serv_bfqq)
1629 {
1630 	int bfqq_weight, in_serv_weight;
1631 
1632 	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1633 		return true;
1634 
1635 	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1636 		bfqq_weight = bfqq->entity.weight;
1637 		in_serv_weight = in_serv_bfqq->entity.weight;
1638 	} else {
1639 		if (bfqq->entity.parent)
1640 			bfqq_weight = bfqq->entity.parent->weight;
1641 		else
1642 			bfqq_weight = bfqq->entity.weight;
1643 		if (in_serv_bfqq->entity.parent)
1644 			in_serv_weight = in_serv_bfqq->entity.parent->weight;
1645 		else
1646 			in_serv_weight = in_serv_bfqq->entity.weight;
1647 	}
1648 
1649 	return bfqq_weight > in_serv_weight;
1650 }
1651 
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1652 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1653 					     struct bfq_queue *bfqq,
1654 					     int old_wr_coeff,
1655 					     struct request *rq,
1656 					     bool *interactive)
1657 {
1658 	bool soft_rt, in_burst,	wr_or_deserves_wr,
1659 		bfqq_wants_to_preempt,
1660 		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1661 		/*
1662 		 * See the comments on
1663 		 * bfq_bfqq_update_budg_for_activation for
1664 		 * details on the usage of the next variable.
1665 		 */
1666 		arrived_in_time =  ktime_get_ns() <=
1667 			bfqq->ttime.last_end_request +
1668 			bfqd->bfq_slice_idle * 3;
1669 
1670 
1671 	/*
1672 	 * bfqq deserves to be weight-raised if:
1673 	 * - it is sync,
1674 	 * - it does not belong to a large burst,
1675 	 * - it has been idle for enough time or is soft real-time,
1676 	 * - is linked to a bfq_io_cq (it is not shared in any sense).
1677 	 */
1678 	in_burst = bfq_bfqq_in_large_burst(bfqq);
1679 	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1680 		!BFQQ_TOTALLY_SEEKY(bfqq) &&
1681 		!in_burst &&
1682 		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1683 		bfqq->dispatched == 0;
1684 	*interactive = !in_burst && idle_for_long_time;
1685 	wr_or_deserves_wr = bfqd->low_latency &&
1686 		(bfqq->wr_coeff > 1 ||
1687 		 (bfq_bfqq_sync(bfqq) &&
1688 		  bfqq->bic && (*interactive || soft_rt)));
1689 
1690 	/*
1691 	 * Using the last flag, update budget and check whether bfqq
1692 	 * may want to preempt the in-service queue.
1693 	 */
1694 	bfqq_wants_to_preempt =
1695 		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1696 						    arrived_in_time);
1697 
1698 	/*
1699 	 * If bfqq happened to be activated in a burst, but has been
1700 	 * idle for much more than an interactive queue, then we
1701 	 * assume that, in the overall I/O initiated in the burst, the
1702 	 * I/O associated with bfqq is finished. So bfqq does not need
1703 	 * to be treated as a queue belonging to a burst
1704 	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1705 	 * if set, and remove bfqq from the burst list if it's
1706 	 * there. We do not decrement burst_size, because the fact
1707 	 * that bfqq does not need to belong to the burst list any
1708 	 * more does not invalidate the fact that bfqq was created in
1709 	 * a burst.
1710 	 */
1711 	if (likely(!bfq_bfqq_just_created(bfqq)) &&
1712 	    idle_for_long_time &&
1713 	    time_is_before_jiffies(
1714 		    bfqq->budget_timeout +
1715 		    msecs_to_jiffies(10000))) {
1716 		hlist_del_init(&bfqq->burst_list_node);
1717 		bfq_clear_bfqq_in_large_burst(bfqq);
1718 	}
1719 
1720 	bfq_clear_bfqq_just_created(bfqq);
1721 
1722 
1723 	if (!bfq_bfqq_IO_bound(bfqq)) {
1724 		if (arrived_in_time) {
1725 			bfqq->requests_within_timer++;
1726 			if (bfqq->requests_within_timer >=
1727 			    bfqd->bfq_requests_within_timer)
1728 				bfq_mark_bfqq_IO_bound(bfqq);
1729 		} else
1730 			bfqq->requests_within_timer = 0;
1731 	}
1732 
1733 	if (bfqd->low_latency) {
1734 		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1735 			/* wraparound */
1736 			bfqq->split_time =
1737 				jiffies - bfqd->bfq_wr_min_idle_time - 1;
1738 
1739 		if (time_is_before_jiffies(bfqq->split_time +
1740 					   bfqd->bfq_wr_min_idle_time)) {
1741 			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1742 							 old_wr_coeff,
1743 							 wr_or_deserves_wr,
1744 							 *interactive,
1745 							 in_burst,
1746 							 soft_rt);
1747 
1748 			if (old_wr_coeff != bfqq->wr_coeff)
1749 				bfqq->entity.prio_changed = 1;
1750 		}
1751 	}
1752 
1753 	bfqq->last_idle_bklogged = jiffies;
1754 	bfqq->service_from_backlogged = 0;
1755 	bfq_clear_bfqq_softrt_update(bfqq);
1756 
1757 	bfq_add_bfqq_busy(bfqd, bfqq);
1758 
1759 	/*
1760 	 * Expire in-service queue only if preemption may be needed
1761 	 * for guarantees. In particular, we care only about two
1762 	 * cases. The first is that bfqq has to recover a service
1763 	 * hole, as explained in the comments on
1764 	 * bfq_bfqq_update_budg_for_activation(), i.e., that
1765 	 * bfqq_wants_to_preempt is true. However, if bfqq does not
1766 	 * carry time-critical I/O, then bfqq's bandwidth is less
1767 	 * important than that of queues that carry time-critical I/O.
1768 	 * So, as a further constraint, we consider this case only if
1769 	 * bfqq is at least as weight-raised, i.e., at least as time
1770 	 * critical, as the in-service queue.
1771 	 *
1772 	 * The second case is that bfqq is in a higher priority class,
1773 	 * or has a higher weight than the in-service queue. If this
1774 	 * condition does not hold, we don't care because, even if
1775 	 * bfqq does not start to be served immediately, the resulting
1776 	 * delay for bfqq's I/O is however lower or much lower than
1777 	 * the ideal completion time to be guaranteed to bfqq's I/O.
1778 	 *
1779 	 * In both cases, preemption is needed only if, according to
1780 	 * the timestamps of both bfqq and of the in-service queue,
1781 	 * bfqq actually is the next queue to serve. So, to reduce
1782 	 * useless preemptions, the return value of
1783 	 * next_queue_may_preempt() is considered in the next compound
1784 	 * condition too. Yet next_queue_may_preempt() just checks a
1785 	 * simple, necessary condition for bfqq to be the next queue
1786 	 * to serve. In fact, to evaluate a sufficient condition, the
1787 	 * timestamps of the in-service queue would need to be
1788 	 * updated, and this operation is quite costly (see the
1789 	 * comments on bfq_bfqq_update_budg_for_activation()).
1790 	 */
1791 	if (bfqd->in_service_queue &&
1792 	    ((bfqq_wants_to_preempt &&
1793 	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1794 	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue)) &&
1795 	    next_queue_may_preempt(bfqd))
1796 		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1797 				false, BFQQE_PREEMPTED);
1798 }
1799 
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1800 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1801 				   struct bfq_queue *bfqq)
1802 {
1803 	/* invalidate baseline total service time */
1804 	bfqq->last_serv_time_ns = 0;
1805 
1806 	/*
1807 	 * Reset pointer in case we are waiting for
1808 	 * some request completion.
1809 	 */
1810 	bfqd->waited_rq = NULL;
1811 
1812 	/*
1813 	 * If bfqq has a short think time, then start by setting the
1814 	 * inject limit to 0 prudentially, because the service time of
1815 	 * an injected I/O request may be higher than the think time
1816 	 * of bfqq, and therefore, if one request was injected when
1817 	 * bfqq remains empty, this injected request might delay the
1818 	 * service of the next I/O request for bfqq significantly. In
1819 	 * case bfqq can actually tolerate some injection, then the
1820 	 * adaptive update will however raise the limit soon. This
1821 	 * lucky circumstance holds exactly because bfqq has a short
1822 	 * think time, and thus, after remaining empty, is likely to
1823 	 * get new I/O enqueued---and then completed---before being
1824 	 * expired. This is the very pattern that gives the
1825 	 * limit-update algorithm the chance to measure the effect of
1826 	 * injection on request service times, and then to update the
1827 	 * limit accordingly.
1828 	 *
1829 	 * However, in the following special case, the inject limit is
1830 	 * left to 1 even if the think time is short: bfqq's I/O is
1831 	 * synchronized with that of some other queue, i.e., bfqq may
1832 	 * receive new I/O only after the I/O of the other queue is
1833 	 * completed. Keeping the inject limit to 1 allows the
1834 	 * blocking I/O to be served while bfqq is in service. And
1835 	 * this is very convenient both for bfqq and for overall
1836 	 * throughput, as explained in detail in the comments in
1837 	 * bfq_update_has_short_ttime().
1838 	 *
1839 	 * On the opposite end, if bfqq has a long think time, then
1840 	 * start directly by 1, because:
1841 	 * a) on the bright side, keeping at most one request in
1842 	 * service in the drive is unlikely to cause any harm to the
1843 	 * latency of bfqq's requests, as the service time of a single
1844 	 * request is likely to be lower than the think time of bfqq;
1845 	 * b) on the downside, after becoming empty, bfqq is likely to
1846 	 * expire before getting its next request. With this request
1847 	 * arrival pattern, it is very hard to sample total service
1848 	 * times and update the inject limit accordingly (see comments
1849 	 * on bfq_update_inject_limit()). So the limit is likely to be
1850 	 * never, or at least seldom, updated.  As a consequence, by
1851 	 * setting the limit to 1, we avoid that no injection ever
1852 	 * occurs with bfqq. On the downside, this proactive step
1853 	 * further reduces chances to actually compute the baseline
1854 	 * total service time. Thus it reduces chances to execute the
1855 	 * limit-update algorithm and possibly raise the limit to more
1856 	 * than 1.
1857 	 */
1858 	if (bfq_bfqq_has_short_ttime(bfqq))
1859 		bfqq->inject_limit = 0;
1860 	else
1861 		bfqq->inject_limit = 1;
1862 
1863 	bfqq->decrease_time_jif = jiffies;
1864 }
1865 
bfq_add_request(struct request * rq)1866 static void bfq_add_request(struct request *rq)
1867 {
1868 	struct bfq_queue *bfqq = RQ_BFQQ(rq);
1869 	struct bfq_data *bfqd = bfqq->bfqd;
1870 	struct request *next_rq, *prev;
1871 	unsigned int old_wr_coeff = bfqq->wr_coeff;
1872 	bool interactive = false;
1873 
1874 	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
1875 	bfqq->queued[rq_is_sync(rq)]++;
1876 	bfqd->queued++;
1877 
1878 	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
1879 		/*
1880 		 * Detect whether bfqq's I/O seems synchronized with
1881 		 * that of some other queue, i.e., whether bfqq, after
1882 		 * remaining empty, happens to receive new I/O only
1883 		 * right after some I/O request of the other queue has
1884 		 * been completed. We call waker queue the other
1885 		 * queue, and we assume, for simplicity, that bfqq may
1886 		 * have at most one waker queue.
1887 		 *
1888 		 * A remarkable throughput boost can be reached by
1889 		 * unconditionally injecting the I/O of the waker
1890 		 * queue, every time a new bfq_dispatch_request
1891 		 * happens to be invoked while I/O is being plugged
1892 		 * for bfqq.  In addition to boosting throughput, this
1893 		 * unblocks bfqq's I/O, thereby improving bandwidth
1894 		 * and latency for bfqq. Note that these same results
1895 		 * may be achieved with the general injection
1896 		 * mechanism, but less effectively. For details on
1897 		 * this aspect, see the comments on the choice of the
1898 		 * queue for injection in bfq_select_queue().
1899 		 *
1900 		 * Turning back to the detection of a waker queue, a
1901 		 * queue Q is deemed as a waker queue for bfqq if, for
1902 		 * two consecutive times, bfqq happens to become non
1903 		 * empty right after a request of Q has been
1904 		 * completed. In particular, on the first time, Q is
1905 		 * tentatively set as a candidate waker queue, while
1906 		 * on the second time, the flag
1907 		 * bfq_bfqq_has_waker(bfqq) is set to confirm that Q
1908 		 * is a waker queue for bfqq. These detection steps
1909 		 * are performed only if bfqq has a long think time,
1910 		 * so as to make it more likely that bfqq's I/O is
1911 		 * actually being blocked by a synchronization. This
1912 		 * last filter, plus the above two-times requirement,
1913 		 * make false positives less likely.
1914 		 *
1915 		 * NOTE
1916 		 *
1917 		 * The sooner a waker queue is detected, the sooner
1918 		 * throughput can be boosted by injecting I/O from the
1919 		 * waker queue. Fortunately, detection is likely to be
1920 		 * actually fast, for the following reasons. While
1921 		 * blocked by synchronization, bfqq has a long think
1922 		 * time. This implies that bfqq's inject limit is at
1923 		 * least equal to 1 (see the comments in
1924 		 * bfq_update_inject_limit()). So, thanks to
1925 		 * injection, the waker queue is likely to be served
1926 		 * during the very first I/O-plugging time interval
1927 		 * for bfqq. This triggers the first step of the
1928 		 * detection mechanism. Thanks again to injection, the
1929 		 * candidate waker queue is then likely to be
1930 		 * confirmed no later than during the next
1931 		 * I/O-plugging interval for bfqq.
1932 		 */
1933 		if (bfqd->last_completed_rq_bfqq &&
1934 		    !bfq_bfqq_has_short_ttime(bfqq) &&
1935 		    ktime_get_ns() - bfqd->last_completion <
1936 		    200 * NSEC_PER_USEC) {
1937 			if (bfqd->last_completed_rq_bfqq != bfqq &&
1938 			    bfqd->last_completed_rq_bfqq !=
1939 			    bfqq->waker_bfqq) {
1940 				/*
1941 				 * First synchronization detected with
1942 				 * a candidate waker queue, or with a
1943 				 * different candidate waker queue
1944 				 * from the current one.
1945 				 */
1946 				bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
1947 
1948 				/*
1949 				 * If the waker queue disappears, then
1950 				 * bfqq->waker_bfqq must be reset. To
1951 				 * this goal, we maintain in each
1952 				 * waker queue a list, woken_list, of
1953 				 * all the queues that reference the
1954 				 * waker queue through their
1955 				 * waker_bfqq pointer. When the waker
1956 				 * queue exits, the waker_bfqq pointer
1957 				 * of all the queues in the woken_list
1958 				 * is reset.
1959 				 *
1960 				 * In addition, if bfqq is already in
1961 				 * the woken_list of a waker queue,
1962 				 * then, before being inserted into
1963 				 * the woken_list of a new waker
1964 				 * queue, bfqq must be removed from
1965 				 * the woken_list of the old waker
1966 				 * queue.
1967 				 */
1968 				if (!hlist_unhashed(&bfqq->woken_list_node))
1969 					hlist_del_init(&bfqq->woken_list_node);
1970 				hlist_add_head(&bfqq->woken_list_node,
1971 				    &bfqd->last_completed_rq_bfqq->woken_list);
1972 
1973 				bfq_clear_bfqq_has_waker(bfqq);
1974 			} else if (bfqd->last_completed_rq_bfqq ==
1975 				   bfqq->waker_bfqq &&
1976 				   !bfq_bfqq_has_waker(bfqq)) {
1977 				/*
1978 				 * synchronization with waker_bfqq
1979 				 * seen for the second time
1980 				 */
1981 				bfq_mark_bfqq_has_waker(bfqq);
1982 			}
1983 		}
1984 
1985 		/*
1986 		 * Periodically reset inject limit, to make sure that
1987 		 * the latter eventually drops in case workload
1988 		 * changes, see step (3) in the comments on
1989 		 * bfq_update_inject_limit().
1990 		 */
1991 		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
1992 					     msecs_to_jiffies(1000)))
1993 			bfq_reset_inject_limit(bfqd, bfqq);
1994 
1995 		/*
1996 		 * The following conditions must hold to setup a new
1997 		 * sampling of total service time, and then a new
1998 		 * update of the inject limit:
1999 		 * - bfqq is in service, because the total service
2000 		 *   time is evaluated only for the I/O requests of
2001 		 *   the queues in service;
2002 		 * - this is the right occasion to compute or to
2003 		 *   lower the baseline total service time, because
2004 		 *   there are actually no requests in the drive,
2005 		 *   or
2006 		 *   the baseline total service time is available, and
2007 		 *   this is the right occasion to compute the other
2008 		 *   quantity needed to update the inject limit, i.e.,
2009 		 *   the total service time caused by the amount of
2010 		 *   injection allowed by the current value of the
2011 		 *   limit. It is the right occasion because injection
2012 		 *   has actually been performed during the service
2013 		 *   hole, and there are still in-flight requests,
2014 		 *   which are very likely to be exactly the injected
2015 		 *   requests, or part of them;
2016 		 * - the minimum interval for sampling the total
2017 		 *   service time and updating the inject limit has
2018 		 *   elapsed.
2019 		 */
2020 		if (bfqq == bfqd->in_service_queue &&
2021 		    (bfqd->rq_in_driver == 0 ||
2022 		     (bfqq->last_serv_time_ns > 0 &&
2023 		      bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2024 		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2025 					      msecs_to_jiffies(10))) {
2026 			bfqd->last_empty_occupied_ns = ktime_get_ns();
2027 			/*
2028 			 * Start the state machine for measuring the
2029 			 * total service time of rq: setting
2030 			 * wait_dispatch will cause bfqd->waited_rq to
2031 			 * be set when rq will be dispatched.
2032 			 */
2033 			bfqd->wait_dispatch = true;
2034 			/*
2035 			 * If there is no I/O in service in the drive,
2036 			 * then possible injection occurred before the
2037 			 * arrival of rq will not affect the total
2038 			 * service time of rq. So the injection limit
2039 			 * must not be updated as a function of such
2040 			 * total service time, unless new injection
2041 			 * occurs before rq is completed. To have the
2042 			 * injection limit updated only in the latter
2043 			 * case, reset rqs_injected here (rqs_injected
2044 			 * will be set in case injection is performed
2045 			 * on bfqq before rq is completed).
2046 			 */
2047 			if (bfqd->rq_in_driver == 0)
2048 				bfqd->rqs_injected = false;
2049 		}
2050 	}
2051 
2052 	elv_rb_add(&bfqq->sort_list, rq);
2053 
2054 	/*
2055 	 * Check if this request is a better next-serve candidate.
2056 	 */
2057 	prev = bfqq->next_rq;
2058 	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2059 	bfqq->next_rq = next_rq;
2060 
2061 	/*
2062 	 * Adjust priority tree position, if next_rq changes.
2063 	 * See comments on bfq_pos_tree_add_move() for the unlikely().
2064 	 */
2065 	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2066 		bfq_pos_tree_add_move(bfqd, bfqq);
2067 
2068 	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2069 		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2070 						 rq, &interactive);
2071 	else {
2072 		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2073 		    time_is_before_jiffies(
2074 				bfqq->last_wr_start_finish +
2075 				bfqd->bfq_wr_min_inter_arr_async)) {
2076 			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2077 			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2078 
2079 			bfqd->wr_busy_queues++;
2080 			bfqq->entity.prio_changed = 1;
2081 		}
2082 		if (prev != bfqq->next_rq)
2083 			bfq_updated_next_req(bfqd, bfqq);
2084 	}
2085 
2086 	/*
2087 	 * Assign jiffies to last_wr_start_finish in the following
2088 	 * cases:
2089 	 *
2090 	 * . if bfqq is not going to be weight-raised, because, for
2091 	 *   non weight-raised queues, last_wr_start_finish stores the
2092 	 *   arrival time of the last request; as of now, this piece
2093 	 *   of information is used only for deciding whether to
2094 	 *   weight-raise async queues
2095 	 *
2096 	 * . if bfqq is not weight-raised, because, if bfqq is now
2097 	 *   switching to weight-raised, then last_wr_start_finish
2098 	 *   stores the time when weight-raising starts
2099 	 *
2100 	 * . if bfqq is interactive, because, regardless of whether
2101 	 *   bfqq is currently weight-raised, the weight-raising
2102 	 *   period must start or restart (this case is considered
2103 	 *   separately because it is not detected by the above
2104 	 *   conditions, if bfqq is already weight-raised)
2105 	 *
2106 	 * last_wr_start_finish has to be updated also if bfqq is soft
2107 	 * real-time, because the weight-raising period is constantly
2108 	 * restarted on idle-to-busy transitions for these queues, but
2109 	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2110 	 * needed.
2111 	 */
2112 	if (bfqd->low_latency &&
2113 		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2114 		bfqq->last_wr_start_finish = jiffies;
2115 }
2116 
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2117 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2118 					  struct bio *bio,
2119 					  struct request_queue *q)
2120 {
2121 	struct bfq_queue *bfqq = bfqd->bio_bfqq;
2122 
2123 
2124 	if (bfqq)
2125 		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2126 
2127 	return NULL;
2128 }
2129 
get_sdist(sector_t last_pos,struct request * rq)2130 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2131 {
2132 	if (last_pos)
2133 		return abs(blk_rq_pos(rq) - last_pos);
2134 
2135 	return 0;
2136 }
2137 
2138 #if 0 /* Still not clear if we can do without next two functions */
2139 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2140 {
2141 	struct bfq_data *bfqd = q->elevator->elevator_data;
2142 
2143 	bfqd->rq_in_driver++;
2144 }
2145 
2146 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2147 {
2148 	struct bfq_data *bfqd = q->elevator->elevator_data;
2149 
2150 	bfqd->rq_in_driver--;
2151 }
2152 #endif
2153 
bfq_remove_request(struct request_queue * q,struct request * rq)2154 static void bfq_remove_request(struct request_queue *q,
2155 			       struct request *rq)
2156 {
2157 	struct bfq_queue *bfqq = RQ_BFQQ(rq);
2158 	struct bfq_data *bfqd = bfqq->bfqd;
2159 	const int sync = rq_is_sync(rq);
2160 
2161 	if (bfqq->next_rq == rq) {
2162 		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2163 		bfq_updated_next_req(bfqd, bfqq);
2164 	}
2165 
2166 	if (rq->queuelist.prev != &rq->queuelist)
2167 		list_del_init(&rq->queuelist);
2168 	bfqq->queued[sync]--;
2169 	bfqd->queued--;
2170 	elv_rb_del(&bfqq->sort_list, rq);
2171 
2172 	elv_rqhash_del(q, rq);
2173 	if (q->last_merge == rq)
2174 		q->last_merge = NULL;
2175 
2176 	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2177 		bfqq->next_rq = NULL;
2178 
2179 		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2180 			bfq_del_bfqq_busy(bfqd, bfqq, false);
2181 			/*
2182 			 * bfqq emptied. In normal operation, when
2183 			 * bfqq is empty, bfqq->entity.service and
2184 			 * bfqq->entity.budget must contain,
2185 			 * respectively, the service received and the
2186 			 * budget used last time bfqq emptied. These
2187 			 * facts do not hold in this case, as at least
2188 			 * this last removal occurred while bfqq is
2189 			 * not in service. To avoid inconsistencies,
2190 			 * reset both bfqq->entity.service and
2191 			 * bfqq->entity.budget, if bfqq has still a
2192 			 * process that may issue I/O requests to it.
2193 			 */
2194 			bfqq->entity.budget = bfqq->entity.service = 0;
2195 		}
2196 
2197 		/*
2198 		 * Remove queue from request-position tree as it is empty.
2199 		 */
2200 		if (bfqq->pos_root) {
2201 			rb_erase(&bfqq->pos_node, bfqq->pos_root);
2202 			bfqq->pos_root = NULL;
2203 		}
2204 	} else {
2205 		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
2206 		if (unlikely(!bfqd->nonrot_with_queueing))
2207 			bfq_pos_tree_add_move(bfqd, bfqq);
2208 	}
2209 
2210 	if (rq->cmd_flags & REQ_META)
2211 		bfqq->meta_pending--;
2212 
2213 }
2214 
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2215 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2216 		unsigned int nr_segs)
2217 {
2218 	struct bfq_data *bfqd = q->elevator->elevator_data;
2219 	struct request *free = NULL;
2220 	/*
2221 	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2222 	 * store its return value for later use, to avoid nesting
2223 	 * queue_lock inside the bfqd->lock. We assume that the bic
2224 	 * returned by bfq_bic_lookup does not go away before
2225 	 * bfqd->lock is taken.
2226 	 */
2227 	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
2228 	bool ret;
2229 
2230 	spin_lock_irq(&bfqd->lock);
2231 
2232 	if (bic) {
2233 		/*
2234 		 * Make sure cgroup info is uptodate for current process before
2235 		 * considering the merge.
