Home
last modified time | relevance | path

Searched defs:d3dBuffer (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/white_box/
DD3D12ResourceHeapTests.cpp89 Buffer* d3dBuffer = reinterpret_cast<Buffer*>(buffer.Get()); in TEST_P() local
DD3D12ResidencyTests.cpp96 dawn_native::d3d12::Buffer* d3dBuffer = in CheckAllocationMethod() local
102 dawn_native::d3d12::Buffer* d3dBuffer = in CheckIfBufferIsResident() local
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.cpp387 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(vertexBuffer.get()); in setVertexBuffers() local
394 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(instanceBuffer.get()); in setVertexBuffers() local
406 auto* d3dBuffer = static_cast<const GrD3DBuffer*>(indexBuffer.get()); in setIndexBuffer() local
DGrD3DGpu.cpp406 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onCreateCompressedTexture() local
766 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in uploadToTexture() local
836 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(transferBuffer.get())->d3dResource(); in onTransferPixelsTo() local
1468 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onClearBackendTexture() local
1561 ID3D12Resource* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer)->d3dResource(); in onUpdateCompressedBackendTexture() local
DGrD3DResourceProvider.cpp277 GrD3DBuffer* d3dBuffer = static_cast<GrD3DBuffer*>(slice.fBuffer); in uploadConstantData() local