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Searched refs:D3D12GetDebugInterface (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_util.c303 PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface; in get_debug_interface() local
311D3D12GetDebugInterface = (PFN_D3D12_GET_DEBUG_INTERFACE)util_dl_get_proc_address(d3d12_mod, "D3D12… in get_debug_interface()
312 if (!D3D12GetDebugInterface) { in get_debug_interface()
318 if (FAILED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug))) { in get_debug_interface()
/third_party/skia/tools/gpu/d3d/
DD3DTestUtils.cpp43 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debugController)))) in CreateD3DBackendContext()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.cpp800 PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface; in get_debug_interface() local
808D3D12GetDebugInterface = (PFN_D3D12_GET_DEBUG_INTERFACE)util_dl_get_proc_address(d3d12_mod, "D3D12… in get_debug_interface()
809 if (!D3D12GetDebugInterface) { in get_debug_interface()
815 if (FAILED(D3D12GetDebugInterface(IID_PPV_ARGS(&debug)))) { in get_debug_interface()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DPlatformFunctions.cpp119 d3d12GetDebugInterface = &D3D12GetDebugInterface; in LoadD3D12()
/third_party/mesa3d/src/microsoft/clc/
Dcompute_test.cpp129 …PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface = (PFN_D3D12_GET_DEBUG_INTERFACE)GetProcAddre… in enable_d3d12_debug_layer() local
130 if (!D3D12GetDebugInterface) { in enable_d3d12_debug_layer()
136 if (FAILED(D3D12GetDebugInterface(__uuidof(ID3D12Debug), (void **)& debug))) { in enable_d3d12_debug_layer()
/third_party/flutter/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dmain.cpp145 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&dx12Debug)))) in CreateDeviceD3D()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dmain.cpp258 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&pdx12Debug)))) in CreateDeviceD3D()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12Sample.cpp406 if(SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debug)))) in InitD3D()