2236 		 */
2237 		bfq_bic_update_cgroup(bic, bio);
2238 
2239 		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2240 	} else {
2241 		bfqd->bio_bfqq = NULL;
2242 	}
2243 	bfqd->bio_bic = bic;
2244 
2245 	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2246 
2247 	spin_unlock_irq(&bfqd->lock);
2248 	if (free)
2249 		blk_mq_free_request(free);
2250 
2251 	return ret;
2252 }
2253 
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2254 static int bfq_request_merge(struct request_queue *q, struct request **req,
2255 			     struct bio *bio)
2256 {
2257 	struct bfq_data *bfqd = q->elevator->elevator_data;
2258 	struct request *__rq;
2259 
2260 	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
2261 	if (__rq && elv_bio_merge_ok(__rq, bio)) {
2262 		*req = __rq;
2263 
2264 		if (blk_discard_mergable(__rq))
2265 			return ELEVATOR_DISCARD_MERGE;
2266 		return ELEVATOR_FRONT_MERGE;
2267 	}
2268 
2269 	return ELEVATOR_NO_MERGE;
2270 }
2271 
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2272 static void bfq_request_merged(struct request_queue *q, struct request *req,
2273 			       enum elv_merge type)
2274 {
2275 	if (type == ELEVATOR_FRONT_MERGE &&
2276 	    rb_prev(&req->rb_node) &&
2277 	    blk_rq_pos(req) <
2278 	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
2279 				    struct request, rb_node))) {
2280 		struct bfq_queue *bfqq = RQ_BFQQ(req);
2281 		struct bfq_data *bfqd;
2282 		struct request *prev, *next_rq;
2283 
2284 		if (!bfqq)
2285 			return;
2286 
2287 		bfqd = bfqq->bfqd;
2288 
2289 		/* Reposition request in its sort_list */
2290 		elv_rb_del(&bfqq->sort_list, req);
2291 		elv_rb_add(&bfqq->sort_list, req);
2292 
2293 		/* Choose next request to be served for bfqq */
2294 		prev = bfqq->next_rq;
2295 		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2296 					 bfqd->last_position);
2297 		bfqq->next_rq = next_rq;
2298 		/*
2299 		 * If next_rq changes, update both the queue's budget to
2300 		 * fit the new request and the queue's position in its
2301 		 * rq_pos_tree.
2302 		 */
2303 		if (prev != bfqq->next_rq) {
2304 			bfq_updated_next_req(bfqd, bfqq);
2305 			/*
2306 			 * See comments on bfq_pos_tree_add_move() for
2307 			 * the unlikely().
2308 			 */
2309 			if (unlikely(!bfqd->nonrot_with_queueing))
2310 				bfq_pos_tree_add_move(bfqd, bfqq);
2311 		}
2312 	}
2313 }
2314 
2315 /*
2316  * This function is called to notify the scheduler that the requests
2317  * rq and 'next' have been merged, with 'next' going away.  BFQ
2318  * exploits this hook to address the following issue: if 'next' has a
2319  * fifo_time lower that rq, then the fifo_time of rq must be set to
2320  * the value of 'next', to not forget the greater age of 'next'.
2321  *
2322  * NOTE: in this function we assume that rq is in a bfq_queue, basing
2323  * on that rq is picked from the hash table q->elevator->hash, which,
2324  * in its turn, is filled only with I/O requests present in
2325  * bfq_queues, while BFQ is in use for the request queue q. In fact,
2326  * the function that fills this hash table (elv_rqhash_add) is called
2327  * only by bfq_insert_request.
2328  */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2329 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2330 				struct request *next)
2331 {
2332 	struct bfq_queue *bfqq = RQ_BFQQ(rq),
2333 		*next_bfqq = RQ_BFQQ(next);
2334 
2335 	if (!bfqq)
2336 		goto remove;
2337 
2338 	/*
2339 	 * If next and rq belong to the same bfq_queue and next is older
2340 	 * than rq, then reposition rq in the fifo (by substituting next
2341 	 * with rq). Otherwise, if next and rq belong to different
2342 	 * bfq_queues, never reposition rq: in fact, we would have to
2343 	 * reposition it with respect to next's position in its own fifo,
2344 	 * which would most certainly be too expensive with respect to
2345 	 * the benefits.
2346 	 */
2347 	if (bfqq == next_bfqq &&
2348 	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2349 	    next->fifo_time < rq->fifo_time) {
2350 		list_del_init(&rq->queuelist);
2351 		list_replace_init(&next->queuelist, &rq->queuelist);
2352 		rq->fifo_time = next->fifo_time;
2353 	}
2354 
2355 	if (bfqq->next_rq == next)
2356 		bfqq->next_rq = rq;
2357 
2358 	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2359 remove:
2360 	/* Merged request may be in the IO scheduler. Remove it. */
2361 	if (!RB_EMPTY_NODE(&next->rb_node)) {
2362 		bfq_remove_request(next->q, next);
2363 		if (next_bfqq)
2364 			bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2365 						    next->cmd_flags);
2366 	}
2367 }
2368 
2369 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2370 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2371 {
2372 	if (bfq_bfqq_busy(bfqq))
2373 		bfqq->bfqd->wr_busy_queues--;
2374 	bfqq->wr_coeff = 1;
2375 	bfqq->wr_cur_max_time = 0;
2376 	bfqq->last_wr_start_finish = jiffies;
2377 	/*
2378 	 * Trigger a weight change on the next invocation of
2379 	 * __bfq_entity_update_weight_prio.
2380 	 */
2381 	bfqq->entity.prio_changed = 1;
2382 }
2383 
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2384 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2385 			     struct bfq_group *bfqg)
2386 {
2387 	int i, j;
2388 
2389 	for (i = 0; i < 2; i++)
2390 		for (j = 0; j < IOPRIO_BE_NR; j++)
2391 			if (bfqg->async_bfqq[i][j])
2392 				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2393 	if (bfqg->async_idle_bfqq)
2394 		bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2395 }
2396 
bfq_end_wr(struct bfq_data * bfqd)2397 static void bfq_end_wr(struct bfq_data *bfqd)
2398 {
2399 	struct bfq_queue *bfqq;
2400 
2401 	spin_lock_irq(&bfqd->lock);
2402 
2403 	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2404 		bfq_bfqq_end_wr(bfqq);
2405 	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2406 		bfq_bfqq_end_wr(bfqq);
2407 	bfq_end_wr_async(bfqd);
2408 
2409 	spin_unlock_irq(&bfqd->lock);
2410 }
2411 
bfq_io_struct_pos(void * io_struct,bool request)2412 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2413 {
2414 	if (request)
2415 		return blk_rq_pos(io_struct);
2416 	else
2417 		return ((struct bio *)io_struct)->bi_iter.bi_sector;
2418 }
2419 
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2420 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2421 				  sector_t sector)
2422 {
2423 	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2424 	       BFQQ_CLOSE_THR;
2425 }
2426 
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2427 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2428 					 struct bfq_queue *bfqq,
2429 					 sector_t sector)
2430 {
2431 	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
2432 	struct rb_node *parent, *node;
2433 	struct bfq_queue *__bfqq;
2434 
2435 	if (RB_EMPTY_ROOT(root))
2436 		return NULL;
2437 
2438 	/*
2439 	 * First, if we find a request starting at the end of the last
2440 	 * request, choose it.
2441 	 */
2442 	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2443 	if (__bfqq)
2444 		return __bfqq;
2445 
2446 	/*
2447 	 * If the exact sector wasn't found, the parent of the NULL leaf
2448 	 * will contain the closest sector (rq_pos_tree sorted by
2449 	 * next_request position).
2450 	 */
2451 	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2452 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2453 		return __bfqq;
2454 
2455 	if (blk_rq_pos(__bfqq->next_rq) < sector)
2456 		node = rb_next(&__bfqq->pos_node);
2457 	else
2458 		node = rb_prev(&__bfqq->pos_node);
2459 	if (!node)
2460 		return NULL;
2461 
2462 	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
2463 	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2464 		return __bfqq;
2465 
2466 	return NULL;
2467 }
2468 
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2469 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2470 						   struct bfq_queue *cur_bfqq,
2471 						   sector_t sector)
2472 {
2473 	struct bfq_queue *bfqq;
2474 
2475 	/*
2476 	 * We shall notice if some of the queues are cooperating,
2477 	 * e.g., working closely on the same area of the device. In
2478 	 * that case, we can group them together and: 1) don't waste
2479 	 * time idling, and 2) serve the union of their requests in
2480 	 * the best possible order for throughput.
2481 	 */
2482 	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2483 	if (!bfqq || bfqq == cur_bfqq)
2484 		return NULL;
2485 
2486 	return bfqq;
2487 }
2488 
2489 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2490 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2491 {
2492 	int process_refs, new_process_refs;
2493 	struct bfq_queue *__bfqq;
2494 
2495 	/*
2496 	 * If there are no process references on the new_bfqq, then it is
2497 	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2498 	 * may have dropped their last reference (not just their last process
2499 	 * reference).
2500 	 */
2501 	if (!bfqq_process_refs(new_bfqq))
2502 		return NULL;
2503 
2504 	/* Avoid a circular list and skip interim queue merges. */
2505 	while ((__bfqq = new_bfqq->new_bfqq)) {
2506 		if (__bfqq == bfqq)
2507 			return NULL;
2508 		new_bfqq = __bfqq;
2509 	}
2510 
2511 	process_refs = bfqq_process_refs(bfqq);
2512 	new_process_refs = bfqq_process_refs(new_bfqq);
2513 	/*
2514 	 * If the process for the bfqq has gone away, there is no
2515 	 * sense in merging the queues.
2516 	 */
2517 	if (process_refs == 0 || new_process_refs == 0)
2518 		return NULL;
2519 
2520 	/*
2521 	 * Make sure merged queues belong to the same parent. Parents could
2522 	 * have changed since the time we decided the two queues are suitable
2523 	 * for merging.
2524 	 */
2525 	if (new_bfqq->entity.parent != bfqq->entity.parent)
2526 		return NULL;
2527 
2528 	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2529 		new_bfqq->pid);
2530 
2531 	/*
2532 	 * Merging is just a redirection: the requests of the process
2533 	 * owning one of the two queues are redirected to the other queue.
2534 	 * The latter queue, in its turn, is set as shared if this is the
2535 	 * first time that the requests of some process are redirected to
2536 	 * it.
2537 	 *
2538 	 * We redirect bfqq to new_bfqq and not the opposite, because
2539 	 * we are in the context of the process owning bfqq, thus we
2540 	 * have the io_cq of this process. So we can immediately
2541 	 * configure this io_cq to redirect the requests of the
2542 	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2543 	 * not available any more (new_bfqq->bic == NULL).
2544 	 *
2545 	 * Anyway, even in case new_bfqq coincides with the in-service
2546 	 * queue, redirecting requests the in-service queue is the
2547 	 * best option, as we feed the in-service queue with new
2548 	 * requests close to the last request served and, by doing so,
2549 	 * are likely to increase the throughput.
2550 	 */
2551 	bfqq->new_bfqq = new_bfqq;
2552 	/*
2553 	 * The above assignment schedules the following redirections:
2554 	 * each time some I/O for bfqq arrives, the process that
2555 	 * generated that I/O is disassociated from bfqq and
2556 	 * associated with new_bfqq. Here we increases new_bfqq->ref
2557 	 * in advance, adding the number of processes that are
2558 	 * expected to be associated with new_bfqq as they happen to
2559 	 * issue I/O.
2560 	 */
2561 	new_bfqq->ref += process_refs;
2562 	return new_bfqq;
2563 }
2564 
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2565 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2566 					struct bfq_queue *new_bfqq)
2567 {
2568 	if (bfq_too_late_for_merging(new_bfqq))
2569 		return false;
2570 
2571 	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2572 	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
2573 		return false;
2574 
2575 	/*
2576 	 * If either of the queues has already been detected as seeky,
2577 	 * then merging it with the other queue is unlikely to lead to
2578 	 * sequential I/O.
2579 	 */
2580 	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2581 		return false;
2582 
2583 	/*
2584 	 * Interleaved I/O is known to be done by (some) applications
2585 	 * only for reads, so it does not make sense to merge async
2586 	 * queues.
2587 	 */
2588 	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2589 		return false;
2590 
2591 	return true;
2592 }
2593 
2594 /*
2595  * Attempt to schedule a merge of bfqq with the currently in-service
2596  * queue or with a close queue among the scheduled queues.  Return
2597  * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2598  * structure otherwise.
2599  *
2600  * The OOM queue is not allowed to participate to cooperation: in fact, since
2601  * the requests temporarily redirected to the OOM queue could be redirected
2602  * again to dedicated queues at any time, the state needed to correctly
2603  * handle merging with the OOM queue would be quite complex and expensive
2604  * to maintain. Besides, in such a critical condition as an out of memory,
2605  * the benefits of queue merging may be little relevant, or even negligible.
2606  *
2607  * WARNING: queue merging may impair fairness among non-weight raised
2608  * queues, for at least two reasons: 1) the original weight of a
2609  * merged queue may change during the merged state, 2) even being the
2610  * weight the same, a merged queue may be bloated with many more
2611  * requests than the ones produced by its originally-associated
2612  * process.
2613  */
2614 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request)2615 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2616 		     void *io_struct, bool request)
2617 {
2618 	struct bfq_queue *in_service_bfqq, *new_bfqq;
2619 
2620 	/* if a merge has already been setup, then proceed with that first */
2621 	if (bfqq->new_bfqq)
2622 		return bfqq->new_bfqq;
2623 
2624 	/*
2625 	 * Do not perform queue merging if the device is non
2626 	 * rotational and performs internal queueing. In fact, such a
2627 	 * device reaches a high speed through internal parallelism
2628 	 * and pipelining. This means that, to reach a high
2629 	 * throughput, it must have many requests enqueued at the same
2630 	 * time. But, in this configuration, the internal scheduling
2631 	 * algorithm of the device does exactly the job of queue
2632 	 * merging: it reorders requests so as to obtain as much as
2633 	 * possible a sequential I/O pattern. As a consequence, with
2634 	 * the workload generated by processes doing interleaved I/O,
2635 	 * the throughput reached by the device is likely to be the
2636 	 * same, with and without queue merging.
2637 	 *
2638 	 * Disabling merging also provides a remarkable benefit in
2639 	 * terms of throughput. Merging tends to make many workloads
2640 	 * artificially more uneven, because of shared queues
2641 	 * remaining non empty for incomparably more time than
2642 	 * non-merged queues. This may accentuate workload
2643 	 * asymmetries. For example, if one of the queues in a set of
2644 	 * merged queues has a higher weight than a normal queue, then
2645 	 * the shared queue may inherit such a high weight and, by
2646 	 * staying almost always active, may force BFQ to perform I/O
2647 	 * plugging most of the time. This evidently makes it harder
2648 	 * for BFQ to let the device reach a high throughput.
2649 	 *
2650 	 * Finally, the likely() macro below is not used because one
2651 	 * of the two branches is more likely than the other, but to
2652 	 * have the code path after the following if() executed as
2653 	 * fast as possible for the case of a non rotational device
2654 	 * with queueing. We want it because this is the fastest kind
2655 	 * of device. On the opposite end, the likely() may lengthen
2656 	 * the execution time of BFQ for the case of slower devices
2657 	 * (rotational or at least without queueing). But in this case
2658 	 * the execution time of BFQ matters very little, if not at
2659 	 * all.
2660 	 */
2661 	if (likely(bfqd->nonrot_with_queueing))
2662 		return NULL;
2663 
2664 	/*
2665 	 * Prevent bfqq from being merged if it has been created too
2666 	 * long ago. The idea is that true cooperating processes, and
2667 	 * thus their associated bfq_queues, are supposed to be
2668 	 * created shortly after each other. This is the case, e.g.,
2669 	 * for KVM/QEMU and dump I/O threads. Basing on this
2670 	 * assumption, the following filtering greatly reduces the
2671 	 * probability that two non-cooperating processes, which just
2672 	 * happen to do close I/O for some short time interval, have
2673 	 * their queues merged by mistake.
2674 	 */
2675 	if (bfq_too_late_for_merging(bfqq))
2676 		return NULL;
2677 
2678 	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2679 		return NULL;
2680 
2681 	/* If there is only one backlogged queue, don't search. */
2682 	if (bfq_tot_busy_queues(bfqd) == 1)
2683 		return NULL;
2684 
2685 	in_service_bfqq = bfqd->in_service_queue;
2686 
2687 	if (in_service_bfqq && in_service_bfqq != bfqq &&
2688 	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
2689 	    bfq_rq_close_to_sector(io_struct, request,
2690 				   bfqd->in_serv_last_pos) &&
2691 	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
2692 	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
2693 		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
2694 		if (new_bfqq)
2695 			return new_bfqq;
2696 	}
2697 	/*
2698 	 * Check whether there is a cooperator among currently scheduled
2699 	 * queues. The only thing we need is that the bio/request is not
2700 	 * NULL, as we need it to establish whether a cooperator exists.
2701 	 */
2702 	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
2703 			bfq_io_struct_pos(io_struct, request));
2704 
2705 	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
2706 	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
2707 		return bfq_setup_merge(bfqq, new_bfqq);
2708 
2709 	return NULL;
2710 }
2711 
bfq_bfqq_save_state(struct bfq_queue * bfqq)2712 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
2713 {
2714 	struct bfq_io_cq *bic = bfqq->bic;
2715 
2716 	/*
2717 	 * If !bfqq->bic, the queue is already shared or its requests
2718 	 * have already been redirected to a shared queue; both idle window
2719 	 * and weight raising state have already been saved. Do nothing.
2720 	 */
2721 	if (!bic)
2722 		return;
2723 
2724 	bic->saved_weight = bfqq->entity.orig_weight;
2725 	bic->saved_ttime = bfqq->ttime;
2726 	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
2727 	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
2728 	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
2729 	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
2730 	if (unlikely(bfq_bfqq_just_created(bfqq) &&
2731 		     !bfq_bfqq_in_large_burst(bfqq) &&
2732 		     bfqq->bfqd->low_latency)) {
2733 		/*
2734 		 * bfqq being merged right after being created: bfqq
2735 		 * would have deserved interactive weight raising, but
2736 		 * did not make it to be set in a weight-raised state,
2737 		 * because of this early merge.	Store directly the
2738 		 * weight-raising state that would have been assigned
2739 		 * to bfqq, so that to avoid that bfqq unjustly fails
2740 		 * to enjoy weight raising if split soon.
2741 		 */
2742 		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
2743 		bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
2744 		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
2745 		bic->saved_last_wr_start_finish = jiffies;
2746 	} else {
2747 		bic->saved_wr_coeff = bfqq->wr_coeff;
2748 		bic->saved_wr_start_at_switch_to_srt =
2749 			bfqq->wr_start_at_switch_to_srt;
2750 		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
2751 		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
2752 	}
2753 }
2754 
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)2755 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
2756 {
2757 	/*
2758 	 * To prevent bfqq's service guarantees from being violated,
2759 	 * bfqq may be left busy, i.e., queued for service, even if
2760 	 * empty (see comments in __bfq_bfqq_expire() for
2761 	 * details). But, if no process will send requests to bfqq any
2762 	 * longer, then there is no point in keeping bfqq queued for
2763 	 * service. In addition, keeping bfqq queued for service, but
2764 	 * with no process ref any longer, may have caused bfqq to be
2765 	 * freed when dequeued from service. But this is assumed to
2766 	 * never happen.
2767 	 */
2768 	if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
2769 	    bfqq != bfqd->in_service_queue)
2770 		bfq_del_bfqq_busy(bfqd, bfqq, false);
2771 
2772 	bfq_put_queue(bfqq);
2773 }
2774 
2775 static void
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2776 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
2777 		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2778 {
2779 	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
2780 		(unsigned long)new_bfqq->pid);
2781 	/* Save weight raising and idle window of the merged queues */
2782 	bfq_bfqq_save_state(bfqq);
2783 	bfq_bfqq_save_state(new_bfqq);
2784 	if (bfq_bfqq_IO_bound(bfqq))
2785 		bfq_mark_bfqq_IO_bound(new_bfqq);
2786 	bfq_clear_bfqq_IO_bound(bfqq);
2787 
2788 	/*
2789 	 * If bfqq is weight-raised, then let new_bfqq inherit
2790 	 * weight-raising. To reduce false positives, neglect the case
2791 	 * where bfqq has just been created, but has not yet made it
2792 	 * to be weight-raised (which may happen because EQM may merge
2793 	 * bfqq even before bfq_add_request is executed for the first
2794 	 * time for bfqq). Handling this case would however be very
2795 	 * easy, thanks to the flag just_created.
2796 	 */
2797 	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
2798 		new_bfqq->wr_coeff = bfqq->wr_coeff;
2799 		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
2800 		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
2801 		new_bfqq->wr_start_at_switch_to_srt =
2802 			bfqq->wr_start_at_switch_to_srt;
2803 		if (bfq_bfqq_busy(new_bfqq))
2804 			bfqd->wr_busy_queues++;
2805 		new_bfqq->entity.prio_changed = 1;
2806 	}
2807 
2808 	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
2809 		bfqq->wr_coeff = 1;
2810 		bfqq->entity.prio_changed = 1;
2811 		if (bfq_bfqq_busy(bfqq))
2812 			bfqd->wr_busy_queues--;
2813 	}
2814 
2815 	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
2816 		     bfqd->wr_busy_queues);
2817 
2818 	/*
2819 	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
2820 	 */
2821 	bic_set_bfqq(bic, new_bfqq, 1);
2822 	bfq_mark_bfqq_coop(new_bfqq);
2823 	/*
2824 	 * new_bfqq now belongs to at least two bics (it is a shared queue):
2825 	 * set new_bfqq->bic to NULL. bfqq either:
2826 	 * - does not belong to any bic any more, and hence bfqq->bic must
2827 	 *   be set to NULL, or
2828 	 * - is a queue whose owning bics have already been redirected to a
2829 	 *   different queue, hence the queue is destined to not belong to
2830 	 *   any bic soon and bfqq->bic is already NULL (therefore the next
2831 	 *   assignment causes no harm).
2832 	 */
2833 	new_bfqq->bic = NULL;
2834 	/*
2835 	 * If the queue is shared, the pid is the pid of one of the associated
2836 	 * processes. Which pid depends on the exact sequence of merge events
2837 	 * the queue underwent. So printing such a pid is useless and confusing
2838 	 * because it reports a random pid between those of the associated
2839 	 * processes.
2840 	 * We mark such a queue with a pid -1, and then print SHARED instead of
2841 	 * a pid in logging messages.
2842 	 */
2843 	new_bfqq->pid = -1;
2844 	bfqq->bic = NULL;
2845 	bfq_release_process_ref(bfqd, bfqq);
2846 }
2847 
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)2848 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
2849 				struct bio *bio)
2850 {
2851 	struct bfq_data *bfqd = q->elevator->elevator_data;
2852 	bool is_sync = op_is_sync(bio->bi_opf);
2853 	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
2854 
2855 	/*
2856 	 * Disallow merge of a sync bio into an async request.
2857 	 */
2858 	if (is_sync && !rq_is_sync(rq))
2859 		return false;
2860 
2861 	/*
2862 	 * Lookup the bfqq that this bio will be queued with. Allow
2863 	 * merge only if rq is queued there.
2864 	 */
2865 	if (!bfqq)
2866 		return false;
2867 
2868 	/*
2869 	 * We take advantage of this function to perform an early merge
2870 	 * of the queues of possible cooperating processes.
2871 	 */
2872 	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
2873 	if (new_bfqq) {
2874 		/*
2875 		 * bic still points to bfqq, then it has not yet been
2876 		 * redirected to some other bfq_queue, and a queue
2877 		 * merge between bfqq and new_bfqq can be safely
2878 		 * fulfilled, i.e., bic can be redirected to new_bfqq
2879 		 * and bfqq can be put.
2880 		 */
2881 		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
2882 				new_bfqq);
2883 		/*
2884 		 * If we get here, bio will be queued into new_queue,
2885 		 * so use new_bfqq to decide whether bio and rq can be
2886 		 * merged.
2887 		 */
2888 		bfqq = new_bfqq;
2889 
2890 		/*
2891 		 * Change also bqfd->bio_bfqq, as
2892 		 * bfqd->bio_bic now points to new_bfqq, and
2893 		 * this function may be invoked again (and then may
2894 		 * use again bqfd->bio_bfqq).
2895 		 */
2896 		bfqd->bio_bfqq = bfqq;
2897 	}
2898 
2899 	return bfqq == RQ_BFQQ(rq);
2900 }
2901 
2902 /*
2903  * Set the maximum time for the in-service queue to consume its
2904  * budget. This prevents seeky processes from lowering the throughput.
2905  * In practice, a time-slice service scheme is used with seeky
2906  * processes.
2907  */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)2908 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
2909 				   struct bfq_queue *bfqq)
2910 {
2911 	unsigned int timeout_coeff;
2912 
2913 	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
2914 		timeout_coeff = 1;
2915 	else
2916 		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
2917 
2918 	bfqd->last_budget_start = ktime_get();
2919 
2920 	bfqq->budget_timeout = jiffies +
2921 		bfqd->bfq_timeout * timeout_coeff;
2922 }
2923 
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)2924 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
2925 				       struct bfq_queue *bfqq)
2926 {
2927 	if (bfqq) {
2928 		bfq_clear_bfqq_fifo_expire(bfqq);
2929 
2930 		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
2931 
2932 		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
2933 		    bfqq->wr_coeff > 1 &&
2934 		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
2935 		    time_is_before_jiffies(bfqq->budget_timeout)) {
2936 			/*
2937 			 * For soft real-time queues, move the start
2938 			 * of the weight-raising period forward by the
2939 			 * time the queue has not received any
2940 			 * service. Otherwise, a relatively long
2941 			 * service delay is likely to cause the
2942 			 * weight-raising period of the queue to end,
2943 			 * because of the short duration of the
2944 			 * weight-raising period of a soft real-time
2945 			 * queue.  It is worth noting that this move
2946 			 * is not so dangerous for the other queues,
2947 			 * because soft real-time queues are not
2948 			 * greedy.
