| /third_party/skia/modules/sksg/tests/ |
| D | SGTest.cpp | 109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; in inval_test1() local 171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; in inval_test1() local 197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; in inval_test1() local 244 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} }; in inval_test2() local 254 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} }; in inval_test2() local 264 std::vector<SkRect> damage = { { 0, 0, 200, 200}, // draw1 prev bounds in inval_test2() local 277 std::vector<SkRect> damage = { { 100, 100, 300, 300}, // draw1 prev bounds in inval_test2() local 312 std::vector<SkRect> damage = { {0, 0, 350, 175}, { 50, 75, 350, 175} }; in inval_test3() local [all …]
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| /third_party/flutter/skia/modules/sksg/tests/ |
| D | SGTest.cpp | 109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; in inval_test1() local 171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; in inval_test1() local 197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; in inval_test1() local 244 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} }; in inval_test2() local 254 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} }; in inval_test2() local 264 std::vector<SkRect> damage = { { 0, 0, 200, 200}, // draw1 prev bounds in inval_test2() local 277 std::vector<SkRect> damage = { { 100, 100, 300, 300}, // draw1 prev bounds in inval_test2() local 312 std::vector<SkRect> damage = { {0, 0, 350, 175}, { 50, 75, 350, 175} }; in inval_test3() local [all …]
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| /third_party/flatbuffers/samples/ |
| D | monsterdata.json | 12 "damage": 100 number 16 "damage": 90 number 22 "damage": 90 number
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| D | monster_generated.rs | 811 let damage = self.damage(); in unpack() localVariable 825 pub fn damage(&self) -> i16 { in damage() method 845 pub damage: i16, field 896 pub damage: i16, field 914 let damage = self.damage; in pack() localVariable
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| D | monster_generated.swift | 183 …public var damage: Int16 { let o = _accessor.offset(VTOFFSET.damage.v); return o == 0 ? 0 : _acces… variable
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| /third_party/typescript/tests/ts_extra_tests/test_ts_cases/2.0/allow_duplicate_identifiers_across_declarations/ |
| D | allow_duplicate_identifiers_across_declarations_1.ts | 25 damage?: number; property 31 damage?: number; property
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| /third_party/typescript/tests/ts_extra_tests/test_ts_cases/2.0/abstract_properties_and_accessors/ |
| D | abstract_properties_and_accessors.ts | 28 abstract damage: number; property in Skill
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| /third_party/mesa3d/src/gallium/drivers/lima/ |
| D | lima_resource.h | 54 struct lima_damage_region damage; member
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| D | lima_resource.c | 497 struct lima_damage_region *damage = &res->damage; in lima_resource_set_damage_region() local
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| D | lima_job.c | 683 struct lima_damage_region *damage = lima_job_get_damage(job); in lima_update_pp_stream() local
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| /third_party/mesa3d/src/gallium/drivers/panfrost/ |
| D | pan_resource.h | 51 } damage; member
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| /third_party/gstreamer/gstplugins_good/sys/ximage/ |
| D | gstximagesrc.h | 99 Damage damage; member
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| /third_party/mesa3d/src/vulkan/wsi/ |
| D | wsi_common_win32.c | 404 const VkPresentRegionKHR *damage) in wsi_win32_queue_present()
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| D | wsi_common_wayland.c | 1050 const VkPresentRegionKHR *damage) in wsi_wl_swapchain_queue_present()
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| D | wsi_common_x11.c | 1414 const VkPresentRegionKHR *damage) in x11_queue_present()
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| D | wsi_common_display.c | 1899 const VkPresentRegionKHR *damage) in wsi_display_queue_present()
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