Searched refs:handshake (Results 1 – 6 of 6) sorted by relevance
| /developtools/hdc/src/daemon/ |
| D | daemon.cpp | 201 …HdcDaemon::HandDaemonAuth(HSession hSession, const uint32_t channelId, SessionHandShake &handshake) in HandDaemonAuth() argument 204 switch (handshake.authType) { in HandDaemonAuth() 207 handshake.authType = AUTH_TOKEN; in HandDaemonAuth() 208 handshake.buf = hSession->tokenRSA; in HandDaemonAuth() 209 string bufString = SerialStruct::SerializeToString(handshake); in HandDaemonAuth() 225 … reinterpret_cast<uint8_t *>(const_cast<char *>(handshake.buf.c_str())), handshake.buf.size())) { in HandDaemonAuth() 227 handshake.authType = AUTH_TOKEN; in HandDaemonAuth() 228 handshake.buf = hSession->tokenRSA; in HandDaemonAuth() 229 string bufString = SerialStruct::SerializeToString(handshake); in HandDaemonAuth() 238 ret = HdcAuth::PostUIConfirm(handshake.buf); in HandDaemonAuth() [all …]
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| D | daemon.h | 51 bool HandDaemonAuth(HSession hSession, const uint32_t channelId, SessionHandShake &handshake);
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| /developtools/hdc/src/host/ |
| D | server.cpp | 427 bool HdcServer::HandServerAuth(HSession hSession, SessionHandShake &handshake) in HandServerAuth() argument 432 switch (handshake.authType) { in HandServerAuth() 439 handshake.authType = AUTH_PUBLICKEY; in HandServerAuth() 440 ret = HandServerAuth(hSession, handshake); in HandServerAuth() 444 …ldForToken = HdcAuth::AuthSign(ptr, reinterpret_cast<const unsigned char *>(handshake.buf.c_str()), in HandServerAuth() 445 handshake.buf.size(), sign); in HandServerAuth() 449 handshake.buf = string(sign, retChildForToken); in HandServerAuth() 450 handshake.authType = AUTH_SIGNATURE; in HandServerAuth() 451 bufString = SerialStruct::SerializeToString(handshake); in HandServerAuth() 464 handshake.buf = string(bufPrivateKey, retChild); in HandServerAuth() [all …]
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| D | server.h | 58 bool HandServerAuth(HSession hSession, SessionHandShake &handshake);
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| /developtools/hdc/src/common/ |
| D | channel.cpp | 43 struct ChannelHandShake handshake = {}; in GetChannelHandshake() local 44 if (strcpy_s(handshake.banner, sizeof(handshake.banner), HANDSHAKE_MESSAGE.c_str()) != EOK) { in GetChannelHandshake() 47 if (strcpy_s(handshake.connectKey, sizeof(handshake.connectKey), connectKey.c_str()) != EOK) { in GetChannelHandshake() 50 … ret.insert(ret.begin(), (uint8_t *)&handshake, (uint8_t *)&handshake + sizeof(ChannelHandShake)); in GetChannelHandshake()
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| D | session.cpp | 1060 SessionHandShake handshake = {}; in WorkThreadStartSession() local 1061 handshake.banner = HANDSHAKE_MESSAGE; in WorkThreadStartSession() 1062 handshake.sessionId = hSession->sessionId; in WorkThreadStartSession() 1063 handshake.connectKey = hSession->connectKey; in WorkThreadStartSession() 1065 handshake.version = Base::GetVersion() + HDC_MSG_HASH; in WorkThreadStartSession() 1066 WRITE_LOG(LOG_INFO, "set version = %s", handshake.version.c_str()); in WorkThreadStartSession() 1068 handshake.authType = AUTH_NONE; in WorkThreadStartSession() 1069 string hs = SerialStruct::SerializeToString(handshake); in WorkThreadStartSession() 1072 hSession->sessionId, handshake.authType, hs.c_str()); in WorkThreadStartSession()
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