Searched defs:idleProc (Results 1 – 4 of 4) sorted by relevance
66 virtual void addIdleProc(sk_sp<GrRefCntedCallback> idleProc, IdleState) { in addIdleProc()
178 void GrVkTexture::addIdleProc(sk_sp<GrRefCntedCallback> idleProc, IdleState type) { in addIdleProc()
295 sk_sp<GrRefCntedCallback> GrVkImage::Resource::idleProc(int i) const { return fIdleProcs[i]; } in idleProc() function in GrVkImage::Resource
743 auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->unref(); }; in DEF_GPUTEST_FOR_ALL_CONTEXTS() local766 auto idleProc = [](void* context) { reinterpret_cast<GrContext*>(context)->flush(); }; in DEF_GPUTEST_FOR_ALL_CONTEXTS() local801 auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->ref(); }; in DEF_GPUTEST_FOR_ALL_CONTEXTS() local