Searched refs:STATUS_CONNECTED (Results 1 – 6 of 6) sorted by relevance
249 case STATUS_CONNECTED: in BuildDaemonVisableLine()262 if (hdi->connStatus == STATUS_CONNECTED) { in BuildDaemonVisableLine()296 if (i.second->connStatus == STATUS_CONNECTED) { in GetDaemonMapOnlyOne()356 if (di->connStatus == STATUS_READY || di->connStatus == STATUS_CONNECTED) { in AdminDaemonMap()369 if (di->connStatus == STATUS_CONNECTED) { in AdminDaemonMap()513 hdiNew->connStatus = STATUS_CONNECTED; in ServerSessionHandshake()824 if (!hdi || hdi->connStatus == STATUS_CONNECTED) { in CreateConnect()
208 if (hdi->connStatus != STATUS_CONNECTED) { in SendToDaemon()266 if (hdi && hdi->connStatus == STATUS_CONNECTED) { in OrderConnecTargetResult()692 if (hdi->connStatus != STATUS_CONNECTED) { in FindAliveSessionFromDaemonMap()
705 UpdateUSBDaemonInfo(hUSB, hSession, STATUS_CONNECTED); in ConnectDetectDaemon()
431 if (connStatus == STATUS_CONNECTED) { in EnumSerialPort()
93 enum ConnStatus { STATUS_UNKNOW = 0, STATUS_READY, STATUS_CONNECTED, STATUS_OFFLINE }; enumerator
402 mockHostUART.UpdateUARTDaemonInfo(myUART.serialPort, &mySession, STATUS_CONNECTED);