| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 438 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local 503 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingMemGuaranteeTests.cpp | 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 627 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingCaptureReplayTests.cpp | 368 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 689 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1057 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingBarycentricCoordinatesTests.cpp | 352 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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| D | vktRayTracingDataSpillTests.cpp | 1652 deUint32 shaderGroupHandleSize = 0u; in iterate() local 2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2454 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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| D | vktRayTracingNonUniformArgsTests.cpp | 364 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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| D | vktRayTracingNullASTests.cpp | 420 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingComplexControlFlowTests.cpp | 383 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 532 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingBarrierTests.cpp | 1105 …Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignme… in createRayTracingPipelineData() 1228 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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| D | vktRayTracingCallableShadersTests.cpp | 289 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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| D | vktRayTracingTraceRaysTests.cpp | 356 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingAccelerationStructuresTests.cpp | 571 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 750 deUint32 shaderGroupHandleSize, in initShaderBindingTables() 1476 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 2172 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
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| D | vktRayTracingTraversalControlTests.cpp | 283 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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| D | vktRayTracingBuildLargeTests.cpp | 360 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingWatertightnessTests.cpp | 609 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingBuildTests.cpp | 386 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingPipelineLibraryTests.cpp | 485 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| D | vktRayTracingDirectionTests.cpp | 527 deUint32 shaderGroupHandleSize = 0u; in iterate() local
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| D | vktRayTracingShaderBindingTableTests.cpp | 422 deUint32 shaderGroupHandleSize, in initShaderBindingTables()
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| D | vktRayTracingBuiltinTests.cpp | 1595 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 1657 const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1670 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 1779 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 2066 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 2177 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryTraversalControlTests.cpp | 989 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1070 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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| D | vktRayQueryCullRayFlagsTests.cpp | 1008 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1094 deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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| D | vktRayQueryWatertightnessTests.cpp | 1374 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 1394 const deUint32 shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBindPointTests.cpp | 566 const auto shaderGroupHandleSize = rtProperties->getShaderGroupHandleSize(); in iterate() local
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