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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp1740 EVT BuildVT = BV->getValueType(0); in getVectorShuffle() local
1742 SDValue NewBV = getSplatBuildVector(BuildVT, dl, Splatted); in getVectorShuffle()
1746 if (BuildVT != VT) in getVectorShuffle()