Searched refs:DynamicRead (Results 1 – 12 of 12) sorted by relevance
58 case gl::BufferUsage::DynamicRead: in updateD3DBufferUsage()
70 case gl::BufferUsage::DynamicRead: in GetPreferredMemoryType()135 usage == gl::BufferUsage::DynamicRead; in GetPreferredDynamicBufferInitialSize()170 usage == gl::BufferUsage::DynamicRead); in IsUsageDynamic()
237 return BufferUsage::DynamicRead; in FromGLenum()263 case BufferUsage::DynamicRead: in ToGLenum()293 case BufferUsage::DynamicRead: in operator <<()
75 DynamicRead = 2, enumerator
230 return BufferUsage::DynamicRead; in FromGLenum()256 case BufferUsage::DynamicRead: in ToGLenum()286 case BufferUsage::DynamicRead: in operator <<()
76 DynamicRead = 2, enumerator
513 case gl::BufferUsage::DynamicRead:
155 DynamicRead, enumerator
2064 case DynamicRead: in GetUsageGLenum()
3519 case BufferUsage::DynamicRead: in ValidateBufferData()
4742 case BufferUsage::DynamicRead: in ValidateBufferData()