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Searched defs:inventory (Results 1 – 22 of 22) sorted by relevance

/third_party/ltp/tools/sparse/sparse-src/validation/
Dcompound-sizes.c17 struct inventory { struct
27 static struct inventory *get_inv(uint64_t stocknum) in get_inv() argument
/third_party/flatbuffers/samples/
Dsample_binary.swift42 let inventory: [Byte] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in main() variable
Dsample_binary.cpp50 auto inventory = builder.CreateVector(inv_data, 10); in main() local
Dsample_binary.rs57 let inventory = builder.create_vector(&[0u8, 1, 2, 3, 4, 5, 6, 7, 8, 9]); in main() localVariable
Dmonster_generated.swift108 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
109 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
Dmonster_generated.rs475 let inventory = self.inventory().map(|x| { in unpack() localVariable
534 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method
599 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field
718 pub inventory: Option<Vec<u8>>, field
751 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
/third_party/flatbuffers/tests/
DKotlinTest.kt205 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateByteVector() constant
222 val inventory = byteArrayOf(0, 1, 2, 3, 4) in TestCreateUninitializedVector() constant
Dtest.cpp99 auto inventory = builder.CreateVector(inv_data, 10); in CreateFlatBufferTest() local
287 auto inventory = monster->inventory(); in AccessFlatBufferTest() local
482 auto inventory = monster->mutable_inventory(); in MutateFlatBuffersTest() local
550 auto &inventory = monster2->inventory; in ObjectFlatBuffersTest() local
Dmonster_test.schema.json183 "inventory" : { object
Dmonster_test_generated.rs2203 let inventory = self.inventory().map(|x| { in unpack() localVariable
2474 pub fn inventory(&self) -> Option<&'a [u8]> { in inventory() method
2847 pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>, field
3313 pub inventory: Option<Vec<u8>>, field
3423 let inventory = self.inventory.as_ref().map(|x|{ in pack() localVariable
/third_party/flatbuffers/tests/cpp17/
Dtest_cpp17.cpp53 auto inventory = fbb.CreateVector(std::vector<uint8_t>{ 4, 5, 6, 7 }); in BuildMonster() local
/third_party/jerryscript/tests/jerry/es2015/
Darray-prototype-find.js47 var inventory = [ variable
Darray-prototype-find-index.js47 var inventory = [ variable
/third_party/flatbuffers/tests/rust_usage_test/benches/
Dflatbuffers_benchmarks.rs96 let inventory = builder.create_vector_direct(&[0u8, 1, 2, 3, 4]); in create_serialized_example_with_generated_code() localVariable
/third_party/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersUnionTests.swift55 let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] in testEndTableFinish() variable
Dmonster_test_generated.swift821 …public func inventory(at index: Int32) -> UInt8 { let o = _accessor.offset(VTOFFSET.inventory.v); … in inventory() function
822 public var inventory: [UInt8] { return _accessor.getVector(at: VTOFFSET.inventory.v) ?? [] } variable
1264 public var inventory: [UInt8] variable
/third_party/flatbuffers/tests/my-game/example/
Dmonster.ts89 inventory(index: number):number|null { method in Monster
1292 const inventory = Monster.createInventoryVector(builder, this.inventory); constant
Dmonster.js69 inventory(index) { method in Monster
946 …constructor(pos = null, mana = 150, hp = 100, name = null, inventory = [], color = Color.Blue, tes… argument
/third_party/flatbuffers/tests/MyGame/Example/
DMonster.php745 …ion createMonster(FlatBufferBuilder $builder, $pos, $mana, $hp, $name, $inventory, $color, $test_t…
848 public static function addInventory(FlatBufferBuilder $builder, $inventory)
DMonster.py814 def AddInventory(builder, inventory): builder.PrependUOffsetTRelativeSlot(5, flatbuffers.number_typ… argument
815 def MonsterAddInventory(builder, inventory): argument
DMonster.java31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory() method in Monster
37 …public boolean mutateInventory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(… in mutateInventory()
DMonster.kt67 fun inventory(j: Int) : UByte { in nameInByteBuffer() method in MyGame.Example.Monster