| /third_party/node/deps/npm/node_modules/cli-boxes/ |
| D | boxes.json | 6 "bottomLeft": "└", string 14 "bottomLeft": "╚", string 22 "bottomLeft": "╰", string 30 "bottomLeft": "╙", string 38 "bottomLeft": "╘", string 46 "bottomLeft": "+", string
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | TextureSubresourceTests.cpp | 163 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local 191 RGBA8 bottomLeft = RGBA8::kRed; in TEST_P() local
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| /third_party/node/lib/internal/ |
| D | cli_table.js | 26 bottomLeft: '└', property
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| /third_party/vk-gl-cts/modules/gles2/accuracy/ |
| D | es2aTextureMipmapTests.cpp | 188 Vec2 bottomLeft; in getBasicTexCoord2D() member 215 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
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| D | es2aTextureFilteringTests.cpp | 477 const tcu::Vec2& bottomLeft, in renderFaces()
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| /third_party/vk-gl-cts/modules/gles3/accuracy/ |
| D | es3aTextureMipmapTests.cpp | 179 Vec2 bottomLeft; in getBasicTexCoord2D() member 206 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
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| D | es3aTextureFilteringTests.cpp | 486 const tcu::Vec2& bottomLeft, in renderFaces()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureGatherTests.cpp | 103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& … in computeQuadTexCoord2D() 113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft… in computeQuadTexCoord2DArray() 123 …QuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const … in computeQuadTexCoordCube() 1899 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); in computeQuadTexCoord() local 2120 const auto bottomLeft = (biasMode ? Vec2(0.0f, 0.0f) : Vec2(-0.3f, -0.4f)); in computeQuadTexCoord() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fTextureWrapTests.cpp | 101 tcu::Vec2 bottomLeft; member
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| D | es3fTextureShadowTests.cpp | 431 tcu::Vec2 bottomLeft; member
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| D | es3fTextureMipmapTests.cpp | 235 Vec2 bottomLeft; in getBasicTexCoord2D() member 262 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
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| D | es3fTextureFilteringTests.cpp | 394 tcu::Vec2 bottomLeft; member
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| /third_party/vk-gl-cts/modules/gles2/functional/ |
| D | es2fTextureMipmapTests.cpp | 191 Vec2 bottomLeft; in getBasicTexCoord2D() member 218 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
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| D | es2fTextureFilteringTests.cpp | 357 tcu::Vec2 bottomLeft; member
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fTextureFilteringTests.cpp | 139 tcu::Vec2 bottomLeft; member
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| /third_party/vk-gl-cts/modules/egl/ |
| D | teglBufferAgeTests.cpp | 131 IVec2 bottomLeft; member
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| D | teglSwapBuffersWithDamageTests.cpp | 87 IVec2 bottomLeft; member
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| D | teglPartialUpdateTests.cpp | 119 IVec2 bottomLeft; member
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| D | teglWideColorTests.cpp | 129 IVec2 bottomLeft; member
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
| D | vktMeshShaderBuiltinTests.cpp | 401 const tcu::Vec4 bottomLeft, in QuadrantsInstance() 891 const auto bottomLeft = tcu::Vec4(0.0, 1.0, 1.0, 1.0); in createInstance() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawScissorTests.cpp | 135 …Vec4 bottomLeft (-1.0f + scaleWidth * (float)m_quad.m_x, -1.0f + scaleHeight * (float)(m_quad… in getVertices() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
| D | vktTextureShadowTests.cpp | 444 tcu::Vec2 bottomLeft; member 1313 tcu::Vec2 bottomLeft; member
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| D | vktTextureMipmapTests.cpp | 202 const Vec2 bottomLeft; in getBasicTexCoord2D() member 229 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
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| D | vktTextureFilteringTests.cpp | 391 tcu::Vec2 bottomLeft; member
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| /third_party/vk-gl-cts/framework/opengl/ |
| D | gluTextureTestUtil.cpp | 1039 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& … in computeQuadTexCoord2D() 1049 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft… in computeQuadTexCoord2DArray() 1144 …QuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const … in computeQuadTexCoordCube() 1184 …exCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const … in computeQuadTexCoordCubeArray()
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