2949 			 *
2950 			 * To not add a further variable, we use the
2951 			 * overloaded field budget_timeout to
2952 			 * determine for how long the queue has not
2953 			 * received service, i.e., how much time has
2954 			 * elapsed since the queue expired. However,
2955 			 * this is a little imprecise, because
2956 			 * budget_timeout is set to jiffies if bfqq
2957 			 * not only expires, but also remains with no
2958 			 * request.
2959 			 */
2960 			if (time_after(bfqq->budget_timeout,
2961 				       bfqq->last_wr_start_finish))
2962 				bfqq->last_wr_start_finish +=
2963 					jiffies - bfqq->budget_timeout;
2964 			else
2965 				bfqq->last_wr_start_finish = jiffies;
2966 		}
2967 
2968 		bfq_set_budget_timeout(bfqd, bfqq);
2969 		bfq_log_bfqq(bfqd, bfqq,
2970 			     "set_in_service_queue, cur-budget = %d",
2971 			     bfqq->entity.budget);
2972 	}
2973 
2974 	bfqd->in_service_queue = bfqq;
2975 	bfqd->in_serv_last_pos = 0;
2976 }
2977 
2978 /*
2979  * Get and set a new queue for service.
2980  */
bfq_set_in_service_queue(struct bfq_data * bfqd)2981 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
2982 {
2983 	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
2984 
2985 	__bfq_set_in_service_queue(bfqd, bfqq);
2986 	return bfqq;
2987 }
2988 
bfq_arm_slice_timer(struct bfq_data * bfqd)2989 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
2990 {
2991 	struct bfq_queue *bfqq = bfqd->in_service_queue;
2992 	u32 sl;
2993 
2994 	bfq_mark_bfqq_wait_request(bfqq);
2995 
2996 	/*
2997 	 * We don't want to idle for seeks, but we do want to allow
2998 	 * fair distribution of slice time for a process doing back-to-back
2999 	 * seeks. So allow a little bit of time for him to submit a new rq.
3000 	 */
3001 	sl = bfqd->bfq_slice_idle;
3002 	/*
3003 	 * Unless the queue is being weight-raised or the scenario is
3004 	 * asymmetric, grant only minimum idle time if the queue
3005 	 * is seeky. A long idling is preserved for a weight-raised
3006 	 * queue, or, more in general, in an asymmetric scenario,
3007 	 * because a long idling is needed for guaranteeing to a queue
3008 	 * its reserved share of the throughput (in particular, it is
3009 	 * needed if the queue has a higher weight than some other
3010 	 * queue).
3011 	 */
3012 	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3013 	    !bfq_asymmetric_scenario(bfqd, bfqq))
3014 		sl = min_t(u64, sl, BFQ_MIN_TT);
3015 	else if (bfqq->wr_coeff > 1)
3016 		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3017 
3018 	bfqd->last_idling_start = ktime_get();
3019 	bfqd->last_idling_start_jiffies = jiffies;
3020 
3021 	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3022 		      HRTIMER_MODE_REL);
3023 	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3024 }
3025 
3026 /*
3027  * In autotuning mode, max_budget is dynamically recomputed as the
3028  * amount of sectors transferred in timeout at the estimated peak
3029  * rate. This enables BFQ to utilize a full timeslice with a full
3030  * budget, even if the in-service queue is served at peak rate. And
3031  * this maximises throughput with sequential workloads.
3032  */
bfq_calc_max_budget(struct bfq_data * bfqd)3033 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3034 {
3035 	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3036 		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3037 }
3038 
3039 /*
3040  * Update parameters related to throughput and responsiveness, as a
3041  * function of the estimated peak rate. See comments on
3042  * bfq_calc_max_budget(), and on the ref_wr_duration array.
3043  */
update_thr_responsiveness_params(struct bfq_data * bfqd)3044 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3045 {
3046 	if (bfqd->bfq_user_max_budget == 0) {
3047 		bfqd->bfq_max_budget =
3048 			bfq_calc_max_budget(bfqd);
3049 		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3050 	}
3051 }
3052 
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3053 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3054 				       struct request *rq)
3055 {
3056 	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3057 		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3058 		bfqd->peak_rate_samples = 1;
3059 		bfqd->sequential_samples = 0;
3060 		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3061 			blk_rq_sectors(rq);
3062 	} else /* no new rq dispatched, just reset the number of samples */
3063 		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3064 
3065 	bfq_log(bfqd,
3066 		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
3067 		bfqd->peak_rate_samples, bfqd->sequential_samples,
3068 		bfqd->tot_sectors_dispatched);
3069 }
3070 
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3071 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3072 {
3073 	u32 rate, weight, divisor;
3074 
3075 	/*
3076 	 * For the convergence property to hold (see comments on
3077 	 * bfq_update_peak_rate()) and for the assessment to be
3078 	 * reliable, a minimum number of samples must be present, and
3079 	 * a minimum amount of time must have elapsed. If not so, do
3080 	 * not compute new rate. Just reset parameters, to get ready
3081 	 * for a new evaluation attempt.
3082 	 */
3083 	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3084 	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3085 		goto reset_computation;
3086 
3087 	/*
3088 	 * If a new request completion has occurred after last
3089 	 * dispatch, then, to approximate the rate at which requests
3090 	 * have been served by the device, it is more precise to
3091 	 * extend the observation interval to the last completion.
3092 	 */
3093 	bfqd->delta_from_first =
3094 		max_t(u64, bfqd->delta_from_first,
3095 		      bfqd->last_completion - bfqd->first_dispatch);
3096 
3097 	/*
3098 	 * Rate computed in sects/usec, and not sects/nsec, for
3099 	 * precision issues.
3100 	 */
3101 	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3102 			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3103 
3104 	/*
3105 	 * Peak rate not updated if:
3106 	 * - the percentage of sequential dispatches is below 3/4 of the
3107 	 *   total, and rate is below the current estimated peak rate
3108 	 * - rate is unreasonably high (> 20M sectors/sec)
3109 	 */
3110 	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3111 	     rate <= bfqd->peak_rate) ||
3112 		rate > 20<<BFQ_RATE_SHIFT)
3113 		goto reset_computation;
3114 
3115 	/*
3116 	 * We have to update the peak rate, at last! To this purpose,
3117 	 * we use a low-pass filter. We compute the smoothing constant
3118 	 * of the filter as a function of the 'weight' of the new
3119 	 * measured rate.
3120 	 *
3121 	 * As can be seen in next formulas, we define this weight as a
3122 	 * quantity proportional to how sequential the workload is,
3123 	 * and to how long the observation time interval is.
3124 	 *
3125 	 * The weight runs from 0 to 8. The maximum value of the
3126 	 * weight, 8, yields the minimum value for the smoothing
3127 	 * constant. At this minimum value for the smoothing constant,
3128 	 * the measured rate contributes for half of the next value of
3129 	 * the estimated peak rate.
3130 	 *
3131 	 * So, the first step is to compute the weight as a function
3132 	 * of how sequential the workload is. Note that the weight
3133 	 * cannot reach 9, because bfqd->sequential_samples cannot
3134 	 * become equal to bfqd->peak_rate_samples, which, in its
3135 	 * turn, holds true because bfqd->sequential_samples is not
3136 	 * incremented for the first sample.
3137 	 */
3138 	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3139 
3140 	/*
3141 	 * Second step: further refine the weight as a function of the
3142 	 * duration of the observation interval.
3143 	 */
3144 	weight = min_t(u32, 8,
3145 		       div_u64(weight * bfqd->delta_from_first,
3146 			       BFQ_RATE_REF_INTERVAL));
3147 
3148 	/*
3149 	 * Divisor ranging from 10, for minimum weight, to 2, for
3150 	 * maximum weight.
3151 	 */
3152 	divisor = 10 - weight;
3153 
3154 	/*
3155 	 * Finally, update peak rate:
3156 	 *
3157 	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
3158 	 */
3159 	bfqd->peak_rate *= divisor-1;
3160 	bfqd->peak_rate /= divisor;
3161 	rate /= divisor; /* smoothing constant alpha = 1/divisor */
3162 
3163 	bfqd->peak_rate += rate;
3164 
3165 	/*
3166 	 * For a very slow device, bfqd->peak_rate can reach 0 (see
3167 	 * the minimum representable values reported in the comments
3168 	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3169 	 * divisions by zero where bfqd->peak_rate is used as a
3170 	 * divisor.
3171 	 */
3172 	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3173 
3174 	update_thr_responsiveness_params(bfqd);
3175 
3176 reset_computation:
3177 	bfq_reset_rate_computation(bfqd, rq);
3178 }
3179 
3180 /*
3181  * Update the read/write peak rate (the main quantity used for
3182  * auto-tuning, see update_thr_responsiveness_params()).
3183  *
3184  * It is not trivial to estimate the peak rate (correctly): because of
3185  * the presence of sw and hw queues between the scheduler and the
3186  * device components that finally serve I/O requests, it is hard to
3187  * say exactly when a given dispatched request is served inside the
3188  * device, and for how long. As a consequence, it is hard to know
3189  * precisely at what rate a given set of requests is actually served
3190  * by the device.
3191  *
3192  * On the opposite end, the dispatch time of any request is trivially
3193  * available, and, from this piece of information, the "dispatch rate"
3194  * of requests can be immediately computed. So, the idea in the next
3195  * function is to use what is known, namely request dispatch times
3196  * (plus, when useful, request completion times), to estimate what is
3197  * unknown, namely in-device request service rate.
3198  *
3199  * The main issue is that, because of the above facts, the rate at
3200  * which a certain set of requests is dispatched over a certain time
3201  * interval can vary greatly with respect to the rate at which the
3202  * same requests are then served. But, since the size of any
3203  * intermediate queue is limited, and the service scheme is lossless
3204  * (no request is silently dropped), the following obvious convergence
3205  * property holds: the number of requests dispatched MUST become
3206  * closer and closer to the number of requests completed as the
3207  * observation interval grows. This is the key property used in
3208  * the next function to estimate the peak service rate as a function
3209  * of the observed dispatch rate. The function assumes to be invoked
3210  * on every request dispatch.
3211  */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3212 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3213 {
3214 	u64 now_ns = ktime_get_ns();
3215 
3216 	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3217 		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3218 			bfqd->peak_rate_samples);
3219 		bfq_reset_rate_computation(bfqd, rq);
3220 		goto update_last_values; /* will add one sample */
3221 	}
3222 
3223 	/*
3224 	 * Device idle for very long: the observation interval lasting
3225 	 * up to this dispatch cannot be a valid observation interval
3226 	 * for computing a new peak rate (similarly to the late-
3227 	 * completion event in bfq_completed_request()). Go to
3228 	 * update_rate_and_reset to have the following three steps
3229 	 * taken:
3230 	 * - close the observation interval at the last (previous)
3231 	 *   request dispatch or completion
3232 	 * - compute rate, if possible, for that observation interval
3233 	 * - start a new observation interval with this dispatch
3234 	 */
3235 	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3236 	    bfqd->rq_in_driver == 0)
3237 		goto update_rate_and_reset;
3238 
3239 	/* Update sampling information */
3240 	bfqd->peak_rate_samples++;
3241 
3242 	if ((bfqd->rq_in_driver > 0 ||
3243 		now_ns - bfqd->last_completion < BFQ_MIN_TT)
3244 	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3245 		bfqd->sequential_samples++;
3246 
3247 	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3248 
3249 	/* Reset max observed rq size every 32 dispatches */
3250 	if (likely(bfqd->peak_rate_samples % 32))
3251 		bfqd->last_rq_max_size =
3252 			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3253 	else
3254 		bfqd->last_rq_max_size = blk_rq_sectors(rq);
3255 
3256 	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3257 
3258 	/* Target observation interval not yet reached, go on sampling */
3259 	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3260 		goto update_last_values;
3261 
3262 update_rate_and_reset:
3263 	bfq_update_rate_reset(bfqd, rq);
3264 update_last_values:
3265 	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3266 	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3267 		bfqd->in_serv_last_pos = bfqd->last_position;
3268 	bfqd->last_dispatch = now_ns;
3269 }
3270 
3271 /*
3272  * Remove request from internal lists.
3273  */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3274 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3275 {
3276 	struct bfq_queue *bfqq = RQ_BFQQ(rq);
3277 
3278 	/*
3279 	 * For consistency, the next instruction should have been
3280 	 * executed after removing the request from the queue and
3281 	 * dispatching it.  We execute instead this instruction before
3282 	 * bfq_remove_request() (and hence introduce a temporary
3283 	 * inconsistency), for efficiency.  In fact, should this
3284 	 * dispatch occur for a non in-service bfqq, this anticipated
3285 	 * increment prevents two counters related to bfqq->dispatched
3286 	 * from risking to be, first, uselessly decremented, and then
3287 	 * incremented again when the (new) value of bfqq->dispatched
3288 	 * happens to be taken into account.
3289 	 */
3290 	bfqq->dispatched++;
3291 	bfq_update_peak_rate(q->elevator->elevator_data, rq);
3292 
3293 	bfq_remove_request(q, rq);
3294 }
3295 
3296 /*
3297  * There is a case where idling does not have to be performed for
3298  * throughput concerns, but to preserve the throughput share of
3299  * the process associated with bfqq.
3300  *
3301  * To introduce this case, we can note that allowing the drive
3302  * to enqueue more than one request at a time, and hence
3303  * delegating de facto final scheduling decisions to the
3304  * drive's internal scheduler, entails loss of control on the
3305  * actual request service order. In particular, the critical
3306  * situation is when requests from different processes happen
3307  * to be present, at the same time, in the internal queue(s)
3308  * of the drive. In such a situation, the drive, by deciding
3309  * the service order of the internally-queued requests, does
3310  * determine also the actual throughput distribution among
3311  * these processes. But the drive typically has no notion or
3312  * concern about per-process throughput distribution, and
3313  * makes its decisions only on a per-request basis. Therefore,
3314  * the service distribution enforced by the drive's internal
3315  * scheduler is likely to coincide with the desired throughput
3316  * distribution only in a completely symmetric, or favorably
3317  * skewed scenario where:
3318  * (i-a) each of these processes must get the same throughput as
3319  *	 the others,
3320  * (i-b) in case (i-a) does not hold, it holds that the process
3321  *       associated with bfqq must receive a lower or equal
3322  *	 throughput than any of the other processes;
3323  * (ii)  the I/O of each process has the same properties, in
3324  *       terms of locality (sequential or random), direction
3325  *       (reads or writes), request sizes, greediness
3326  *       (from I/O-bound to sporadic), and so on;
3327 
3328  * In fact, in such a scenario, the drive tends to treat the requests
3329  * of each process in about the same way as the requests of the
3330  * others, and thus to provide each of these processes with about the
3331  * same throughput.  This is exactly the desired throughput
3332  * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3333  * even more convenient distribution for (the process associated with)
3334  * bfqq.
3335  *
3336  * In contrast, in any asymmetric or unfavorable scenario, device
3337  * idling (I/O-dispatch plugging) is certainly needed to guarantee
3338  * that bfqq receives its assigned fraction of the device throughput
3339  * (see [1] for details).
3340  *
3341  * The problem is that idling may significantly reduce throughput with
3342  * certain combinations of types of I/O and devices. An important
3343  * example is sync random I/O on flash storage with command
3344  * queueing. So, unless bfqq falls in cases where idling also boosts
3345  * throughput, it is important to check conditions (i-a), i(-b) and
3346  * (ii) accurately, so as to avoid idling when not strictly needed for
3347  * service guarantees.
3348  *
3349  * Unfortunately, it is extremely difficult to thoroughly check
3350  * condition (ii). And, in case there are active groups, it becomes
3351  * very difficult to check conditions (i-a) and (i-b) too.  In fact,
3352  * if there are active groups, then, for conditions (i-a) or (i-b) to
3353  * become false 'indirectly', it is enough that an active group
3354  * contains more active processes or sub-groups than some other active
3355  * group. More precisely, for conditions (i-a) or (i-b) to become
3356  * false because of such a group, it is not even necessary that the
3357  * group is (still) active: it is sufficient that, even if the group
3358  * has become inactive, some of its descendant processes still have
3359  * some request already dispatched but still waiting for
3360  * completion. In fact, requests have still to be guaranteed their
3361  * share of the throughput even after being dispatched. In this
3362  * respect, it is easy to show that, if a group frequently becomes
3363  * inactive while still having in-flight requests, and if, when this
3364  * happens, the group is not considered in the calculation of whether
3365  * the scenario is asymmetric, then the group may fail to be
3366  * guaranteed its fair share of the throughput (basically because
3367  * idling may not be performed for the descendant processes of the
3368  * group, but it had to be).  We address this issue with the following
3369  * bi-modal behavior, implemented in the function
3370  * bfq_asymmetric_scenario().
3371  *
3372  * If there are groups with requests waiting for completion
3373  * (as commented above, some of these groups may even be
3374  * already inactive), then the scenario is tagged as
3375  * asymmetric, conservatively, without checking any of the
3376  * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3377  * This behavior matches also the fact that groups are created
3378  * exactly if controlling I/O is a primary concern (to
3379  * preserve bandwidth and latency guarantees).
3380  *
3381  * On the opposite end, if there are no groups with requests waiting
3382  * for completion, then only conditions (i-a) and (i-b) are actually
3383  * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3384  * idling is not performed, regardless of whether condition (ii)
3385  * holds.  In other words, only if conditions (i-a) and (i-b) do not
3386  * hold, then idling is allowed, and the device tends to be prevented
3387  * from queueing many requests, possibly of several processes. Since
3388  * there are no groups with requests waiting for completion, then, to
3389  * control conditions (i-a) and (i-b) it is enough to check just
3390  * whether all the queues with requests waiting for completion also
3391  * have the same weight.
3392  *
3393  * Not checking condition (ii) evidently exposes bfqq to the
3394  * risk of getting less throughput than its fair share.
3395  * However, for queues with the same weight, a further
3396  * mechanism, preemption, mitigates or even eliminates this
3397  * problem. And it does so without consequences on overall
3398  * throughput. This mechanism and its benefits are explained
3399  * in the next three paragraphs.
3400  *
3401  * Even if a queue, say Q, is expired when it remains idle, Q
3402  * can still preempt the new in-service queue if the next
3403  * request of Q arrives soon (see the comments on
3404  * bfq_bfqq_update_budg_for_activation). If all queues and
3405  * groups have the same weight, this form of preemption,
3406  * combined with the hole-recovery heuristic described in the
3407  * comments on function bfq_bfqq_update_budg_for_activation,
3408  * are enough to preserve a correct bandwidth distribution in
3409  * the mid term, even without idling. In fact, even if not
3410  * idling allows the internal queues of the device to contain
3411  * many requests, and thus to reorder requests, we can rather
3412  * safely assume that the internal scheduler still preserves a
3413  * minimum of mid-term fairness.
3414  *
3415  * More precisely, this preemption-based, idleless approach
3416  * provides fairness in terms of IOPS, and not sectors per
3417  * second. This can be seen with a simple example. Suppose
3418  * that there are two queues with the same weight, but that
3419  * the first queue receives requests of 8 sectors, while the
3420  * second queue receives requests of 1024 sectors. In
3421  * addition, suppose that each of the two queues contains at
3422  * most one request at a time, which implies that each queue
3423  * always remains idle after it is served. Finally, after
3424  * remaining idle, each queue receives very quickly a new
3425  * request. It follows that the two queues are served
3426  * alternatively, preempting each other if needed. This
3427  * implies that, although both queues have the same weight,
3428  * the queue with large requests receives a service that is
3429  * 1024/8 times as high as the service received by the other
3430  * queue.
3431  *
3432  * The motivation for using preemption instead of idling (for
3433  * queues with the same weight) is that, by not idling,
3434  * service guarantees are preserved (completely or at least in
3435  * part) without minimally sacrificing throughput. And, if
3436  * there is no active group, then the primary expectation for
3437  * this device is probably a high throughput.
3438  *
3439  * We are now left only with explaining the two sub-conditions in the
3440  * additional compound condition that is checked below for deciding
3441  * whether the scenario is asymmetric. To explain the first
3442  * sub-condition, we need to add that the function
3443  * bfq_asymmetric_scenario checks the weights of only
3444  * non-weight-raised queues, for efficiency reasons (see comments on
3445  * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3446  * is checked explicitly here. More precisely, the compound condition
3447  * below takes into account also the fact that, even if bfqq is being
3448  * weight-raised, the scenario is still symmetric if all queues with
3449  * requests waiting for completion happen to be
3450  * weight-raised. Actually, we should be even more precise here, and
3451  * differentiate between interactive weight raising and soft real-time
3452  * weight raising.
3453  *
3454  * The second sub-condition checked in the compound condition is
3455  * whether there is a fair amount of already in-flight I/O not
3456  * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3457  * following reason. The drive may decide to serve in-flight
3458  * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3459  * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3460  * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3461  * basically uncontrolled amount of I/O from other queues may be
3462  * dispatched too, possibly causing the service of bfqq's I/O to be
3463  * delayed even longer in the drive. This problem gets more and more
3464  * serious as the speed and the queue depth of the drive grow,
3465  * because, as these two quantities grow, the probability to find no
3466  * queue busy but many requests in flight grows too. By contrast,
3467  * plugging I/O dispatching minimizes the delay induced by already
3468  * in-flight I/O, and enables bfqq to recover the bandwidth it may
3469  * lose because of this delay.
3470  *
3471  * As a side note, it is worth considering that the above
3472  * device-idling countermeasures may however fail in the following
3473  * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3474  * in a time period during which all symmetry sub-conditions hold, and
3475  * therefore the device is allowed to enqueue many requests, but at
3476  * some later point in time some sub-condition stops to hold, then it
3477  * may become impossible to make requests be served in the desired
3478  * order until all the requests already queued in the device have been
3479  * served. The last sub-condition commented above somewhat mitigates
3480  * this problem for weight-raised queues.
3481  */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3482 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3483 						 struct bfq_queue *bfqq)
3484 {
3485 	/* No point in idling for bfqq if it won't get requests any longer */
3486 	if (unlikely(!bfqq_process_refs(bfqq)))
3487 		return false;
3488 
3489 	return (bfqq->wr_coeff > 1 &&
3490 		(bfqd->wr_busy_queues <
3491 		 bfq_tot_busy_queues(bfqd) ||
3492 		 bfqd->rq_in_driver >=
3493 		 bfqq->dispatched + 4)) ||
3494 		bfq_asymmetric_scenario(bfqd, bfqq);
3495 }
3496 
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3497 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3498 			      enum bfqq_expiration reason)
3499 {
3500 	/*
3501 	 * If this bfqq is shared between multiple processes, check
3502 	 * to make sure that those processes are still issuing I/Os
3503 	 * within the mean seek distance. If not, it may be time to
3504 	 * break the queues apart again.
3505 	 */
3506 	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3507 		bfq_mark_bfqq_split_coop(bfqq);
3508 
3509 	/*
3510 	 * Consider queues with a higher finish virtual time than
3511 	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3512 	 * true, then bfqq's bandwidth would be violated if an
3513 	 * uncontrolled amount of I/O from these queues were
3514 	 * dispatched while bfqq is waiting for its new I/O to
3515 	 * arrive. This is exactly what may happen if this is a forced
3516 	 * expiration caused by a preemption attempt, and if bfqq is
3517 	 * not re-scheduled. To prevent this from happening, re-queue
3518 	 * bfqq if it needs I/O-dispatch plugging, even if it is
3519 	 * empty. By doing so, bfqq is granted to be served before the
3520 	 * above queues (provided that bfqq is of course eligible).
3521 	 */
3522 	if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3523 	    !(reason == BFQQE_PREEMPTED &&
3524 	      idling_needed_for_service_guarantees(bfqd, bfqq))) {
3525 		if (bfqq->dispatched == 0)
3526 			/*
3527 			 * Overloading budget_timeout field to store
3528 			 * the time at which the queue remains with no
3529 			 * backlog and no outstanding request; used by
3530 			 * the weight-raising mechanism.
3531 			 */
3532 			bfqq->budget_timeout = jiffies;
3533 
3534 		bfq_del_bfqq_busy(bfqd, bfqq, true);
3535 	} else {
3536 		bfq_requeue_bfqq(bfqd, bfqq, true);
3537 		/*
3538 		 * Resort priority tree of potential close cooperators.
3539 		 * See comments on bfq_pos_tree_add_move() for the unlikely().
3540 		 */
3541 		if (unlikely(!bfqd->nonrot_with_queueing &&
3542 			     !RB_EMPTY_ROOT(&bfqq->sort_list)))
3543 			bfq_pos_tree_add_move(bfqd, bfqq);
3544 	}
3545 
3546 	/*
3547 	 * All in-service entities must have been properly deactivated
3548 	 * or requeued before executing the next function, which
3549 	 * resets all in-service entities as no more in service. This
3550 	 * may cause bfqq to be freed. If this happens, the next
3551 	 * function returns true.
3552 	 */
3553 	return __bfq_bfqd_reset_in_service(bfqd);
3554 }
3555 
3556 /**
3557  * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3558  * @bfqd: device data.
3559  * @bfqq: queue to update.
3560  * @reason: reason for expiration.
