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Searched refs:MaxInputComponents (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp148 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context()
170 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
177 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
198 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
229 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
235 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
268 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
274 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in initialize_context()
281 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
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Dstandalone_scaffolding.cpp247 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 32; in initialize_context_to_defaults()
263 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context_to_defaults()
Dglsl_parser_extras.cpp125 …is->Const.MaxGeometryInputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents; in _mesa_glsl_parse_state()
128 …is->Const.MaxFragmentInputComponents = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents; in _mesa_glsl_parse_state()
189 …Const.MaxTessControlInputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents; in _mesa_glsl_parse_state()
192 …st.MaxTessEvaluationInputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents; in _mesa_glsl_parse_state()
Dlink_varyings.cpp513 consts->Program[sh->Stage].MaxInputComponents / 4; in validate_explicit_variable_location()
Dbuiltin_variables.cpp763 state->consts->Program[MESA_SHADER_FRAGMENT].MaxInputComponents / 4); in generate_constants()
Dgl_nir_link_varyings.c2869 consts->Program[consumer->Stage].MaxInputComponents; in check_against_input_limit()
/third_party/mesa3d/src/mesa/main/
Dcontext.c321 prog->MaxInputComponents = 0; /* value not used */ in init_program_limits()
329 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()
339 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()
347 prog->MaxInputComponents = 0; /* not meaningful for compute shaders */ in init_program_limits()
Dconsts_exts.h432 GLuint MaxInputComponents; member
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c256 pc->MaxInputComponents = in st_init_limits()