Searched defs:coords2D (Results 1 – 9 of 9) sorted by relevance
80 SkString coords2D; in ensureCoords2D() local
49 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in emitCode() local
59 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in emitCode() local
66 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in emitCode() local
318 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in onCreateGLSLInstance() local
597 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]); in emitCode() local
289 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in emitCode() local
1756 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); in emitCode() local
655 const tcu::Vec2 coords2D[4] = in shadeFragments() local