3561  *
3562  * Handle the feedback on @bfqq budget at queue expiration.
3563  * See the body for detailed comments.
3564  */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3565 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3566 				     struct bfq_queue *bfqq,
3567 				     enum bfqq_expiration reason)
3568 {
3569 	struct request *next_rq;
3570 	int budget, min_budget;
3571 
3572 	min_budget = bfq_min_budget(bfqd);
3573 
3574 	if (bfqq->wr_coeff == 1)
3575 		budget = bfqq->max_budget;
3576 	else /*
3577 	      * Use a constant, low budget for weight-raised queues,
3578 	      * to help achieve a low latency. Keep it slightly higher
3579 	      * than the minimum possible budget, to cause a little
3580 	      * bit fewer expirations.
3581 	      */
3582 		budget = 2 * min_budget;
3583 
3584 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3585 		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3586 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3587 		budget, bfq_min_budget(bfqd));
3588 	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3589 		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3590 
3591 	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3592 		switch (reason) {
3593 		/*
3594 		 * Caveat: in all the following cases we trade latency
3595 		 * for throughput.
3596 		 */
3597 		case BFQQE_TOO_IDLE:
3598 			/*
3599 			 * This is the only case where we may reduce
3600 			 * the budget: if there is no request of the
3601 			 * process still waiting for completion, then
3602 			 * we assume (tentatively) that the timer has
3603 			 * expired because the batch of requests of
3604 			 * the process could have been served with a
3605 			 * smaller budget.  Hence, betting that
3606 			 * process will behave in the same way when it
3607 			 * becomes backlogged again, we reduce its
3608 			 * next budget.  As long as we guess right,
3609 			 * this budget cut reduces the latency
3610 			 * experienced by the process.
3611 			 *
3612 			 * However, if there are still outstanding
3613 			 * requests, then the process may have not yet
3614 			 * issued its next request just because it is
3615 			 * still waiting for the completion of some of
3616 			 * the still outstanding ones.  So in this
3617 			 * subcase we do not reduce its budget, on the
3618 			 * contrary we increase it to possibly boost
3619 			 * the throughput, as discussed in the
3620 			 * comments to the BUDGET_TIMEOUT case.
3621 			 */
3622 			if (bfqq->dispatched > 0) /* still outstanding reqs */
3623 				budget = min(budget * 2, bfqd->bfq_max_budget);
3624 			else {
3625 				if (budget > 5 * min_budget)
3626 					budget -= 4 * min_budget;
3627 				else
3628 					budget = min_budget;
3629 			}
3630 			break;
3631 		case BFQQE_BUDGET_TIMEOUT:
3632 			/*
3633 			 * We double the budget here because it gives
3634 			 * the chance to boost the throughput if this
3635 			 * is not a seeky process (and has bumped into
3636 			 * this timeout because of, e.g., ZBR).
3637 			 */
3638 			budget = min(budget * 2, bfqd->bfq_max_budget);
3639 			break;
3640 		case BFQQE_BUDGET_EXHAUSTED:
3641 			/*
3642 			 * The process still has backlog, and did not
3643 			 * let either the budget timeout or the disk
3644 			 * idling timeout expire. Hence it is not
3645 			 * seeky, has a short thinktime and may be
3646 			 * happy with a higher budget too. So
3647 			 * definitely increase the budget of this good
3648 			 * candidate to boost the disk throughput.
3649 			 */
3650 			budget = min(budget * 4, bfqd->bfq_max_budget);
3651 			break;
3652 		case BFQQE_NO_MORE_REQUESTS:
3653 			/*
3654 			 * For queues that expire for this reason, it
3655 			 * is particularly important to keep the
3656 			 * budget close to the actual service they
3657 			 * need. Doing so reduces the timestamp
3658 			 * misalignment problem described in the
3659 			 * comments in the body of
3660 			 * __bfq_activate_entity. In fact, suppose
3661 			 * that a queue systematically expires for
3662 			 * BFQQE_NO_MORE_REQUESTS and presents a
3663 			 * new request in time to enjoy timestamp
3664 			 * back-shifting. The larger the budget of the
3665 			 * queue is with respect to the service the
3666 			 * queue actually requests in each service
3667 			 * slot, the more times the queue can be
3668 			 * reactivated with the same virtual finish
3669 			 * time. It follows that, even if this finish
3670 			 * time is pushed to the system virtual time
3671 			 * to reduce the consequent timestamp
3672 			 * misalignment, the queue unjustly enjoys for
3673 			 * many re-activations a lower finish time
3674 			 * than all newly activated queues.
3675 			 *
3676 			 * The service needed by bfqq is measured
3677 			 * quite precisely by bfqq->entity.service.
3678 			 * Since bfqq does not enjoy device idling,
3679 			 * bfqq->entity.service is equal to the number
3680 			 * of sectors that the process associated with
3681 			 * bfqq requested to read/write before waiting
3682 			 * for request completions, or blocking for
3683 			 * other reasons.
3684 			 */
3685 			budget = max_t(int, bfqq->entity.service, min_budget);
3686 			break;
3687 		default:
3688 			return;
3689 		}
3690 	} else if (!bfq_bfqq_sync(bfqq)) {
3691 		/*
3692 		 * Async queues get always the maximum possible
3693 		 * budget, as for them we do not care about latency
3694 		 * (in addition, their ability to dispatch is limited
3695 		 * by the charging factor).
3696 		 */
3697 		budget = bfqd->bfq_max_budget;
3698 	}
3699 
3700 	bfqq->max_budget = budget;
3701 
3702 	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
3703 	    !bfqd->bfq_user_max_budget)
3704 		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
3705 
3706 	/*
3707 	 * If there is still backlog, then assign a new budget, making
3708 	 * sure that it is large enough for the next request.  Since
3709 	 * the finish time of bfqq must be kept in sync with the
3710 	 * budget, be sure to call __bfq_bfqq_expire() *after* this
3711 	 * update.
3712 	 *
3713 	 * If there is no backlog, then no need to update the budget;
3714 	 * it will be updated on the arrival of a new request.
3715 	 */
3716 	next_rq = bfqq->next_rq;
3717 	if (next_rq)
3718 		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
3719 					    bfq_serv_to_charge(next_rq, bfqq));
3720 
3721 	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
3722 			next_rq ? blk_rq_sectors(next_rq) : 0,
3723 			bfqq->entity.budget);
3724 }
3725 
3726 /*
3727  * Return true if the process associated with bfqq is "slow". The slow
3728  * flag is used, in addition to the budget timeout, to reduce the
3729  * amount of service provided to seeky processes, and thus reduce
3730  * their chances to lower the throughput. More details in the comments
3731  * on the function bfq_bfqq_expire().
3732  *
3733  * An important observation is in order: as discussed in the comments
3734  * on the function bfq_update_peak_rate(), with devices with internal
3735  * queues, it is hard if ever possible to know when and for how long
3736  * an I/O request is processed by the device (apart from the trivial
3737  * I/O pattern where a new request is dispatched only after the
3738  * previous one has been completed). This makes it hard to evaluate
3739  * the real rate at which the I/O requests of each bfq_queue are
3740  * served.  In fact, for an I/O scheduler like BFQ, serving a
3741  * bfq_queue means just dispatching its requests during its service
3742  * slot (i.e., until the budget of the queue is exhausted, or the
3743  * queue remains idle, or, finally, a timeout fires). But, during the
3744  * service slot of a bfq_queue, around 100 ms at most, the device may
3745  * be even still processing requests of bfq_queues served in previous
3746  * service slots. On the opposite end, the requests of the in-service
3747  * bfq_queue may be completed after the service slot of the queue
3748  * finishes.
3749  *
3750  * Anyway, unless more sophisticated solutions are used
3751  * (where possible), the sum of the sizes of the requests dispatched
3752  * during the service slot of a bfq_queue is probably the only
3753  * approximation available for the service received by the bfq_queue
3754  * during its service slot. And this sum is the quantity used in this
3755  * function to evaluate the I/O speed of a process.
3756  */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason,unsigned long * delta_ms)3757 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3758 				 bool compensate, enum bfqq_expiration reason,
3759 				 unsigned long *delta_ms)
3760 {
3761 	ktime_t delta_ktime;
3762 	u32 delta_usecs;
3763 	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
3764 
3765 	if (!bfq_bfqq_sync(bfqq))
3766 		return false;
3767 
3768 	if (compensate)
3769 		delta_ktime = bfqd->last_idling_start;
3770 	else
3771 		delta_ktime = ktime_get();
3772 	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
3773 	delta_usecs = ktime_to_us(delta_ktime);
3774 
3775 	/* don't use too short time intervals */
3776 	if (delta_usecs < 1000) {
3777 		if (blk_queue_nonrot(bfqd->queue))
3778 			 /*
3779 			  * give same worst-case guarantees as idling
3780 			  * for seeky
3781 			  */
3782 			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
3783 		else /* charge at least one seek */
3784 			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
3785 
3786 		return slow;
3787 	}
3788 
3789 	*delta_ms = delta_usecs / USEC_PER_MSEC;
3790 
3791 	/*
3792 	 * Use only long (> 20ms) intervals to filter out excessive
3793 	 * spikes in service rate estimation.
3794 	 */
3795 	if (delta_usecs > 20000) {
3796 		/*
3797 		 * Caveat for rotational devices: processes doing I/O
3798 		 * in the slower disk zones tend to be slow(er) even
3799 		 * if not seeky. In this respect, the estimated peak
3800 		 * rate is likely to be an average over the disk
3801 		 * surface. Accordingly, to not be too harsh with
3802 		 * unlucky processes, a process is deemed slow only if
3803 		 * its rate has been lower than half of the estimated
3804 		 * peak rate.
3805 		 */
3806 		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
3807 	}
3808 
3809 	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
3810 
3811 	return slow;
3812 }
3813 
3814 /*
3815  * To be deemed as soft real-time, an application must meet two
3816  * requirements. First, the application must not require an average
3817  * bandwidth higher than the approximate bandwidth required to playback or
3818  * record a compressed high-definition video.
3819  * The next function is invoked on the completion of the last request of a
3820  * batch, to compute the next-start time instant, soft_rt_next_start, such
3821  * that, if the next request of the application does not arrive before
3822  * soft_rt_next_start, then the above requirement on the bandwidth is met.
3823  *
3824  * The second requirement is that the request pattern of the application is
3825  * isochronous, i.e., that, after issuing a request or a batch of requests,
3826  * the application stops issuing new requests until all its pending requests
3827  * have been completed. After that, the application may issue a new batch,
3828  * and so on.
3829  * For this reason the next function is invoked to compute
3830  * soft_rt_next_start only for applications that meet this requirement,
3831  * whereas soft_rt_next_start is set to infinity for applications that do
3832  * not.
3833  *
3834  * Unfortunately, even a greedy (i.e., I/O-bound) application may
3835  * happen to meet, occasionally or systematically, both the above
3836  * bandwidth and isochrony requirements. This may happen at least in
3837  * the following circumstances. First, if the CPU load is high. The
3838  * application may stop issuing requests while the CPUs are busy
3839  * serving other processes, then restart, then stop again for a while,
3840  * and so on. The other circumstances are related to the storage
3841  * device: the storage device is highly loaded or reaches a low-enough
3842  * throughput with the I/O of the application (e.g., because the I/O
3843  * is random and/or the device is slow). In all these cases, the
3844  * I/O of the application may be simply slowed down enough to meet
3845  * the bandwidth and isochrony requirements. To reduce the probability
3846  * that greedy applications are deemed as soft real-time in these
3847  * corner cases, a further rule is used in the computation of
3848  * soft_rt_next_start: the return value of this function is forced to
3849  * be higher than the maximum between the following two quantities.
3850  *
3851  * (a) Current time plus: (1) the maximum time for which the arrival
3852  *     of a request is waited for when a sync queue becomes idle,
3853  *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
3854  *     postpone for a moment the reason for adding a few extra
3855  *     jiffies; we get back to it after next item (b).  Lower-bounding
3856  *     the return value of this function with the current time plus
3857  *     bfqd->bfq_slice_idle tends to filter out greedy applications,
3858  *     because the latter issue their next request as soon as possible
3859  *     after the last one has been completed. In contrast, a soft
3860  *     real-time application spends some time processing data, after a
3861  *     batch of its requests has been completed.
3862  *
3863  * (b) Current value of bfqq->soft_rt_next_start. As pointed out
3864  *     above, greedy applications may happen to meet both the
3865  *     bandwidth and isochrony requirements under heavy CPU or
3866  *     storage-device load. In more detail, in these scenarios, these
3867  *     applications happen, only for limited time periods, to do I/O
3868  *     slowly enough to meet all the requirements described so far,
3869  *     including the filtering in above item (a). These slow-speed
3870  *     time intervals are usually interspersed between other time
3871  *     intervals during which these applications do I/O at a very high
3872  *     speed. Fortunately, exactly because of the high speed of the
3873  *     I/O in the high-speed intervals, the values returned by this
3874  *     function happen to be so high, near the end of any such
3875  *     high-speed interval, to be likely to fall *after* the end of
3876  *     the low-speed time interval that follows. These high values are
3877  *     stored in bfqq->soft_rt_next_start after each invocation of
3878  *     this function. As a consequence, if the last value of
3879  *     bfqq->soft_rt_next_start is constantly used to lower-bound the
3880  *     next value that this function may return, then, from the very
3881  *     beginning of a low-speed interval, bfqq->soft_rt_next_start is
3882  *     likely to be constantly kept so high that any I/O request
3883  *     issued during the low-speed interval is considered as arriving
3884  *     to soon for the application to be deemed as soft
3885  *     real-time. Then, in the high-speed interval that follows, the
3886  *     application will not be deemed as soft real-time, just because
3887  *     it will do I/O at a high speed. And so on.
3888  *
3889  * Getting back to the filtering in item (a), in the following two
3890  * cases this filtering might be easily passed by a greedy
3891  * application, if the reference quantity was just
3892  * bfqd->bfq_slice_idle:
3893  * 1) HZ is so low that the duration of a jiffy is comparable to or
3894  *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
3895  *    devices with HZ=100. The time granularity may be so coarse
3896  *    that the approximation, in jiffies, of bfqd->bfq_slice_idle
3897  *    is rather lower than the exact value.
3898  * 2) jiffies, instead of increasing at a constant rate, may stop increasing
3899  *    for a while, then suddenly 'jump' by several units to recover the lost
3900  *    increments. This seems to happen, e.g., inside virtual machines.
3901  * To address this issue, in the filtering in (a) we do not use as a
3902  * reference time interval just bfqd->bfq_slice_idle, but
3903  * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
3904  * minimum number of jiffies for which the filter seems to be quite
3905  * precise also in embedded systems and KVM/QEMU virtual machines.
3906  */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)3907 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
3908 						struct bfq_queue *bfqq)
3909 {
3910 	return max3(bfqq->soft_rt_next_start,
3911 		    bfqq->last_idle_bklogged +
3912 		    HZ * bfqq->service_from_backlogged /
3913 		    bfqd->bfq_wr_max_softrt_rate,
3914 		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
3915 }
3916 
3917 /**
3918  * bfq_bfqq_expire - expire a queue.
3919  * @bfqd: device owning the queue.
3920  * @bfqq: the queue to expire.
3921  * @compensate: if true, compensate for the time spent idling.
3922  * @reason: the reason causing the expiration.
3923  *
3924  * If the process associated with bfqq does slow I/O (e.g., because it
3925  * issues random requests), we charge bfqq with the time it has been
3926  * in service instead of the service it has received (see
3927  * bfq_bfqq_charge_time for details on how this goal is achieved). As
3928  * a consequence, bfqq will typically get higher timestamps upon
3929  * reactivation, and hence it will be rescheduled as if it had
3930  * received more service than what it has actually received. In the
3931  * end, bfqq receives less service in proportion to how slowly its
3932  * associated process consumes its budgets (and hence how seriously it
3933  * tends to lower the throughput). In addition, this time-charging
3934  * strategy guarantees time fairness among slow processes. In
3935  * contrast, if the process associated with bfqq is not slow, we
3936  * charge bfqq exactly with the service it has received.
3937  *
3938  * Charging time to the first type of queues and the exact service to
3939  * the other has the effect of using the WF2Q+ policy to schedule the
3940  * former on a timeslice basis, without violating service domain
3941  * guarantees among the latter.
3942  */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)3943 void bfq_bfqq_expire(struct bfq_data *bfqd,
3944 		     struct bfq_queue *bfqq,
3945 		     bool compensate,
3946 		     enum bfqq_expiration reason)
3947 {
3948 	bool slow;
3949 	unsigned long delta = 0;
3950 	struct bfq_entity *entity = &bfqq->entity;
3951 
3952 	/*
3953 	 * Check whether the process is slow (see bfq_bfqq_is_slow).
3954 	 */
3955 	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
3956 
3957 	/*
3958 	 * As above explained, charge slow (typically seeky) and
3959 	 * timed-out queues with the time and not the service
3960 	 * received, to favor sequential workloads.
3961 	 *
3962 	 * Processes doing I/O in the slower disk zones will tend to
3963 	 * be slow(er) even if not seeky. Therefore, since the
3964 	 * estimated peak rate is actually an average over the disk
3965 	 * surface, these processes may timeout just for bad luck. To
3966 	 * avoid punishing them, do not charge time to processes that
3967 	 * succeeded in consuming at least 2/3 of their budget. This
3968 	 * allows BFQ to preserve enough elasticity to still perform
3969 	 * bandwidth, and not time, distribution with little unlucky
3970 	 * or quasi-sequential processes.
3971 	 */
3972 	if (bfqq->wr_coeff == 1 &&
3973 	    (slow ||
3974 	     (reason == BFQQE_BUDGET_TIMEOUT &&
3975 	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
3976 		bfq_bfqq_charge_time(bfqd, bfqq, delta);
3977 
3978 	if (reason == BFQQE_TOO_IDLE &&
3979 	    entity->service <= 2 * entity->budget / 10)
3980 		bfq_clear_bfqq_IO_bound(bfqq);
3981 
3982 	if (bfqd->low_latency && bfqq->wr_coeff == 1)
3983 		bfqq->last_wr_start_finish = jiffies;
3984 
3985 	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
3986 	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
3987 		/*
3988 		 * If we get here, and there are no outstanding
3989 		 * requests, then the request pattern is isochronous
3990 		 * (see the comments on the function
3991 		 * bfq_bfqq_softrt_next_start()). Thus we can compute
3992 		 * soft_rt_next_start. And we do it, unless bfqq is in
3993 		 * interactive weight raising. We do not do it in the
3994 		 * latter subcase, for the following reason. bfqq may
3995 		 * be conveying the I/O needed to load a soft
3996 		 * real-time application. Such an application will
3997 		 * actually exhibit a soft real-time I/O pattern after
3998 		 * it finally starts doing its job. But, if
3999 		 * soft_rt_next_start is computed here for an
4000 		 * interactive bfqq, and bfqq had received a lot of
4001 		 * service before remaining with no outstanding
4002 		 * request (likely to happen on a fast device), then
4003 		 * soft_rt_next_start would be assigned such a high
4004 		 * value that, for a very long time, bfqq would be
4005 		 * prevented from being possibly considered as soft
4006 		 * real time.
4007 		 *
4008 		 * If, instead, the queue still has outstanding
4009 		 * requests, then we have to wait for the completion
4010 		 * of all the outstanding requests to discover whether
4011 		 * the request pattern is actually isochronous.
4012 		 */
4013 		if (bfqq->dispatched == 0 &&
4014 		    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
4015 			bfqq->soft_rt_next_start =
4016 				bfq_bfqq_softrt_next_start(bfqd, bfqq);
4017 		else if (bfqq->dispatched > 0) {
4018 			/*
4019 			 * Schedule an update of soft_rt_next_start to when
4020 			 * the task may be discovered to be isochronous.
4021 			 */
4022 			bfq_mark_bfqq_softrt_update(bfqq);
4023 		}
4024 	}
4025 
4026 	bfq_log_bfqq(bfqd, bfqq,
4027 		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4028 		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4029 
4030 	/*
4031 	 * bfqq expired, so no total service time needs to be computed
4032 	 * any longer: reset state machine for measuring total service
4033 	 * times.
4034 	 */
4035 	bfqd->rqs_injected = bfqd->wait_dispatch = false;
4036 	bfqd->waited_rq = NULL;
4037 
4038 	/*
4039 	 * Increase, decrease or leave budget unchanged according to
4040 	 * reason.
4041 	 */
4042 	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4043 	if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4044 		/* bfqq is gone, no more actions on it */
4045 		return;
4046 
4047 	/* mark bfqq as waiting a request only if a bic still points to it */
4048 	if (!bfq_bfqq_busy(bfqq) &&
4049 	    reason != BFQQE_BUDGET_TIMEOUT &&
4050 	    reason != BFQQE_BUDGET_EXHAUSTED) {
4051 		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4052 		/*
4053 		 * Not setting service to 0, because, if the next rq
4054 		 * arrives in time, the queue will go on receiving
4055 		 * service with this same budget (as if it never expired)
4056 		 */
4057 	} else
4058 		entity->service = 0;
4059 
4060 	/*
4061 	 * Reset the received-service counter for every parent entity.
4062 	 * Differently from what happens with bfqq->entity.service,
4063 	 * the resetting of this counter never needs to be postponed
4064 	 * for parent entities. In fact, in case bfqq may have a
4065 	 * chance to go on being served using the last, partially
4066 	 * consumed budget, bfqq->entity.service needs to be kept,
4067 	 * because if bfqq then actually goes on being served using
4068 	 * the same budget, the last value of bfqq->entity.service is
4069 	 * needed to properly decrement bfqq->entity.budget by the
4070 	 * portion already consumed. In contrast, it is not necessary
4071 	 * to keep entity->service for parent entities too, because
4072 	 * the bubble up of the new value of bfqq->entity.budget will
4073 	 * make sure that the budgets of parent entities are correct,
4074 	 * even in case bfqq and thus parent entities go on receiving
4075 	 * service with the same budget.
4076 	 */
4077 	entity = entity->parent;
4078 	for_each_entity(entity)
4079 		entity->service = 0;
4080 }
4081 
4082 /*
4083  * Budget timeout is not implemented through a dedicated timer, but
4084  * just checked on request arrivals and completions, as well as on
4085  * idle timer expirations.
4086  */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4087 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4088 {
4089 	return time_is_before_eq_jiffies(bfqq->budget_timeout);
4090 }
4091 
4092 /*
4093  * If we expire a queue that is actively waiting (i.e., with the
4094  * device idled) for the arrival of a new request, then we may incur
4095  * the timestamp misalignment problem described in the body of the
4096  * function __bfq_activate_entity. Hence we return true only if this
4097  * condition does not hold, or if the queue is slow enough to deserve
4098  * only to be kicked off for preserving a high throughput.
4099  */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4100 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4101 {
4102 	bfq_log_bfqq(bfqq->bfqd, bfqq,
4103 		"may_budget_timeout: wait_request %d left %d timeout %d",
4104 		bfq_bfqq_wait_request(bfqq),
4105 			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
4106 		bfq_bfqq_budget_timeout(bfqq));
4107 
4108 	return (!bfq_bfqq_wait_request(bfqq) ||
4109 		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
4110 		&&
4111 		bfq_bfqq_budget_timeout(bfqq);
4112 }
4113 
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4114 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4115 					     struct bfq_queue *bfqq)
4116 {
4117 	bool rot_without_queueing =
4118 		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4119 		bfqq_sequential_and_IO_bound,
4120 		idling_boosts_thr;
4121 
4122 	/* No point in idling for bfqq if it won't get requests any longer */
4123 	if (unlikely(!bfqq_process_refs(bfqq)))
4124 		return false;
4125 
4126 	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4127 		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4128 
4129 	/*
4130 	 * The next variable takes into account the cases where idling
4131 	 * boosts the throughput.
4132 	 *
4133 	 * The value of the variable is computed considering, first, that
4134 	 * idling is virtually always beneficial for the throughput if:
4135 	 * (a) the device is not NCQ-capable and rotational, or
4136 	 * (b) regardless of the presence of NCQ, the device is rotational and
4137 	 *     the request pattern for bfqq is I/O-bound and sequential, or
4138 	 * (c) regardless of whether it is rotational, the device is
4139 	 *     not NCQ-capable and the request pattern for bfqq is
4140 	 *     I/O-bound and sequential.
4141 	 *
4142 	 * Secondly, and in contrast to the above item (b), idling an
4143 	 * NCQ-capable flash-based device would not boost the
4144 	 * throughput even with sequential I/O; rather it would lower
4145 	 * the throughput in proportion to how fast the device
4146 	 * is. Accordingly, the next variable is true if any of the
4147 	 * above conditions (a), (b) or (c) is true, and, in
4148 	 * particular, happens to be false if bfqd is an NCQ-capable
4149 	 * flash-based device.
4150 	 */
4151 	idling_boosts_thr = rot_without_queueing ||
4152 		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4153 		 bfqq_sequential_and_IO_bound);
4154 
4155 	/*
4156 	 * The return value of this function is equal to that of
4157 	 * idling_boosts_thr, unless a special case holds. In this
4158 	 * special case, described below, idling may cause problems to
4159 	 * weight-raised queues.
