Home
last modified time | relevance | path

Searched defs:numer (Results 1 – 25 of 50) sorted by relevance

12

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_idiv.c45 nir_ssa_def *numer, nir_ssa_def *denom) in convert_instr()
124 emit_udiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, bool modulo) in emit_udiv()
161 emit_idiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, nir_op op) in emit_idiv()
187 nir_ssa_def *numer, nir_ssa_def *denom) in convert_instr_precise()
197 nir_ssa_def *numer, nir_ssa_def *denom, in convert_instr_small()
241 nir_ssa_def *numer = nir_ssa_for_alu_src(b, alu, 0); in lower_idiv() local
/third_party/flutter/skia/src/pathops/
DSkPathOpsLine.cpp40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint() local
70 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay() local
DSkPathOpsQuad.cpp355 static int valid_unit_divide(double numer, double denom, double* ratio) in valid_unit_divide()
/third_party/skia/src/pathops/
DSkPathOpsLine.cpp40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint() local
70 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay() local
/third_party/skia/src/core/
DSkCubicSolver.h54 float numer = 2 * fp * f; in cubic_solver() local
DSkColor.cpp29 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar()
DSkDrawShadowInfo.h45 static inline float divide_and_pin(float numer, float denom, float min, float max) { in divide_and_pin()
DSkMathPriv.h33 inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) { in SkTDivMod()
DSkGeometry.h439 Sk2s numer = fNumer.eval(tt); in eval() local
/third_party/flutter/skia/src/core/
DSkCubicSolver.h54 float numer = 2 * fp * f; in cubic_solver() local
DSkDrawShadowInfo.h50 static inline float divide_and_pin(float numer, float denom, float min, float max) { in divide_and_pin()
DSkColor.cpp28 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar()
DSkMathPriv.h33 inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) { in SkTDivMod()
DSkGeometry.h367 Sk2s numer = fNumer.eval(tt); in eval() local
/third_party/flutter/skia/third_party/externals/wuffs/script/
Dadler32-standalone.c154 int64_t numer = ((int64_t)num_reps) * BUFFER_SIZE * 1000000; in main() local
/third_party/flutter/skia/src/effects/
DSkEmbossMask.cpp76 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
/third_party/skia/src/effects/
DSkEmbossMask.cpp76 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
/third_party/flutter/skia/tests/
DMathTest.cpp457 SkFixed numer = rand.nextS(); in DEF_TEST() local
527 T numer; in test_divmod() member
541 const T numer = kEdgeCases[i].numer; in test_divmod() local
551 const T numer = (T)rand.nextS(); in test_divmod() local
/third_party/skia/tests/
DMathTest.cpp489 SkFixed numer = rand.nextS(); in DEF_TEST() local
560 T numer; in test_divmod() member
574 const T numer = kEdgeCases[i].numer; in test_divmod() local
584 const T numer = (T)rand.nextS(); in test_divmod() local
DWangsFormulaTest.cpp71 const float numer = 4 * min_w * eps; in wangs_formula_conic_reference_impl() local
434 Sk2d numer = eval(p2 - p1w * 2 + p0, (p1w - p0) * 2, p0, t); in DEF_TEST() local
/third_party/flutter/skia/include/private/
DSkFloatingPoint.h234 static inline float sk_ieee_float_divide(float numer, float denom) { in sk_ieee_float_divide()
241 static inline double sk_ieee_double_divide(double numer, double denom) { in sk_ieee_double_divide()
DSkFixed.h92 #define SkFixedDiv(numer, denom) \ argument
/third_party/skia/include/private/
DSkFloatingPoint.h255 static inline float sk_ieee_float_divide(float numer, float denom) { in sk_ieee_float_divide()
260 static inline double sk_ieee_double_divide(double numer, double denom) { in sk_ieee_double_divide()
DSkFixed.h93 #define SkFixedDiv(numer, denom) \ argument
/third_party/skia/src/gpu/tessellate/
DWangsFormula.h230 const float numer = sqrtf(dot(dp, dp)) * precision + rp_minus_1 * dw; variable

12