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Searched refs:AllocationCount (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DTests.cpp193 CHECK_BOOL(statInfo.AllocationCount == 2); in TestVirtualBlocks()
591 CHECK_BOOL( poolStats.AllocationCount == 0 ); in TestCustomPools()
605 CHECK_BOOL( poolStats.AllocationCount == 0 ); in TestCustomPools()
612 CHECK_BOOL( poolStats.AllocationCount == 0 ); in TestCustomPools()
642 CHECK_BOOL( poolStats.AllocationCount == 2 ); in TestCustomPools()
651 …CHECK_BOOL( globalStatsCurr.Total.AllocationCount == globalStatsBeg.Total.AllocationCount + poolSt… in TestCustomPools()
693 CHECK_BOOL( poolStats.AllocationCount == 4 ); in TestCustomPools()
855 lhs.AllocationCount == rhs.AllocationCount && in StatInfoEqual()
869 if(statInfo.AllocationCount > 0) in CheckStatInfo()
876 CHECK_BOOL(statInfo.AllocationCount > 0); in CheckStatInfo()
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DD3D12MemAlloc.h1122 UINT AllocationCount; member
DD3D12MemAlloc.cpp504 dst.AllocationCount += src.AllocationCount; in AddStatInfo()
516 statInfo.AllocationSizeAvg = statInfo.AllocationCount ? in PostProcessStatInfo()
517 statInfo.UsedBytes / statInfo.AllocationCount : 0; in PostProcessStatInfo()
3164 outInfo.AllocationCount = rangeCount - m_FreeCount; in CalcAllocationStatInfo()
4870 statInfo.AllocationCount = 1; in CalculateStats()
4983 json.WriteNumber(statInfo.AllocationCount); in AddStatInfoToJson()