4160 	 *
4161 	 * When the request pool is saturated (e.g., in the presence
4162 	 * of write hogs), if the processes associated with
4163 	 * non-weight-raised queues ask for requests at a lower rate,
4164 	 * then processes associated with weight-raised queues have a
4165 	 * higher probability to get a request from the pool
4166 	 * immediately (or at least soon) when they need one. Thus
4167 	 * they have a higher probability to actually get a fraction
4168 	 * of the device throughput proportional to their high
4169 	 * weight. This is especially true with NCQ-capable drives,
4170 	 * which enqueue several requests in advance, and further
4171 	 * reorder internally-queued requests.
4172 	 *
4173 	 * For this reason, we force to false the return value if
4174 	 * there are weight-raised busy queues. In this case, and if
4175 	 * bfqq is not weight-raised, this guarantees that the device
4176 	 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4177 	 * then idling will be guaranteed by another variable, see
4178 	 * below). Combined with the timestamping rules of BFQ (see
4179 	 * [1] for details), this behavior causes bfqq, and hence any
4180 	 * sync non-weight-raised queue, to get a lower number of
4181 	 * requests served, and thus to ask for a lower number of
4182 	 * requests from the request pool, before the busy
4183 	 * weight-raised queues get served again. This often mitigates
4184 	 * starvation problems in the presence of heavy write
4185 	 * workloads and NCQ, thereby guaranteeing a higher
4186 	 * application and system responsiveness in these hostile
4187 	 * scenarios.
4188 	 */
4189 	return idling_boosts_thr &&
4190 		bfqd->wr_busy_queues == 0;
4191 }
4192 
4193 /*
4194  * For a queue that becomes empty, device idling is allowed only if
4195  * this function returns true for that queue. As a consequence, since
4196  * device idling plays a critical role for both throughput boosting
4197  * and service guarantees, the return value of this function plays a
4198  * critical role as well.
4199  *
4200  * In a nutshell, this function returns true only if idling is
4201  * beneficial for throughput or, even if detrimental for throughput,
4202  * idling is however necessary to preserve service guarantees (low
4203  * latency, desired throughput distribution, ...). In particular, on
4204  * NCQ-capable devices, this function tries to return false, so as to
4205  * help keep the drives' internal queues full, whenever this helps the
4206  * device boost the throughput without causing any service-guarantee
4207  * issue.
4208  *
4209  * Most of the issues taken into account to get the return value of
4210  * this function are not trivial. We discuss these issues in the two
4211  * functions providing the main pieces of information needed by this
4212  * function.
4213  */
bfq_better_to_idle(struct bfq_queue * bfqq)4214 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4215 {
4216 	struct bfq_data *bfqd = bfqq->bfqd;
4217 	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4218 
4219 	/* No point in idling for bfqq if it won't get requests any longer */
4220 	if (unlikely(!bfqq_process_refs(bfqq)))
4221 		return false;
4222 
4223 	if (unlikely(bfqd->strict_guarantees))
4224 		return true;
4225 
4226 	/*
4227 	 * Idling is performed only if slice_idle > 0. In addition, we
4228 	 * do not idle if
4229 	 * (a) bfqq is async
4230 	 * (b) bfqq is in the idle io prio class: in this case we do
4231 	 * not idle because we want to minimize the bandwidth that
4232 	 * queues in this class can steal to higher-priority queues
4233 	 */
4234 	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4235 	   bfq_class_idle(bfqq))
4236 		return false;
4237 
4238 	idling_boosts_thr_with_no_issue =
4239 		idling_boosts_thr_without_issues(bfqd, bfqq);
4240 
4241 	idling_needed_for_service_guar =
4242 		idling_needed_for_service_guarantees(bfqd, bfqq);
4243 
4244 	/*
4245 	 * We have now the two components we need to compute the
4246 	 * return value of the function, which is true only if idling
4247 	 * either boosts the throughput (without issues), or is
4248 	 * necessary to preserve service guarantees.
4249 	 */
4250 	return idling_boosts_thr_with_no_issue ||
4251 		idling_needed_for_service_guar;
4252 }
4253 
4254 /*
4255  * If the in-service queue is empty but the function bfq_better_to_idle
4256  * returns true, then:
4257  * 1) the queue must remain in service and cannot be expired, and
4258  * 2) the device must be idled to wait for the possible arrival of a new
4259  *    request for the queue.
4260  * See the comments on the function bfq_better_to_idle for the reasons
4261  * why performing device idling is the best choice to boost the throughput
4262  * and preserve service guarantees when bfq_better_to_idle itself
4263  * returns true.
4264  */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4265 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4266 {
4267 	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4268 }
4269 
4270 /*
4271  * This function chooses the queue from which to pick the next extra
4272  * I/O request to inject, if it finds a compatible queue. See the
4273  * comments on bfq_update_inject_limit() for details on the injection
4274  * mechanism, and for the definitions of the quantities mentioned
4275  * below.
4276  */
4277 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4278 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4279 {
4280 	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4281 	unsigned int limit = in_serv_bfqq->inject_limit;
4282 	/*
4283 	 * If
4284 	 * - bfqq is not weight-raised and therefore does not carry
4285 	 *   time-critical I/O,
4286 	 * or
4287 	 * - regardless of whether bfqq is weight-raised, bfqq has
4288 	 *   however a long think time, during which it can absorb the
4289 	 *   effect of an appropriate number of extra I/O requests
4290 	 *   from other queues (see bfq_update_inject_limit for
4291 	 *   details on the computation of this number);
4292 	 * then injection can be performed without restrictions.
4293 	 */
4294 	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4295 		!bfq_bfqq_has_short_ttime(in_serv_bfqq);
4296 
4297 	/*
4298 	 * If
4299 	 * - the baseline total service time could not be sampled yet,
4300 	 *   so the inject limit happens to be still 0, and
4301 	 * - a lot of time has elapsed since the plugging of I/O
4302 	 *   dispatching started, so drive speed is being wasted
4303 	 *   significantly;
4304 	 * then temporarily raise inject limit to one request.
4305 	 */
4306 	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4307 	    bfq_bfqq_wait_request(in_serv_bfqq) &&
4308 	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4309 				      bfqd->bfq_slice_idle)
4310 		)
4311 		limit = 1;
4312 
4313 	if (bfqd->rq_in_driver >= limit)
4314 		return NULL;
4315 
4316 	/*
4317 	 * Linear search of the source queue for injection; but, with
4318 	 * a high probability, very few steps are needed to find a
4319 	 * candidate queue, i.e., a queue with enough budget left for
4320 	 * its next request. In fact:
4321 	 * - BFQ dynamically updates the budget of every queue so as
4322 	 *   to accommodate the expected backlog of the queue;
4323 	 * - if a queue gets all its requests dispatched as injected
4324 	 *   service, then the queue is removed from the active list
4325 	 *   (and re-added only if it gets new requests, but then it
4326 	 *   is assigned again enough budget for its new backlog).
4327 	 */
4328 	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4329 		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4330 		    (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4331 		    bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4332 		    bfq_bfqq_budget_left(bfqq)) {
4333 			/*
4334 			 * Allow for only one large in-flight request
4335 			 * on non-rotational devices, for the
4336 			 * following reason. On non-rotationl drives,
4337 			 * large requests take much longer than
4338 			 * smaller requests to be served. In addition,
4339 			 * the drive prefers to serve large requests
4340 			 * w.r.t. to small ones, if it can choose. So,
4341 			 * having more than one large requests queued
4342 			 * in the drive may easily make the next first
4343 			 * request of the in-service queue wait for so
4344 			 * long to break bfqq's service guarantees. On
4345 			 * the bright side, large requests let the
4346 			 * drive reach a very high throughput, even if
4347 			 * there is only one in-flight large request
4348 			 * at a time.
4349 			 */
4350 			if (blk_queue_nonrot(bfqd->queue) &&
4351 			    blk_rq_sectors(bfqq->next_rq) >=
4352 			    BFQQ_SECT_THR_NONROT)
4353 				limit = min_t(unsigned int, 1, limit);
4354 			else
4355 				limit = in_serv_bfqq->inject_limit;
4356 
4357 			if (bfqd->rq_in_driver < limit) {
4358 				bfqd->rqs_injected = true;
4359 				return bfqq;
4360 			}
4361 		}
4362 
4363 	return NULL;
4364 }
4365 
4366 /*
4367  * Select a queue for service.  If we have a current queue in service,
4368  * check whether to continue servicing it, or retrieve and set a new one.
4369  */
bfq_select_queue(struct bfq_data * bfqd)4370 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4371 {
4372 	struct bfq_queue *bfqq;
4373 	struct request *next_rq;
4374 	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4375 
4376 	bfqq = bfqd->in_service_queue;
4377 	if (!bfqq)
4378 		goto new_queue;
4379 
4380 	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4381 
4382 	/*
4383 	 * Do not expire bfqq for budget timeout if bfqq may be about
4384 	 * to enjoy device idling. The reason why, in this case, we
4385 	 * prevent bfqq from expiring is the same as in the comments
4386 	 * on the case where bfq_bfqq_must_idle() returns true, in
4387 	 * bfq_completed_request().
4388 	 */
4389 	if (bfq_may_expire_for_budg_timeout(bfqq) &&
4390 	    !bfq_bfqq_must_idle(bfqq))
4391 		goto expire;
4392 
4393 check_queue:
4394 	/*
4395 	 * This loop is rarely executed more than once. Even when it
4396 	 * happens, it is much more convenient to re-execute this loop
4397 	 * than to return NULL and trigger a new dispatch to get a
4398 	 * request served.
4399 	 */
4400 	next_rq = bfqq->next_rq;
4401 	/*
4402 	 * If bfqq has requests queued and it has enough budget left to
4403 	 * serve them, keep the queue, otherwise expire it.
4404 	 */
4405 	if (next_rq) {
4406 		if (bfq_serv_to_charge(next_rq, bfqq) >
4407 			bfq_bfqq_budget_left(bfqq)) {
4408 			/*
4409 			 * Expire the queue for budget exhaustion,
4410 			 * which makes sure that the next budget is
4411 			 * enough to serve the next request, even if
4412 			 * it comes from the fifo expired path.
4413 			 */
4414 			reason = BFQQE_BUDGET_EXHAUSTED;
4415 			goto expire;
4416 		} else {
4417 			/*
4418 			 * The idle timer may be pending because we may
4419 			 * not disable disk idling even when a new request
4420 			 * arrives.
4421 			 */
4422 			if (bfq_bfqq_wait_request(bfqq)) {
4423 				/*
4424 				 * If we get here: 1) at least a new request
4425 				 * has arrived but we have not disabled the
4426 				 * timer because the request was too small,
4427 				 * 2) then the block layer has unplugged
4428 				 * the device, causing the dispatch to be
4429 				 * invoked.
4430 				 *
4431 				 * Since the device is unplugged, now the
4432 				 * requests are probably large enough to
4433 				 * provide a reasonable throughput.
4434 				 * So we disable idling.
4435 				 */
4436 				bfq_clear_bfqq_wait_request(bfqq);
4437 				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4438 			}
4439 			goto keep_queue;
4440 		}
4441 	}
4442 
4443 	/*
4444 	 * No requests pending. However, if the in-service queue is idling
4445 	 * for a new request, or has requests waiting for a completion and
4446 	 * may idle after their completion, then keep it anyway.
4447 	 *
4448 	 * Yet, inject service from other queues if it boosts
4449 	 * throughput and is possible.
4450 	 */
4451 	if (bfq_bfqq_wait_request(bfqq) ||
4452 	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4453 		struct bfq_queue *async_bfqq =
4454 			bfqq->bic && bfqq->bic->bfqq[0] &&
4455 			bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4456 			bfqq->bic->bfqq[0]->next_rq ?
4457 			bfqq->bic->bfqq[0] : NULL;
4458 
4459 		/*
4460 		 * The next three mutually-exclusive ifs decide
4461 		 * whether to try injection, and choose the queue to
4462 		 * pick an I/O request from.
4463 		 *
4464 		 * The first if checks whether the process associated
4465 		 * with bfqq has also async I/O pending. If so, it
4466 		 * injects such I/O unconditionally. Injecting async
4467 		 * I/O from the same process can cause no harm to the
4468 		 * process. On the contrary, it can only increase
4469 		 * bandwidth and reduce latency for the process.
4470 		 *
4471 		 * The second if checks whether there happens to be a
4472 		 * non-empty waker queue for bfqq, i.e., a queue whose
4473 		 * I/O needs to be completed for bfqq to receive new
4474 		 * I/O. This happens, e.g., if bfqq is associated with
4475 		 * a process that does some sync. A sync generates
4476 		 * extra blocking I/O, which must be completed before
4477 		 * the process associated with bfqq can go on with its
4478 		 * I/O. If the I/O of the waker queue is not served,
4479 		 * then bfqq remains empty, and no I/O is dispatched,
4480 		 * until the idle timeout fires for bfqq. This is
4481 		 * likely to result in lower bandwidth and higher
4482 		 * latencies for bfqq, and in a severe loss of total
4483 		 * throughput. The best action to take is therefore to
4484 		 * serve the waker queue as soon as possible. So do it
4485 		 * (without relying on the third alternative below for
4486 		 * eventually serving waker_bfqq's I/O; see the last
4487 		 * paragraph for further details). This systematic
4488 		 * injection of I/O from the waker queue does not
4489 		 * cause any delay to bfqq's I/O. On the contrary,
4490 		 * next bfqq's I/O is brought forward dramatically,
4491 		 * for it is not blocked for milliseconds.
4492 		 *
4493 		 * The third if checks whether bfqq is a queue for
4494 		 * which it is better to avoid injection. It is so if
4495 		 * bfqq delivers more throughput when served without
4496 		 * any further I/O from other queues in the middle, or
4497 		 * if the service times of bfqq's I/O requests both
4498 		 * count more than overall throughput, and may be
4499 		 * easily increased by injection (this happens if bfqq
4500 		 * has a short think time). If none of these
4501 		 * conditions holds, then a candidate queue for
4502 		 * injection is looked for through
4503 		 * bfq_choose_bfqq_for_injection(). Note that the
4504 		 * latter may return NULL (for example if the inject
4505 		 * limit for bfqq is currently 0).
4506 		 *
4507 		 * NOTE: motivation for the second alternative
4508 		 *
4509 		 * Thanks to the way the inject limit is updated in
4510 		 * bfq_update_has_short_ttime(), it is rather likely
4511 		 * that, if I/O is being plugged for bfqq and the
4512 		 * waker queue has pending I/O requests that are
4513 		 * blocking bfqq's I/O, then the third alternative
4514 		 * above lets the waker queue get served before the
4515 		 * I/O-plugging timeout fires. So one may deem the
4516 		 * second alternative superfluous. It is not, because
4517 		 * the third alternative may be way less effective in
4518 		 * case of a synchronization. For two main
4519 		 * reasons. First, throughput may be low because the
4520 		 * inject limit may be too low to guarantee the same
4521 		 * amount of injected I/O, from the waker queue or
4522 		 * other queues, that the second alternative
4523 		 * guarantees (the second alternative unconditionally
4524 		 * injects a pending I/O request of the waker queue
4525 		 * for each bfq_dispatch_request()). Second, with the
4526 		 * third alternative, the duration of the plugging,
4527 		 * i.e., the time before bfqq finally receives new I/O,
4528 		 * may not be minimized, because the waker queue may
4529 		 * happen to be served only after other queues.
4530 		 */
4531 		if (async_bfqq &&
4532 		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4533 		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4534 		    bfq_bfqq_budget_left(async_bfqq))
4535 			bfqq = bfqq->bic->bfqq[0];
4536 		else if (bfq_bfqq_has_waker(bfqq) &&
4537 			   bfq_bfqq_busy(bfqq->waker_bfqq) &&
4538 			   bfqq->waker_bfqq->next_rq &&
4539 			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4540 					      bfqq->waker_bfqq) <=
4541 			   bfq_bfqq_budget_left(bfqq->waker_bfqq)
4542 			)
4543 			bfqq = bfqq->waker_bfqq;
4544 		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4545 			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4546 			  !bfq_bfqq_has_short_ttime(bfqq)))
4547 			bfqq = bfq_choose_bfqq_for_injection(bfqd);
4548 		else
4549 			bfqq = NULL;
4550 
4551 		goto keep_queue;
4552 	}
4553 
4554 	reason = BFQQE_NO_MORE_REQUESTS;
4555 expire:
4556 	bfq_bfqq_expire(bfqd, bfqq, false, reason);
4557 new_queue:
4558 	bfqq = bfq_set_in_service_queue(bfqd);
4559 	if (bfqq) {
4560 		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4561 		goto check_queue;
4562 	}
4563 keep_queue:
4564 	if (bfqq)
4565 		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4566 	else
4567 		bfq_log(bfqd, "select_queue: no queue returned");
4568 
4569 	return bfqq;
4570 }
4571 
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)4572 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4573 {
4574 	struct bfq_entity *entity = &bfqq->entity;
4575 
4576 	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4577 		bfq_log_bfqq(bfqd, bfqq,
4578 			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4579 			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4580 			jiffies_to_msecs(bfqq->wr_cur_max_time),
4581 			bfqq->wr_coeff,
4582 			bfqq->entity.weight, bfqq->entity.orig_weight);
4583 
4584 		if (entity->prio_changed)
4585 			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4586 
4587 		/*
4588 		 * If the queue was activated in a burst, or too much
4589 		 * time has elapsed from the beginning of this
4590 		 * weight-raising period, then end weight raising.
4591 		 */
4592 		if (bfq_bfqq_in_large_burst(bfqq))
4593 			bfq_bfqq_end_wr(bfqq);
4594 		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4595 						bfqq->wr_cur_max_time)) {
4596 			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4597 			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4598 					       bfq_wr_duration(bfqd)))
4599 				bfq_bfqq_end_wr(bfqq);
4600 			else {
4601 				switch_back_to_interactive_wr(bfqq, bfqd);
4602 				bfqq->entity.prio_changed = 1;
4603 			}
4604 		}
4605 		if (bfqq->wr_coeff > 1 &&
4606 		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
4607 		    bfqq->service_from_wr > max_service_from_wr) {
4608 			/* see comments on max_service_from_wr */
4609 			bfq_bfqq_end_wr(bfqq);
4610 		}
4611 	}
4612 	/*
4613 	 * To improve latency (for this or other queues), immediately
4614 	 * update weight both if it must be raised and if it must be
4615 	 * lowered. Since, entity may be on some active tree here, and
4616 	 * might have a pending change of its ioprio class, invoke
4617 	 * next function with the last parameter unset (see the
4618 	 * comments on the function).
4619 	 */
4620 	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
4621 		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
4622 						entity, false);
4623 }
4624 
4625 /*
4626  * Dispatch next request from bfqq.
4627  */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)4628 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
4629 						 struct bfq_queue *bfqq)
4630 {
4631 	struct request *rq = bfqq->next_rq;
4632 	unsigned long service_to_charge;
4633 
4634 	service_to_charge = bfq_serv_to_charge(rq, bfqq);
4635 
4636 	bfq_bfqq_served(bfqq, service_to_charge);
4637 
4638 	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
4639 		bfqd->wait_dispatch = false;
4640 		bfqd->waited_rq = rq;
4641 	}
4642 
4643 	bfq_dispatch_remove(bfqd->queue, rq);
4644 
4645 	if (bfqq != bfqd->in_service_queue)
4646 		goto return_rq;
4647 
4648 	/*
4649 	 * If weight raising has to terminate for bfqq, then next
4650 	 * function causes an immediate update of bfqq's weight,
4651 	 * without waiting for next activation. As a consequence, on
4652 	 * expiration, bfqq will be timestamped as if has never been
4653 	 * weight-raised during this service slot, even if it has
4654 	 * received part or even most of the service as a
4655 	 * weight-raised queue. This inflates bfqq's timestamps, which
4656 	 * is beneficial, as bfqq is then more willing to leave the
4657 	 * device immediately to possible other weight-raised queues.
4658 	 */
4659 	bfq_update_wr_data(bfqd, bfqq);
4660 
4661 	/*
4662 	 * Expire bfqq, pretending that its budget expired, if bfqq
4663 	 * belongs to CLASS_IDLE and other queues are waiting for
4664 	 * service.
4665 	 */
4666 	if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
4667 		goto return_rq;
4668 
4669 	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
4670 
4671 return_rq:
4672 	return rq;
4673 }
4674 
bfq_has_work(struct blk_mq_hw_ctx * hctx)4675 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
4676 {
4677 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4678 
4679 	if (!atomic_read(&hctx->elevator_queued))
4680 		return false;
4681 
4682 	/*
4683 	 * Avoiding lock: a race on bfqd->busy_queues should cause at
4684 	 * most a call to dispatch for nothing
4685 	 */
4686 	return !list_empty_careful(&bfqd->dispatch) ||
4687 		bfq_tot_busy_queues(bfqd) > 0;
4688 }
4689 
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)4690 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4691 {
4692 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4693 	struct request *rq = NULL;
4694 	struct bfq_queue *bfqq = NULL;
4695 
4696 	if (!list_empty(&bfqd->dispatch)) {
4697 		rq = list_first_entry(&bfqd->dispatch, struct request,
4698 				      queuelist);
4699 		list_del_init(&rq->queuelist);
4700 
4701 		bfqq = RQ_BFQQ(rq);
4702 
4703 		if (bfqq) {
4704 			/*
4705 			 * Increment counters here, because this
4706 			 * dispatch does not follow the standard
4707 			 * dispatch flow (where counters are
4708 			 * incremented)
4709 			 */
4710 			bfqq->dispatched++;
4711 
4712 			goto inc_in_driver_start_rq;
4713 		}
4714 
4715 		/*
4716 		 * We exploit the bfq_finish_requeue_request hook to
4717 		 * decrement rq_in_driver, but
4718 		 * bfq_finish_requeue_request will not be invoked on
4719 		 * this request. So, to avoid unbalance, just start
4720 		 * this request, without incrementing rq_in_driver. As
4721 		 * a negative consequence, rq_in_driver is deceptively
4722 		 * lower than it should be while this request is in
4723 		 * service. This may cause bfq_schedule_dispatch to be
4724 		 * invoked uselessly.
4725 		 *
4726 		 * As for implementing an exact solution, the
4727 		 * bfq_finish_requeue_request hook, if defined, is
4728 		 * probably invoked also on this request. So, by
4729 		 * exploiting this hook, we could 1) increment
4730 		 * rq_in_driver here, and 2) decrement it in
4731 		 * bfq_finish_requeue_request. Such a solution would
4732 		 * let the value of the counter be always accurate,
4733 		 * but it would entail using an extra interface
4734 		 * function. This cost seems higher than the benefit,
4735 		 * being the frequency of non-elevator-private
4736 		 * requests very low.
4737 		 */
4738 		goto start_rq;
4739 	}
4740 
4741 	bfq_log(bfqd, "dispatch requests: %d busy queues",
4742 		bfq_tot_busy_queues(bfqd));
4743 
4744 	if (bfq_tot_busy_queues(bfqd) == 0)
4745 		goto exit;
4746 
4747 	/*
4748 	 * Force device to serve one request at a time if
4749 	 * strict_guarantees is true. Forcing this service scheme is
4750 	 * currently the ONLY way to guarantee that the request
4751 	 * service order enforced by the scheduler is respected by a
4752 	 * queueing device. Otherwise the device is free even to make
4753 	 * some unlucky request wait for as long as the device
4754 	 * wishes.
4755 	 *
4756 	 * Of course, serving one request at a time may cause loss of
4757 	 * throughput.
4758 	 */
4759 	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
4760 		goto exit;
4761 
4762 	bfqq = bfq_select_queue(bfqd);
4763 	if (!bfqq)
4764 		goto exit;
4765 
4766 	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
4767 
4768 	if (rq) {
4769 inc_in_driver_start_rq:
4770 		bfqd->rq_in_driver++;
4771 start_rq:
4772 		rq->rq_flags |= RQF_STARTED;
4773 	}
4774 exit:
4775 	return rq;
4776 }
4777 
4778 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)4779 static void bfq_update_dispatch_stats(struct request_queue *q,
4780 				      struct request *rq,
4781 				      struct bfq_queue *in_serv_queue,
4782 				      bool idle_timer_disabled)
4783 {
4784 	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
4785 
4786 	if (!idle_timer_disabled && !bfqq)
4787 		return;
4788 
4789 	/*
4790 	 * rq and bfqq are guaranteed to exist until this function
4791 	 * ends, for the following reasons. First, rq can be
4792 	 * dispatched to the device, and then can be completed and
4793 	 * freed, only after this function ends. Second, rq cannot be
4794 	 * merged (and thus freed because of a merge) any longer,
4795 	 * because it has already started. Thus rq cannot be freed
4796 	 * before this function ends, and, since rq has a reference to
4797 	 * bfqq, the same guarantee holds for bfqq too.
4798 	 *
4799 	 * In addition, the following queue lock guarantees that
4800 	 * bfqq_group(bfqq) exists as well.
4801 	 */
4802 	spin_lock_irq(&q->queue_lock);
4803 	if (idle_timer_disabled)
4804 		/*
4805 		 * Since the idle timer has been disabled,
4806 		 * in_serv_queue contained some request when
4807 		 * __bfq_dispatch_request was invoked above, which
4808 		 * implies that rq was picked exactly from
4809 		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
4810 		 * therefore guaranteed to exist because of the above
4811 		 * arguments.
