Searched refs:GetValidComponents (Results 1 – 2 of 2) sorted by relevance
626 std::vector<GLuint> Type::GetValidComponents() const in GetValidComponents() function in gl4cts::EnhancedLayouts::Utils::Type15751 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()16213 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()16621 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()17166 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()17641 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()18024 const std::vector<GLuint>& valid_components = type.GetValidComponents(); in test()18477 const std::vector<GLuint>& valid_components_gohan = type_gohan.GetValidComponents(); in test()18487 const std::vector<GLuint>& valid_components_goten = type_goten.GetValidComponents(); in test()18956 const std::vector<GLuint>& valid_components_gohan = type_gohan.GetValidComponents(); in test()[all …]
72 std::vector<glw::GLuint> GetValidComponents() const;