| D | gluTextureTestUtil.cpp | 441 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 526 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureProjected() local 643 const tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureCube() local 702 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 751 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 797 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 838 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureProjected() local 895 tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in sampleTextureCubeArray() local 1374 const tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local 1574 const tcu::Vec3 triT[2] = { tq.swizzle(0, 1, 2), tq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local [all …]
|