4812 		 */
4813 		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
4814 	if (bfqq) {
4815 		struct bfq_group *bfqg = bfqq_group(bfqq);
4816 
4817 		bfqg_stats_update_avg_queue_size(bfqg);
4818 		bfqg_stats_set_start_empty_time(bfqg);
4819 		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
4820 	}
4821 	spin_unlock_irq(&q->queue_lock);
4822 }
4823 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)4824 static inline void bfq_update_dispatch_stats(struct request_queue *q,
4825 					     struct request *rq,
4826 					     struct bfq_queue *in_serv_queue,
4827 					     bool idle_timer_disabled) {}
4828 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
4829 
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)4830 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4831 {
4832 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4833 	struct request *rq;
4834 	struct bfq_queue *in_serv_queue;
4835 	bool waiting_rq, idle_timer_disabled = false;
4836 
4837 	spin_lock_irq(&bfqd->lock);
4838 
4839 	in_serv_queue = bfqd->in_service_queue;
4840 	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
4841 
4842 	rq = __bfq_dispatch_request(hctx);
4843 	if (in_serv_queue == bfqd->in_service_queue) {
4844 		idle_timer_disabled =
4845 			waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
4846 	}
4847 
4848 	spin_unlock_irq(&bfqd->lock);
4849 	bfq_update_dispatch_stats(hctx->queue, rq,
4850 			idle_timer_disabled ? in_serv_queue : NULL,
4851 				idle_timer_disabled);
4852 
4853 	return rq;
4854 }
4855 
4856 /*
4857  * Task holds one reference to the queue, dropped when task exits.  Each rq
4858  * in-flight on this queue also holds a reference, dropped when rq is freed.
4859  *
4860  * Scheduler lock must be held here. Recall not to use bfqq after calling
4861  * this function on it.
4862  */
bfq_put_queue(struct bfq_queue * bfqq)4863 void bfq_put_queue(struct bfq_queue *bfqq)
4864 {
4865 	struct bfq_queue *item;
4866 	struct hlist_node *n;
4867 	struct bfq_group *bfqg = bfqq_group(bfqq);
4868 
4869 	if (bfqq->bfqd)
4870 		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
4871 			     bfqq, bfqq->ref);
4872 
4873 	bfqq->ref--;
4874 	if (bfqq->ref)
4875 		return;
4876 
4877 	if (!hlist_unhashed(&bfqq->burst_list_node)) {
4878 		hlist_del_init(&bfqq->burst_list_node);
4879 		/*
4880 		 * Decrement also burst size after the removal, if the
4881 		 * process associated with bfqq is exiting, and thus
4882 		 * does not contribute to the burst any longer. This
4883 		 * decrement helps filter out false positives of large
4884 		 * bursts, when some short-lived process (often due to
4885 		 * the execution of commands by some service) happens
4886 		 * to start and exit while a complex application is
4887 		 * starting, and thus spawning several processes that
4888 		 * do I/O (and that *must not* be treated as a large
4889 		 * burst, see comments on bfq_handle_burst).
4890 		 *
4891 		 * In particular, the decrement is performed only if:
4892 		 * 1) bfqq is not a merged queue, because, if it is,
4893 		 * then this free of bfqq is not triggered by the exit
4894 		 * of the process bfqq is associated with, but exactly
4895 		 * by the fact that bfqq has just been merged.
4896 		 * 2) burst_size is greater than 0, to handle
4897 		 * unbalanced decrements. Unbalanced decrements may
4898 		 * happen in te following case: bfqq is inserted into
4899 		 * the current burst list--without incrementing
4900 		 * bust_size--because of a split, but the current
4901 		 * burst list is not the burst list bfqq belonged to
4902 		 * (see comments on the case of a split in
4903 		 * bfq_set_request).
4904 		 */
4905 		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
4906 			bfqq->bfqd->burst_size--;
4907 	}
4908 
4909 	/*
4910 	 * bfqq does not exist any longer, so it cannot be woken by
4911 	 * any other queue, and cannot wake any other queue. Then bfqq
4912 	 * must be removed from the woken list of its possible waker
4913 	 * queue, and all queues in the woken list of bfqq must stop
4914 	 * having a waker queue. Strictly speaking, these updates
4915 	 * should be performed when bfqq remains with no I/O source
4916 	 * attached to it, which happens before bfqq gets freed. In
4917 	 * particular, this happens when the last process associated
4918 	 * with bfqq exits or gets associated with a different
4919 	 * queue. However, both events lead to bfqq being freed soon,
4920 	 * and dangling references would come out only after bfqq gets
4921 	 * freed. So these updates are done here, as a simple and safe
4922 	 * way to handle all cases.
4923 	 */
4924 	/* remove bfqq from woken list */
4925 	if (!hlist_unhashed(&bfqq->woken_list_node))
4926 		hlist_del_init(&bfqq->woken_list_node);
4927 
4928 	/* reset waker for all queues in woken list */
4929 	hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
4930 				  woken_list_node) {
4931 		item->waker_bfqq = NULL;
4932 		bfq_clear_bfqq_has_waker(item);
4933 		hlist_del_init(&item->woken_list_node);
4934 	}
4935 
4936 	if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
4937 		bfqq->bfqd->last_completed_rq_bfqq = NULL;
4938 
4939 	kmem_cache_free(bfq_pool, bfqq);
4940 	bfqg_and_blkg_put(bfqg);
4941 }
4942 
bfq_put_cooperator(struct bfq_queue * bfqq)4943 void bfq_put_cooperator(struct bfq_queue *bfqq)
4944 {
4945 	struct bfq_queue *__bfqq, *next;
4946 
4947 	/*
4948 	 * If this queue was scheduled to merge with another queue, be
4949 	 * sure to drop the reference taken on that queue (and others in
4950 	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
4951 	 */
4952 	__bfqq = bfqq->new_bfqq;
4953 	while (__bfqq) {
4954 		if (__bfqq == bfqq)
4955 			break;
4956 		next = __bfqq->new_bfqq;
4957 		bfq_put_queue(__bfqq);
4958 		__bfqq = next;
4959 	}
4960 }
4961 
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)4962 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4963 {
4964 	if (bfqq == bfqd->in_service_queue) {
4965 		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
4966 		bfq_schedule_dispatch(bfqd);
4967 	}
4968 
4969 	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
4970 
4971 	bfq_put_cooperator(bfqq);
4972 
4973 	bfq_release_process_ref(bfqd, bfqq);
4974 }
4975 
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync)4976 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
4977 {
4978 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
4979 	struct bfq_data *bfqd;
4980 
4981 	if (bfqq)
4982 		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
4983 
4984 	if (bfqq && bfqd) {
4985 		unsigned long flags;
4986 
4987 		spin_lock_irqsave(&bfqd->lock, flags);
4988 		bfqq->bic = NULL;
4989 		bfq_exit_bfqq(bfqd, bfqq);
4990 		bic_set_bfqq(bic, NULL, is_sync);
4991 		spin_unlock_irqrestore(&bfqd->lock, flags);
4992 	}
4993 }
4994 
bfq_exit_icq(struct io_cq * icq)4995 static void bfq_exit_icq(struct io_cq *icq)
4996 {
4997 	struct bfq_io_cq *bic = icq_to_bic(icq);
4998 
4999 	bfq_exit_icq_bfqq(bic, true);
5000 	bfq_exit_icq_bfqq(bic, false);
5001 }
5002 
5003 /*
5004  * Update the entity prio values; note that the new values will not
5005  * be used until the next (re)activation.
5006  */
5007 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5008 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5009 {
5010 	struct task_struct *tsk = current;
5011 	int ioprio_class;
5012 	struct bfq_data *bfqd = bfqq->bfqd;
5013 
5014 	if (!bfqd)
5015 		return;
5016 
5017 	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5018 	switch (ioprio_class) {
5019 	default:
5020 		pr_err("bdi %s: bfq: bad prio class %d\n",
5021 				bdi_dev_name(bfqq->bfqd->queue->backing_dev_info),
5022 				ioprio_class);
5023 		fallthrough;
5024 	case IOPRIO_CLASS_NONE:
5025 		/*
5026 		 * No prio set, inherit CPU scheduling settings.
5027 		 */
5028 		bfqq->new_ioprio = task_nice_ioprio(tsk);
5029 		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5030 		break;
5031 	case IOPRIO_CLASS_RT:
5032 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5033 		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5034 		break;
5035 	case IOPRIO_CLASS_BE:
5036 		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5037 		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5038 		break;
5039 	case IOPRIO_CLASS_IDLE:
5040 		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5041 		bfqq->new_ioprio = 7;
5042 		break;
5043 	}
5044 
5045 	if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
5046 		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5047 			bfqq->new_ioprio);
5048 		bfqq->new_ioprio = IOPRIO_BE_NR - 1;
5049 	}
5050 
5051 	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5052 	bfqq->entity.prio_changed = 1;
5053 }
5054 
5055 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5056 				       struct bio *bio, bool is_sync,
5057 				       struct bfq_io_cq *bic);
5058 
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5059 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5060 {
5061 	struct bfq_data *bfqd = bic_to_bfqd(bic);
5062 	struct bfq_queue *bfqq;
5063 	int ioprio = bic->icq.ioc->ioprio;
5064 
5065 	/*
5066 	 * This condition may trigger on a newly created bic, be sure to
5067 	 * drop the lock before returning.
5068 	 */
5069 	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5070 		return;
5071 
5072 	bic->ioprio = ioprio;
5073 
5074 	bfqq = bic_to_bfqq(bic, false);
5075 	if (bfqq) {
5076 		bfq_release_process_ref(bfqd, bfqq);
5077 		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
5078 		bic_set_bfqq(bic, bfqq, false);
5079 	}
5080 
5081 	bfqq = bic_to_bfqq(bic, true);
5082 	if (bfqq)
5083 		bfq_set_next_ioprio_data(bfqq, bic);
5084 }
5085 
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync)5086 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5087 			  struct bfq_io_cq *bic, pid_t pid, int is_sync)
5088 {
5089 	RB_CLEAR_NODE(&bfqq->entity.rb_node);
5090 	INIT_LIST_HEAD(&bfqq->fifo);
5091 	INIT_HLIST_NODE(&bfqq->burst_list_node);
5092 	INIT_HLIST_NODE(&bfqq->woken_list_node);
5093 	INIT_HLIST_HEAD(&bfqq->woken_list);
5094 
5095 	bfqq->ref = 0;
5096 	bfqq->bfqd = bfqd;
5097 
5098 	if (bic)
5099 		bfq_set_next_ioprio_data(bfqq, bic);
5100 
5101 	if (is_sync) {
5102 		/*
5103 		 * No need to mark as has_short_ttime if in
5104 		 * idle_class, because no device idling is performed
5105 		 * for queues in idle class
5106 		 */
5107 		if (!bfq_class_idle(bfqq))
5108 			/* tentatively mark as has_short_ttime */
5109 			bfq_mark_bfqq_has_short_ttime(bfqq);
5110 		bfq_mark_bfqq_sync(bfqq);
5111 		bfq_mark_bfqq_just_created(bfqq);
5112 	} else
5113 		bfq_clear_bfqq_sync(bfqq);
5114 
5115 	/* set end request to minus infinity from now */
5116 	bfqq->ttime.last_end_request = ktime_get_ns() + 1;
5117 
5118 	bfq_mark_bfqq_IO_bound(bfqq);
5119 
5120 	bfqq->pid = pid;
5121 
5122 	/* Tentative initial value to trade off between thr and lat */
5123 	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5124 	bfqq->budget_timeout = bfq_smallest_from_now();
5125 
5126 	bfqq->wr_coeff = 1;
5127 	bfqq->last_wr_start_finish = jiffies;
5128 	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5129 	bfqq->split_time = bfq_smallest_from_now();
5130 
5131 	/*
5132 	 * To not forget the possibly high bandwidth consumed by a
5133 	 * process/queue in the recent past,
5134 	 * bfq_bfqq_softrt_next_start() returns a value at least equal
5135 	 * to the current value of bfqq->soft_rt_next_start (see
5136 	 * comments on bfq_bfqq_softrt_next_start).  Set
5137 	 * soft_rt_next_start to now, to mean that bfqq has consumed
5138 	 * no bandwidth so far.
5139 	 */
5140 	bfqq->soft_rt_next_start = jiffies;
5141 
5142 	/* first request is almost certainly seeky */
5143 	bfqq->seek_history = 1;
5144 }
5145 
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio)5146 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5147 					       struct bfq_group *bfqg,
5148 					       int ioprio_class, int ioprio)
5149 {
5150 	switch (ioprio_class) {
5151 	case IOPRIO_CLASS_RT:
5152 		return &bfqg->async_bfqq[0][ioprio];
5153 	case IOPRIO_CLASS_NONE:
5154 		ioprio = IOPRIO_NORM;
5155 		fallthrough;
5156 	case IOPRIO_CLASS_BE:
5157 		return &bfqg->async_bfqq[1][ioprio];
5158 	case IOPRIO_CLASS_IDLE:
5159 		return &bfqg->async_idle_bfqq;
5160 	default:
5161 		return NULL;
5162 	}
5163 }
5164 
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic)5165 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5166 				       struct bio *bio, bool is_sync,
5167 				       struct bfq_io_cq *bic)
5168 {
5169 	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5170 	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5171 	struct bfq_queue **async_bfqq = NULL;
5172 	struct bfq_queue *bfqq;
5173 	struct bfq_group *bfqg;
5174 
5175 	bfqg = bfq_bio_bfqg(bfqd, bio);
5176 	if (!is_sync) {
5177 		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5178 						  ioprio);
5179 		bfqq = *async_bfqq;
5180 		if (bfqq)
5181 			goto out;
5182 	}
5183 
5184 	bfqq = kmem_cache_alloc_node(bfq_pool,
5185 				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5186 				     bfqd->queue->node);
5187 
5188 	if (bfqq) {
5189 		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5190 			      is_sync);
5191 		bfq_init_entity(&bfqq->entity, bfqg);
5192 		bfq_log_bfqq(bfqd, bfqq, "allocated");
5193 	} else {
5194 		bfqq = &bfqd->oom_bfqq;
5195 		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5196 		goto out;
5197 	}
5198 
5199 	/*
5200 	 * Pin the queue now that it's allocated, scheduler exit will
5201 	 * prune it.
5202 	 */
5203 	if (async_bfqq) {
5204 		bfqq->ref++; /*
5205 			      * Extra group reference, w.r.t. sync
5206 			      * queue. This extra reference is removed
5207 			      * only if bfqq->bfqg disappears, to
5208 			      * guarantee that this queue is not freed
5209 			      * until its group goes away.
5210 			      */
5211 		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5212 			     bfqq, bfqq->ref);
5213 		*async_bfqq = bfqq;
5214 	}
5215 
5216 out:
5217 	bfqq->ref++; /* get a process reference to this queue */
5218 	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
5219 	return bfqq;
5220 }
5221 
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5222 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5223 				    struct bfq_queue *bfqq)
5224 {
5225 	struct bfq_ttime *ttime = &bfqq->ttime;
5226 	u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5227 
5228 	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5229 
5230 	ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
5231 	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
5232 	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5233 				     ttime->ttime_samples);
5234 }
5235 
5236 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5237 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5238 		       struct request *rq)
5239 {
5240 	bfqq->seek_history <<= 1;
5241 	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5242 
5243 	if (bfqq->wr_coeff > 1 &&
5244 	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5245 	    BFQQ_TOTALLY_SEEKY(bfqq))
5246 		bfq_bfqq_end_wr(bfqq);
5247 }
5248 
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5249 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5250 				       struct bfq_queue *bfqq,
5251 				       struct bfq_io_cq *bic)
5252 {
5253 	bool has_short_ttime = true, state_changed;
5254 
5255 	/*
5256 	 * No need to update has_short_ttime if bfqq is async or in
5257 	 * idle io prio class, or if bfq_slice_idle is zero, because
5258 	 * no device idling is performed for bfqq in this case.
5259 	 */
5260 	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5261 	    bfqd->bfq_slice_idle == 0)
5262 		return;
5263 
5264 	/* Idle window just restored, statistics are meaningless. */
5265 	if (time_is_after_eq_jiffies(bfqq->split_time +
5266 				     bfqd->bfq_wr_min_idle_time))
5267 		return;
5268 
5269 	/* Think time is infinite if no process is linked to
5270 	 * bfqq. Otherwise check average think time to
5271 	 * decide whether to mark as has_short_ttime
5272 	 */
5273 	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5274 	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5275 	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
5276 		has_short_ttime = false;
5277 
5278 	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5279 
5280 	if (has_short_ttime)
5281 		bfq_mark_bfqq_has_short_ttime(bfqq);
5282 	else
5283 		bfq_clear_bfqq_has_short_ttime(bfqq);
5284 
5285 	/*
5286 	 * Until the base value for the total service time gets
5287 	 * finally computed for bfqq, the inject limit does depend on
5288 	 * the think-time state (short|long). In particular, the limit
5289 	 * is 0 or 1 if the think time is deemed, respectively, as
5290 	 * short or long (details in the comments in
5291 	 * bfq_update_inject_limit()). Accordingly, the next
5292 	 * instructions reset the inject limit if the think-time state
5293 	 * has changed and the above base value is still to be
5294 	 * computed.
5295 	 *
5296 	 * However, the reset is performed only if more than 100 ms
5297 	 * have elapsed since the last update of the inject limit, or
5298 	 * (inclusive) if the change is from short to long think
5299 	 * time. The reason for this waiting is as follows.
5300 	 *
5301 	 * bfqq may have a long think time because of a
5302 	 * synchronization with some other queue, i.e., because the
5303 	 * I/O of some other queue may need to be completed for bfqq
5304 	 * to receive new I/O. Details in the comments on the choice
5305 	 * of the queue for injection in bfq_select_queue().
5306 	 *
5307 	 * As stressed in those comments, if such a synchronization is
5308 	 * actually in place, then, without injection on bfqq, the
5309 	 * blocking I/O cannot happen to served while bfqq is in
5310 	 * service. As a consequence, if bfqq is granted
5311 	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5312 	 * is dispatched, until the idle timeout fires. This is likely
5313 	 * to result in lower bandwidth and higher latencies for bfqq,
5314 	 * and in a severe loss of total throughput.
5315 	 *
5316 	 * On the opposite end, a non-zero inject limit may allow the
5317 	 * I/O that blocks bfqq to be executed soon, and therefore
5318 	 * bfqq to receive new I/O soon.
5319 	 *
5320 	 * But, if the blocking gets actually eliminated, then the
5321 	 * next think-time sample for bfqq may be very low. This in
5322 	 * turn may cause bfqq's think time to be deemed
5323 	 * short. Without the 100 ms barrier, this new state change
5324 	 * would cause the body of the next if to be executed
5325 	 * immediately. But this would set to 0 the inject
5326 	 * limit. Without injection, the blocking I/O would cause the
5327 	 * think time of bfqq to become long again, and therefore the
5328 	 * inject limit to be raised again, and so on. The only effect
5329 	 * of such a steady oscillation between the two think-time
5330 	 * states would be to prevent effective injection on bfqq.
5331 	 *
5332 	 * In contrast, if the inject limit is not reset during such a
5333 	 * long time interval as 100 ms, then the number of short
5334 	 * think time samples can grow significantly before the reset
5335 	 * is performed. As a consequence, the think time state can
5336 	 * become stable before the reset. Therefore there will be no
5337 	 * state change when the 100 ms elapse, and no reset of the
5338 	 * inject limit. The inject limit remains steadily equal to 1
5339 	 * both during and after the 100 ms. So injection can be
5340 	 * performed at all times, and throughput gets boosted.
5341 	 *
5342 	 * An inject limit equal to 1 is however in conflict, in
5343 	 * general, with the fact that the think time of bfqq is
5344 	 * short, because injection may be likely to delay bfqq's I/O
5345 	 * (as explained in the comments in
5346 	 * bfq_update_inject_limit()). But this does not happen in
5347 	 * this special case, because bfqq's low think time is due to
5348 	 * an effective handling of a synchronization, through
5349 	 * injection. In this special case, bfqq's I/O does not get
5350 	 * delayed by injection; on the contrary, bfqq's I/O is
5351 	 * brought forward, because it is not blocked for
5352 	 * milliseconds.
5353 	 *
5354 	 * In addition, serving the blocking I/O much sooner, and much
5355 	 * more frequently than once per I/O-plugging timeout, makes
5356 	 * it much quicker to detect a waker queue (the concept of
5357 	 * waker queue is defined in the comments in
5358 	 * bfq_add_request()). This makes it possible to start sooner
5359 	 * to boost throughput more effectively, by injecting the I/O
5360 	 * of the waker queue unconditionally on every
5361 	 * bfq_dispatch_request().
5362 	 *
5363 	 * One last, important benefit of not resetting the inject
5364 	 * limit before 100 ms is that, during this time interval, the
5365 	 * base value for the total service time is likely to get
5366 	 * finally computed for bfqq, freeing the inject limit from
5367 	 * its relation with the think time.
5368 	 */
5369 	if (state_changed && bfqq->last_serv_time_ns == 0 &&
5370 	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5371 				      msecs_to_jiffies(100)) ||
5372 	     !has_short_ttime))
5373 		bfq_reset_inject_limit(bfqd, bfqq);
5374 }
5375 
5376 /*
5377  * Called when a new fs request (rq) is added to bfqq.  Check if there's
5378  * something we should do about it.
5379  */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5380 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5381 			    struct request *rq)
5382 {
5383 	if (rq->cmd_flags & REQ_META)
5384 		bfqq->meta_pending++;
5385 
5386 	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5387 
5388 	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5389 		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5390 				 blk_rq_sectors(rq) < 32;
5391 		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5392 
5393 		/*
5394 		 * There is just this request queued: if
5395 		 * - the request is small, and
5396 		 * - we are idling to boost throughput, and
5397 		 * - the queue is not to be expired,
5398 		 * then just exit.
5399 		 *
5400 		 * In this way, if the device is being idled to wait
5401 		 * for a new request from the in-service queue, we
5402 		 * avoid unplugging the device and committing the
5403 		 * device to serve just a small request. In contrast
5404 		 * we wait for the block layer to decide when to
5405 		 * unplug the device: hopefully, new requests will be
5406 		 * merged to this one quickly, then the device will be
5407 		 * unplugged and larger requests will be dispatched.
5408 		 */
5409 		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
5410 		    !budget_timeout)
5411 			return;
5412 
5413 		/*
5414 		 * A large enough request arrived, or idling is being
5415 		 * performed to preserve service guarantees, or
5416 		 * finally the queue is to be expired: in all these
5417 		 * cases disk idling is to be stopped, so clear
5418 		 * wait_request flag and reset timer.
5419 		 */
5420 		bfq_clear_bfqq_wait_request(bfqq);
5421 		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
5422 
5423 		/*
5424 		 * The queue is not empty, because a new request just
5425 		 * arrived. Hence we can safely expire the queue, in
5426 		 * case of budget timeout, without risking that the
5427 		 * timestamps of the queue are not updated correctly.
5428 		 * See [1] for more details.
5429 		 */
5430 		if (budget_timeout)
5431 			bfq_bfqq_expire(bfqd, bfqq, false,
5432 					BFQQE_BUDGET_TIMEOUT);
5433 	}
5434 }
5435 
5436 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)5437 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
5438 {
5439 	struct bfq_queue *bfqq = RQ_BFQQ(rq),
5440 		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
5441 	bool waiting, idle_timer_disabled = false;
5442 
5443 	if (new_bfqq) {
5444 		/*
5445 		 * Release the request's reference to the old bfqq
5446 		 * and make sure one is taken to the shared queue.
5447 		 */
5448 		new_bfqq->allocated++;
5449 		bfqq->allocated--;
5450 		new_bfqq->ref++;
5451 		/*
5452 		 * If the bic associated with the process
5453 		 * issuing this request still points to bfqq
5454 		 * (and thus has not been already redirected
5455 		 * to new_bfqq or even some other bfq_queue),
5456 		 * then complete the merge and redirect it to
5457 		 * new_bfqq.
5458 		 */
5459 		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
5460 			bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
5461 					bfqq, new_bfqq);
5462 
5463 		bfq_clear_bfqq_just_created(bfqq);
5464 		/*
5465 		 * rq is about to be enqueued into new_bfqq,
5466 		 * release rq reference on bfqq
5467 		 */
5468 		bfq_put_queue(bfqq);
5469 		rq->elv.priv[1] = new_bfqq;
5470 		bfqq = new_bfqq;
5471 	}
5472 
5473 	bfq_update_io_thinktime(bfqd, bfqq);
5474 	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
5475 	bfq_update_io_seektime(bfqd, bfqq, rq);
5476 
5477 	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
5478 	bfq_add_request(rq);
5479 	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
5480 
5481 	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
5482 	list_add_tail(&rq->queuelist, &bfqq->fifo);
5483 
5484 	bfq_rq_enqueued(bfqd, bfqq, rq);
5485 
5486 	return idle_timer_disabled;
5487 }
5488 
5489 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,unsigned int cmd_flags)5490 static void bfq_update_insert_stats(struct request_queue *q,
5491 				    struct bfq_queue *bfqq,
5492 				    bool idle_timer_disabled,
5493 				    unsigned int cmd_flags)
5494 {
5495 	if (!bfqq)
5496 		return;
5497 
5498 	/*
5499 	 * bfqq still exists, because it can disappear only after
5500 	 * either it is merged with another queue, or the process it
5501 	 * is associated with exits. But both actions must be taken by
5502 	 * the same process currently executing this flow of
5503 	 * instructions.
5504 	 *
5505 	 * In addition, the following queue lock guarantees that
5506 	 * bfqq_group(bfqq) exists as well.
