Searched refs:GetBaseAlignment (Results 1 – 2 of 2) sorted by relevance
310 const GLuint base_alignment = GetBaseAlignment(is_array); in GetActualAlignment()355 GLuint Type::GetBaseAlignment(bool is_array) const in GetBaseAlignment() function in gl4cts::EnhancedLayouts::Utils::Type542 return m_n_columns * GetBaseAlignment(false); in GetSize()8686 const GLuint base_align = type.GetBaseAlignment(false); in test()8687 const GLuint array_align = type.GetBaseAlignment(true); in test()9546 const GLuint alignment = type.GetBaseAlignment(false); in test()10003 const GLuint man_align = man_type.GetBaseAlignment(false); in test()10658 const GLuint base_align = type.GetBaseAlignment(false); in test()10659 const GLuint array_align = type.GetBaseAlignment(true); in test()23259 const GLuint padded_type_size = type.GetBaseAlignment(false) * type.m_n_columns; in test()[all …]
65 glw::GLuint GetBaseAlignment(bool is_array) const;