Searched refs:objects (Results 1 – 7 of 7) sorted by relevance
| /base/inputmethod/imf/frameworks/js/napi/common/ |
| D | js_callback_handler.h | 34 static void Traverse(const std::vector<std::shared_ptr<JSCallbackObject>> &objects, 37 for (const auto &object : objects) { 45 …const std::vector<std::shared_ptr<JSCallbackObject>> &objects, const ArgContainer &argContainer, T… in Traverse() argument 48 for (const auto &object : objects) { in Traverse()
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| /base/hiviewdfx/hiappevent/frameworks/native/libhiappevent/cache/ |
| D | app_event_blocks_dao.cpp | 47 std::vector<NativeRdb::ValueObject> objects = { NativeRdb::ValueObject(name) }; in IsBlockExists() local 48 if (int ret = dbStore->ExecuteAndGetLong(count, sql, objects); ret != NativeRdb::E_OK) { in IsBlockExists()
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| D | app_event_block_dao.cpp | 93 std::vector<NativeRdb::ValueObject> objects; in DeletePackageByNum() local 94 if (int ret = dbStore->ExecuteSql(sql, objects); ret != NativeRdb::E_OK) { in DeletePackageByNum()
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| /base/hiviewdfx/hiview/adapter/plugins/eventservice/service/idl/src/ |
| D | data_share_dao.cpp | 58 std::vector<NativeRdb::ValueObject> objects = { NativeRdb::ValueObject(uid) }; in IsUidExists() local 59 if (int ret = dbStore->ExecuteAndGetLong(count, sql, objects); ret != NativeRdb::E_OK) { in IsUidExists()
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| /base/security/certificate_framework/ |
| D | README-en.md | 18 - Framework implementation layer: manages internal objects and flexibly loads the algorithm libra…
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| /base/telephony/sms_mms/ |
| D | README.md | 13 …SIM SMS records. It can be used to create **SmsSendManager** and **SmsReceiveManager** objects. 14 …ges. It can be used to create **GsmSmsSender** and **CdmaSmsSender** objects and schedule eith… 15 …and **CdmaSmsReceiveHandler** objects as well as the **SmsWapPushHandler** and **SmsCellBroad… 73 …me="b191003398102"></a><a name="b191003398102"></a>ShortMessage</strong> objects based on PDUs.</p>
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| /base/powermgr/powermgr_lite/ |
| D | README.md | 82 The lite power manager provides APIs to create, obtain, and release **Runninglock** objects.
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