5507 	 */
5508 	spin_lock_irq(&q->queue_lock);
5509 	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
5510 	if (idle_timer_disabled)
5511 		bfqg_stats_update_idle_time(bfqq_group(bfqq));
5512 	spin_unlock_irq(&q->queue_lock);
5513 }
5514 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,unsigned int cmd_flags)5515 static inline void bfq_update_insert_stats(struct request_queue *q,
5516 					   struct bfq_queue *bfqq,
5517 					   bool idle_timer_disabled,
5518 					   unsigned int cmd_flags) {}
5519 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5520 
5521 static struct bfq_queue *bfq_init_rq(struct request *rq);
5522 
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,bool at_head)5523 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
5524 			       bool at_head)
5525 {
5526 	struct request_queue *q = hctx->queue;
5527 	struct bfq_data *bfqd = q->elevator->elevator_data;
5528 	struct bfq_queue *bfqq;
5529 	bool idle_timer_disabled = false;
5530 	unsigned int cmd_flags;
5531 	LIST_HEAD(free);
5532 
5533 #ifdef CONFIG_BFQ_GROUP_IOSCHED
5534 	if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
5535 		bfqg_stats_update_legacy_io(q, rq);
5536 #endif
5537 	spin_lock_irq(&bfqd->lock);
5538 	bfqq = bfq_init_rq(rq);
5539 	if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
5540 		spin_unlock_irq(&bfqd->lock);
5541 		blk_mq_free_requests(&free);
5542 		return;
5543 	}
5544 
5545 	blk_mq_sched_request_inserted(rq);
5546 
5547 	if (!bfqq || at_head || blk_rq_is_passthrough(rq)) {
5548 		if (at_head)
5549 			list_add(&rq->queuelist, &bfqd->dispatch);
5550 		else
5551 			list_add_tail(&rq->queuelist, &bfqd->dispatch);
5552 	} else {
5553 		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
5554 		/*
5555 		 * Update bfqq, because, if a queue merge has occurred
5556 		 * in __bfq_insert_request, then rq has been
5557 		 * redirected into a new queue.
5558 		 */
5559 		bfqq = RQ_BFQQ(rq);
5560 
5561 		if (rq_mergeable(rq)) {
5562 			elv_rqhash_add(q, rq);
5563 			if (!q->last_merge)
5564 				q->last_merge = rq;
5565 		}
5566 	}
5567 
5568 	/*
5569 	 * Cache cmd_flags before releasing scheduler lock, because rq
5570 	 * may disappear afterwards (for example, because of a request
5571 	 * merge).
5572 	 */
5573 	cmd_flags = rq->cmd_flags;
5574 
5575 	spin_unlock_irq(&bfqd->lock);
5576 
5577 	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
5578 				cmd_flags);
5579 }
5580 
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,bool at_head)5581 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
5582 				struct list_head *list, bool at_head)
5583 {
5584 	while (!list_empty(list)) {
5585 		struct request *rq;
5586 
5587 		rq = list_first_entry(list, struct request, queuelist);
5588 		list_del_init(&rq->queuelist);
5589 		bfq_insert_request(hctx, rq, at_head);
5590 		atomic_inc(&hctx->elevator_queued);
5591 	}
5592 }
5593 
bfq_update_hw_tag(struct bfq_data * bfqd)5594 static void bfq_update_hw_tag(struct bfq_data *bfqd)
5595 {
5596 	struct bfq_queue *bfqq = bfqd->in_service_queue;
5597 
5598 	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
5599 				       bfqd->rq_in_driver);
5600 
5601 	if (bfqd->hw_tag == 1)
5602 		return;
5603 
5604 	/*
5605 	 * This sample is valid if the number of outstanding requests
5606 	 * is large enough to allow a queueing behavior.  Note that the
5607 	 * sum is not exact, as it's not taking into account deactivated
5608 	 * requests.
5609 	 */
5610 	if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
5611 		return;
5612 
5613 	/*
5614 	 * If active queue hasn't enough requests and can idle, bfq might not
5615 	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
5616 	 * case
5617 	 */
5618 	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
5619 	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
5620 	    BFQ_HW_QUEUE_THRESHOLD &&
5621 	    bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
5622 		return;
5623 
5624 	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
5625 		return;
5626 
5627 	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
5628 	bfqd->max_rq_in_driver = 0;
5629 	bfqd->hw_tag_samples = 0;
5630 
5631 	bfqd->nonrot_with_queueing =
5632 		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
5633 }
5634 
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)5635 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
5636 {
5637 	u64 now_ns;
5638 	u32 delta_us;
5639 
5640 	bfq_update_hw_tag(bfqd);
5641 
5642 	bfqd->rq_in_driver--;
5643 	bfqq->dispatched--;
5644 
5645 	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
5646 		/*
5647 		 * Set budget_timeout (which we overload to store the
5648 		 * time at which the queue remains with no backlog and
5649 		 * no outstanding request; used by the weight-raising
5650 		 * mechanism).
5651 		 */
5652 		bfqq->budget_timeout = jiffies;
5653 
5654 		bfq_weights_tree_remove(bfqd, bfqq);
5655 	}
5656 
5657 	now_ns = ktime_get_ns();
5658 
5659 	bfqq->ttime.last_end_request = now_ns;
5660 
5661 	/*
5662 	 * Using us instead of ns, to get a reasonable precision in
5663 	 * computing rate in next check.
5664 	 */
5665 	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
5666 
5667 	/*
5668 	 * If the request took rather long to complete, and, according
5669 	 * to the maximum request size recorded, this completion latency
5670 	 * implies that the request was certainly served at a very low
5671 	 * rate (less than 1M sectors/sec), then the whole observation
5672 	 * interval that lasts up to this time instant cannot be a
5673 	 * valid time interval for computing a new peak rate.  Invoke
5674 	 * bfq_update_rate_reset to have the following three steps
5675 	 * taken:
5676 	 * - close the observation interval at the last (previous)
5677 	 *   request dispatch or completion
5678 	 * - compute rate, if possible, for that observation interval
5679 	 * - reset to zero samples, which will trigger a proper
5680 	 *   re-initialization of the observation interval on next
5681 	 *   dispatch
5682 	 */
5683 	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
5684 	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
5685 			1UL<<(BFQ_RATE_SHIFT - 10))
5686 		bfq_update_rate_reset(bfqd, NULL);
5687 	bfqd->last_completion = now_ns;
5688 	bfqd->last_completed_rq_bfqq = bfqq;
5689 
5690 	/*
5691 	 * If we are waiting to discover whether the request pattern
5692 	 * of the task associated with the queue is actually
5693 	 * isochronous, and both requisites for this condition to hold
5694 	 * are now satisfied, then compute soft_rt_next_start (see the
5695 	 * comments on the function bfq_bfqq_softrt_next_start()). We
5696 	 * do not compute soft_rt_next_start if bfqq is in interactive
5697 	 * weight raising (see the comments in bfq_bfqq_expire() for
5698 	 * an explanation). We schedule this delayed update when bfqq
5699 	 * expires, if it still has in-flight requests.
5700 	 */
5701 	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
5702 	    RB_EMPTY_ROOT(&bfqq->sort_list) &&
5703 	    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
5704 		bfqq->soft_rt_next_start =
5705 			bfq_bfqq_softrt_next_start(bfqd, bfqq);
5706 
5707 	/*
5708 	 * If this is the in-service queue, check if it needs to be expired,
5709 	 * or if we want to idle in case it has no pending requests.
5710 	 */
5711 	if (bfqd->in_service_queue == bfqq) {
5712 		if (bfq_bfqq_must_idle(bfqq)) {
5713 			if (bfqq->dispatched == 0)
5714 				bfq_arm_slice_timer(bfqd);
5715 			/*
5716 			 * If we get here, we do not expire bfqq, even
5717 			 * if bfqq was in budget timeout or had no
5718 			 * more requests (as controlled in the next
5719 			 * conditional instructions). The reason for
5720 			 * not expiring bfqq is as follows.
5721 			 *
5722 			 * Here bfqq->dispatched > 0 holds, but
5723 			 * bfq_bfqq_must_idle() returned true. This
5724 			 * implies that, even if no request arrives
5725 			 * for bfqq before bfqq->dispatched reaches 0,
5726 			 * bfqq will, however, not be expired on the
5727 			 * completion event that causes bfqq->dispatch
5728 			 * to reach zero. In contrast, on this event,
5729 			 * bfqq will start enjoying device idling
5730 			 * (I/O-dispatch plugging).
5731 			 *
5732 			 * But, if we expired bfqq here, bfqq would
5733 			 * not have the chance to enjoy device idling
5734 			 * when bfqq->dispatched finally reaches
5735 			 * zero. This would expose bfqq to violation
5736 			 * of its reserved service guarantees.
5737 			 */
5738 			return;
5739 		} else if (bfq_may_expire_for_budg_timeout(bfqq))
5740 			bfq_bfqq_expire(bfqd, bfqq, false,
5741 					BFQQE_BUDGET_TIMEOUT);
5742 		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
5743 			 (bfqq->dispatched == 0 ||
5744 			  !bfq_better_to_idle(bfqq)))
5745 			bfq_bfqq_expire(bfqd, bfqq, false,
5746 					BFQQE_NO_MORE_REQUESTS);
5747 	}
5748 
5749 	if (!bfqd->rq_in_driver)
5750 		bfq_schedule_dispatch(bfqd);
5751 }
5752 
bfq_finish_requeue_request_body(struct bfq_queue * bfqq)5753 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
5754 {
5755 	bfqq->allocated--;
5756 
5757 	bfq_put_queue(bfqq);
5758 }
5759 
5760 /*
5761  * The processes associated with bfqq may happen to generate their
5762  * cumulative I/O at a lower rate than the rate at which the device
5763  * could serve the same I/O. This is rather probable, e.g., if only
5764  * one process is associated with bfqq and the device is an SSD. It
5765  * results in bfqq becoming often empty while in service. In this
5766  * respect, if BFQ is allowed to switch to another queue when bfqq
5767  * remains empty, then the device goes on being fed with I/O requests,
5768  * and the throughput is not affected. In contrast, if BFQ is not
5769  * allowed to switch to another queue---because bfqq is sync and
5770  * I/O-dispatch needs to be plugged while bfqq is temporarily
5771  * empty---then, during the service of bfqq, there will be frequent
5772  * "service holes", i.e., time intervals during which bfqq gets empty
5773  * and the device can only consume the I/O already queued in its
5774  * hardware queues. During service holes, the device may even get to
5775  * remaining idle. In the end, during the service of bfqq, the device
5776  * is driven at a lower speed than the one it can reach with the kind
5777  * of I/O flowing through bfqq.
5778  *
5779  * To counter this loss of throughput, BFQ implements a "request
5780  * injection mechanism", which tries to fill the above service holes
5781  * with I/O requests taken from other queues. The hard part in this
5782  * mechanism is finding the right amount of I/O to inject, so as to
5783  * both boost throughput and not break bfqq's bandwidth and latency
5784  * guarantees. In this respect, the mechanism maintains a per-queue
5785  * inject limit, computed as below. While bfqq is empty, the injection
5786  * mechanism dispatches extra I/O requests only until the total number
5787  * of I/O requests in flight---i.e., already dispatched but not yet
5788  * completed---remains lower than this limit.
5789  *
5790  * A first definition comes in handy to introduce the algorithm by
5791  * which the inject limit is computed.  We define as first request for
5792  * bfqq, an I/O request for bfqq that arrives while bfqq is in
5793  * service, and causes bfqq to switch from empty to non-empty. The
5794  * algorithm updates the limit as a function of the effect of
5795  * injection on the service times of only the first requests of
5796  * bfqq. The reason for this restriction is that these are the
5797  * requests whose service time is affected most, because they are the
5798  * first to arrive after injection possibly occurred.
5799  *
5800  * To evaluate the effect of injection, the algorithm measures the
5801  * "total service time" of first requests. We define as total service
5802  * time of an I/O request, the time that elapses since when the
5803  * request is enqueued into bfqq, to when it is completed. This
5804  * quantity allows the whole effect of injection to be measured. It is
5805  * easy to see why. Suppose that some requests of other queues are
5806  * actually injected while bfqq is empty, and that a new request R
5807  * then arrives for bfqq. If the device does start to serve all or
5808  * part of the injected requests during the service hole, then,
5809  * because of this extra service, it may delay the next invocation of
5810  * the dispatch hook of BFQ. Then, even after R gets eventually
5811  * dispatched, the device may delay the actual service of R if it is
5812  * still busy serving the extra requests, or if it decides to serve,
5813  * before R, some extra request still present in its queues. As a
5814  * conclusion, the cumulative extra delay caused by injection can be
5815  * easily evaluated by just comparing the total service time of first
5816  * requests with and without injection.
5817  *
5818  * The limit-update algorithm works as follows. On the arrival of a
5819  * first request of bfqq, the algorithm measures the total time of the
5820  * request only if one of the three cases below holds, and, for each
5821  * case, it updates the limit as described below:
5822  *
5823  * (1) If there is no in-flight request. This gives a baseline for the
5824  *     total service time of the requests of bfqq. If the baseline has
5825  *     not been computed yet, then, after computing it, the limit is
5826  *     set to 1, to start boosting throughput, and to prepare the
5827  *     ground for the next case. If the baseline has already been
5828  *     computed, then it is updated, in case it results to be lower
5829  *     than the previous value.
5830  *
5831  * (2) If the limit is higher than 0 and there are in-flight
5832  *     requests. By comparing the total service time in this case with
5833  *     the above baseline, it is possible to know at which extent the
5834  *     current value of the limit is inflating the total service
5835  *     time. If the inflation is below a certain threshold, then bfqq
5836  *     is assumed to be suffering from no perceivable loss of its
5837  *     service guarantees, and the limit is even tentatively
5838  *     increased. If the inflation is above the threshold, then the
5839  *     limit is decreased. Due to the lack of any hysteresis, this
5840  *     logic makes the limit oscillate even in steady workload
5841  *     conditions. Yet we opted for it, because it is fast in reaching
5842  *     the best value for the limit, as a function of the current I/O
5843  *     workload. To reduce oscillations, this step is disabled for a
5844  *     short time interval after the limit happens to be decreased.
5845  *
5846  * (3) Periodically, after resetting the limit, to make sure that the
5847  *     limit eventually drops in case the workload changes. This is
5848  *     needed because, after the limit has gone safely up for a
5849  *     certain workload, it is impossible to guess whether the
5850  *     baseline total service time may have changed, without measuring
5851  *     it again without injection. A more effective version of this
5852  *     step might be to just sample the baseline, by interrupting
5853  *     injection only once, and then to reset/lower the limit only if
5854  *     the total service time with the current limit does happen to be
5855  *     too large.
5856  *
5857  * More details on each step are provided in the comments on the
5858  * pieces of code that implement these steps: the branch handling the
5859  * transition from empty to non empty in bfq_add_request(), the branch
5860  * handling injection in bfq_select_queue(), and the function
5861  * bfq_choose_bfqq_for_injection(). These comments also explain some
5862  * exceptions, made by the injection mechanism in some special cases.
5863  */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)5864 static void bfq_update_inject_limit(struct bfq_data *bfqd,
5865 				    struct bfq_queue *bfqq)
5866 {
5867 	u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
5868 	unsigned int old_limit = bfqq->inject_limit;
5869 
5870 	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
5871 		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
5872 
5873 		if (tot_time_ns >= threshold && old_limit > 0) {
5874 			bfqq->inject_limit--;
5875 			bfqq->decrease_time_jif = jiffies;
5876 		} else if (tot_time_ns < threshold &&
5877 			   old_limit <= bfqd->max_rq_in_driver)
5878 			bfqq->inject_limit++;
5879 	}
5880 
5881 	/*
5882 	 * Either we still have to compute the base value for the
5883 	 * total service time, and there seem to be the right
5884 	 * conditions to do it, or we can lower the last base value
5885 	 * computed.
5886 	 *
5887 	 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
5888 	 * request in flight, because this function is in the code
5889 	 * path that handles the completion of a request of bfqq, and,
5890 	 * in particular, this function is executed before
5891 	 * bfqd->rq_in_driver is decremented in such a code path.
5892 	 */
5893 	if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
5894 	    tot_time_ns < bfqq->last_serv_time_ns) {
5895 		if (bfqq->last_serv_time_ns == 0) {
5896 			/*
5897 			 * Now we certainly have a base value: make sure we
5898 			 * start trying injection.
5899 			 */
5900 			bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
5901 		}
5902 		bfqq->last_serv_time_ns = tot_time_ns;
5903 	} else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
5904 		/*
5905 		 * No I/O injected and no request still in service in
5906 		 * the drive: these are the exact conditions for
5907 		 * computing the base value of the total service time
5908 		 * for bfqq. So let's update this value, because it is
5909 		 * rather variable. For example, it varies if the size
5910 		 * or the spatial locality of the I/O requests in bfqq
5911 		 * change.
5912 		 */
5913 		bfqq->last_serv_time_ns = tot_time_ns;
5914 
5915 
5916 	/* update complete, not waiting for any request completion any longer */
5917 	bfqd->waited_rq = NULL;
5918 	bfqd->rqs_injected = false;
5919 }
5920 
5921 /*
5922  * Handle either a requeue or a finish for rq. The things to do are
5923  * the same in both cases: all references to rq are to be dropped. In
5924  * particular, rq is considered completed from the point of view of
5925  * the scheduler.
5926  */
bfq_finish_requeue_request(struct request * rq)5927 static void bfq_finish_requeue_request(struct request *rq)
5928 {
5929 	struct bfq_queue *bfqq = RQ_BFQQ(rq);
5930 	struct bfq_data *bfqd;
5931 	unsigned long flags;
5932 
5933 	/*
5934 	 * rq either is not associated with any icq, or is an already
5935 	 * requeued request that has not (yet) been re-inserted into
5936 	 * a bfq_queue.
5937 	 */
5938 	if (!rq->elv.icq || !bfqq)
5939 		return;
5940 
5941 	bfqd = bfqq->bfqd;
5942 
5943 	if (rq->rq_flags & RQF_STARTED)
5944 		bfqg_stats_update_completion(bfqq_group(bfqq),
5945 					     rq->start_time_ns,
5946 					     rq->io_start_time_ns,
5947 					     rq->cmd_flags);
5948 
5949 	spin_lock_irqsave(&bfqd->lock, flags);
5950 	if (likely(rq->rq_flags & RQF_STARTED)) {
5951 		if (rq == bfqd->waited_rq)
5952 			bfq_update_inject_limit(bfqd, bfqq);
5953 
5954 		bfq_completed_request(bfqq, bfqd);
5955 		atomic_dec(&rq->mq_hctx->elevator_queued);
5956 	}
5957 	bfq_finish_requeue_request_body(bfqq);
5958 	spin_unlock_irqrestore(&bfqd->lock, flags);
5959 
5960 	/*
5961 	 * Reset private fields. In case of a requeue, this allows
5962 	 * this function to correctly do nothing if it is spuriously
5963 	 * invoked again on this same request (see the check at the
5964 	 * beginning of the function). Probably, a better general
5965 	 * design would be to prevent blk-mq from invoking the requeue
5966 	 * or finish hooks of an elevator, for a request that is not
5967 	 * referred by that elevator.
5968 	 *
5969 	 * Resetting the following fields would break the
5970 	 * request-insertion logic if rq is re-inserted into a bfq
5971 	 * internal queue, without a re-preparation. Here we assume
5972 	 * that re-insertions of requeued requests, without
5973 	 * re-preparation, can happen only for pass_through or at_head
5974 	 * requests (which are not re-inserted into bfq internal
5975 	 * queues).
5976 	 */
5977 	rq->elv.priv[0] = NULL;
5978 	rq->elv.priv[1] = NULL;
5979 }
5980 
5981 /*
5982  * Removes the association between the current task and bfqq, assuming
5983  * that bic points to the bfq iocontext of the task.
5984  * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
5985  * was the last process referring to that bfqq.
5986  */
5987 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)5988 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
5989 {
5990 	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
5991 
5992 	if (bfqq_process_refs(bfqq) == 1) {
5993 		bfqq->pid = current->pid;
5994 		bfq_clear_bfqq_coop(bfqq);
5995 		bfq_clear_bfqq_split_coop(bfqq);
5996 		return bfqq;
5997 	}
5998 
5999 	bic_set_bfqq(bic, NULL, 1);
6000 
6001 	bfq_put_cooperator(bfqq);
6002 
6003 	bfq_release_process_ref(bfqq->bfqd, bfqq);
6004 	return NULL;
6005 }
6006 
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6007 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6008 						   struct bfq_io_cq *bic,
6009 						   struct bio *bio,
6010 						   bool split, bool is_sync,
6011 						   bool *new_queue)
6012 {
6013 	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
6014 
6015 	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6016 		return bfqq;
6017 
6018 	if (new_queue)
6019 		*new_queue = true;
6020 
6021 	if (bfqq)
6022 		bfq_put_queue(bfqq);
6023 	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
6024 
6025 	bic_set_bfqq(bic, bfqq, is_sync);
6026 	if (split && is_sync) {
6027 		if ((bic->was_in_burst_list && bfqd->large_burst) ||
6028 		    bic->saved_in_large_burst)
6029 			bfq_mark_bfqq_in_large_burst(bfqq);
6030 		else {
6031 			bfq_clear_bfqq_in_large_burst(bfqq);
6032 			if (bic->was_in_burst_list)
6033 				/*
6034 				 * If bfqq was in the current
6035 				 * burst list before being
6036 				 * merged, then we have to add
6037 				 * it back. And we do not need
6038 				 * to increase burst_size, as
6039 				 * we did not decrement
6040 				 * burst_size when we removed
6041 				 * bfqq from the burst list as
6042 				 * a consequence of a merge
6043 				 * (see comments in
6044 				 * bfq_put_queue). In this
6045 				 * respect, it would be rather
6046 				 * costly to know whether the
6047 				 * current burst list is still
6048 				 * the same burst list from
6049 				 * which bfqq was removed on
6050 				 * the merge. To avoid this
6051 				 * cost, if bfqq was in a
6052 				 * burst list, then we add
6053 				 * bfqq to the current burst
6054 				 * list without any further
6055 				 * check. This can cause
6056 				 * inappropriate insertions,
6057 				 * but rarely enough to not
6058 				 * harm the detection of large
6059 				 * bursts significantly.
6060 				 */
6061 				hlist_add_head(&bfqq->burst_list_node,
6062 					       &bfqd->burst_list);
6063 		}
6064 		bfqq->split_time = jiffies;
6065 	}
6066 
6067 	return bfqq;
6068 }
6069 
6070 /*
6071  * Only reset private fields. The actual request preparation will be
6072  * performed by bfq_init_rq, when rq is either inserted or merged. See
6073  * comments on bfq_init_rq for the reason behind this delayed
6074  * preparation.
6075  */
bfq_prepare_request(struct request * rq)6076 static void bfq_prepare_request(struct request *rq)
6077 {
6078 	/*
6079 	 * Regardless of whether we have an icq attached, we have to
6080 	 * clear the scheduler pointers, as they might point to
6081 	 * previously allocated bic/bfqq structs.
6082 	 */
6083 	rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6084 }
6085 
6086 /*
6087  * If needed, init rq, allocate bfq data structures associated with
6088  * rq, and increment reference counters in the destination bfq_queue
6089  * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6090  * not associated with any bfq_queue.
6091  *
6092  * This function is invoked by the functions that perform rq insertion
6093  * or merging. One may have expected the above preparation operations
6094  * to be performed in bfq_prepare_request, and not delayed to when rq
6095  * is inserted or merged. The rationale behind this delayed
6096  * preparation is that, after the prepare_request hook is invoked for
6097  * rq, rq may still be transformed into a request with no icq, i.e., a
6098  * request not associated with any queue. No bfq hook is invoked to
6099  * signal this transformation. As a consequence, should these
6100  * preparation operations be performed when the prepare_request hook
6101  * is invoked, and should rq be transformed one moment later, bfq
6102  * would end up in an inconsistent state, because it would have
6103  * incremented some queue counters for an rq destined to
6104  * transformation, without any chance to correctly lower these
6105  * counters back. In contrast, no transformation can still happen for
6106  * rq after rq has been inserted or merged. So, it is safe to execute
6107  * these preparation operations when rq is finally inserted or merged.
6108  */
bfq_init_rq(struct request * rq)6109 static struct bfq_queue *bfq_init_rq(struct request *rq)
6110 {
6111 	struct request_queue *q = rq->q;
6112 	struct bio *bio = rq->bio;
6113 	struct bfq_data *bfqd = q->elevator->elevator_data;
6114 	struct bfq_io_cq *bic;
6115 	const int is_sync = rq_is_sync(rq);
6116 	struct bfq_queue *bfqq;
6117 	bool new_queue = false;
6118 	bool bfqq_already_existing = false, split = false;
6119 
6120 	if (unlikely(!rq->elv.icq))
6121 		return NULL;
6122 
6123 	/*
6124 	 * Assuming that elv.priv[1] is set only if everything is set
6125 	 * for this rq. This holds true, because this function is
6126 	 * invoked only for insertion or merging, and, after such
6127 	 * events, a request cannot be manipulated any longer before
6128 	 * being removed from bfq.
