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Searched refs:ColorControl (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstate.h72 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) in _mesa_need_secondary_color()
Dlight.c538 if (ctx->Light.Model.ColorControl == newenum) in _mesa_LightModelfv()
542 ctx->Light.Model.ColorControl = newenum; in _mesa_LightModelfv()
962 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR || in _mesa_update_lighting()
1217 lm->ColorControl = GL_SINGLE_COLOR; in init_lightmodel()
Drastpos.c253 if (ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) { in shade_rastpos()
Dff_fragment_shader.cpp76 (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) in texenv_doing_secondary_color()
Dmtypes.h211 GLenum16 ColorControl; /**< either GL_SINGLE_COLOR member
Dffvertex_prog.c194 if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) in make_state_key()