6129 	 */
6130 	if (rq->elv.priv[1])
6131 		return rq->elv.priv[1];
6132 
6133 	bic = icq_to_bic(rq->elv.icq);
6134 
6135 	bfq_check_ioprio_change(bic, bio);
6136 
6137 	bfq_bic_update_cgroup(bic, bio);
6138 
6139 	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6140 					 &new_queue);
6141 
6142 	if (likely(!new_queue)) {
6143 		/* If the queue was seeky for too long, break it apart. */
6144 		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
6145 			bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
6146 
6147 			/* Update bic before losing reference to bfqq */
6148 			if (bfq_bfqq_in_large_burst(bfqq))
6149 				bic->saved_in_large_burst = true;
6150 
6151 			bfqq = bfq_split_bfqq(bic, bfqq);
6152 			split = true;
6153 
6154 			if (!bfqq)
6155 				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6156 								 true, is_sync,
6157 								 NULL);
6158 			else
6159 				bfqq_already_existing = true;
6160 		}
6161 	}
6162 
6163 	bfqq->allocated++;
6164 	bfqq->ref++;
6165 	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6166 		     rq, bfqq, bfqq->ref);
6167 
6168 	rq->elv.priv[0] = bic;
6169 	rq->elv.priv[1] = bfqq;
6170 
6171 	/*
6172 	 * If a bfq_queue has only one process reference, it is owned
6173 	 * by only this bic: we can then set bfqq->bic = bic. in
6174 	 * addition, if the queue has also just been split, we have to
6175 	 * resume its state.
6176 	 */
6177 	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6178 		bfqq->bic = bic;
6179 		if (split) {
6180 			/*
6181 			 * The queue has just been split from a shared
6182 			 * queue: restore the idle window and the
6183 			 * possible weight raising period.
6184 			 */
6185 			bfq_bfqq_resume_state(bfqq, bfqd, bic,
6186 					      bfqq_already_existing);
6187 		}
6188 	}
6189 
6190 	/*
6191 	 * Consider bfqq as possibly belonging to a burst of newly
6192 	 * created queues only if:
6193 	 * 1) A burst is actually happening (bfqd->burst_size > 0)
6194 	 * or
6195 	 * 2) There is no other active queue. In fact, if, in
6196 	 *    contrast, there are active queues not belonging to the
6197 	 *    possible burst bfqq may belong to, then there is no gain
6198 	 *    in considering bfqq as belonging to a burst, and
6199 	 *    therefore in not weight-raising bfqq. See comments on
6200 	 *    bfq_handle_burst().
6201 	 *
6202 	 * This filtering also helps eliminating false positives,
6203 	 * occurring when bfqq does not belong to an actual large
6204 	 * burst, but some background task (e.g., a service) happens
6205 	 * to trigger the creation of new queues very close to when
6206 	 * bfqq and its possible companion queues are created. See
6207 	 * comments on bfq_handle_burst() for further details also on
6208 	 * this issue.
6209 	 */
6210 	if (unlikely(bfq_bfqq_just_created(bfqq) &&
6211 		     (bfqd->burst_size > 0 ||
6212 		      bfq_tot_busy_queues(bfqd) == 0)))
6213 		bfq_handle_burst(bfqd, bfqq);
6214 
6215 	return bfqq;
6216 }
6217 
6218 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)6219 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6220 {
6221 	enum bfqq_expiration reason;
6222 	unsigned long flags;
6223 
6224 	spin_lock_irqsave(&bfqd->lock, flags);
6225 
6226 	/*
6227 	 * Considering that bfqq may be in race, we should firstly check
6228 	 * whether bfqq is in service before doing something on it. If
6229 	 * the bfqq in race is not in service, it has already been expired
6230 	 * through __bfq_bfqq_expire func and its wait_request flags has
6231 	 * been cleared in __bfq_bfqd_reset_in_service func.
6232 	 */
6233 	if (bfqq != bfqd->in_service_queue) {
6234 		spin_unlock_irqrestore(&bfqd->lock, flags);
6235 		return;
6236 	}
6237 
6238 	bfq_clear_bfqq_wait_request(bfqq);
6239 
6240 	if (bfq_bfqq_budget_timeout(bfqq))
6241 		/*
6242 		 * Also here the queue can be safely expired
6243 		 * for budget timeout without wasting
6244 		 * guarantees
6245 		 */
6246 		reason = BFQQE_BUDGET_TIMEOUT;
6247 	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6248 		/*
6249 		 * The queue may not be empty upon timer expiration,
6250 		 * because we may not disable the timer when the
6251 		 * first request of the in-service queue arrives
6252 		 * during disk idling.
6253 		 */
6254 		reason = BFQQE_TOO_IDLE;
6255 	else
6256 		goto schedule_dispatch;
6257 
6258 	bfq_bfqq_expire(bfqd, bfqq, true, reason);
6259 
6260 schedule_dispatch:
6261 	bfq_schedule_dispatch(bfqd);
6262 	spin_unlock_irqrestore(&bfqd->lock, flags);
6263 }
6264 
6265 /*
6266  * Handler of the expiration of the timer running if the in-service queue
6267  * is idling inside its time slice.
6268  */
bfq_idle_slice_timer(struct hrtimer * timer)6269 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6270 {
6271 	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6272 					     idle_slice_timer);
6273 	struct bfq_queue *bfqq = bfqd->in_service_queue;
6274 
6275 	/*
6276 	 * Theoretical race here: the in-service queue can be NULL or
6277 	 * different from the queue that was idling if a new request
6278 	 * arrives for the current queue and there is a full dispatch
6279 	 * cycle that changes the in-service queue.  This can hardly
6280 	 * happen, but in the worst case we just expire a queue too
6281 	 * early.
6282 	 */
6283 	if (bfqq)
6284 		bfq_idle_slice_timer_body(bfqd, bfqq);
6285 
6286 	return HRTIMER_NORESTART;
6287 }
6288 
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)6289 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6290 				 struct bfq_queue **bfqq_ptr)
6291 {
6292 	struct bfq_queue *bfqq = *bfqq_ptr;
6293 
6294 	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6295 	if (bfqq) {
6296 		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6297 
6298 		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6299 			     bfqq, bfqq->ref);
6300 		bfq_put_queue(bfqq);
6301 		*bfqq_ptr = NULL;
6302 	}
6303 }
6304 
6305 /*
6306  * Release all the bfqg references to its async queues.  If we are
6307  * deallocating the group these queues may still contain requests, so
6308  * we reparent them to the root cgroup (i.e., the only one that will
6309  * exist for sure until all the requests on a device are gone).
6310  */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)6311 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6312 {
6313 	int i, j;
6314 
6315 	for (i = 0; i < 2; i++)
6316 		for (j = 0; j < IOPRIO_BE_NR; j++)
6317 			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6318 
6319 	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6320 }
6321 
6322 /*
6323  * See the comments on bfq_limit_depth for the purpose of
6324  * the depths set in the function. Return minimum shallow depth we'll use.
6325  */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)6326 static unsigned int bfq_update_depths(struct bfq_data *bfqd,
6327 				      struct sbitmap_queue *bt)
6328 {
6329 	unsigned int i, j, min_shallow = UINT_MAX;
6330 
6331 	/*
6332 	 * In-word depths if no bfq_queue is being weight-raised:
6333 	 * leaving 25% of tags only for sync reads.
6334 	 *
6335 	 * In next formulas, right-shift the value
6336 	 * (1U<<bt->sb.shift), instead of computing directly
6337 	 * (1U<<(bt->sb.shift - something)), to be robust against
6338 	 * any possible value of bt->sb.shift, without having to
6339 	 * limit 'something'.
6340 	 */
6341 	/* no more than 50% of tags for async I/O */
6342 	bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
6343 	/*
6344 	 * no more than 75% of tags for sync writes (25% extra tags
6345 	 * w.r.t. async I/O, to prevent async I/O from starving sync
6346 	 * writes)
6347 	 */
6348 	bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
6349 
6350 	/*
6351 	 * In-word depths in case some bfq_queue is being weight-
6352 	 * raised: leaving ~63% of tags for sync reads. This is the
6353 	 * highest percentage for which, in our tests, application
6354 	 * start-up times didn't suffer from any regression due to tag
6355 	 * shortage.
6356 	 */
6357 	/* no more than ~18% of tags for async I/O */
6358 	bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
6359 	/* no more than ~37% of tags for sync writes (~20% extra tags) */
6360 	bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
6361 
6362 	for (i = 0; i < 2; i++)
6363 		for (j = 0; j < 2; j++)
6364 			min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
6365 
6366 	return min_shallow;
6367 }
6368 
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)6369 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
6370 {
6371 	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
6372 	struct blk_mq_tags *tags = hctx->sched_tags;
6373 	unsigned int min_shallow;
6374 
6375 	min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags);
6376 	sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow);
6377 }
6378 
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)6379 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
6380 {
6381 	bfq_depth_updated(hctx);
6382 	return 0;
6383 }
6384 
bfq_exit_queue(struct elevator_queue * e)6385 static void bfq_exit_queue(struct elevator_queue *e)
6386 {
6387 	struct bfq_data *bfqd = e->elevator_data;
6388 	struct bfq_queue *bfqq, *n;
6389 
6390 	hrtimer_cancel(&bfqd->idle_slice_timer);
6391 
6392 	spin_lock_irq(&bfqd->lock);
6393 	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
6394 		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
6395 	spin_unlock_irq(&bfqd->lock);
6396 
6397 	hrtimer_cancel(&bfqd->idle_slice_timer);
6398 
6399 	/* release oom-queue reference to root group */
6400 	bfqg_and_blkg_put(bfqd->root_group);
6401 
6402 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6403 	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
6404 #else
6405 	spin_lock_irq(&bfqd->lock);
6406 	bfq_put_async_queues(bfqd, bfqd->root_group);
6407 	kfree(bfqd->root_group);
6408 	spin_unlock_irq(&bfqd->lock);
6409 #endif
6410 
6411 	wbt_enable_default(bfqd->queue);
6412 
6413 	kfree(bfqd);
6414 }
6415 
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)6416 static void bfq_init_root_group(struct bfq_group *root_group,
6417 				struct bfq_data *bfqd)
6418 {
6419 	int i;
6420 
6421 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6422 	root_group->entity.parent = NULL;
6423 	root_group->my_entity = NULL;
6424 	root_group->bfqd = bfqd;
6425 #endif
6426 	root_group->rq_pos_tree = RB_ROOT;
6427 	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
6428 		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
6429 	root_group->sched_data.bfq_class_idle_last_service = jiffies;
6430 }
6431 
bfq_init_queue(struct request_queue * q,struct elevator_type * e)6432 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
6433 {
6434 	struct bfq_data *bfqd;
6435 	struct elevator_queue *eq;
6436 
6437 	eq = elevator_alloc(q, e);
6438 	if (!eq)
6439 		return -ENOMEM;
6440 
6441 	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
6442 	if (!bfqd) {
6443 		kobject_put(&eq->kobj);
6444 		return -ENOMEM;
6445 	}
6446 	eq->elevator_data = bfqd;
6447 
6448 	spin_lock_irq(&q->queue_lock);
6449 	q->elevator = eq;
6450 	spin_unlock_irq(&q->queue_lock);
6451 
6452 	/*
6453 	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
6454 	 * Grab a permanent reference to it, so that the normal code flow
6455 	 * will not attempt to free it.
6456 	 */
6457 	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
6458 	bfqd->oom_bfqq.ref++;
6459 	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
6460 	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
6461 	bfqd->oom_bfqq.entity.new_weight =
6462 		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
6463 
6464 	/* oom_bfqq does not participate to bursts */
6465 	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
6466 
6467 	/*
6468 	 * Trigger weight initialization, according to ioprio, at the
6469 	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
6470 	 * class won't be changed any more.
6471 	 */
6472 	bfqd->oom_bfqq.entity.prio_changed = 1;
6473 
6474 	bfqd->queue = q;
6475 
6476 	INIT_LIST_HEAD(&bfqd->dispatch);
6477 
6478 	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
6479 		     HRTIMER_MODE_REL);
6480 	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
6481 
6482 	bfqd->queue_weights_tree = RB_ROOT_CACHED;
6483 	bfqd->num_groups_with_pending_reqs = 0;
6484 
6485 	INIT_LIST_HEAD(&bfqd->active_list);
6486 	INIT_LIST_HEAD(&bfqd->idle_list);
6487 	INIT_HLIST_HEAD(&bfqd->burst_list);
6488 
6489 	bfqd->hw_tag = -1;
6490 	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
6491 
6492 	bfqd->bfq_max_budget = bfq_default_max_budget;
6493 
6494 	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
6495 	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
6496 	bfqd->bfq_back_max = bfq_back_max;
6497 	bfqd->bfq_back_penalty = bfq_back_penalty;
6498 	bfqd->bfq_slice_idle = bfq_slice_idle;
6499 	bfqd->bfq_timeout = bfq_timeout;
6500 
6501 	bfqd->bfq_requests_within_timer = 120;
6502 
6503 	bfqd->bfq_large_burst_thresh = 8;
6504 	bfqd->bfq_burst_interval = msecs_to_jiffies(180);
6505 
6506 	bfqd->low_latency = true;
6507 
6508 	/*
6509 	 * Trade-off between responsiveness and fairness.
6510 	 */
6511 	bfqd->bfq_wr_coeff = 30;
6512 	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
6513 	bfqd->bfq_wr_max_time = 0;
6514 	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
6515 	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
6516 	bfqd->bfq_wr_max_softrt_rate = 7000; /*
6517 					      * Approximate rate required
6518 					      * to playback or record a
6519 					      * high-definition compressed
6520 					      * video.
6521 					      */
6522 	bfqd->wr_busy_queues = 0;
6523 
6524 	/*
6525 	 * Begin by assuming, optimistically, that the device peak
6526 	 * rate is equal to 2/3 of the highest reference rate.
6527 	 */
6528 	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
6529 		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
6530 	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
6531 
6532 	spin_lock_init(&bfqd->lock);
6533 
6534 	/*
6535 	 * The invocation of the next bfq_create_group_hierarchy
6536 	 * function is the head of a chain of function calls
6537 	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
6538 	 * blk_mq_freeze_queue) that may lead to the invocation of the
6539 	 * has_work hook function. For this reason,
6540 	 * bfq_create_group_hierarchy is invoked only after all
6541 	 * scheduler data has been initialized, apart from the fields
6542 	 * that can be initialized only after invoking
6543 	 * bfq_create_group_hierarchy. This, in particular, enables
6544 	 * has_work to correctly return false. Of course, to avoid
6545 	 * other inconsistencies, the blk-mq stack must then refrain
6546 	 * from invoking further scheduler hooks before this init
6547 	 * function is finished.
6548 	 */
6549 	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
6550 	if (!bfqd->root_group)
6551 		goto out_free;
6552 	bfq_init_root_group(bfqd->root_group, bfqd);
6553 	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
6554 
6555 	wbt_disable_default(q);
6556 	return 0;
6557 
6558 out_free:
6559 	kfree(bfqd);
6560 	kobject_put(&eq->kobj);
6561 	return -ENOMEM;
6562 }
6563 
bfq_slab_kill(void)6564 static void bfq_slab_kill(void)
6565 {
6566 	kmem_cache_destroy(bfq_pool);
6567 }
6568 
bfq_slab_setup(void)6569 static int __init bfq_slab_setup(void)
6570 {
6571 	bfq_pool = KMEM_CACHE(bfq_queue, 0);
6572 	if (!bfq_pool)
6573 		return -ENOMEM;
6574 	return 0;
6575 }
6576 
bfq_var_show(unsigned int var,char * page)6577 static ssize_t bfq_var_show(unsigned int var, char *page)
6578 {
6579 	return sprintf(page, "%u\n", var);
6580 }
6581 
bfq_var_store(unsigned long * var,const char * page)6582 static int bfq_var_store(unsigned long *var, const char *page)
6583 {
6584 	unsigned long new_val;
6585 	int ret = kstrtoul(page, 10, &new_val);
6586 
6587 	if (ret)
6588 		return ret;
6589 	*var = new_val;
6590 	return 0;
6591 }
6592 
6593 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
6594 static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
6595 {									\
6596 	struct bfq_data *bfqd = e->elevator_data;			\
6597 	u64 __data = __VAR;						\
6598 	if (__CONV == 1)						\
6599 		__data = jiffies_to_msecs(__data);			\
6600 	else if (__CONV == 2)						\
6601 		__data = div_u64(__data, NSEC_PER_MSEC);		\
6602 	return bfq_var_show(__data, (page));				\
6603 }
6604 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
6605 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
6606 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
6607 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
6608 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
6609 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
6610 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
6611 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
6612 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
6613 #undef SHOW_FUNCTION
6614 
6615 #define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\
6616 static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
6617 {									\
6618 	struct bfq_data *bfqd = e->elevator_data;			\
6619 	u64 __data = __VAR;						\
6620 	__data = div_u64(__data, NSEC_PER_USEC);			\
6621 	return bfq_var_show(__data, (page));				\
6622 }
6623 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
6624 #undef USEC_SHOW_FUNCTION
6625 
6626 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
6627 static ssize_t								\
6628 __FUNC(struct elevator_queue *e, const char *page, size_t count)	\
6629 {									\
6630 	struct bfq_data *bfqd = e->elevator_data;			\
6631 	unsigned long __data, __min = (MIN), __max = (MAX);		\
6632 	int ret;							\
6633 									\
6634 	ret = bfq_var_store(&__data, (page));				\
6635 	if (ret)							\
6636 		return ret;						\
6637 	if (__data < __min)						\
6638 		__data = __min;						\
6639 	else if (__data > __max)					\
6640 		__data = __max;						\
6641 	if (__CONV == 1)						\
6642 		*(__PTR) = msecs_to_jiffies(__data);			\
6643 	else if (__CONV == 2)						\
6644 		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\
6645 	else								\
6646 		*(__PTR) = __data;					\
6647 	return count;							\
6648 }
6649 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
6650 		INT_MAX, 2);
6651 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
6652 		INT_MAX, 2);
6653 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
6654 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
6655 		INT_MAX, 0);
6656 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
6657 #undef STORE_FUNCTION
6658 
6659 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\
6660 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
6661 {									\
6662 	struct bfq_data *bfqd = e->elevator_data;			\
6663 	unsigned long __data, __min = (MIN), __max = (MAX);		\
6664 	int ret;							\
6665 									\
6666 	ret = bfq_var_store(&__data, (page));				\
6667 	if (ret)							\
6668 		return ret;						\
6669 	if (__data < __min)						\
6670 		__data = __min;						\
6671 	else if (__data > __max)					\
6672 		__data = __max;						\
6673 	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\
6674 	return count;							\
6675 }
6676 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
6677 		    UINT_MAX);
6678 #undef USEC_STORE_FUNCTION
6679 
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)6680 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
6681 				    const char *page, size_t count)
6682 {
6683 	struct bfq_data *bfqd = e->elevator_data;
6684 	unsigned long __data;
6685 	int ret;
6686 
6687 	ret = bfq_var_store(&__data, (page));
6688 	if (ret)
6689 		return ret;
6690 
6691 	if (__data == 0)
6692 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
6693 	else {
6694 		if (__data > INT_MAX)
6695 			__data = INT_MAX;
6696 		bfqd->bfq_max_budget = __data;
6697 	}
6698 
6699 	bfqd->bfq_user_max_budget = __data;
6700 
6701 	return count;
6702 }
6703 
6704 /*
6705  * Leaving this name to preserve name compatibility with cfq
6706  * parameters, but this timeout is used for both sync and async.
6707  */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)6708 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
6709 				      const char *page, size_t count)
6710 {
6711 	struct bfq_data *bfqd = e->elevator_data;
6712 	unsigned long __data;
6713 	int ret;
6714 
6715 	ret = bfq_var_store(&__data, (page));
6716 	if (ret)
6717 		return ret;
6718 
6719 	if (__data < 1)
6720 		__data = 1;
6721 	else if (__data > INT_MAX)
6722 		__data = INT_MAX;
6723 
6724 	bfqd->bfq_timeout = msecs_to_jiffies(__data);
6725 	if (bfqd->bfq_user_max_budget == 0)
6726 		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
6727 
6728 	return count;
6729 }
6730 
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)6731 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
6732 				     const char *page, size_t count)
6733 {
6734 	struct bfq_data *bfqd = e->elevator_data;
6735 	unsigned long __data;
6736 	int ret;
6737 
6738 	ret = bfq_var_store(&__data, (page));
6739 	if (ret)
6740 		return ret;
6741 
6742 	if (__data > 1)
6743 		__data = 1;
6744 	if (!bfqd->strict_guarantees && __data == 1
6745 	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
6746 		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
6747 
6748 	bfqd->strict_guarantees = __data;
6749 
6750 	return count;
6751 }
6752 
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)6753 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
6754 				     const char *page, size_t count)
6755 {
6756 	struct bfq_data *bfqd = e->elevator_data;
6757 	unsigned long __data;
6758 	int ret;
6759 
6760 	ret = bfq_var_store(&__data, (page));
6761 	if (ret)
6762 		return ret;
6763 
6764 	if (__data > 1)
6765 		__data = 1;
6766 	if (__data == 0 && bfqd->low_latency != 0)
6767 		bfq_end_wr(bfqd);
6768 	bfqd->low_latency = __data;
6769 
6770 	return count;
6771 }
6772 
6773 #define BFQ_ATTR(name) \
6774 	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
6775 
6776 static struct elv_fs_entry bfq_attrs[] = {
6777 	BFQ_ATTR(fifo_expire_sync),
6778 	BFQ_ATTR(fifo_expire_async),
6779 	BFQ_ATTR(back_seek_max),
6780 	BFQ_ATTR(back_seek_penalty),
6781 	BFQ_ATTR(slice_idle),
6782 	BFQ_ATTR(slice_idle_us),
6783 	BFQ_ATTR(max_budget),
6784 	BFQ_ATTR(timeout_sync),
6785 	BFQ_ATTR(strict_guarantees),
6786 	BFQ_ATTR(low_latency),
6787 	__ATTR_NULL
6788 };
6789 
6790 static struct elevator_type iosched_bfq_mq = {
6791 	.ops = {
6792 		.limit_depth		= bfq_limit_depth,
6793 		.prepare_request	= bfq_prepare_request,
6794 		.requeue_request        = bfq_finish_requeue_request,
6795 		.finish_request		= bfq_finish_requeue_request,
6796 		.exit_icq		= bfq_exit_icq,
6797 		.insert_requests	= bfq_insert_requests,
6798 		.dispatch_request	= bfq_dispatch_request,
6799 		.next_request		= elv_rb_latter_request,
6800 		.former_request		= elv_rb_former_request,
6801 		.allow_merge		= bfq_allow_bio_merge,
6802 		.bio_merge		= bfq_bio_merge,
6803 		.request_merge		= bfq_request_merge,
6804 		.requests_merged	= bfq_requests_merged,
6805 		.request_merged		= bfq_request_merged,
6806 		.has_work		= bfq_has_work,
6807 		.depth_updated		= bfq_depth_updated,
6808 		.init_hctx		= bfq_init_hctx,
6809 		.init_sched		= bfq_init_queue,
6810 		.exit_sched		= bfq_exit_queue,
6811 	},
6812 
6813 	.icq_size =		sizeof(struct bfq_io_cq),
6814 	.icq_align =		__alignof__(struct bfq_io_cq),
6815 	.elevator_attrs =	bfq_attrs,
6816 	.elevator_name =	"bfq",
6817 	.elevator_owner =	THIS_MODULE,
6818 };
6819 MODULE_ALIAS("bfq-iosched");
6820 
bfq_init(void)6821 static int __init bfq_init(void)
6822 {
6823 	int ret;
6824 
6825 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6826 	ret = blkcg_policy_register(&blkcg_policy_bfq);
6827 	if (ret)
6828 		return ret;
6829 #endif
6830 
6831 	ret = -ENOMEM;
6832 	if (bfq_slab_setup())
6833 		goto err_pol_unreg;
6834 
6835 	/*
6836 	 * Times to load large popular applications for the typical
6837 	 * systems installed on the reference devices (see the
6838 	 * comments before the definition of the next
6839 	 * array). Actually, we use slightly lower values, as the
6840 	 * estimated peak rate tends to be smaller than the actual
6841 	 * peak rate.  The reason for this last fact is that estimates
6842 	 * are computed over much shorter time intervals than the long
6843 	 * intervals typically used for benchmarking. Why? First, to
6844 	 * adapt more quickly to variations. Second, because an I/O
6845 	 * scheduler cannot rely on a peak-rate-evaluation workload to
6846 	 * be run for a long time.
6847 	 */
6848 	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
6849 	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
6850 
6851 	ret = elv_register(&iosched_bfq_mq);
6852 	if (ret)
6853 		goto slab_kill;
6854 
6855 	return 0;
6856 
6857 slab_kill:
6858 	bfq_slab_kill();
6859 err_pol_unreg:
6860 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6861 	blkcg_policy_unregister(&blkcg_policy_bfq);
6862 #endif
6863 	return ret;
6864 }
6865 
bfq_exit(void)6866 static void __exit bfq_exit(void)
6867 {
6868 	elv_unregister(&iosched_bfq_mq);
6869 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6870 	blkcg_policy_unregister(&blkcg_policy_bfq);
6871 #endif
6872 	bfq_slab_kill();
6873 }
6874 
6875 module_init(bfq_init);
6876 module_exit(bfq_exit);
6877 
6878 MODULE_AUTHOR("Paolo Valente");
6879 MODULE_LICENSE("GPL");
6880 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
6881